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    Searched defs:setProjectionPathMask (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
Snapshot.cpp 229 void Snapshot::setProjectionPathMask(LinearAllocator& allocator, const SkPath* path) {
CanvasState.cpp 244 void CanvasState::setProjectionPathMask(LinearAllocator& allocator, const SkPath* path) {
245 mSnapshot->setProjectionPathMask(allocator, path);
OpenGLRenderer.cpp     [all...]

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