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    Searched defs:m_linearVelocity (Results 1 - 6 of 6) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
ParticleGroup.java 20 final Vec2 m_linearVelocity = new Vec2();
85 return m_linearVelocity;
120 m_linearVelocity.setZero();
127 m_linearVelocity.x += m * vel.x;
128 m_linearVelocity.y += m * vel.y;
133 m_linearVelocity.x *= 1 / m_mass;
134 m_linearVelocity.y *= 1 / m_mass;
143 float vx = vel.x - m_linearVelocity.x;
144 float vy = vel.y - m_linearVelocity.y;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btSolverBody.h 119 btVector3 m_linearVelocity;
140 velocity = m_linearVelocity + m_externalForceImpulse + (m_angularVelocity+m_externalTorqueImpulse).cross(rel_pos);
149 velocity = m_linearVelocity+m_deltaLinearVelocity + (m_angularVelocity+m_deltaAngularVelocity).cross(rel_pos);
245 velocity = m_linearVelocity+m_deltaLinearVelocity + (m_angularVelocity+m_deltaAngularVelocity).cross(rel_pos);
271 m_linearVelocity +=m_deltaLinearVelocity;
284 m_linearVelocity += m_deltaLinearVelocity;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h 439 b2Vec2 m_linearVelocity;
511 m_linearVelocity = v;
516 return m_linearVelocity;
578 return m_linearVelocity + b2Cross(m_angularVelocity, worldPoint - m_sweep.c);
647 m_linearVelocity.SetZero();
810 m_linearVelocity += m_invMass * impulse;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h 66 btVector3 m_linearVelocity;
323 m_linearVelocity += impulse *m_linearFactor * m_inverseMass;
360 return m_linearVelocity;
370 m_linearVelocity = lin_vel;
382 return m_linearVelocity + m_angularVelocity.cross(rel_pos);
565 btVector3FloatData m_linearVelocity;
591 btVector3DoubleData m_linearVelocity;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Body.java 72 public final Vec2 m_linearVelocity = new Vec2();
144 m_linearVelocity.set(bd.linearVelocity);
394 m_linearVelocity.set(v);
404 return m_linearVelocity;
537 m_linearVelocity.x += impulse.x * m_invMass;
538 m_linearVelocity.y += impulse.y * m_invMass;
645 // m_linearVelocity += Cross(m_angularVelocity, m_sweep.c - oldCenter);
649 m_linearVelocity.addLocal(temp);
726 // m_linearVelocity += Cross(m_angularVelocity, m_sweep.c - oldCenter);
731 m_linearVelocity.addLocal(temp2)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/
bullet.h 610 btVector3FloatData m_linearVelocity;
638 btVector3DoubleData m_linearVelocity;
    [all...]

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