1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <GLES2/gl2.h> 18 19 #include <utils/Mutex.h> 20 21 #include "AssetAtlas.h" 22 #include "Caches.h" 23 #include "Texture.h" 24 #include "TextureCache.h" 25 #include "Properties.h" 26 #include "utils/TraceUtils.h" 27 28 namespace android { 29 namespace uirenderer { 30 31 /////////////////////////////////////////////////////////////////////////////// 32 // Constructors/destructor 33 /////////////////////////////////////////////////////////////////////////////// 34 35 TextureCache::TextureCache() 36 : mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity) 37 , mSize(0) 38 , mMaxSize(Properties::textureCacheSize) 39 , mFlushRate(Properties::textureCacheFlushRate) 40 , mAssetAtlas(nullptr) { 41 mCache.setOnEntryRemovedListener(this); 42 43 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); 44 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); 45 46 mDebugEnabled = Properties::debugLevel & kDebugCaches; 47 } 48 49 TextureCache::~TextureCache() { 50 mCache.clear(); 51 } 52 53 /////////////////////////////////////////////////////////////////////////////// 54 // Size management 55 /////////////////////////////////////////////////////////////////////////////// 56 57 uint32_t TextureCache::getSize() { 58 return mSize; 59 } 60 61 uint32_t TextureCache::getMaxSize() { 62 return mMaxSize; 63 } 64 65 /////////////////////////////////////////////////////////////////////////////// 66 // Callbacks 67 /////////////////////////////////////////////////////////////////////////////// 68 69 void TextureCache::operator()(uint32_t&, Texture*& texture) { 70 // This will be called already locked 71 if (texture) { 72 mSize -= texture->bitmapSize; 73 TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d", 74 texture->id, texture->bitmapSize, mSize); 75 if (mDebugEnabled) { 76 ALOGD("Texture deleted, size = %d", texture->bitmapSize); 77 } 78 texture->deleteTexture(); 79 delete texture; 80 } 81 } 82 83 /////////////////////////////////////////////////////////////////////////////// 84 // Caching 85 /////////////////////////////////////////////////////////////////////////////// 86 87 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) { 88 mAssetAtlas = assetAtlas; 89 } 90 91 void TextureCache::resetMarkInUse(void* ownerToken) { 92 LruCache<uint32_t, Texture*>::Iterator iter(mCache); 93 while (iter.next()) { 94 if (iter.value()->isInUse == ownerToken) { 95 iter.value()->isInUse = nullptr; 96 } 97 } 98 } 99 100 bool TextureCache::canMakeTextureFromBitmap(const SkBitmap* bitmap) { 101 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { 102 ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)", 103 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize); 104 return false; 105 } 106 return true; 107 } 108 109 // Returns a prepared Texture* that either is already in the cache or can fit 110 // in the cache (and is thus added to the cache) 111 Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) { 112 if (CC_LIKELY(mAssetAtlas != nullptr) && atlasUsageType == AtlasUsageType::Use) { 113 AssetAtlas::Entry* entry = mAssetAtlas->getEntry(bitmap->pixelRef()); 114 if (CC_UNLIKELY(entry)) { 115 return entry->texture; 116 } 117 } 118 119 Texture* texture = mCache.get(bitmap->pixelRef()->getStableID()); 120 121 if (!texture) { 122 if (!canMakeTextureFromBitmap(bitmap)) { 123 return nullptr; 124 } 125 126 const uint32_t size = bitmap->rowBytes() * bitmap->height(); 127 bool canCache = size < mMaxSize; 128 // Don't even try to cache a bitmap that's bigger than the cache 129 while (canCache && mSize + size > mMaxSize) { 130 Texture* oldest = mCache.peekOldestValue(); 131 if (oldest && !oldest->isInUse) { 132 mCache.removeOldest(); 133 } else { 134 canCache = false; 135 } 136 } 137 138 if (canCache) { 139 texture = new Texture(Caches::getInstance()); 140 texture->bitmapSize = size; 141 texture->generation = bitmap->getGenerationID(); 142 texture->upload(*bitmap); 143 144 mSize += size; 145 TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d", 146 bitmap, texture->id, size, mSize); 147 if (mDebugEnabled) { 148 ALOGD("Texture created, size = %d", size); 149 } 150 mCache.put(bitmap->pixelRef()->getStableID(), texture); 151 } 152 } else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) { 153 // Texture was in the cache but is dirty, re-upload 154 // TODO: Re-adjust the cache size if the bitmap's dimensions have changed 155 texture->upload(*bitmap); 156 texture->generation = bitmap->getGenerationID(); 157 } 158 159 return texture; 160 } 161 162 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap) { 163 Texture* texture = getCachedTexture(bitmap, AtlasUsageType::Use); 164 if (texture) { 165 texture->isInUse = ownerToken; 166 } 167 return texture; 168 } 169 170 bool TextureCache::prefetch(const SkBitmap* bitmap) { 171 return getCachedTexture(bitmap, AtlasUsageType::Use); 172 } 173 174 Texture* TextureCache::get(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) { 175 Texture* texture = getCachedTexture(bitmap, atlasUsageType); 176 177 if (!texture) { 178 if (!canMakeTextureFromBitmap(bitmap)) { 179 return nullptr; 180 } 181 182 const uint32_t size = bitmap->rowBytes() * bitmap->height(); 183 texture = new Texture(Caches::getInstance()); 184 texture->bitmapSize = size; 185 texture->upload(*bitmap); 186 texture->generation = bitmap->getGenerationID(); 187 texture->cleanup = true; 188 } 189 190 return texture; 191 } 192 193 void TextureCache::releaseTexture(uint32_t pixelRefStableID) { 194 Mutex::Autolock _l(mLock); 195 mGarbage.push_back(pixelRefStableID); 196 } 197 198 void TextureCache::clearGarbage() { 199 Mutex::Autolock _l(mLock); 200 size_t count = mGarbage.size(); 201 for (size_t i = 0; i < count; i++) { 202 uint32_t pixelRefId = mGarbage[i]; 203 mCache.remove(pixelRefId); 204 } 205 mGarbage.clear(); 206 } 207 208 void TextureCache::clear() { 209 mCache.clear(); 210 TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize); 211 } 212 213 void TextureCache::flush() { 214 if (mFlushRate >= 1.0f || mCache.size() == 0) return; 215 if (mFlushRate <= 0.0f) { 216 clear(); 217 return; 218 } 219 220 uint32_t targetSize = uint32_t(mSize * mFlushRate); 221 TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize); 222 223 while (mSize > targetSize) { 224 mCache.removeOldest(); 225 } 226 } 227 228 }; // namespace uirenderer 229 }; // namespace android 230