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      1 /*
      2  * mesa 3-D graphics library
      3  * Version:  6.5
      4  *
      5  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice shall be included
     15  * in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 /**
     26  * \file vbo_context.h
     27  * \brief VBO builder module datatypes and definitions.
     28  * \author Keith Whitwell
     29  */
     30 
     31 
     32 #ifndef _VBO_H
     33 #define _VBO_H
     34 
     35 #include "main/glheader.h"
     36 
     37 struct gl_client_array;
     38 struct gl_context;
     39 struct gl_transform_feedback_object;
     40 
     41 struct _mesa_prim {
     42    GLuint mode:8;    /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
     43    GLuint indexed:1;
     44    GLuint begin:1;
     45    GLuint end:1;
     46    GLuint weak:1;
     47    GLuint no_current_update:1;
     48    GLuint pad:19;
     49 
     50    GLuint start;
     51    GLuint count;
     52    GLint basevertex;
     53    GLsizei num_instances;
     54    GLuint base_instance;
     55 };
     56 
     57 /* Would like to call this a "vbo_index_buffer", but this would be
     58  * confusing as the indices are not neccessarily yet in a non-null
     59  * buffer object.
     60  */
     61 struct _mesa_index_buffer {
     62    GLuint count;
     63    GLenum type;
     64    struct gl_buffer_object *obj;
     65    const void *ptr;
     66 };
     67 
     68 
     69 
     70 GLboolean _vbo_CreateContext( struct gl_context *ctx );
     71 void _vbo_DestroyContext( struct gl_context *ctx );
     72 void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state );
     73 
     74 
     75 typedef void (*vbo_draw_func)( struct gl_context *ctx,
     76 			       const struct _mesa_prim *prims,
     77 			       GLuint nr_prims,
     78 			       const struct _mesa_index_buffer *ib,
     79 			       GLboolean index_bounds_valid,
     80 			       GLuint min_index,
     81 			       GLuint max_index,
     82 			       struct gl_transform_feedback_object *tfb_vertcount );
     83 
     84 
     85 
     86 
     87 /* Utility function to cope with various constraints on tnl modules or
     88  * hardware.  This can be used to split an incoming set of arrays and
     89  * primitives against the following constraints:
     90  *    - Maximum number of indices in index buffer.
     91  *    - Maximum number of vertices referenced by index buffer.
     92  *    - Maximum hardware vertex buffer size.
     93  */
     94 struct split_limits {
     95    GLuint max_verts;
     96    GLuint max_indices;
     97    GLuint max_vb_size;		/* bytes */
     98 };
     99 
    100 
    101 void vbo_split_prims( struct gl_context *ctx,
    102 		      const struct gl_client_array *arrays[],
    103 		      const struct _mesa_prim *prim,
    104 		      GLuint nr_prims,
    105 		      const struct _mesa_index_buffer *ib,
    106 		      GLuint min_index,
    107 		      GLuint max_index,
    108 		      vbo_draw_func draw,
    109 		      const struct split_limits *limits );
    110 
    111 
    112 /* Helpers for dealing translating away non-zero min_index.
    113  */
    114 GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] );
    115 GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] );
    116 
    117 void vbo_rebase_prims( struct gl_context *ctx,
    118 		       const struct gl_client_array *arrays[],
    119 		       const struct _mesa_prim *prim,
    120 		       GLuint nr_prims,
    121 		       const struct _mesa_index_buffer *ib,
    122 		       GLuint min_index,
    123 		       GLuint max_index,
    124 		       vbo_draw_func draw );
    125 
    126 static inline int
    127 vbo_sizeof_ib_type(GLenum type)
    128 {
    129    switch (type) {
    130    case GL_UNSIGNED_INT:
    131       return sizeof(GLuint);
    132    case GL_UNSIGNED_SHORT:
    133       return sizeof(GLushort);
    134    case GL_UNSIGNED_BYTE:
    135       return sizeof(GLubyte);
    136    default:
    137       assert(!"unsupported index data type");
    138       /* In case assert is turned off */
    139       return 0;
    140    }
    141 }
    142 
    143 void
    144 vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
    145                        const struct _mesa_index_buffer *ib,
    146                        GLuint *min_index, GLuint *max_index, GLuint nr_prims);
    147 
    148 void vbo_use_buffer_objects(struct gl_context *ctx);
    149 
    150 void vbo_always_unmap_buffers(struct gl_context *ctx);
    151 
    152 void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
    153 
    154 void vbo_check_buffers_are_unmapped(struct gl_context *ctx);
    155 
    156 void vbo_bind_arrays(struct gl_context *ctx);
    157 
    158 size_t
    159 count_tessellated_primitives(const struct _mesa_prim *prim);
    160 
    161 void
    162 vbo_sw_primitive_restart(struct gl_context *ctx,
    163                          const struct _mesa_prim *prim,
    164                          GLuint nr_prims,
    165                          const struct _mesa_index_buffer *ib);
    166 
    167 void GLAPIENTRY
    168 _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
    169 
    170 void GLAPIENTRY
    171 _es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
    172 
    173 void GLAPIENTRY
    174 _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
    175 
    176 void GLAPIENTRY
    177 _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
    178 
    179 void GLAPIENTRY
    180 _es_Materialf(GLenum face, GLenum pname, GLfloat param);
    181 
    182 void GLAPIENTRY
    183 _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
    184 
    185 void GLAPIENTRY
    186 _es_VertexAttrib1f(GLuint indx, GLfloat x);
    187 
    188 void GLAPIENTRY
    189 _es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
    190 
    191 void GLAPIENTRY
    192 _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
    193 
    194 void GLAPIENTRY
    195 _es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
    196 
    197 void GLAPIENTRY
    198 _es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
    199 
    200 void GLAPIENTRY
    201 _es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
    202 
    203 void GLAPIENTRY
    204 _es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
    205 
    206 #endif
    207