1 /* 2 * Mesa 3-D graphics library 3 * Version: 6.3 4 * 5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Keith Whitwell <keith (at) tungstengraphics.com> 26 */ 27 28 #include "main/imports.h" 29 #include "main/mtypes.h" 30 #include "main/api_arrayelt.h" 31 #include "main/bufferobj.h" 32 #include "math/m_eval.h" 33 #include "vbo.h" 34 #include "vbo_context.h" 35 36 #define NR_MAT_ATTRIBS 12 37 38 static GLuint check_size( const GLfloat *attr ) 39 { 40 if (attr[3] != 1.0) return 4; 41 if (attr[2] != 0.0) return 3; 42 if (attr[1] != 0.0) return 2; 43 return 1; 44 } 45 46 47 static void init_legacy_currval(struct gl_context *ctx) 48 { 49 struct vbo_context *vbo = vbo_context(ctx); 50 struct gl_client_array *arrays = &vbo->currval[VBO_ATTRIB_POS]; 51 GLuint i; 52 53 memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_FF_MAX); 54 55 /* Set up a constant (StrideB == 0) array for each current 56 * attribute: 57 */ 58 for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { 59 struct gl_client_array *cl = &arrays[i]; 60 61 /* Size will have to be determined at runtime: 62 */ 63 cl->Size = check_size(ctx->Current.Attrib[i]); 64 cl->Stride = 0; 65 cl->StrideB = 0; 66 cl->Enabled = 1; 67 cl->Type = GL_FLOAT; 68 cl->Format = GL_RGBA; 69 cl->Ptr = (const void *)ctx->Current.Attrib[i]; 70 cl->_ElementSize = cl->Size * sizeof(GLfloat); 71 _mesa_reference_buffer_object(ctx, &cl->BufferObj, 72 ctx->Shared->NullBufferObj); 73 } 74 } 75 76 77 static void init_generic_currval(struct gl_context *ctx) 78 { 79 struct vbo_context *vbo = vbo_context(ctx); 80 struct gl_client_array *arrays = &vbo->currval[VBO_ATTRIB_GENERIC0]; 81 GLuint i; 82 83 memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_GENERIC_MAX); 84 85 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { 86 struct gl_client_array *cl = &arrays[i]; 87 88 /* This will have to be determined at runtime: 89 */ 90 cl->Size = 1; 91 cl->Type = GL_FLOAT; 92 cl->Format = GL_RGBA; 93 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; 94 cl->Stride = 0; 95 cl->StrideB = 0; 96 cl->Enabled = 1; 97 cl->_ElementSize = cl->Size * sizeof(GLfloat); 98 _mesa_reference_buffer_object(ctx, &cl->BufferObj, 99 ctx->Shared->NullBufferObj); 100 } 101 } 102 103 104 static void init_mat_currval(struct gl_context *ctx) 105 { 106 struct vbo_context *vbo = vbo_context(ctx); 107 struct gl_client_array *arrays = 108 &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT]; 109 GLuint i; 110 111 ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX); 112 113 memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS); 114 115 /* Set up a constant (StrideB == 0) array for each current 116 * attribute: 117 */ 118 for (i = 0; i < NR_MAT_ATTRIBS; i++) { 119 struct gl_client_array *cl = &arrays[i]; 120 121 /* Size is fixed for the material attributes, for others will 122 * be determined at runtime: 123 */ 124 switch (i - VERT_ATTRIB_GENERIC0) { 125 case MAT_ATTRIB_FRONT_SHININESS: 126 case MAT_ATTRIB_BACK_SHININESS: 127 cl->Size = 1; 128 break; 129 case MAT_ATTRIB_FRONT_INDEXES: 130 case MAT_ATTRIB_BACK_INDEXES: 131 cl->Size = 3; 132 break; 133 default: 134 cl->Size = 4; 135 break; 136 } 137 138 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; 139 cl->Type = GL_FLOAT; 140 cl->Format = GL_RGBA; 141 cl->Stride = 0; 142 cl->StrideB = 0; 143 cl->Enabled = 1; 144 cl->_ElementSize = cl->Size * sizeof(GLfloat); 145 _mesa_reference_buffer_object(ctx, &cl->BufferObj, 146 ctx->Shared->NullBufferObj); 147 } 148 } 149 150 151 GLboolean _vbo_CreateContext( struct gl_context *ctx ) 152 { 153 struct vbo_context *vbo = CALLOC_STRUCT(vbo_context); 154 155 ctx->swtnl_im = (void *)vbo; 156 157 /* Initialize the arrayelt helper 158 */ 159 if (!ctx->aelt_context && 160 !_ae_create_context( ctx )) { 161 return GL_FALSE; 162 } 163 164 init_legacy_currval( ctx ); 165 init_generic_currval( ctx ); 166 init_mat_currval( ctx ); 167 168 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type 169 * of vertex program active. 170 */ 171 { 172 GLuint i; 173 174 /* identity mapping */ 175 for (i = 0; i < Elements(vbo->map_vp_none); i++) 176 vbo->map_vp_none[i] = i; 177 /* map material attribs to generic slots */ 178 for (i = 0; i < NR_MAT_ATTRIBS; i++) 179 vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] 180 = VBO_ATTRIB_MAT_FRONT_AMBIENT + i; 181 182 for (i = 0; i < Elements(vbo->map_vp_arb); i++) 183 vbo->map_vp_arb[i] = i; 184 } 185 186 187 /* Hook our functions into exec and compile dispatch tables. These 188 * will pretty much be permanently installed, which means that the 189 * vtxfmt mechanism can be removed now. 190 */ 191 vbo_exec_init( ctx ); 192 if (ctx->API == API_OPENGL) 193 vbo_save_init( ctx ); 194 195 _math_init_eval(); 196 197 return GL_TRUE; 198 } 199 200 201 void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ) 202 { 203 vbo_exec_invalidate_state(ctx, new_state); 204 } 205 206 207 void _vbo_DestroyContext( struct gl_context *ctx ) 208 { 209 struct vbo_context *vbo = vbo_context(ctx); 210 211 if (ctx->aelt_context) { 212 _ae_destroy_context( ctx ); 213 ctx->aelt_context = NULL; 214 } 215 216 if (vbo) { 217 GLuint i; 218 219 for (i = 0; i < VBO_ATTRIB_MAX; i++) { 220 _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL); 221 } 222 223 vbo_exec_destroy(ctx); 224 if (ctx->API == API_OPENGL) 225 vbo_save_destroy(ctx); 226 FREE(vbo); 227 ctx->swtnl_im = NULL; 228 } 229 } 230 231 232 void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) 233 { 234 struct vbo_context *vbo = vbo_context(ctx); 235 vbo->draw_prims = func; 236 } 237 238