1 /**************************************************************************** 2 * 3 * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved. 4 * 5 * File: dinput.h 6 * Content: DirectInput include file 7 * 8 ****************************************************************************/ 9 10 #ifndef __DINPUT_INCLUDED__ 11 #define __DINPUT_INCLUDED__ 12 13 #ifndef DIJ_RINGZERO 14 15 #ifdef _WIN32 16 #define COM_NO_WINDOWS_H 17 #include <objbase.h> 18 #endif 19 20 #endif /* DIJ_RINGZERO */ 21 22 #ifdef __cplusplus 23 extern "C" { 24 #endif 25 26 27 28 29 30 /* 31 * To build applications for older versions of DirectInput 32 * 33 * #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ] 34 * 35 * before #include <dinput.h>. By default, #include <dinput.h> 36 * will produce a DirectX 8-compatible header file. 37 * 38 */ 39 40 #define DIRECTINPUT_HEADER_VERSION 0x0800 41 #ifndef DIRECTINPUT_VERSION 42 #define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION 43 #pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800") 44 #endif 45 46 #ifndef DIJ_RINGZERO 47 48 /**************************************************************************** 49 * 50 * Class IDs 51 * 52 ****************************************************************************/ 53 54 DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 55 DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 56 57 DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 58 DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 59 60 /**************************************************************************** 61 * 62 * Interfaces 63 * 64 ****************************************************************************/ 65 66 DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 67 DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 68 DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 69 DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 70 DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 71 DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 72 DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); 73 DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); 74 DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 75 DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 76 DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 77 DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 78 DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 79 DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); 80 DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); 81 DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); 82 DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 83 84 /**************************************************************************** 85 * 86 * Predefined object types 87 * 88 ****************************************************************************/ 89 90 DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 91 DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 92 DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 93 DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 94 DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 95 DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 96 DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 97 98 DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 99 DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 100 101 DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 102 103 DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 104 105 /**************************************************************************** 106 * 107 * Predefined product GUIDs 108 * 109 ****************************************************************************/ 110 111 DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 112 DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 113 DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 114 DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 115 DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 116 DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 117 DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); 118 119 /**************************************************************************** 120 * 121 * Predefined force feedback effects 122 * 123 ****************************************************************************/ 124 125 DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 126 DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 127 DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 128 DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 129 DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 130 DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 131 DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 132 DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 133 DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 134 DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 135 DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 136 DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); 137 138 #endif /* DIJ_RINGZERO */ 139 140 /**************************************************************************** 141 * 142 * Interfaces and Structures... 143 * 144 ****************************************************************************/ 145 146 #if(DIRECTINPUT_VERSION >= 0x0500) 147 148 /**************************************************************************** 149 * 150 * IDirectInputEffect 151 * 152 ****************************************************************************/ 153 154 #define DIEFT_ALL 0x00000000 155 156 #define DIEFT_CONSTANTFORCE 0x00000001 157 #define DIEFT_RAMPFORCE 0x00000002 158 #define DIEFT_PERIODIC 0x00000003 159 #define DIEFT_CONDITION 0x00000004 160 #define DIEFT_CUSTOMFORCE 0x00000005 161 #define DIEFT_HARDWARE 0x000000FF 162 #define DIEFT_FFATTACK 0x00000200 163 #define DIEFT_FFFADE 0x00000400 164 #define DIEFT_SATURATION 0x00000800 165 #define DIEFT_POSNEGCOEFFICIENTS 0x00001000 166 #define DIEFT_POSNEGSATURATION 0x00002000 167 #define DIEFT_DEADBAND 0x00004000 168 #define DIEFT_STARTDELAY 0x00008000 169 #define DIEFT_GETTYPE(n) LOBYTE(n) 170 171 #define DI_DEGREES 100 172 #define DI_FFNOMINALMAX 10000 173 #define DI_SECONDS 1000000 174 175 typedef struct DICONSTANTFORCE { 176 LONG lMagnitude; 177 } DICONSTANTFORCE, *LPDICONSTANTFORCE; 178 typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; 179 180 typedef struct DIRAMPFORCE { 181 LONG lStart; 182 LONG lEnd; 183 } DIRAMPFORCE, *LPDIRAMPFORCE; 184 typedef const DIRAMPFORCE *LPCDIRAMPFORCE; 185 186 typedef struct DIPERIODIC { 187 DWORD dwMagnitude; 188 LONG lOffset; 189 DWORD dwPhase; 190 DWORD dwPeriod; 191 } DIPERIODIC, *LPDIPERIODIC; 192 typedef const DIPERIODIC *LPCDIPERIODIC; 193 194 typedef struct DICONDITION { 195 LONG lOffset; 196 LONG lPositiveCoefficient; 197 LONG lNegativeCoefficient; 198 DWORD dwPositiveSaturation; 199 DWORD dwNegativeSaturation; 200 LONG lDeadBand; 201 } DICONDITION, *LPDICONDITION; 202 typedef const DICONDITION *LPCDICONDITION; 203 204 typedef struct DICUSTOMFORCE { 205 DWORD cChannels; 206 DWORD dwSamplePeriod; 207 DWORD cSamples; 208 LPLONG rglForceData; 209 } DICUSTOMFORCE, *LPDICUSTOMFORCE; 210 typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; 211 212 213 typedef struct DIENVELOPE { 214 DWORD dwSize; /* sizeof(DIENVELOPE) */ 215 DWORD dwAttackLevel; 216 DWORD dwAttackTime; /* Microseconds */ 217 DWORD dwFadeLevel; 218 DWORD dwFadeTime; /* Microseconds */ 219 } DIENVELOPE, *LPDIENVELOPE; 220 typedef const DIENVELOPE *LPCDIENVELOPE; 221 222 223 /* This structure is defined for DirectX 5.0 compatibility */ 224 typedef struct DIEFFECT_DX5 { 225 DWORD dwSize; /* sizeof(DIEFFECT_DX5) */ 226 DWORD dwFlags; /* DIEFF_* */ 227 DWORD dwDuration; /* Microseconds */ 228 DWORD dwSamplePeriod; /* Microseconds */ 229 DWORD dwGain; 230 DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ 231 DWORD dwTriggerRepeatInterval; /* Microseconds */ 232 DWORD cAxes; /* Number of axes */ 233 LPDWORD rgdwAxes; /* Array of axes */ 234 LPLONG rglDirection; /* Array of directions */ 235 LPDIENVELOPE lpEnvelope; /* Optional */ 236 DWORD cbTypeSpecificParams; /* Size of params */ 237 LPVOID lpvTypeSpecificParams; /* Pointer to params */ 238 } DIEFFECT_DX5, *LPDIEFFECT_DX5; 239 typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; 240 241 typedef struct DIEFFECT { 242 DWORD dwSize; /* sizeof(DIEFFECT) */ 243 DWORD dwFlags; /* DIEFF_* */ 244 DWORD dwDuration; /* Microseconds */ 245 DWORD dwSamplePeriod; /* Microseconds */ 246 DWORD dwGain; 247 DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ 248 DWORD dwTriggerRepeatInterval; /* Microseconds */ 249 DWORD cAxes; /* Number of axes */ 250 LPDWORD rgdwAxes; /* Array of axes */ 251 LPLONG rglDirection; /* Array of directions */ 252 LPDIENVELOPE lpEnvelope; /* Optional */ 253 DWORD cbTypeSpecificParams; /* Size of params */ 254 LPVOID lpvTypeSpecificParams; /* Pointer to params */ 255 #if(DIRECTINPUT_VERSION >= 0x0600) 256 DWORD dwStartDelay; /* Microseconds */ 257 #endif /* DIRECTINPUT_VERSION >= 0x0600 */ 258 } DIEFFECT, *LPDIEFFECT; 259 typedef DIEFFECT DIEFFECT_DX6; 260 typedef LPDIEFFECT LPDIEFFECT_DX6; 261 typedef const DIEFFECT *LPCDIEFFECT; 262 263 264 #if(DIRECTINPUT_VERSION >= 0x0700) 265 #ifndef DIJ_RINGZERO 266 typedef struct DIFILEEFFECT{ 267 DWORD dwSize; 268 GUID GuidEffect; 269 LPCDIEFFECT lpDiEffect; 270 CHAR szFriendlyName[MAX_PATH]; 271 }DIFILEEFFECT, *LPDIFILEEFFECT; 272 typedef const DIFILEEFFECT *LPCDIFILEEFFECT; 273 typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); 274 #endif /* DIJ_RINGZERO */ 275 #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 276 277 #define DIEFF_OBJECTIDS 0x00000001 278 #define DIEFF_OBJECTOFFSETS 0x00000002 279 #define DIEFF_CARTESIAN 0x00000010 280 #define DIEFF_POLAR 0x00000020 281 #define DIEFF_SPHERICAL 0x00000040 282 283 #define DIEP_DURATION 0x00000001 284 #define DIEP_SAMPLEPERIOD 0x00000002 285 #define DIEP_GAIN 0x00000004 286 #define DIEP_TRIGGERBUTTON 0x00000008 287 #define DIEP_TRIGGERREPEATINTERVAL 0x00000010 288 #define DIEP_AXES 0x00000020 289 #define DIEP_DIRECTION 0x00000040 290 #define DIEP_ENVELOPE 0x00000080 291 #define DIEP_TYPESPECIFICPARAMS 0x00000100 292 #if(DIRECTINPUT_VERSION >= 0x0600) 293 #define DIEP_STARTDELAY 0x00000200 294 #define DIEP_ALLPARAMS_DX5 0x000001FF 295 #define DIEP_ALLPARAMS 0x000003FF 296 #else /* DIRECTINPUT_VERSION < 0x0600 */ 297 #define DIEP_ALLPARAMS 0x000001FF 298 #endif /* DIRECTINPUT_VERSION < 0x0600 */ 299 #define DIEP_START 0x20000000 300 #define DIEP_NORESTART 0x40000000 301 #define DIEP_NODOWNLOAD 0x80000000 302 #define DIEB_NOTRIGGER 0xFFFFFFFF 303 304 #define DIES_SOLO 0x00000001 305 #define DIES_NODOWNLOAD 0x80000000 306 307 #define DIEGES_PLAYING 0x00000001 308 #define DIEGES_EMULATED 0x00000002 309 310 typedef struct DIEFFESCAPE { 311 DWORD dwSize; 312 DWORD dwCommand; 313 LPVOID lpvInBuffer; 314 DWORD cbInBuffer; 315 LPVOID lpvOutBuffer; 316 DWORD cbOutBuffer; 317 } DIEFFESCAPE, *LPDIEFFESCAPE; 318 319 #ifndef DIJ_RINGZERO 320 321 #undef INTERFACE 322 #define INTERFACE IDirectInputEffect 323 324 DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) 325 { 326 /*** IUnknown methods ***/ 327 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 328 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 329 STDMETHOD_(ULONG,Release)(THIS) PURE; 330 331 /*** IDirectInputEffect methods ***/ 332 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 333 STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; 334 STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; 335 STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; 336 STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; 337 STDMETHOD(Stop)(THIS) PURE; 338 STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; 339 STDMETHOD(Download)(THIS) PURE; 340 STDMETHOD(Unload)(THIS) PURE; 341 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 342 }; 343 344 typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; 345 346 #if !defined(__cplusplus) || defined(CINTERFACE) 347 #define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 348 #define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) 349 #define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) 350 #define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 351 #define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) 352 #define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) 353 #define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) 354 #define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) 355 #define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) 356 #define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) 357 #define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) 358 #define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) 359 #define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) 360 #else 361 #define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 362 #define IDirectInputEffect_AddRef(p) (p)->AddRef() 363 #define IDirectInputEffect_Release(p) (p)->Release() 364 #define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 365 #define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) 366 #define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) 367 #define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) 368 #define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) 369 #define IDirectInputEffect_Stop(p) (p)->Stop() 370 #define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) 371 #define IDirectInputEffect_Download(p) (p)->Download() 372 #define IDirectInputEffect_Unload(p) (p)->Unload() 373 #define IDirectInputEffect_Escape(p,a) (p)->Escape(a) 374 #endif 375 376 #endif /* DIJ_RINGZERO */ 377 378 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 379 380 /**************************************************************************** 381 * 382 * IDirectInputDevice 383 * 384 ****************************************************************************/ 385 386 #if DIRECTINPUT_VERSION <= 0x700 387 #define DIDEVTYPE_DEVICE 1 388 #define DIDEVTYPE_MOUSE 2 389 #define DIDEVTYPE_KEYBOARD 3 390 #define DIDEVTYPE_JOYSTICK 4 391 392 #else 393 #define DI8DEVCLASS_ALL 0 394 #define DI8DEVCLASS_DEVICE 1 395 #define DI8DEVCLASS_POINTER 2 396 #define DI8DEVCLASS_KEYBOARD 3 397 #define DI8DEVCLASS_GAMECTRL 4 398 399 #define DI8DEVTYPE_DEVICE 0x11 400 #define DI8DEVTYPE_MOUSE 0x12 401 #define DI8DEVTYPE_KEYBOARD 0x13 402 #define DI8DEVTYPE_JOYSTICK 0x14 403 #define DI8DEVTYPE_GAMEPAD 0x15 404 #define DI8DEVTYPE_DRIVING 0x16 405 #define DI8DEVTYPE_FLIGHT 0x17 406 #define DI8DEVTYPE_1STPERSON 0x18 407 #define DI8DEVTYPE_DEVICECTRL 0x19 408 #define DI8DEVTYPE_SCREENPOINTER 0x1A 409 #define DI8DEVTYPE_REMOTE 0x1B 410 #define DI8DEVTYPE_SUPPLEMENTAL 0x1C 411 #endif /* DIRECTINPUT_VERSION <= 0x700 */ 412 413 #define DIDEVTYPE_HID 0x00010000 414 415 #if DIRECTINPUT_VERSION <= 0x700 416 #define DIDEVTYPEMOUSE_UNKNOWN 1 417 #define DIDEVTYPEMOUSE_TRADITIONAL 2 418 #define DIDEVTYPEMOUSE_FINGERSTICK 3 419 #define DIDEVTYPEMOUSE_TOUCHPAD 4 420 #define DIDEVTYPEMOUSE_TRACKBALL 5 421 422 #define DIDEVTYPEKEYBOARD_UNKNOWN 0 423 #define DIDEVTYPEKEYBOARD_PCXT 1 424 #define DIDEVTYPEKEYBOARD_OLIVETTI 2 425 #define DIDEVTYPEKEYBOARD_PCAT 3 426 #define DIDEVTYPEKEYBOARD_PCENH 4 427 #define DIDEVTYPEKEYBOARD_NOKIA1050 5 428 #define DIDEVTYPEKEYBOARD_NOKIA9140 6 429 #define DIDEVTYPEKEYBOARD_NEC98 7 430 #define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 431 #define DIDEVTYPEKEYBOARD_NEC98106 9 432 #define DIDEVTYPEKEYBOARD_JAPAN106 10 433 #define DIDEVTYPEKEYBOARD_JAPANAX 11 434 #define DIDEVTYPEKEYBOARD_J3100 12 435 436 #define DIDEVTYPEJOYSTICK_UNKNOWN 1 437 #define DIDEVTYPEJOYSTICK_TRADITIONAL 2 438 #define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 439 #define DIDEVTYPEJOYSTICK_GAMEPAD 4 440 #define DIDEVTYPEJOYSTICK_RUDDER 5 441 #define DIDEVTYPEJOYSTICK_WHEEL 6 442 #define DIDEVTYPEJOYSTICK_HEADTRACKER 7 443 444 #else 445 #define DI8DEVTYPEMOUSE_UNKNOWN 1 446 #define DI8DEVTYPEMOUSE_TRADITIONAL 2 447 #define DI8DEVTYPEMOUSE_FINGERSTICK 3 448 #define DI8DEVTYPEMOUSE_TOUCHPAD 4 449 #define DI8DEVTYPEMOUSE_TRACKBALL 5 450 #define DI8DEVTYPEMOUSE_ABSOLUTE 6 451 452 #define DI8DEVTYPEKEYBOARD_UNKNOWN 0 453 #define DI8DEVTYPEKEYBOARD_PCXT 1 454 #define DI8DEVTYPEKEYBOARD_OLIVETTI 2 455 #define DI8DEVTYPEKEYBOARD_PCAT 3 456 #define DI8DEVTYPEKEYBOARD_PCENH 4 457 #define DI8DEVTYPEKEYBOARD_NOKIA1050 5 458 #define DI8DEVTYPEKEYBOARD_NOKIA9140 6 459 #define DI8DEVTYPEKEYBOARD_NEC98 7 460 #define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 461 #define DI8DEVTYPEKEYBOARD_NEC98106 9 462 #define DI8DEVTYPEKEYBOARD_JAPAN106 10 463 #define DI8DEVTYPEKEYBOARD_JAPANAX 11 464 #define DI8DEVTYPEKEYBOARD_J3100 12 465 466 #define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 467 468 #define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE 469 #define DI8DEVTYPEJOYSTICK_STANDARD 2 470 471 #define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE 472 #define DI8DEVTYPEGAMEPAD_STANDARD 2 473 #define DI8DEVTYPEGAMEPAD_TILT 3 474 475 #define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE 476 #define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 477 #define DI8DEVTYPEDRIVING_DUALPEDALS 3 478 #define DI8DEVTYPEDRIVING_THREEPEDALS 4 479 #define DI8DEVTYPEDRIVING_HANDHELD 5 480 481 #define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE 482 #define DI8DEVTYPEFLIGHT_STICK 2 483 #define DI8DEVTYPEFLIGHT_YOKE 3 484 #define DI8DEVTYPEFLIGHT_RC 4 485 486 #define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE 487 #define DI8DEVTYPE1STPERSON_UNKNOWN 2 488 #define DI8DEVTYPE1STPERSON_SIXDOF 3 489 #define DI8DEVTYPE1STPERSON_SHOOTER 4 490 491 #define DI8DEVTYPESCREENPTR_UNKNOWN 2 492 #define DI8DEVTYPESCREENPTR_LIGHTGUN 3 493 #define DI8DEVTYPESCREENPTR_LIGHTPEN 4 494 #define DI8DEVTYPESCREENPTR_TOUCH 5 495 496 #define DI8DEVTYPEREMOTE_UNKNOWN 2 497 498 #define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 499 #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 500 #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 501 502 #define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 503 #define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 504 #define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 505 #define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 506 #define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 507 #define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 508 #define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 509 #define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 510 #define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 511 #define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 512 #define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 513 #define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 514 #endif /* DIRECTINPUT_VERSION <= 0x700 */ 515 516 #define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) 517 #define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) 518 519 #if(DIRECTINPUT_VERSION >= 0x0500) 520 /* This structure is defined for DirectX 3.0 compatibility */ 521 typedef struct DIDEVCAPS_DX3 { 522 DWORD dwSize; 523 DWORD dwFlags; 524 DWORD dwDevType; 525 DWORD dwAxes; 526 DWORD dwButtons; 527 DWORD dwPOVs; 528 } DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; 529 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 530 531 typedef struct DIDEVCAPS { 532 DWORD dwSize; 533 DWORD dwFlags; 534 DWORD dwDevType; 535 DWORD dwAxes; 536 DWORD dwButtons; 537 DWORD dwPOVs; 538 #if(DIRECTINPUT_VERSION >= 0x0500) 539 DWORD dwFFSamplePeriod; 540 DWORD dwFFMinTimeResolution; 541 DWORD dwFirmwareRevision; 542 DWORD dwHardwareRevision; 543 DWORD dwFFDriverVersion; 544 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 545 } DIDEVCAPS, *LPDIDEVCAPS; 546 547 #define DIDC_ATTACHED 0x00000001 548 #define DIDC_POLLEDDEVICE 0x00000002 549 #define DIDC_EMULATED 0x00000004 550 #define DIDC_POLLEDDATAFORMAT 0x00000008 551 #if(DIRECTINPUT_VERSION >= 0x0500) 552 #define DIDC_FORCEFEEDBACK 0x00000100 553 #define DIDC_FFATTACK 0x00000200 554 #define DIDC_FFFADE 0x00000400 555 #define DIDC_SATURATION 0x00000800 556 #define DIDC_POSNEGCOEFFICIENTS 0x00001000 557 #define DIDC_POSNEGSATURATION 0x00002000 558 #define DIDC_DEADBAND 0x00004000 559 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 560 #define DIDC_STARTDELAY 0x00008000 561 #if(DIRECTINPUT_VERSION >= 0x050a) 562 #define DIDC_ALIAS 0x00010000 563 #define DIDC_PHANTOM 0x00020000 564 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 565 #if(DIRECTINPUT_VERSION >= 0x0800) 566 #define DIDC_HIDDEN 0x00040000 567 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 568 569 #define DIDFT_ALL 0x00000000 570 571 #define DIDFT_RELAXIS 0x00000001 572 #define DIDFT_ABSAXIS 0x00000002 573 #define DIDFT_AXIS 0x00000003 574 575 #define DIDFT_PSHBUTTON 0x00000004 576 #define DIDFT_TGLBUTTON 0x00000008 577 #define DIDFT_BUTTON 0x0000000C 578 579 #define DIDFT_POV 0x00000010 580 #define DIDFT_COLLECTION 0x00000040 581 #define DIDFT_NODATA 0x00000080 582 583 #define DIDFT_ANYINSTANCE 0x00FFFF00 584 #define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE 585 #define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) 586 #define DIDFT_GETTYPE(n) LOBYTE(n) 587 #define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) 588 #define DIDFT_FFACTUATOR 0x01000000 589 #define DIDFT_FFEFFECTTRIGGER 0x02000000 590 #if(DIRECTINPUT_VERSION >= 0x050a) 591 #define DIDFT_OUTPUT 0x10000000 592 #define DIDFT_VENDORDEFINED 0x04000000 593 #define DIDFT_ALIAS 0x08000000 594 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 595 #ifndef DIDFT_OPTIONAL 596 #define DIDFT_OPTIONAL 0x80000000 597 #endif 598 599 #define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) 600 #define DIDFT_NOCOLLECTION 0x00FFFF00 601 602 #ifndef DIJ_RINGZERO 603 604 typedef struct _DIOBJECTDATAFORMAT { 605 const GUID *pguid; 606 DWORD dwOfs; 607 DWORD dwType; 608 DWORD dwFlags; 609 } DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; 610 typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; 611 612 typedef struct _DIDATAFORMAT { 613 DWORD dwSize; 614 DWORD dwObjSize; 615 DWORD dwFlags; 616 DWORD dwDataSize; 617 DWORD dwNumObjs; 618 LPDIOBJECTDATAFORMAT rgodf; 619 } DIDATAFORMAT, *LPDIDATAFORMAT; 620 typedef const DIDATAFORMAT *LPCDIDATAFORMAT; 621 622 #define DIDF_ABSAXIS 0x00000001 623 #define DIDF_RELAXIS 0x00000002 624 625 #ifdef __cplusplus 626 extern "C" { 627 #endif 628 extern const DIDATAFORMAT c_dfDIMouse; 629 630 #if(DIRECTINPUT_VERSION >= 0x0700) 631 extern const DIDATAFORMAT c_dfDIMouse2; 632 #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 633 634 extern const DIDATAFORMAT c_dfDIKeyboard; 635 636 #if(DIRECTINPUT_VERSION >= 0x0500) 637 extern const DIDATAFORMAT c_dfDIJoystick; 638 extern const DIDATAFORMAT c_dfDIJoystick2; 639 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 640 641 #ifdef __cplusplus 642 }; 643 #endif 644 645 646 #if DIRECTINPUT_VERSION > 0x0700 647 648 typedef struct _DIACTIONA { 649 UINT_PTR uAppData; 650 DWORD dwSemantic; 651 OPTIONAL DWORD dwFlags; 652 OPTIONAL union { 653 LPCSTR lptszActionName; 654 UINT uResIdString; 655 }; 656 OPTIONAL GUID guidInstance; 657 OPTIONAL DWORD dwObjID; 658 OPTIONAL DWORD dwHow; 659 } DIACTIONA, *LPDIACTIONA ; 660 typedef struct _DIACTIONW { 661 UINT_PTR uAppData; 662 DWORD dwSemantic; 663 OPTIONAL DWORD dwFlags; 664 OPTIONAL union { 665 LPCWSTR lptszActionName; 666 UINT uResIdString; 667 }; 668 OPTIONAL GUID guidInstance; 669 OPTIONAL DWORD dwObjID; 670 OPTIONAL DWORD dwHow; 671 } DIACTIONW, *LPDIACTIONW ; 672 #ifdef UNICODE 673 typedef DIACTIONW DIACTION; 674 typedef LPDIACTIONW LPDIACTION; 675 #else 676 typedef DIACTIONA DIACTION; 677 typedef LPDIACTIONA LPDIACTION; 678 #endif // UNICODE 679 680 typedef const DIACTIONA *LPCDIACTIONA; 681 typedef const DIACTIONW *LPCDIACTIONW; 682 #ifdef UNICODE 683 typedef DIACTIONW DIACTION; 684 typedef LPCDIACTIONW LPCDIACTION; 685 #else 686 typedef DIACTIONA DIACTION; 687 typedef LPCDIACTIONA LPCDIACTION; 688 #endif // UNICODE 689 typedef const DIACTION *LPCDIACTION; 690 691 692 #define DIA_FORCEFEEDBACK 0x00000001 693 #define DIA_APPMAPPED 0x00000002 694 #define DIA_APPNOMAP 0x00000004 695 #define DIA_NORANGE 0x00000008 696 #define DIA_APPFIXED 0x00000010 697 698 #define DIAH_UNMAPPED 0x00000000 699 #define DIAH_USERCONFIG 0x00000001 700 #define DIAH_APPREQUESTED 0x00000002 701 #define DIAH_HWAPP 0x00000004 702 #define DIAH_HWDEFAULT 0x00000008 703 #define DIAH_DEFAULT 0x00000020 704 #define DIAH_ERROR 0x80000000 705 706 typedef struct _DIACTIONFORMATA { 707 DWORD dwSize; 708 DWORD dwActionSize; 709 DWORD dwDataSize; 710 DWORD dwNumActions; 711 LPDIACTIONA rgoAction; 712 GUID guidActionMap; 713 DWORD dwGenre; 714 DWORD dwBufferSize; 715 OPTIONAL LONG lAxisMin; 716 OPTIONAL LONG lAxisMax; 717 OPTIONAL HINSTANCE hInstString; 718 FILETIME ftTimeStamp; 719 DWORD dwCRC; 720 CHAR tszActionMap[MAX_PATH]; 721 } DIACTIONFORMATA, *LPDIACTIONFORMATA; 722 typedef struct _DIACTIONFORMATW { 723 DWORD dwSize; 724 DWORD dwActionSize; 725 DWORD dwDataSize; 726 DWORD dwNumActions; 727 LPDIACTIONW rgoAction; 728 GUID guidActionMap; 729 DWORD dwGenre; 730 DWORD dwBufferSize; 731 OPTIONAL LONG lAxisMin; 732 OPTIONAL LONG lAxisMax; 733 OPTIONAL HINSTANCE hInstString; 734 FILETIME ftTimeStamp; 735 DWORD dwCRC; 736 WCHAR tszActionMap[MAX_PATH]; 737 } DIACTIONFORMATW, *LPDIACTIONFORMATW; 738 #ifdef UNICODE 739 typedef DIACTIONFORMATW DIACTIONFORMAT; 740 typedef LPDIACTIONFORMATW LPDIACTIONFORMAT; 741 #else 742 typedef DIACTIONFORMATA DIACTIONFORMAT; 743 typedef LPDIACTIONFORMATA LPDIACTIONFORMAT; 744 #endif // UNICODE 745 typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; 746 typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; 747 #ifdef UNICODE 748 typedef DIACTIONFORMATW DIACTIONFORMAT; 749 typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT; 750 #else 751 typedef DIACTIONFORMATA DIACTIONFORMAT; 752 typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT; 753 #endif // UNICODE 754 typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT; 755 756 #define DIAFTS_NEWDEVICELOW 0xFFFFFFFF 757 #define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF 758 #define DIAFTS_UNUSEDDEVICELOW 0x00000000 759 #define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 760 761 #define DIDBAM_DEFAULT 0x00000000 762 #define DIDBAM_PRESERVE 0x00000001 763 #define DIDBAM_INITIALIZE 0x00000002 764 #define DIDBAM_HWDEFAULTS 0x00000004 765 766 #define DIDSAM_DEFAULT 0x00000000 767 #define DIDSAM_NOUSER 0x00000001 768 #define DIDSAM_FORCESAVE 0x00000002 769 770 #define DICD_DEFAULT 0x00000000 771 #define DICD_EDIT 0x00000001 772 773 /* 774 * The following definition is normally defined in d3dtypes.h 775 */ 776 #ifndef D3DCOLOR_DEFINED 777 typedef DWORD D3DCOLOR; 778 #define D3DCOLOR_DEFINED 779 #endif 780 781 typedef struct _DICOLORSET{ 782 DWORD dwSize; 783 D3DCOLOR cTextFore; 784 D3DCOLOR cTextHighlight; 785 D3DCOLOR cCalloutLine; 786 D3DCOLOR cCalloutHighlight; 787 D3DCOLOR cBorder; 788 D3DCOLOR cControlFill; 789 D3DCOLOR cHighlightFill; 790 D3DCOLOR cAreaFill; 791 } DICOLORSET, *LPDICOLORSET; 792 typedef const DICOLORSET *LPCDICOLORSET; 793 794 795 typedef struct _DICONFIGUREDEVICESPARAMSA{ 796 DWORD dwSize; 797 DWORD dwcUsers; 798 LPSTR lptszUserNames; 799 DWORD dwcFormats; 800 LPDIACTIONFORMATA lprgFormats; 801 HWND hwnd; 802 DICOLORSET dics; 803 IUnknown FAR * lpUnkDDSTarget; 804 } DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; 805 typedef struct _DICONFIGUREDEVICESPARAMSW{ 806 DWORD dwSize; 807 DWORD dwcUsers; 808 LPWSTR lptszUserNames; 809 DWORD dwcFormats; 810 LPDIACTIONFORMATW lprgFormats; 811 HWND hwnd; 812 DICOLORSET dics; 813 IUnknown FAR * lpUnkDDSTarget; 814 } DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; 815 #ifdef UNICODE 816 typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; 817 typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS; 818 #else 819 typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; 820 typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS; 821 #endif // UNICODE 822 typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; 823 typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; 824 #ifdef UNICODE 825 typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; 826 typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS; 827 #else 828 typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; 829 typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS; 830 #endif // UNICODE 831 typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS; 832 833 834 #define DIDIFT_CONFIGURATION 0x00000001 835 #define DIDIFT_OVERLAY 0x00000002 836 837 #define DIDAL_CENTERED 0x00000000 838 #define DIDAL_LEFTALIGNED 0x00000001 839 #define DIDAL_RIGHTALIGNED 0x00000002 840 #define DIDAL_MIDDLE 0x00000000 841 #define DIDAL_TOPALIGNED 0x00000004 842 #define DIDAL_BOTTOMALIGNED 0x00000008 843 844 typedef struct _DIDEVICEIMAGEINFOA { 845 CHAR tszImagePath[MAX_PATH]; 846 DWORD dwFlags; 847 // These are valid if DIDIFT_OVERLAY is present in dwFlags. 848 DWORD dwViewID; 849 RECT rcOverlay; 850 DWORD dwObjID; 851 DWORD dwcValidPts; 852 POINT rgptCalloutLine[5]; 853 RECT rcCalloutRect; 854 DWORD dwTextAlign; 855 } DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; 856 typedef struct _DIDEVICEIMAGEINFOW { 857 WCHAR tszImagePath[MAX_PATH]; 858 DWORD dwFlags; 859 // These are valid if DIDIFT_OVERLAY is present in dwFlags. 860 DWORD dwViewID; 861 RECT rcOverlay; 862 DWORD dwObjID; 863 DWORD dwcValidPts; 864 POINT rgptCalloutLine[5]; 865 RECT rcCalloutRect; 866 DWORD dwTextAlign; 867 } DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; 868 #ifdef UNICODE 869 typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; 870 typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO; 871 #else 872 typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; 873 typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO; 874 #endif // UNICODE 875 typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; 876 typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; 877 #ifdef UNICODE 878 typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; 879 typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO; 880 #else 881 typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; 882 typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO; 883 #endif // UNICODE 884 typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO; 885 886 typedef struct _DIDEVICEIMAGEINFOHEADERA { 887 DWORD dwSize; 888 DWORD dwSizeImageInfo; 889 DWORD dwcViews; 890 DWORD dwcButtons; 891 DWORD dwcAxes; 892 DWORD dwcPOVs; 893 DWORD dwBufferSize; 894 DWORD dwBufferUsed; 895 LPDIDEVICEIMAGEINFOA lprgImageInfoArray; 896 } DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; 897 typedef struct _DIDEVICEIMAGEINFOHEADERW { 898 DWORD dwSize; 899 DWORD dwSizeImageInfo; 900 DWORD dwcViews; 901 DWORD dwcButtons; 902 DWORD dwcAxes; 903 DWORD dwcPOVs; 904 DWORD dwBufferSize; 905 DWORD dwBufferUsed; 906 LPDIDEVICEIMAGEINFOW lprgImageInfoArray; 907 } DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; 908 #ifdef UNICODE 909 typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; 910 typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER; 911 #else 912 typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; 913 typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER; 914 #endif // UNICODE 915 typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; 916 typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; 917 #ifdef UNICODE 918 typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; 919 typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER; 920 #else 921 typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; 922 typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER; 923 #endif // UNICODE 924 typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER; 925 926 #endif /* DIRECTINPUT_VERSION > 0x0700 */ 927 928 #if(DIRECTINPUT_VERSION >= 0x0500) 929 /* These structures are defined for DirectX 3.0 compatibility */ 930 931 typedef struct DIDEVICEOBJECTINSTANCE_DX3A { 932 DWORD dwSize; 933 GUID guidType; 934 DWORD dwOfs; 935 DWORD dwType; 936 DWORD dwFlags; 937 CHAR tszName[MAX_PATH]; 938 } DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; 939 typedef struct DIDEVICEOBJECTINSTANCE_DX3W { 940 DWORD dwSize; 941 GUID guidType; 942 DWORD dwOfs; 943 DWORD dwType; 944 DWORD dwFlags; 945 WCHAR tszName[MAX_PATH]; 946 } DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; 947 #ifdef UNICODE 948 typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; 949 typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; 950 #else 951 typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; 952 typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; 953 #endif // UNICODE 954 typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; 955 typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; 956 typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3; 957 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 958 959 typedef struct DIDEVICEOBJECTINSTANCEA { 960 DWORD dwSize; 961 GUID guidType; 962 DWORD dwOfs; 963 DWORD dwType; 964 DWORD dwFlags; 965 CHAR tszName[MAX_PATH]; 966 #if(DIRECTINPUT_VERSION >= 0x0500) 967 DWORD dwFFMaxForce; 968 DWORD dwFFForceResolution; 969 WORD wCollectionNumber; 970 WORD wDesignatorIndex; 971 WORD wUsagePage; 972 WORD wUsage; 973 DWORD dwDimension; 974 WORD wExponent; 975 WORD wReportId; 976 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 977 } DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; 978 typedef struct DIDEVICEOBJECTINSTANCEW { 979 DWORD dwSize; 980 GUID guidType; 981 DWORD dwOfs; 982 DWORD dwType; 983 DWORD dwFlags; 984 WCHAR tszName[MAX_PATH]; 985 #if(DIRECTINPUT_VERSION >= 0x0500) 986 DWORD dwFFMaxForce; 987 DWORD dwFFForceResolution; 988 WORD wCollectionNumber; 989 WORD wDesignatorIndex; 990 WORD wUsagePage; 991 WORD wUsage; 992 DWORD dwDimension; 993 WORD wExponent; 994 WORD wReportId; 995 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 996 } DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; 997 #ifdef UNICODE 998 typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; 999 typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; 1000 #else 1001 typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; 1002 typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; 1003 #endif // UNICODE 1004 typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; 1005 typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; 1006 typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE; 1007 1008 typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); 1009 typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); 1010 #ifdef UNICODE 1011 #define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW 1012 #else 1013 #define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA 1014 #endif // !UNICODE 1015 1016 #if(DIRECTINPUT_VERSION >= 0x0500) 1017 #define DIDOI_FFACTUATOR 0x00000001 1018 #define DIDOI_FFEFFECTTRIGGER 0x00000002 1019 #define DIDOI_POLLED 0x00008000 1020 #define DIDOI_ASPECTPOSITION 0x00000100 1021 #define DIDOI_ASPECTVELOCITY 0x00000200 1022 #define DIDOI_ASPECTACCEL 0x00000300 1023 #define DIDOI_ASPECTFORCE 0x00000400 1024 #define DIDOI_ASPECTMASK 0x00000F00 1025 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 1026 #if(DIRECTINPUT_VERSION >= 0x050a) 1027 #define DIDOI_GUIDISUSAGE 0x00010000 1028 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 1029 1030 typedef struct DIPROPHEADER { 1031 DWORD dwSize; 1032 DWORD dwHeaderSize; 1033 DWORD dwObj; 1034 DWORD dwHow; 1035 } DIPROPHEADER, *LPDIPROPHEADER; 1036 typedef const DIPROPHEADER *LPCDIPROPHEADER; 1037 1038 #define DIPH_DEVICE 0 1039 #define DIPH_BYOFFSET 1 1040 #define DIPH_BYID 2 1041 #if(DIRECTINPUT_VERSION >= 0x050a) 1042 #define DIPH_BYUSAGE 3 1043 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 1044 1045 #if(DIRECTINPUT_VERSION >= 0x050a) 1046 #define DIMAKEUSAGEDWORD(UsagePage, Usage) \ 1047 (DWORD)MAKELONG(Usage, UsagePage) 1048 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 1049 1050 typedef struct DIPROPDWORD { 1051 DIPROPHEADER diph; 1052 DWORD dwData; 1053 } DIPROPDWORD, *LPDIPROPDWORD; 1054 typedef const DIPROPDWORD *LPCDIPROPDWORD; 1055 1056 #if(DIRECTINPUT_VERSION >= 0x0800) 1057 typedef struct DIPROPPOINTER { 1058 DIPROPHEADER diph; 1059 UINT_PTR uData; 1060 } DIPROPPOINTER, *LPDIPROPPOINTER; 1061 typedef const DIPROPPOINTER *LPCDIPROPPOINTER; 1062 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 1063 1064 typedef struct DIPROPRANGE { 1065 DIPROPHEADER diph; 1066 LONG lMin; 1067 LONG lMax; 1068 } DIPROPRANGE, *LPDIPROPRANGE; 1069 typedef const DIPROPRANGE *LPCDIPROPRANGE; 1070 1071 #define DIPROPRANGE_NOMIN ((LONG)0x80000000) 1072 #define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) 1073 1074 #if(DIRECTINPUT_VERSION >= 0x050a) 1075 typedef struct DIPROPCAL { 1076 DIPROPHEADER diph; 1077 LONG lMin; 1078 LONG lCenter; 1079 LONG lMax; 1080 } DIPROPCAL, *LPDIPROPCAL; 1081 typedef const DIPROPCAL *LPCDIPROPCAL; 1082 1083 typedef struct DIPROPCALPOV { 1084 DIPROPHEADER diph; 1085 LONG lMin[5]; 1086 LONG lMax[5]; 1087 } DIPROPCALPOV, *LPDIPROPCALPOV; 1088 typedef const DIPROPCALPOV *LPCDIPROPCALPOV; 1089 1090 typedef struct DIPROPGUIDANDPATH { 1091 DIPROPHEADER diph; 1092 GUID guidClass; 1093 WCHAR wszPath[MAX_PATH]; 1094 } DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; 1095 typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; 1096 1097 typedef struct DIPROPSTRING { 1098 DIPROPHEADER diph; 1099 WCHAR wsz[MAX_PATH]; 1100 } DIPROPSTRING, *LPDIPROPSTRING; 1101 typedef const DIPROPSTRING *LPCDIPROPSTRING; 1102 1103 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 1104 1105 #if(DIRECTINPUT_VERSION >= 0x0800) 1106 #define MAXCPOINTSNUM 8 1107 1108 typedef struct _CPOINT 1109 { 1110 LONG lP; // raw value 1111 DWORD dwLog; // logical_value / max_logical_value * 10000 1112 } CPOINT, *PCPOINT; 1113 1114 typedef struct DIPROPCPOINTS { 1115 DIPROPHEADER diph; 1116 DWORD dwCPointsNum; 1117 CPOINT cp[MAXCPOINTSNUM]; 1118 } DIPROPCPOINTS, *LPDIPROPCPOINTS; 1119 typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; 1120 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 1121 1122 1123 #ifdef __cplusplus 1124 #define MAKEDIPROP(prop) (*(const GUID *)(prop)) 1125 #else 1126 #define MAKEDIPROP(prop) ((REFGUID)(prop)) 1127 #endif 1128 1129 #define DIPROP_BUFFERSIZE MAKEDIPROP(1) 1130 1131 #define DIPROP_AXISMODE MAKEDIPROP(2) 1132 1133 #define DIPROPAXISMODE_ABS 0 1134 #define DIPROPAXISMODE_REL 1 1135 1136 #define DIPROP_GRANULARITY MAKEDIPROP(3) 1137 1138 #define DIPROP_RANGE MAKEDIPROP(4) 1139 1140 #define DIPROP_DEADZONE MAKEDIPROP(5) 1141 1142 #define DIPROP_SATURATION MAKEDIPROP(6) 1143 1144 #define DIPROP_FFGAIN MAKEDIPROP(7) 1145 1146 #define DIPROP_FFLOAD MAKEDIPROP(8) 1147 1148 #define DIPROP_AUTOCENTER MAKEDIPROP(9) 1149 1150 #define DIPROPAUTOCENTER_OFF 0 1151 #define DIPROPAUTOCENTER_ON 1 1152 1153 #define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) 1154 1155 #define DIPROPCALIBRATIONMODE_COOKED 0 1156 #define DIPROPCALIBRATIONMODE_RAW 1 1157 1158 #if(DIRECTINPUT_VERSION >= 0x050a) 1159 #define DIPROP_CALIBRATION MAKEDIPROP(11) 1160 1161 #define DIPROP_GUIDANDPATH MAKEDIPROP(12) 1162 1163 #define DIPROP_INSTANCENAME MAKEDIPROP(13) 1164 1165 #define DIPROP_PRODUCTNAME MAKEDIPROP(14) 1166 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 1167 1168 #if(DIRECTINPUT_VERSION >= 0x05b2) 1169 #define DIPROP_JOYSTICKID MAKEDIPROP(15) 1170 1171 #define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) 1172 1173 #endif /* DIRECTINPUT_VERSION >= 0x05b2 */ 1174 1175 #if(DIRECTINPUT_VERSION >= 0x0700) 1176 #define DIPROP_PHYSICALRANGE MAKEDIPROP(18) 1177 1178 #define DIPROP_LOGICALRANGE MAKEDIPROP(19) 1179 #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 1180 1181 #if(DIRECTINPUT_VERSION >= 0x0800) 1182 #define DIPROP_KEYNAME MAKEDIPROP(20) 1183 1184 #define DIPROP_CPOINTS MAKEDIPROP(21) 1185 1186 #define DIPROP_APPDATA MAKEDIPROP(22) 1187 1188 #define DIPROP_SCANCODE MAKEDIPROP(23) 1189 1190 #define DIPROP_VIDPID MAKEDIPROP(24) 1191 1192 #define DIPROP_USERNAME MAKEDIPROP(25) 1193 1194 #define DIPROP_TYPENAME MAKEDIPROP(26) 1195 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 1196 1197 1198 typedef struct DIDEVICEOBJECTDATA_DX3 { 1199 DWORD dwOfs; 1200 DWORD dwData; 1201 DWORD dwTimeStamp; 1202 DWORD dwSequence; 1203 } DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3; 1204 typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX; 1205 1206 typedef struct DIDEVICEOBJECTDATA { 1207 DWORD dwOfs; 1208 DWORD dwData; 1209 DWORD dwTimeStamp; 1210 DWORD dwSequence; 1211 #if(DIRECTINPUT_VERSION >= 0x0800) 1212 UINT_PTR uAppData; 1213 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 1214 } DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; 1215 typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; 1216 1217 #define DIGDD_PEEK 0x00000001 1218 1219 #define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ 1220 ((int)((dwSequence1) - (dwSequence2)) cmp 0) 1221 #define DISCL_EXCLUSIVE 0x00000001 1222 #define DISCL_NONEXCLUSIVE 0x00000002 1223 #define DISCL_FOREGROUND 0x00000004 1224 #define DISCL_BACKGROUND 0x00000008 1225 #define DISCL_NOWINKEY 0x00000010 1226 1227 #if(DIRECTINPUT_VERSION >= 0x0500) 1228 /* These structures are defined for DirectX 3.0 compatibility */ 1229 1230 typedef struct DIDEVICEINSTANCE_DX3A { 1231 DWORD dwSize; 1232 GUID guidInstance; 1233 GUID guidProduct; 1234 DWORD dwDevType; 1235 CHAR tszInstanceName[MAX_PATH]; 1236 CHAR tszProductName[MAX_PATH]; 1237 } DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; 1238 typedef struct DIDEVICEINSTANCE_DX3W { 1239 DWORD dwSize; 1240 GUID guidInstance; 1241 GUID guidProduct; 1242 DWORD dwDevType; 1243 WCHAR tszInstanceName[MAX_PATH]; 1244 WCHAR tszProductName[MAX_PATH]; 1245 } DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; 1246 #ifdef UNICODE 1247 typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; 1248 typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; 1249 #else 1250 typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; 1251 typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; 1252 #endif // UNICODE 1253 typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; 1254 typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; 1255 typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3; 1256 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 1257 1258 typedef struct DIDEVICEINSTANCEA { 1259 DWORD dwSize; 1260 GUID guidInstance; 1261 GUID guidProduct; 1262 DWORD dwDevType; 1263 CHAR tszInstanceName[MAX_PATH]; 1264 CHAR tszProductName[MAX_PATH]; 1265 #if(DIRECTINPUT_VERSION >= 0x0500) 1266 GUID guidFFDriver; 1267 WORD wUsagePage; 1268 WORD wUsage; 1269 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 1270 } DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; 1271 typedef struct DIDEVICEINSTANCEW { 1272 DWORD dwSize; 1273 GUID guidInstance; 1274 GUID guidProduct; 1275 DWORD dwDevType; 1276 WCHAR tszInstanceName[MAX_PATH]; 1277 WCHAR tszProductName[MAX_PATH]; 1278 #if(DIRECTINPUT_VERSION >= 0x0500) 1279 GUID guidFFDriver; 1280 WORD wUsagePage; 1281 WORD wUsage; 1282 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 1283 } DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; 1284 #ifdef UNICODE 1285 typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; 1286 typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; 1287 #else 1288 typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; 1289 typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; 1290 #endif // UNICODE 1291 1292 typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; 1293 typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; 1294 #ifdef UNICODE 1295 typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; 1296 typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE; 1297 #else 1298 typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; 1299 typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE; 1300 #endif // UNICODE 1301 typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE; 1302 1303 #undef INTERFACE 1304 #define INTERFACE IDirectInputDeviceW 1305 1306 DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) 1307 { 1308 /*** IUnknown methods ***/ 1309 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1310 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1311 STDMETHOD_(ULONG,Release)(THIS) PURE; 1312 1313 /*** IDirectInputDeviceW methods ***/ 1314 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1315 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 1316 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1317 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1318 STDMETHOD(Acquire)(THIS) PURE; 1319 STDMETHOD(Unacquire)(THIS) PURE; 1320 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1321 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1322 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1323 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1324 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1325 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 1326 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 1327 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1328 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1329 }; 1330 1331 typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; 1332 1333 #undef INTERFACE 1334 #define INTERFACE IDirectInputDeviceA 1335 1336 DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) 1337 { 1338 /*** IUnknown methods ***/ 1339 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1340 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1341 STDMETHOD_(ULONG,Release)(THIS) PURE; 1342 1343 /*** IDirectInputDeviceA methods ***/ 1344 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1345 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 1346 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1347 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1348 STDMETHOD(Acquire)(THIS) PURE; 1349 STDMETHOD(Unacquire)(THIS) PURE; 1350 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1351 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1352 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1353 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1354 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1355 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 1356 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 1357 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1358 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1359 }; 1360 1361 typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; 1362 1363 #ifdef UNICODE 1364 #define IID_IDirectInputDevice IID_IDirectInputDeviceW 1365 #define IDirectInputDevice IDirectInputDeviceW 1366 #define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl 1367 #else 1368 #define IID_IDirectInputDevice IID_IDirectInputDeviceA 1369 #define IDirectInputDevice IDirectInputDeviceA 1370 #define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl 1371 #endif 1372 typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; 1373 1374 #if !defined(__cplusplus) || defined(CINTERFACE) 1375 #define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1376 #define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) 1377 #define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) 1378 #define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 1379 #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 1380 #define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 1381 #define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 1382 #define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) 1383 #define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) 1384 #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 1385 #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 1386 #define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 1387 #define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 1388 #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 1389 #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 1390 #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 1391 #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 1392 #define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 1393 #else 1394 #define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1395 #define IDirectInputDevice_AddRef(p) (p)->AddRef() 1396 #define IDirectInputDevice_Release(p) (p)->Release() 1397 #define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) 1398 #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 1399 #define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) 1400 #define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) 1401 #define IDirectInputDevice_Acquire(p) (p)->Acquire() 1402 #define IDirectInputDevice_Unacquire(p) (p)->Unacquire() 1403 #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 1404 #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 1405 #define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) 1406 #define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) 1407 #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 1408 #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 1409 #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 1410 #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 1411 #define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 1412 #endif 1413 1414 #endif /* DIJ_RINGZERO */ 1415 1416 1417 #if(DIRECTINPUT_VERSION >= 0x0500) 1418 1419 #define DISFFC_RESET 0x00000001 1420 #define DISFFC_STOPALL 0x00000002 1421 #define DISFFC_PAUSE 0x00000004 1422 #define DISFFC_CONTINUE 0x00000008 1423 #define DISFFC_SETACTUATORSON 0x00000010 1424 #define DISFFC_SETACTUATORSOFF 0x00000020 1425 1426 #define DIGFFS_EMPTY 0x00000001 1427 #define DIGFFS_STOPPED 0x00000002 1428 #define DIGFFS_PAUSED 0x00000004 1429 #define DIGFFS_ACTUATORSON 0x00000010 1430 #define DIGFFS_ACTUATORSOFF 0x00000020 1431 #define DIGFFS_POWERON 0x00000040 1432 #define DIGFFS_POWEROFF 0x00000080 1433 #define DIGFFS_SAFETYSWITCHON 0x00000100 1434 #define DIGFFS_SAFETYSWITCHOFF 0x00000200 1435 #define DIGFFS_USERFFSWITCHON 0x00000400 1436 #define DIGFFS_USERFFSWITCHOFF 0x00000800 1437 #define DIGFFS_DEVICELOST 0x80000000 1438 1439 #ifndef DIJ_RINGZERO 1440 1441 typedef struct DIEFFECTINFOA { 1442 DWORD dwSize; 1443 GUID guid; 1444 DWORD dwEffType; 1445 DWORD dwStaticParams; 1446 DWORD dwDynamicParams; 1447 CHAR tszName[MAX_PATH]; 1448 } DIEFFECTINFOA, *LPDIEFFECTINFOA; 1449 typedef struct DIEFFECTINFOW { 1450 DWORD dwSize; 1451 GUID guid; 1452 DWORD dwEffType; 1453 DWORD dwStaticParams; 1454 DWORD dwDynamicParams; 1455 WCHAR tszName[MAX_PATH]; 1456 } DIEFFECTINFOW, *LPDIEFFECTINFOW; 1457 #ifdef UNICODE 1458 typedef DIEFFECTINFOW DIEFFECTINFO; 1459 typedef LPDIEFFECTINFOW LPDIEFFECTINFO; 1460 #else 1461 typedef DIEFFECTINFOA DIEFFECTINFO; 1462 typedef LPDIEFFECTINFOA LPDIEFFECTINFO; 1463 #endif // UNICODE 1464 typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; 1465 typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; 1466 typedef const DIEFFECTINFO *LPCDIEFFECTINFO; 1467 1468 #define DISDD_CONTINUE 0x00000001 1469 1470 typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); 1471 typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); 1472 #ifdef UNICODE 1473 #define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW 1474 #else 1475 #define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA 1476 #endif // !UNICODE 1477 typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); 1478 1479 #undef INTERFACE 1480 #define INTERFACE IDirectInputDevice2W 1481 1482 DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) 1483 { 1484 /*** IUnknown methods ***/ 1485 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1486 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1487 STDMETHOD_(ULONG,Release)(THIS) PURE; 1488 1489 /*** IDirectInputDeviceW methods ***/ 1490 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1491 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 1492 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1493 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1494 STDMETHOD(Acquire)(THIS) PURE; 1495 STDMETHOD(Unacquire)(THIS) PURE; 1496 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1497 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1498 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1499 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1500 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1501 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 1502 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 1503 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1504 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1505 1506 /*** IDirectInputDevice2W methods ***/ 1507 STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 1508 STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; 1509 STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; 1510 STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 1511 STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 1512 STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 1513 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 1514 STDMETHOD(Poll)(THIS) PURE; 1515 STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1516 }; 1517 1518 typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; 1519 1520 #undef INTERFACE 1521 #define INTERFACE IDirectInputDevice2A 1522 1523 DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) 1524 { 1525 /*** IUnknown methods ***/ 1526 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1527 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1528 STDMETHOD_(ULONG,Release)(THIS) PURE; 1529 1530 /*** IDirectInputDeviceA methods ***/ 1531 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1532 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 1533 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1534 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1535 STDMETHOD(Acquire)(THIS) PURE; 1536 STDMETHOD(Unacquire)(THIS) PURE; 1537 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1538 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1539 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1540 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1541 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1542 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 1543 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 1544 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1545 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1546 1547 /*** IDirectInputDevice2A methods ***/ 1548 STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 1549 STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; 1550 STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; 1551 STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 1552 STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 1553 STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 1554 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 1555 STDMETHOD(Poll)(THIS) PURE; 1556 STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1557 }; 1558 1559 typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; 1560 1561 #ifdef UNICODE 1562 #define IID_IDirectInputDevice2 IID_IDirectInputDevice2W 1563 #define IDirectInputDevice2 IDirectInputDevice2W 1564 #define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl 1565 #else 1566 #define IID_IDirectInputDevice2 IID_IDirectInputDevice2A 1567 #define IDirectInputDevice2 IDirectInputDevice2A 1568 #define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl 1569 #endif 1570 typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; 1571 1572 #if !defined(__cplusplus) || defined(CINTERFACE) 1573 #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1574 #define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) 1575 #define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) 1576 #define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 1577 #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 1578 #define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 1579 #define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 1580 #define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) 1581 #define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) 1582 #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 1583 #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 1584 #define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 1585 #define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 1586 #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 1587 #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 1588 #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 1589 #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 1590 #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 1591 #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) 1592 #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) 1593 #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) 1594 #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) 1595 #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) 1596 #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) 1597 #define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) 1598 #define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) 1599 #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) 1600 #else 1601 #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1602 #define IDirectInputDevice2_AddRef(p) (p)->AddRef() 1603 #define IDirectInputDevice2_Release(p) (p)->Release() 1604 #define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) 1605 #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 1606 #define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) 1607 #define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) 1608 #define IDirectInputDevice2_Acquire(p) (p)->Acquire() 1609 #define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() 1610 #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 1611 #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 1612 #define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) 1613 #define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) 1614 #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 1615 #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 1616 #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 1617 #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 1618 #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 1619 #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) 1620 #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) 1621 #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) 1622 #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) 1623 #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) 1624 #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) 1625 #define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) 1626 #define IDirectInputDevice2_Poll(p) (p)->Poll() 1627 #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) 1628 #endif 1629 1630 #endif /* DIJ_RINGZERO */ 1631 1632 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 1633 1634 #if(DIRECTINPUT_VERSION >= 0x0700) 1635 #define DIFEF_DEFAULT 0x00000000 1636 #define DIFEF_INCLUDENONSTANDARD 0x00000001 1637 #define DIFEF_MODIFYIFNEEDED 0x00000010 1638 1639 #ifndef DIJ_RINGZERO 1640 1641 #undef INTERFACE 1642 #define INTERFACE IDirectInputDevice7W 1643 1644 DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W) 1645 { 1646 /*** IUnknown methods ***/ 1647 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1648 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1649 STDMETHOD_(ULONG,Release)(THIS) PURE; 1650 1651 /*** IDirectInputDevice2W methods ***/ 1652 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1653 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 1654 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1655 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1656 STDMETHOD(Acquire)(THIS) PURE; 1657 STDMETHOD(Unacquire)(THIS) PURE; 1658 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1659 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1660 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1661 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1662 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1663 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 1664 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 1665 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1666 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1667 STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 1668 STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; 1669 STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; 1670 STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 1671 STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 1672 STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 1673 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 1674 STDMETHOD(Poll)(THIS) PURE; 1675 STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1676 1677 /*** IDirectInputDevice7W methods ***/ 1678 STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 1679 STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 1680 }; 1681 1682 typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; 1683 1684 #undef INTERFACE 1685 #define INTERFACE IDirectInputDevice7A 1686 1687 DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A) 1688 { 1689 /*** IUnknown methods ***/ 1690 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1691 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1692 STDMETHOD_(ULONG,Release)(THIS) PURE; 1693 1694 /*** IDirectInputDevice2A methods ***/ 1695 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1696 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 1697 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1698 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1699 STDMETHOD(Acquire)(THIS) PURE; 1700 STDMETHOD(Unacquire)(THIS) PURE; 1701 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1702 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1703 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1704 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1705 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1706 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 1707 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 1708 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1709 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1710 STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 1711 STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; 1712 STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; 1713 STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 1714 STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 1715 STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 1716 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 1717 STDMETHOD(Poll)(THIS) PURE; 1718 STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1719 1720 /*** IDirectInputDevice7A methods ***/ 1721 STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 1722 STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 1723 }; 1724 1725 typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; 1726 1727 #ifdef UNICODE 1728 #define IID_IDirectInputDevice7 IID_IDirectInputDevice7W 1729 #define IDirectInputDevice7 IDirectInputDevice7W 1730 #define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl 1731 #else 1732 #define IID_IDirectInputDevice7 IID_IDirectInputDevice7A 1733 #define IDirectInputDevice7 IDirectInputDevice7A 1734 #define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl 1735 #endif 1736 typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7; 1737 1738 #if !defined(__cplusplus) || defined(CINTERFACE) 1739 #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1740 #define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) 1741 #define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) 1742 #define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 1743 #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 1744 #define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 1745 #define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 1746 #define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) 1747 #define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) 1748 #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 1749 #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 1750 #define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 1751 #define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 1752 #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 1753 #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 1754 #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 1755 #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 1756 #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 1757 #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) 1758 #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) 1759 #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) 1760 #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) 1761 #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) 1762 #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) 1763 #define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) 1764 #define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) 1765 #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) 1766 #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) 1767 #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) 1768 #else 1769 #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1770 #define IDirectInputDevice7_AddRef(p) (p)->AddRef() 1771 #define IDirectInputDevice7_Release(p) (p)->Release() 1772 #define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) 1773 #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 1774 #define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) 1775 #define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) 1776 #define IDirectInputDevice7_Acquire(p) (p)->Acquire() 1777 #define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() 1778 #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 1779 #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 1780 #define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) 1781 #define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) 1782 #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 1783 #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 1784 #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 1785 #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 1786 #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 1787 #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) 1788 #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) 1789 #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) 1790 #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) 1791 #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) 1792 #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) 1793 #define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) 1794 #define IDirectInputDevice7_Poll(p) (p)->Poll() 1795 #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) 1796 #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) 1797 #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) 1798 #endif 1799 1800 #endif /* DIJ_RINGZERO */ 1801 1802 #endif /* DIRECTINPUT_VERSION >= 0x0700 */ 1803 1804 #if(DIRECTINPUT_VERSION >= 0x0800) 1805 1806 #ifndef DIJ_RINGZERO 1807 1808 #undef INTERFACE 1809 #define INTERFACE IDirectInputDevice8W 1810 1811 DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown) 1812 { 1813 /*** IUnknown methods ***/ 1814 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1815 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1816 STDMETHOD_(ULONG,Release)(THIS) PURE; 1817 1818 /*** IDirectInputDevice8W methods ***/ 1819 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1820 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; 1821 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1822 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1823 STDMETHOD(Acquire)(THIS) PURE; 1824 STDMETHOD(Unacquire)(THIS) PURE; 1825 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1826 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1827 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1828 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1829 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1830 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; 1831 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; 1832 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1833 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1834 STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 1835 STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; 1836 STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; 1837 STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 1838 STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 1839 STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 1840 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 1841 STDMETHOD(Poll)(THIS) PURE; 1842 STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1843 STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 1844 STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 1845 STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; 1846 STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; 1847 STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE; 1848 }; 1849 1850 typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; 1851 1852 #undef INTERFACE 1853 #define INTERFACE IDirectInputDevice8A 1854 1855 DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown) 1856 { 1857 /*** IUnknown methods ***/ 1858 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 1859 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1860 STDMETHOD_(ULONG,Release)(THIS) PURE; 1861 1862 /*** IDirectInputDevice8A methods ***/ 1863 STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; 1864 STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; 1865 STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; 1866 STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; 1867 STDMETHOD(Acquire)(THIS) PURE; 1868 STDMETHOD(Unacquire)(THIS) PURE; 1869 STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; 1870 STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1871 STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; 1872 STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; 1873 STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; 1874 STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; 1875 STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; 1876 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 1877 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; 1878 STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; 1879 STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; 1880 STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; 1881 STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; 1882 STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; 1883 STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; 1884 STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; 1885 STDMETHOD(Poll)(THIS) PURE; 1886 STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; 1887 STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; 1888 STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; 1889 STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; 1890 STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; 1891 STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE; 1892 }; 1893 1894 typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; 1895 1896 #ifdef UNICODE 1897 #define IID_IDirectInputDevice8 IID_IDirectInputDevice8W 1898 #define IDirectInputDevice8 IDirectInputDevice8W 1899 #define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl 1900 #else 1901 #define IID_IDirectInputDevice8 IID_IDirectInputDevice8A 1902 #define IDirectInputDevice8 IDirectInputDevice8A 1903 #define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl 1904 #endif 1905 typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8; 1906 1907 #if !defined(__cplusplus) || defined(CINTERFACE) 1908 #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1909 #define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) 1910 #define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) 1911 #define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) 1912 #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) 1913 #define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) 1914 #define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) 1915 #define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) 1916 #define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) 1917 #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) 1918 #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) 1919 #define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) 1920 #define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) 1921 #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) 1922 #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) 1923 #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) 1924 #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 1925 #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) 1926 #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) 1927 #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) 1928 #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) 1929 #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) 1930 #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) 1931 #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) 1932 #define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) 1933 #define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) 1934 #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) 1935 #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) 1936 #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) 1937 #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) 1938 #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) 1939 #define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) 1940 #else 1941 #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1942 #define IDirectInputDevice8_AddRef(p) (p)->AddRef() 1943 #define IDirectInputDevice8_Release(p) (p)->Release() 1944 #define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) 1945 #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) 1946 #define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) 1947 #define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) 1948 #define IDirectInputDevice8_Acquire(p) (p)->Acquire() 1949 #define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() 1950 #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) 1951 #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) 1952 #define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) 1953 #define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) 1954 #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) 1955 #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) 1956 #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) 1957 #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 1958 #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) 1959 #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) 1960 #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) 1961 #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) 1962 #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) 1963 #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) 1964 #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) 1965 #define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) 1966 #define IDirectInputDevice8_Poll(p) (p)->Poll() 1967 #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) 1968 #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) 1969 #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) 1970 #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) 1971 #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) 1972 #define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) 1973 #endif 1974 1975 #endif /* DIJ_RINGZERO */ 1976 1977 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 1978 1979 /**************************************************************************** 1980 * 1981 * Mouse 1982 * 1983 ****************************************************************************/ 1984 1985 #ifndef DIJ_RINGZERO 1986 1987 typedef struct _DIMOUSESTATE { 1988 LONG lX; 1989 LONG lY; 1990 LONG lZ; 1991 BYTE rgbButtons[4]; 1992 } DIMOUSESTATE, *LPDIMOUSESTATE; 1993 1994 #if DIRECTINPUT_VERSION >= 0x0700 1995 typedef struct _DIMOUSESTATE2 { 1996 LONG lX; 1997 LONG lY; 1998 LONG lZ; 1999 BYTE rgbButtons[8]; 2000 } DIMOUSESTATE2, *LPDIMOUSESTATE2; 2001 #endif 2002 2003 2004 #define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) 2005 #define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) 2006 #define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) 2007 #define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) 2008 #define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) 2009 #define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) 2010 #define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) 2011 #if (DIRECTINPUT_VERSION >= 0x0700) 2012 #define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) 2013 #define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) 2014 #define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) 2015 #define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) 2016 #endif 2017 #endif /* DIJ_RINGZERO */ 2018 2019 /**************************************************************************** 2020 * 2021 * Keyboard 2022 * 2023 ****************************************************************************/ 2024 2025 #ifndef DIJ_RINGZERO 2026 2027 /**************************************************************************** 2028 * 2029 * DirectInput keyboard scan codes 2030 * 2031 ****************************************************************************/ 2032 #define DIK_ESCAPE 0x01 2033 #define DIK_1 0x02 2034 #define DIK_2 0x03 2035 #define DIK_3 0x04 2036 #define DIK_4 0x05 2037 #define DIK_5 0x06 2038 #define DIK_6 0x07 2039 #define DIK_7 0x08 2040 #define DIK_8 0x09 2041 #define DIK_9 0x0A 2042 #define DIK_0 0x0B 2043 #define DIK_MINUS 0x0C /* - on main keyboard */ 2044 #define DIK_EQUALS 0x0D 2045 #define DIK_BACK 0x0E /* backspace */ 2046 #define DIK_TAB 0x0F 2047 #define DIK_Q 0x10 2048 #define DIK_W 0x11 2049 #define DIK_E 0x12 2050 #define DIK_R 0x13 2051 #define DIK_T 0x14 2052 #define DIK_Y 0x15 2053 #define DIK_U 0x16 2054 #define DIK_I 0x17 2055 #define DIK_O 0x18 2056 #define DIK_P 0x19 2057 #define DIK_LBRACKET 0x1A 2058 #define DIK_RBRACKET 0x1B 2059 #define DIK_RETURN 0x1C /* Enter on main keyboard */ 2060 #define DIK_LCONTROL 0x1D 2061 #define DIK_A 0x1E 2062 #define DIK_S 0x1F 2063 #define DIK_D 0x20 2064 #define DIK_F 0x21 2065 #define DIK_G 0x22 2066 #define DIK_H 0x23 2067 #define DIK_J 0x24 2068 #define DIK_K 0x25 2069 #define DIK_L 0x26 2070 #define DIK_SEMICOLON 0x27 2071 #define DIK_APOSTROPHE 0x28 2072 #define DIK_GRAVE 0x29 /* accent grave */ 2073 #define DIK_LSHIFT 0x2A 2074 #define DIK_BACKSLASH 0x2B 2075 #define DIK_Z 0x2C 2076 #define DIK_X 0x2D 2077 #define DIK_C 0x2E 2078 #define DIK_V 0x2F 2079 #define DIK_B 0x30 2080 #define DIK_N 0x31 2081 #define DIK_M 0x32 2082 #define DIK_COMMA 0x33 2083 #define DIK_PERIOD 0x34 /* . on main keyboard */ 2084 #define DIK_SLASH 0x35 /* / on main keyboard */ 2085 #define DIK_RSHIFT 0x36 2086 #define DIK_MULTIPLY 0x37 /* * on numeric keypad */ 2087 #define DIK_LMENU 0x38 /* left Alt */ 2088 #define DIK_SPACE 0x39 2089 #define DIK_CAPITAL 0x3A 2090 #define DIK_F1 0x3B 2091 #define DIK_F2 0x3C 2092 #define DIK_F3 0x3D 2093 #define DIK_F4 0x3E 2094 #define DIK_F5 0x3F 2095 #define DIK_F6 0x40 2096 #define DIK_F7 0x41 2097 #define DIK_F8 0x42 2098 #define DIK_F9 0x43 2099 #define DIK_F10 0x44 2100 #define DIK_NUMLOCK 0x45 2101 #define DIK_SCROLL 0x46 /* Scroll Lock */ 2102 #define DIK_NUMPAD7 0x47 2103 #define DIK_NUMPAD8 0x48 2104 #define DIK_NUMPAD9 0x49 2105 #define DIK_SUBTRACT 0x4A /* - on numeric keypad */ 2106 #define DIK_NUMPAD4 0x4B 2107 #define DIK_NUMPAD5 0x4C 2108 #define DIK_NUMPAD6 0x4D 2109 #define DIK_ADD 0x4E /* + on numeric keypad */ 2110 #define DIK_NUMPAD1 0x4F 2111 #define DIK_NUMPAD2 0x50 2112 #define DIK_NUMPAD3 0x51 2113 #define DIK_NUMPAD0 0x52 2114 #define DIK_DECIMAL 0x53 /* . on numeric keypad */ 2115 #define DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ 2116 #define DIK_F11 0x57 2117 #define DIK_F12 0x58 2118 #define DIK_F13 0x64 /* (NEC PC98) */ 2119 #define DIK_F14 0x65 /* (NEC PC98) */ 2120 #define DIK_F15 0x66 /* (NEC PC98) */ 2121 #define DIK_KANA 0x70 /* (Japanese keyboard) */ 2122 #define DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */ 2123 #define DIK_CONVERT 0x79 /* (Japanese keyboard) */ 2124 #define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ 2125 #define DIK_YEN 0x7D /* (Japanese keyboard) */ 2126 #define DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */ 2127 #define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ 2128 #define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ 2129 #define DIK_AT 0x91 /* (NEC PC98) */ 2130 #define DIK_COLON 0x92 /* (NEC PC98) */ 2131 #define DIK_UNDERLINE 0x93 /* (NEC PC98) */ 2132 #define DIK_KANJI 0x94 /* (Japanese keyboard) */ 2133 #define DIK_STOP 0x95 /* (NEC PC98) */ 2134 #define DIK_AX 0x96 /* (Japan AX) */ 2135 #define DIK_UNLABELED 0x97 /* (J3100) */ 2136 #define DIK_NEXTTRACK 0x99 /* Next Track */ 2137 #define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ 2138 #define DIK_RCONTROL 0x9D 2139 #define DIK_MUTE 0xA0 /* Mute */ 2140 #define DIK_CALCULATOR 0xA1 /* Calculator */ 2141 #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ 2142 #define DIK_MEDIASTOP 0xA4 /* Media Stop */ 2143 #define DIK_VOLUMEDOWN 0xAE /* Volume - */ 2144 #define DIK_VOLUMEUP 0xB0 /* Volume + */ 2145 #define DIK_WEBHOME 0xB2 /* Web home */ 2146 #define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ 2147 #define DIK_DIVIDE 0xB5 /* / on numeric keypad */ 2148 #define DIK_SYSRQ 0xB7 2149 #define DIK_RMENU 0xB8 /* right Alt */ 2150 #define DIK_PAUSE 0xC5 /* Pause */ 2151 #define DIK_HOME 0xC7 /* Home on arrow keypad */ 2152 #define DIK_UP 0xC8 /* UpArrow on arrow keypad */ 2153 #define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ 2154 #define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ 2155 #define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ 2156 #define DIK_END 0xCF /* End on arrow keypad */ 2157 #define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ 2158 #define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ 2159 #define DIK_INSERT 0xD2 /* Insert on arrow keypad */ 2160 #define DIK_DELETE 0xD3 /* Delete on arrow keypad */ 2161 #define DIK_LWIN 0xDB /* Left Windows key */ 2162 #define DIK_RWIN 0xDC /* Right Windows key */ 2163 #define DIK_APPS 0xDD /* AppMenu key */ 2164 #define DIK_POWER 0xDE /* System Power */ 2165 #define DIK_SLEEP 0xDF /* System Sleep */ 2166 #define DIK_WAKE 0xE3 /* System Wake */ 2167 #define DIK_WEBSEARCH 0xE5 /* Web Search */ 2168 #define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ 2169 #define DIK_WEBREFRESH 0xE7 /* Web Refresh */ 2170 #define DIK_WEBSTOP 0xE8 /* Web Stop */ 2171 #define DIK_WEBFORWARD 0xE9 /* Web Forward */ 2172 #define DIK_WEBBACK 0xEA /* Web Back */ 2173 #define DIK_MYCOMPUTER 0xEB /* My Computer */ 2174 #define DIK_MAIL 0xEC /* Mail */ 2175 #define DIK_MEDIASELECT 0xED /* Media Select */ 2176 2177 /* 2178 * Alternate names for keys, to facilitate transition from DOS. 2179 */ 2180 #define DIK_BACKSPACE DIK_BACK /* backspace */ 2181 #define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ 2182 #define DIK_LALT DIK_LMENU /* left Alt */ 2183 #define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ 2184 #define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ 2185 #define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ 2186 #define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ 2187 #define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ 2188 #define DIK_RALT DIK_RMENU /* right Alt */ 2189 #define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ 2190 #define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ 2191 #define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ 2192 #define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ 2193 #define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ 2194 #define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ 2195 2196 /* 2197 * Alternate names for keys originally not used on US keyboards. 2198 */ 2199 #define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */ 2200 2201 #endif /* DIJ_RINGZERO */ 2202 2203 /**************************************************************************** 2204 * 2205 * Joystick 2206 * 2207 ****************************************************************************/ 2208 2209 #ifndef DIJ_RINGZERO 2210 2211 typedef struct DIJOYSTATE { 2212 LONG lX; /* x-axis position */ 2213 LONG lY; /* y-axis position */ 2214 LONG lZ; /* z-axis position */ 2215 LONG lRx; /* x-axis rotation */ 2216 LONG lRy; /* y-axis rotation */ 2217 LONG lRz; /* z-axis rotation */ 2218 LONG rglSlider[2]; /* extra axes positions */ 2219 DWORD rgdwPOV[4]; /* POV directions */ 2220 BYTE rgbButtons[32]; /* 32 buttons */ 2221 } DIJOYSTATE, *LPDIJOYSTATE; 2222 2223 typedef struct DIJOYSTATE2 { 2224 LONG lX; /* x-axis position */ 2225 LONG lY; /* y-axis position */ 2226 LONG lZ; /* z-axis position */ 2227 LONG lRx; /* x-axis rotation */ 2228 LONG lRy; /* y-axis rotation */ 2229 LONG lRz; /* z-axis rotation */ 2230 LONG rglSlider[2]; /* extra axes positions */ 2231 DWORD rgdwPOV[4]; /* POV directions */ 2232 BYTE rgbButtons[128]; /* 128 buttons */ 2233 LONG lVX; /* x-axis velocity */ 2234 LONG lVY; /* y-axis velocity */ 2235 LONG lVZ; /* z-axis velocity */ 2236 LONG lVRx; /* x-axis angular velocity */ 2237 LONG lVRy; /* y-axis angular velocity */ 2238 LONG lVRz; /* z-axis angular velocity */ 2239 LONG rglVSlider[2]; /* extra axes velocities */ 2240 LONG lAX; /* x-axis acceleration */ 2241 LONG lAY; /* y-axis acceleration */ 2242 LONG lAZ; /* z-axis acceleration */ 2243 LONG lARx; /* x-axis angular acceleration */ 2244 LONG lARy; /* y-axis angular acceleration */ 2245 LONG lARz; /* z-axis angular acceleration */ 2246 LONG rglASlider[2]; /* extra axes accelerations */ 2247 LONG lFX; /* x-axis force */ 2248 LONG lFY; /* y-axis force */ 2249 LONG lFZ; /* z-axis force */ 2250 LONG lFRx; /* x-axis torque */ 2251 LONG lFRy; /* y-axis torque */ 2252 LONG lFRz; /* z-axis torque */ 2253 LONG rglFSlider[2]; /* extra axes forces */ 2254 } DIJOYSTATE2, *LPDIJOYSTATE2; 2255 2256 #define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) 2257 #define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) 2258 #define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) 2259 #define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) 2260 #define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) 2261 #define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) 2262 #define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ 2263 (n) * sizeof(LONG)) 2264 #define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ 2265 (n) * sizeof(DWORD)) 2266 #define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) 2267 #define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) 2268 #define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) 2269 #define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) 2270 #define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) 2271 #define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) 2272 #define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) 2273 #define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) 2274 #define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) 2275 #define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) 2276 #define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) 2277 #define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) 2278 #define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) 2279 #define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) 2280 #define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) 2281 #define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) 2282 #define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) 2283 #define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) 2284 #define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) 2285 #define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) 2286 #define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) 2287 #define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) 2288 #define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) 2289 #define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) 2290 #define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) 2291 #define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) 2292 #define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) 2293 #define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) 2294 #define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) 2295 #define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) 2296 #define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) 2297 #define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) 2298 #define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) 2299 2300 2301 #endif /* DIJ_RINGZERO */ 2302 2303 /**************************************************************************** 2304 * 2305 * IDirectInput 2306 * 2307 ****************************************************************************/ 2308 2309 #ifndef DIJ_RINGZERO 2310 2311 #define DIENUM_STOP 0 2312 #define DIENUM_CONTINUE 1 2313 2314 typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); 2315 typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); 2316 #ifdef UNICODE 2317 #define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW 2318 #else 2319 #define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA 2320 #endif // !UNICODE 2321 typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID); 2322 2323 #define DIEDFL_ALLDEVICES 0x00000000 2324 #define DIEDFL_ATTACHEDONLY 0x00000001 2325 #if(DIRECTINPUT_VERSION >= 0x0500) 2326 #define DIEDFL_FORCEFEEDBACK 0x00000100 2327 #endif /* DIRECTINPUT_VERSION >= 0x0500 */ 2328 #if(DIRECTINPUT_VERSION >= 0x050a) 2329 #define DIEDFL_INCLUDEALIASES 0x00010000 2330 #define DIEDFL_INCLUDEPHANTOMS 0x00020000 2331 #endif /* DIRECTINPUT_VERSION >= 0x050a */ 2332 #if(DIRECTINPUT_VERSION >= 0x0800) 2333 #define DIEDFL_INCLUDEHIDDEN 0x00040000 2334 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 2335 2336 2337 #if(DIRECTINPUT_VERSION >= 0x0800) 2338 typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID); 2339 typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID); 2340 #ifdef UNICODE 2341 #define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW 2342 #else 2343 #define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA 2344 #endif // !UNICODE 2345 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 2346 2347 #if(DIRECTINPUT_VERSION >= 0x0800) 2348 #define DIEDBS_MAPPEDPRI1 0x00000001 2349 #define DIEDBS_MAPPEDPRI2 0x00000002 2350 #define DIEDBS_RECENTDEVICE 0x00000010 2351 #define DIEDBS_NEWDEVICE 0x00000020 2352 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 2353 2354 #if(DIRECTINPUT_VERSION >= 0x0800) 2355 #define DIEDBSFL_ATTACHEDONLY 0x00000000 2356 #define DIEDBSFL_THISUSER 0x00000010 2357 #define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK 2358 #define DIEDBSFL_AVAILABLEDEVICES 0x00001000 2359 #define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 2360 #define DIEDBSFL_NONGAMINGDEVICES 0x00004000 2361 #define DIEDBSFL_VALID 0x00007110 2362 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 2363 2364 #undef INTERFACE 2365 #define INTERFACE IDirectInputW 2366 2367 DECLARE_INTERFACE_(IDirectInputW, IUnknown) 2368 { 2369 /*** IUnknown methods ***/ 2370 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2371 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2372 STDMETHOD_(ULONG,Release)(THIS) PURE; 2373 2374 /*** IDirectInputW methods ***/ 2375 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; 2376 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 2377 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2378 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2379 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2380 }; 2381 2382 typedef struct IDirectInputW *LPDIRECTINPUTW; 2383 2384 #undef INTERFACE 2385 #define INTERFACE IDirectInputA 2386 2387 DECLARE_INTERFACE_(IDirectInputA, IUnknown) 2388 { 2389 /*** IUnknown methods ***/ 2390 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2391 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2392 STDMETHOD_(ULONG,Release)(THIS) PURE; 2393 2394 /*** IDirectInputA methods ***/ 2395 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; 2396 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 2397 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2398 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2399 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2400 }; 2401 2402 typedef struct IDirectInputA *LPDIRECTINPUTA; 2403 2404 #ifdef UNICODE 2405 #define IID_IDirectInput IID_IDirectInputW 2406 #define IDirectInput IDirectInputW 2407 #define IDirectInputVtbl IDirectInputWVtbl 2408 #else 2409 #define IID_IDirectInput IID_IDirectInputA 2410 #define IDirectInput IDirectInputA 2411 #define IDirectInputVtbl IDirectInputAVtbl 2412 #endif 2413 typedef struct IDirectInput *LPDIRECTINPUT; 2414 2415 #if !defined(__cplusplus) || defined(CINTERFACE) 2416 #define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 2417 #define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) 2418 #define IDirectInput_Release(p) (p)->lpVtbl->Release(p) 2419 #define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 2420 #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 2421 #define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 2422 #define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 2423 #define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 2424 #else 2425 #define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2426 #define IDirectInput_AddRef(p) (p)->AddRef() 2427 #define IDirectInput_Release(p) (p)->Release() 2428 #define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 2429 #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 2430 #define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 2431 #define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 2432 #define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) 2433 #endif 2434 2435 #undef INTERFACE 2436 #define INTERFACE IDirectInput2W 2437 2438 DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) 2439 { 2440 /*** IUnknown methods ***/ 2441 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2442 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2443 STDMETHOD_(ULONG,Release)(THIS) PURE; 2444 2445 /*** IDirectInputW methods ***/ 2446 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; 2447 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 2448 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2449 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2450 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2451 2452 /*** IDirectInput2W methods ***/ 2453 STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; 2454 }; 2455 2456 typedef struct IDirectInput2W *LPDIRECTINPUT2W; 2457 2458 #undef INTERFACE 2459 #define INTERFACE IDirectInput2A 2460 2461 DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) 2462 { 2463 /*** IUnknown methods ***/ 2464 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2465 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2466 STDMETHOD_(ULONG,Release)(THIS) PURE; 2467 2468 /*** IDirectInputA methods ***/ 2469 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; 2470 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 2471 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2472 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2473 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2474 2475 /*** IDirectInput2A methods ***/ 2476 STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; 2477 }; 2478 2479 typedef struct IDirectInput2A *LPDIRECTINPUT2A; 2480 2481 #ifdef UNICODE 2482 #define IID_IDirectInput2 IID_IDirectInput2W 2483 #define IDirectInput2 IDirectInput2W 2484 #define IDirectInput2Vtbl IDirectInput2WVtbl 2485 #else 2486 #define IID_IDirectInput2 IID_IDirectInput2A 2487 #define IDirectInput2 IDirectInput2A 2488 #define IDirectInput2Vtbl IDirectInput2AVtbl 2489 #endif 2490 typedef struct IDirectInput2 *LPDIRECTINPUT2; 2491 2492 #if !defined(__cplusplus) || defined(CINTERFACE) 2493 #define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 2494 #define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) 2495 #define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) 2496 #define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 2497 #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 2498 #define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 2499 #define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 2500 #define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 2501 #define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) 2502 #else 2503 #define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2504 #define IDirectInput2_AddRef(p) (p)->AddRef() 2505 #define IDirectInput2_Release(p) (p)->Release() 2506 #define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 2507 #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 2508 #define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 2509 #define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 2510 #define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) 2511 #define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) 2512 #endif 2513 2514 2515 #undef INTERFACE 2516 #define INTERFACE IDirectInput7W 2517 2518 DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W) 2519 { 2520 /*** IUnknown methods ***/ 2521 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2522 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2523 STDMETHOD_(ULONG,Release)(THIS) PURE; 2524 2525 /*** IDirectInput2W methods ***/ 2526 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; 2527 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 2528 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2529 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2530 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2531 STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; 2532 2533 /*** IDirectInput7W methods ***/ 2534 STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; 2535 }; 2536 2537 typedef struct IDirectInput7W *LPDIRECTINPUT7W; 2538 2539 #undef INTERFACE 2540 #define INTERFACE IDirectInput7A 2541 2542 DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A) 2543 { 2544 /*** IUnknown methods ***/ 2545 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2546 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2547 STDMETHOD_(ULONG,Release)(THIS) PURE; 2548 2549 /*** IDirectInput2A methods ***/ 2550 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; 2551 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 2552 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2553 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2554 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2555 STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; 2556 2557 /*** IDirectInput7A methods ***/ 2558 STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; 2559 }; 2560 2561 typedef struct IDirectInput7A *LPDIRECTINPUT7A; 2562 2563 #ifdef UNICODE 2564 #define IID_IDirectInput7 IID_IDirectInput7W 2565 #define IDirectInput7 IDirectInput7W 2566 #define IDirectInput7Vtbl IDirectInput7WVtbl 2567 #else 2568 #define IID_IDirectInput7 IID_IDirectInput7A 2569 #define IDirectInput7 IDirectInput7A 2570 #define IDirectInput7Vtbl IDirectInput7AVtbl 2571 #endif 2572 typedef struct IDirectInput7 *LPDIRECTINPUT7; 2573 2574 #if !defined(__cplusplus) || defined(CINTERFACE) 2575 #define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 2576 #define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) 2577 #define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) 2578 #define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 2579 #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 2580 #define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 2581 #define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 2582 #define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 2583 #define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) 2584 #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) 2585 #else 2586 #define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2587 #define IDirectInput7_AddRef(p) (p)->AddRef() 2588 #define IDirectInput7_Release(p) (p)->Release() 2589 #define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 2590 #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 2591 #define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 2592 #define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 2593 #define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) 2594 #define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) 2595 #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) 2596 #endif 2597 2598 #if(DIRECTINPUT_VERSION >= 0x0800) 2599 #undef INTERFACE 2600 #define INTERFACE IDirectInput8W 2601 2602 DECLARE_INTERFACE_(IDirectInput8W, IUnknown) 2603 { 2604 /*** IUnknown methods ***/ 2605 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2606 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2607 STDMETHOD_(ULONG,Release)(THIS) PURE; 2608 2609 /*** IDirectInput8W methods ***/ 2610 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE; 2611 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; 2612 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2613 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2614 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2615 STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; 2616 STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE; 2617 STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE; 2618 }; 2619 2620 typedef struct IDirectInput8W *LPDIRECTINPUT8W; 2621 2622 #undef INTERFACE 2623 #define INTERFACE IDirectInput8A 2624 2625 DECLARE_INTERFACE_(IDirectInput8A, IUnknown) 2626 { 2627 /*** IUnknown methods ***/ 2628 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; 2629 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 2630 STDMETHOD_(ULONG,Release)(THIS) PURE; 2631 2632 /*** IDirectInput8A methods ***/ 2633 STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE; 2634 STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; 2635 STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; 2636 STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; 2637 STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; 2638 STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; 2639 STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE; 2640 STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE; 2641 }; 2642 2643 typedef struct IDirectInput8A *LPDIRECTINPUT8A; 2644 2645 #ifdef UNICODE 2646 #define IID_IDirectInput8 IID_IDirectInput8W 2647 #define IDirectInput8 IDirectInput8W 2648 #define IDirectInput8Vtbl IDirectInput8WVtbl 2649 #else 2650 #define IID_IDirectInput8 IID_IDirectInput8A 2651 #define IDirectInput8 IDirectInput8A 2652 #define IDirectInput8Vtbl IDirectInput8AVtbl 2653 #endif 2654 typedef struct IDirectInput8 *LPDIRECTINPUT8; 2655 2656 #if !defined(__cplusplus) || defined(CINTERFACE) 2657 #define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 2658 #define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) 2659 #define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) 2660 #define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) 2661 #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) 2662 #define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) 2663 #define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) 2664 #define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) 2665 #define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) 2666 #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) 2667 #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) 2668 #else 2669 #define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2670 #define IDirectInput8_AddRef(p) (p)->AddRef() 2671 #define IDirectInput8_Release(p) (p)->Release() 2672 #define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) 2673 #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) 2674 #define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) 2675 #define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) 2676 #define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) 2677 #define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) 2678 #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) 2679 #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) 2680 #endif 2681 #endif /* DIRECTINPUT_VERSION >= 0x0800 */ 2682 2683 #if DIRECTINPUT_VERSION > 0x0700 2684 2685 extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); 2686 2687 #else 2688 extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); 2689 extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); 2690 #ifdef UNICODE 2691 #define DirectInputCreate DirectInputCreateW 2692 #else 2693 #define DirectInputCreate DirectInputCreateA 2694 #endif // !UNICODE 2695 2696 extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); 2697 2698 #endif /* DIRECTINPUT_VERSION > 0x700 */ 2699 2700 #endif /* DIJ_RINGZERO */ 2701 2702 2703 /**************************************************************************** 2704 * 2705 * Return Codes 2706 * 2707 ****************************************************************************/ 2708 2709 /* 2710 * The operation completed successfully. 2711 */ 2712 #define DI_OK S_OK 2713 2714 /* 2715 * The device exists but is not currently attached. 2716 */ 2717 #define DI_NOTATTACHED S_FALSE 2718 2719 /* 2720 * The device buffer overflowed. Some input was lost. 2721 */ 2722 #define DI_BUFFEROVERFLOW S_FALSE 2723 2724 /* 2725 * The change in device properties had no effect. 2726 */ 2727 #define DI_PROPNOEFFECT S_FALSE 2728 2729 /* 2730 * The operation had no effect. 2731 */ 2732 #define DI_NOEFFECT S_FALSE 2733 2734 /* 2735 * The device is a polled device. As a result, device buffering 2736 * will not collect any data and event notifications will not be 2737 * signalled until GetDeviceState is called. 2738 */ 2739 #define DI_POLLEDDEVICE ((HRESULT)0x00000002L) 2740 2741 /* 2742 * The parameters of the effect were successfully updated by 2743 * IDirectInputEffect::SetParameters, but the effect was not 2744 * downloaded because the device is not exclusively acquired 2745 * or because the DIEP_NODOWNLOAD flag was passed. 2746 */ 2747 #define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) 2748 2749 /* 2750 * The parameters of the effect were successfully updated by 2751 * IDirectInputEffect::SetParameters, but in order to change 2752 * the parameters, the effect needed to be restarted. 2753 */ 2754 #define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) 2755 2756 /* 2757 * The parameters of the effect were successfully updated by 2758 * IDirectInputEffect::SetParameters, but some of them were 2759 * beyond the capabilities of the device and were truncated. 2760 */ 2761 #define DI_TRUNCATED ((HRESULT)0x00000008L) 2762 2763 /* 2764 * The settings have been successfully applied but could not be 2765 * persisted. 2766 */ 2767 #define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) 2768 2769 /* 2770 * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED. 2771 */ 2772 #define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) 2773 2774 /* 2775 * A SUCCESS code indicating that settings cannot be modified. 2776 */ 2777 #define DI_WRITEPROTECT ((HRESULT)0x00000013L) 2778 2779 /* 2780 * The application requires a newer version of DirectInput. 2781 */ 2782 #define DIERR_OLDDIRECTINPUTVERSION \ 2783 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) 2784 2785 /* 2786 * The application was written for an unsupported prerelease version 2787 * of DirectInput. 2788 */ 2789 #define DIERR_BETADIRECTINPUTVERSION \ 2790 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) 2791 2792 /* 2793 * The object could not be created due to an incompatible driver version 2794 * or mismatched or incomplete driver components. 2795 */ 2796 #define DIERR_BADDRIVERVER \ 2797 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) 2798 2799 /* 2800 * The device or device instance or effect is not registered with DirectInput. 2801 */ 2802 #define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG 2803 2804 /* 2805 * The requested object does not exist. 2806 */ 2807 #define DIERR_NOTFOUND \ 2808 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) 2809 2810 /* 2811 * The requested object does not exist. 2812 */ 2813 #define DIERR_OBJECTNOTFOUND \ 2814 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) 2815 2816 /* 2817 * An invalid parameter was passed to the returning function, 2818 * or the object was not in a state that admitted the function 2819 * to be called. 2820 */ 2821 #define DIERR_INVALIDPARAM E_INVALIDARG 2822 2823 /* 2824 * The specified interface is not supported by the object 2825 */ 2826 #define DIERR_NOINTERFACE E_NOINTERFACE 2827 2828 /* 2829 * An undetermined error occured inside the DInput subsystem 2830 */ 2831 #define DIERR_GENERIC E_FAIL 2832 2833 /* 2834 * The DInput subsystem couldn't allocate sufficient memory to complete the 2835 * caller's request. 2836 */ 2837 #define DIERR_OUTOFMEMORY E_OUTOFMEMORY 2838 2839 /* 2840 * The function called is not supported at this time 2841 */ 2842 #define DIERR_UNSUPPORTED E_NOTIMPL 2843 2844 /* 2845 * This object has not been initialized 2846 */ 2847 #define DIERR_NOTINITIALIZED \ 2848 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) 2849 2850 /* 2851 * This object is already initialized 2852 */ 2853 #define DIERR_ALREADYINITIALIZED \ 2854 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) 2855 2856 /* 2857 * This object does not support aggregation 2858 */ 2859 #define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION 2860 2861 /* 2862 * Another app has a higher priority level, preventing this call from 2863 * succeeding. 2864 */ 2865 #define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED 2866 2867 /* 2868 * Access to the device has been lost. It must be re-acquired. 2869 */ 2870 #define DIERR_INPUTLOST \ 2871 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) 2872 2873 /* 2874 * The operation cannot be performed while the device is acquired. 2875 */ 2876 #define DIERR_ACQUIRED \ 2877 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) 2878 2879 /* 2880 * The operation cannot be performed unless the device is acquired. 2881 */ 2882 #define DIERR_NOTACQUIRED \ 2883 MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) 2884 2885 /* 2886 * The specified property cannot be changed. 2887 */ 2888 #define DIERR_READONLY E_ACCESSDENIED 2889 2890 /* 2891 * The device already has an event notification associated with it. 2892 */ 2893 #define DIERR_HANDLEEXISTS E_ACCESSDENIED 2894 2895 /* 2896 * Data is not yet available. 2897 */ 2898 #ifndef E_PENDING 2899 #define E_PENDING 0x8000000AL 2900 #endif 2901 2902 /* 2903 * Unable to IDirectInputJoyConfig_Acquire because the user 2904 * does not have sufficient privileges to change the joystick 2905 * configuration. 2906 */ 2907 #define DIERR_INSUFFICIENTPRIVS 0x80040200L 2908 2909 /* 2910 * The device is full. 2911 */ 2912 #define DIERR_DEVICEFULL 0x80040201L 2913 2914 /* 2915 * Not all the requested information fit into the buffer. 2916 */ 2917 #define DIERR_MOREDATA 0x80040202L 2918 2919 /* 2920 * The effect is not downloaded. 2921 */ 2922 #define DIERR_NOTDOWNLOADED 0x80040203L 2923 2924 /* 2925 * The device cannot be reinitialized because there are still effects 2926 * attached to it. 2927 */ 2928 #define DIERR_HASEFFECTS 0x80040204L 2929 2930 /* 2931 * The operation cannot be performed unless the device is acquired 2932 * in DISCL_EXCLUSIVE mode. 2933 */ 2934 #define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L 2935 2936 /* 2937 * The effect could not be downloaded because essential information 2938 * is missing. For example, no axes have been associated with the 2939 * effect, or no type-specific information has been created. 2940 */ 2941 #define DIERR_INCOMPLETEEFFECT 0x80040206L 2942 2943 /* 2944 * Attempted to read buffered device data from a device that is 2945 * not buffered. 2946 */ 2947 #define DIERR_NOTBUFFERED 0x80040207L 2948 2949 /* 2950 * An attempt was made to modify parameters of an effect while it is 2951 * playing. Not all hardware devices support altering the parameters 2952 * of an effect while it is playing. 2953 */ 2954 #define DIERR_EFFECTPLAYING 0x80040208L 2955 2956 /* 2957 * The operation could not be completed because the device is not 2958 * plugged in. 2959 */ 2960 #define DIERR_UNPLUGGED 0x80040209L 2961 2962 /* 2963 * SendDeviceData failed because more information was requested 2964 * to be sent than can be sent to the device. Some devices have 2965 * restrictions on how much data can be sent to them. (For example, 2966 * there might be a limit on the number of buttons that can be 2967 * pressed at once.) 2968 */ 2969 #define DIERR_REPORTFULL 0x8004020AL 2970 2971 2972 /* 2973 * A mapper file function failed because reading or writing the user or IHV 2974 * settings file failed. 2975 */ 2976 #define DIERR_MAPFILEFAIL 0x8004020BL 2977 2978 2979 /*--- DINPUT Mapper Definitions: New for Dx8 ---*/ 2980 2981 2982 /*--- Keyboard 2983 Physical Keyboard Device ---*/ 2984 2985 #define DIKEYBOARD_ESCAPE 0x81000401 2986 #define DIKEYBOARD_1 0x81000402 2987 #define DIKEYBOARD_2 0x81000403 2988 #define DIKEYBOARD_3 0x81000404 2989 #define DIKEYBOARD_4 0x81000405 2990 #define DIKEYBOARD_5 0x81000406 2991 #define DIKEYBOARD_6 0x81000407 2992 #define DIKEYBOARD_7 0x81000408 2993 #define DIKEYBOARD_8 0x81000409 2994 #define DIKEYBOARD_9 0x8100040A 2995 #define DIKEYBOARD_0 0x8100040B 2996 #define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */ 2997 #define DIKEYBOARD_EQUALS 0x8100040D 2998 #define DIKEYBOARD_BACK 0x8100040E /* backspace */ 2999 #define DIKEYBOARD_TAB 0x8100040F 3000 #define DIKEYBOARD_Q 0x81000410 3001 #define DIKEYBOARD_W 0x81000411 3002 #define DIKEYBOARD_E 0x81000412 3003 #define DIKEYBOARD_R 0x81000413 3004 #define DIKEYBOARD_T 0x81000414 3005 #define DIKEYBOARD_Y 0x81000415 3006 #define DIKEYBOARD_U 0x81000416 3007 #define DIKEYBOARD_I 0x81000417 3008 #define DIKEYBOARD_O 0x81000418 3009 #define DIKEYBOARD_P 0x81000419 3010 #define DIKEYBOARD_LBRACKET 0x8100041A 3011 #define DIKEYBOARD_RBRACKET 0x8100041B 3012 #define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */ 3013 #define DIKEYBOARD_LCONTROL 0x8100041D 3014 #define DIKEYBOARD_A 0x8100041E 3015 #define DIKEYBOARD_S 0x8100041F 3016 #define DIKEYBOARD_D 0x81000420 3017 #define DIKEYBOARD_F 0x81000421 3018 #define DIKEYBOARD_G 0x81000422 3019 #define DIKEYBOARD_H 0x81000423 3020 #define DIKEYBOARD_J 0x81000424 3021 #define DIKEYBOARD_K 0x81000425 3022 #define DIKEYBOARD_L 0x81000426 3023 #define DIKEYBOARD_SEMICOLON 0x81000427 3024 #define DIKEYBOARD_APOSTROPHE 0x81000428 3025 #define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */ 3026 #define DIKEYBOARD_LSHIFT 0x8100042A 3027 #define DIKEYBOARD_BACKSLASH 0x8100042B 3028 #define DIKEYBOARD_Z 0x8100042C 3029 #define DIKEYBOARD_X 0x8100042D 3030 #define DIKEYBOARD_C 0x8100042E 3031 #define DIKEYBOARD_V 0x8100042F 3032 #define DIKEYBOARD_B 0x81000430 3033 #define DIKEYBOARD_N 0x81000431 3034 #define DIKEYBOARD_M 0x81000432 3035 #define DIKEYBOARD_COMMA 0x81000433 3036 #define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */ 3037 #define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */ 3038 #define DIKEYBOARD_RSHIFT 0x81000436 3039 #define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */ 3040 #define DIKEYBOARD_LMENU 0x81000438 /* left Alt */ 3041 #define DIKEYBOARD_SPACE 0x81000439 3042 #define DIKEYBOARD_CAPITAL 0x8100043A 3043 #define DIKEYBOARD_F1 0x8100043B 3044 #define DIKEYBOARD_F2 0x8100043C 3045 #define DIKEYBOARD_F3 0x8100043D 3046 #define DIKEYBOARD_F4 0x8100043E 3047 #define DIKEYBOARD_F5 0x8100043F 3048 #define DIKEYBOARD_F6 0x81000440 3049 #define DIKEYBOARD_F7 0x81000441 3050 #define DIKEYBOARD_F8 0x81000442 3051 #define DIKEYBOARD_F9 0x81000443 3052 #define DIKEYBOARD_F10 0x81000444 3053 #define DIKEYBOARD_NUMLOCK 0x81000445 3054 #define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */ 3055 #define DIKEYBOARD_NUMPAD7 0x81000447 3056 #define DIKEYBOARD_NUMPAD8 0x81000448 3057 #define DIKEYBOARD_NUMPAD9 0x81000449 3058 #define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */ 3059 #define DIKEYBOARD_NUMPAD4 0x8100044B 3060 #define DIKEYBOARD_NUMPAD5 0x8100044C 3061 #define DIKEYBOARD_NUMPAD6 0x8100044D 3062 #define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */ 3063 #define DIKEYBOARD_NUMPAD1 0x8100044F 3064 #define DIKEYBOARD_NUMPAD2 0x81000450 3065 #define DIKEYBOARD_NUMPAD3 0x81000451 3066 #define DIKEYBOARD_NUMPAD0 0x81000452 3067 #define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */ 3068 #define DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ 3069 #define DIKEYBOARD_F11 0x81000457 3070 #define DIKEYBOARD_F12 0x81000458 3071 #define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */ 3072 #define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */ 3073 #define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */ 3074 #define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */ 3075 #define DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */ 3076 #define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */ 3077 #define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */ 3078 #define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */ 3079 #define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */ 3080 #define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */ 3081 #define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ 3082 #define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */ 3083 #define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */ 3084 #define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */ 3085 #define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */ 3086 #define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */ 3087 #define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */ 3088 #define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */ 3089 #define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */ 3090 #define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */ 3091 #define DIKEYBOARD_RCONTROL 0x8100049D 3092 #define DIKEYBOARD_MUTE 0x810004A0 /* Mute */ 3093 #define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */ 3094 #define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */ 3095 #define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */ 3096 #define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */ 3097 #define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */ 3098 #define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */ 3099 #define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */ 3100 #define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */ 3101 #define DIKEYBOARD_SYSRQ 0x810004B7 3102 #define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */ 3103 #define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */ 3104 #define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */ 3105 #define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */ 3106 #define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */ 3107 #define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */ 3108 #define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */ 3109 #define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */ 3110 #define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */ 3111 #define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */ 3112 #define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */ 3113 #define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */ 3114 #define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */ 3115 #define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */ 3116 #define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */ 3117 #define DIKEYBOARD_POWER 0x810004DE /* System Power */ 3118 #define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */ 3119 #define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */ 3120 #define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */ 3121 #define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */ 3122 #define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */ 3123 #define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */ 3124 #define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */ 3125 #define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */ 3126 #define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */ 3127 #define DIKEYBOARD_MAIL 0x810004EC /* Mail */ 3128 #define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */ 3129 3130 3131 /*--- MOUSE 3132 Physical Mouse Device ---*/ 3133 3134 #define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */ 3135 #define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ 3136 #define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */ 3137 #define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */ 3138 #define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */ 3139 #define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ 3140 #define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ 3141 #define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ 3142 #define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ 3143 #define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ 3144 #define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ 3145 #define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ 3146 #define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ 3147 3148 3149 /*--- VOICE 3150 Physical Dplay Voice Device ---*/ 3151 3152 #define DIVOICE_CHANNEL1 0x83000401 3153 #define DIVOICE_CHANNEL2 0x83000402 3154 #define DIVOICE_CHANNEL3 0x83000403 3155 #define DIVOICE_CHANNEL4 0x83000404 3156 #define DIVOICE_CHANNEL5 0x83000405 3157 #define DIVOICE_CHANNEL6 0x83000406 3158 #define DIVOICE_CHANNEL7 0x83000407 3159 #define DIVOICE_CHANNEL8 0x83000408 3160 #define DIVOICE_TEAM 0x83000409 3161 #define DIVOICE_ALL 0x8300040A 3162 #define DIVOICE_RECORDMUTE 0x8300040B 3163 #define DIVOICE_PLAYBACKMUTE 0x8300040C 3164 #define DIVOICE_TRANSMIT 0x8300040D 3165 3166 #define DIVOICE_VOICECOMMAND 0x83000410 3167 3168 3169 /*--- Driving Simulator - Racing 3170 Vehicle control is primary objective ---*/ 3171 #define DIVIRTUAL_DRIVING_RACE 0x01000000 3172 #define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */ 3173 #define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */ 3174 #define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */ 3175 #define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */ 3176 #define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */ 3177 #define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */ 3178 #define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */ 3179 /*--- Priority 2 controls ---*/ 3180 3181 #define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */ 3182 #define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */ 3183 #define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */ 3184 #define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */ 3185 #define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */ 3186 #define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */ 3187 #define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */ 3188 #define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */ 3189 #define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */ 3190 #define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */ 3191 #define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */ 3192 #define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */ 3193 #define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */ 3194 #define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */ 3195 #define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */ 3196 3197 /*--- Driving Simulator - Combat 3198 Combat from within a vehicle is primary objective ---*/ 3199 #define DIVIRTUAL_DRIVING_COMBAT 0x02000000 3200 #define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */ 3201 #define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */ 3202 #define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */ 3203 #define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */ 3204 #define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */ 3205 #define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */ 3206 #define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */ 3207 /*--- Priority 2 controls ---*/ 3208 3209 #define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */ 3210 #define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */ 3211 #define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */ 3212 #define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */ 3213 #define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */ 3214 #define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */ 3215 #define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */ 3216 #define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */ 3217 #define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */ 3218 #define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */ 3219 #define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */ 3220 #define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */ 3221 #define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */ 3222 #define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */ 3223 #define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */ 3224 3225 /*--- Driving Simulator - Tank 3226 Combat from withing a tank is primary objective ---*/ 3227 #define DIVIRTUAL_DRIVING_TANK 0x03000000 3228 #define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */ 3229 #define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */ 3230 #define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */ 3231 #define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */ 3232 #define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */ 3233 #define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */ 3234 #define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */ 3235 #define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */ 3236 /*--- Priority 2 controls ---*/ 3237 3238 #define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */ 3239 #define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */ 3240 #define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */ 3241 #define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */ 3242 #define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */ 3243 #define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */ 3244 #define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */ 3245 #define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */ 3246 #define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */ 3247 #define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */ 3248 #define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */ 3249 #define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */ 3250 #define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */ 3251 #define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */ 3252 #define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */ 3253 #define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */ 3254 #define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */ 3255 #define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */ 3256 3257 /*--- Flight Simulator - Civilian 3258 Plane control is the primary objective ---*/ 3259 #define DIVIRTUAL_FLYING_CIVILIAN 0x04000000 3260 #define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */ 3261 #define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */ 3262 #define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */ 3263 #define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */ 3264 #define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */ 3265 #define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */ 3266 #define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */ 3267 /*--- Priority 2 controls ---*/ 3268 3269 #define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */ 3270 #define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */ 3271 #define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */ 3272 #define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */ 3273 #define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */ 3274 #define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */ 3275 #define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */ 3276 #define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */ 3277 #define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */ 3278 #define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */ 3279 #define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */ 3280 #define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */ 3281 #define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */ 3282 #define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */ 3283 #define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */ 3284 3285 /*--- Flight Simulator - Military 3286 Aerial combat is the primary objective ---*/ 3287 #define DIVIRTUAL_FLYING_MILITARY 0x05000000 3288 #define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */ 3289 #define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */ 3290 #define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */ 3291 #define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */ 3292 #define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */ 3293 #define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */ 3294 #define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */ 3295 /*--- Priority 2 controls ---*/ 3296 3297 #define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */ 3298 #define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */ 3299 #define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */ 3300 #define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */ 3301 #define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */ 3302 #define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */ 3303 #define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */ 3304 #define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */ 3305 #define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */ 3306 #define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */ 3307 #define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */ 3308 #define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */ 3309 #define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */ 3310 #define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */ 3311 #define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */ 3312 #define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */ 3313 #define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */ 3314 #define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */ 3315 #define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */ 3316 #define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */ 3317 3318 /*--- Flight Simulator - Combat Helicopter 3319 Combat from helicopter is primary objective ---*/ 3320 #define DIVIRTUAL_FLYING_HELICOPTER 0x06000000 3321 #define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */ 3322 #define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */ 3323 #define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */ 3324 #define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */ 3325 #define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */ 3326 #define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */ 3327 #define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */ 3328 /*--- Priority 2 controls ---*/ 3329 3330 #define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */ 3331 #define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */ 3332 #define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */ 3333 #define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */ 3334 #define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */ 3335 #define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */ 3336 #define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */ 3337 #define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */ 3338 #define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */ 3339 #define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */ 3340 #define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */ 3341 #define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */ 3342 #define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */ 3343 #define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */ 3344 #define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */ 3345 3346 /*--- Space Simulator - Combat 3347 Space Simulator with weapons ---*/ 3348 #define DIVIRTUAL_SPACESIM 0x07000000 3349 #define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */ 3350 #define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */ 3351 #define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */ 3352 #define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */ 3353 #define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */ 3354 #define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */ 3355 #define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */ 3356 /*--- Priority 2 controls ---*/ 3357 3358 #define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */ 3359 #define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */ 3360 #define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */ 3361 #define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */ 3362 #define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */ 3363 #define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */ 3364 #define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */ 3365 #define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */ 3366 #define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */ 3367 #define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */ 3368 #define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */ 3369 #define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */ 3370 #define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */ 3371 #define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */ 3372 #define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */ 3373 #define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */ 3374 #define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */ 3375 #define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */ 3376 #define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */ 3377 #define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */ 3378 #define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */ 3379 #define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */ 3380 #define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */ 3381 3382 /*--- Fighting - First Person 3383 Hand to Hand combat is primary objective ---*/ 3384 #define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 3385 #define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */ 3386 #define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */ 3387 #define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */ 3388 #define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */ 3389 #define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */ 3390 #define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */ 3391 #define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */ 3392 #define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */ 3393 #define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */ 3394 #define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */ 3395 /*--- Priority 2 controls ---*/ 3396 3397 #define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */ 3398 #define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */ 3399 #define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */ 3400 #define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */ 3401 #define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */ 3402 #define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */ 3403 #define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */ 3404 #define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */ 3405 #define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */ 3406 #define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */ 3407 #define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */ 3408 3409 /*--- Fighting - First Person Shooting 3410 Navigation and combat are primary objectives ---*/ 3411 #define DIVIRTUAL_FIGHTING_FPS 0x09000000 3412 #define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */ 3413 #define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */ 3414 #define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */ 3415 #define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */ 3416 #define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */ 3417 #define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */ 3418 #define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */ 3419 #define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */ 3420 #define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */ 3421 #define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */ 3422 #define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */ 3423 /*--- Priority 2 controls ---*/ 3424 3425 #define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */ 3426 #define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */ 3427 #define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */ 3428 #define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */ 3429 #define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */ 3430 #define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */ 3431 #define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */ 3432 #define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */ 3433 #define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */ 3434 #define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */ 3435 #define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */ 3436 #define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */ 3437 #define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */ 3438 #define DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */ 3439 #define DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */ 3440 #define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */ 3441 #define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */ 3442 3443 /*--- Fighting - Third Person action 3444 Perspective of camera is behind the main character ---*/ 3445 #define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 3446 #define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */ 3447 #define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */ 3448 #define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */ 3449 #define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */ 3450 #define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */ 3451 #define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */ 3452 #define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */ 3453 #define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */ 3454 /*--- Priority 2 controls ---*/ 3455 3456 #define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */ 3457 #define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */ 3458 #define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */ 3459 #define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */ 3460 #define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */ 3461 #define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */ 3462 #define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */ 3463 #define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */ 3464 #define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */ 3465 #define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */ 3466 #define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */ 3467 #define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */ 3468 #define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */ 3469 #define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */ 3470 #define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */ 3471 #define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */ 3472 #define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */ 3473 3474 /*--- Strategy - Role Playing 3475 Navigation and problem solving are primary actions ---*/ 3476 #define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 3477 #define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */ 3478 #define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */ 3479 #define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */ 3480 #define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */ 3481 #define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */ 3482 #define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */ 3483 #define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */ 3484 #define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */ 3485 #define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */ 3486 #define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */ 3487 /*--- Priority 2 controls ---*/ 3488 3489 #define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */ 3490 #define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */ 3491 #define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */ 3492 #define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */ 3493 #define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */ 3494 #define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */ 3495 #define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */ 3496 #define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */ 3497 #define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */ 3498 #define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */ 3499 #define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */ 3500 #define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */ 3501 3502 /*--- Strategy - Turn based 3503 Navigation and problem solving are primary actions ---*/ 3504 #define DIVIRTUAL_STRATEGY_TURN 0x0C000000 3505 #define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */ 3506 #define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */ 3507 #define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */ 3508 #define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */ 3509 #define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */ 3510 #define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */ 3511 #define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */ 3512 #define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */ 3513 /*--- Priority 2 controls ---*/ 3514 3515 #define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */ 3516 #define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */ 3517 #define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */ 3518 #define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */ 3519 #define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */ 3520 #define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */ 3521 #define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */ 3522 #define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */ 3523 #define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */ 3524 3525 /*--- Sports - Hunting 3526 Hunting ---*/ 3527 #define DIVIRTUAL_SPORTS_HUNTING 0x0D000000 3528 #define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */ 3529 #define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */ 3530 #define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */ 3531 #define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */ 3532 #define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */ 3533 #define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */ 3534 #define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */ 3535 #define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */ 3536 #define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */ 3537 #define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */ 3538 /*--- Priority 2 controls ---*/ 3539 3540 #define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */ 3541 #define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */ 3542 #define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */ 3543 #define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */ 3544 #define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */ 3545 #define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */ 3546 #define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */ 3547 #define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */ 3548 #define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */ 3549 #define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */ 3550 #define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */ 3551 #define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */ 3552 #define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */ 3553 #define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */ 3554 3555 /*--- Sports - Fishing 3556 Catching Fish is primary objective ---*/ 3557 #define DIVIRTUAL_SPORTS_FISHING 0x0E000000 3558 #define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */ 3559 #define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */ 3560 #define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */ 3561 #define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */ 3562 #define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */ 3563 #define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */ 3564 #define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */ 3565 #define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */ 3566 /*--- Priority 2 controls ---*/ 3567 3568 #define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */ 3569 #define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */ 3570 #define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */ 3571 #define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */ 3572 #define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */ 3573 #define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */ 3574 #define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */ 3575 #define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */ 3576 #define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */ 3577 #define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */ 3578 #define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */ 3579 #define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */ 3580 #define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */ 3581 3582 /*--- Sports - Baseball - Batting 3583 Batter control is primary objective ---*/ 3584 #define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 3585 #define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */ 3586 #define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */ 3587 #define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */ 3588 #define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */ 3589 #define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */ 3590 #define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */ 3591 #define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */ 3592 #define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */ 3593 #define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */ 3594 #define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */ 3595 #define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */ 3596 /*--- Priority 2 controls ---*/ 3597 3598 #define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */ 3599 #define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */ 3600 #define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */ 3601 #define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */ 3602 #define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */ 3603 #define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */ 3604 #define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */ 3605 #define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */ 3606 3607 /*--- Sports - Baseball - Pitching 3608 Pitcher control is primary objective ---*/ 3609 #define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 3610 #define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */ 3611 #define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */ 3612 #define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */ 3613 #define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */ 3614 #define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */ 3615 #define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */ 3616 #define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */ 3617 #define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */ 3618 /*--- Priority 2 controls ---*/ 3619 3620 #define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */ 3621 #define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */ 3622 #define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */ 3623 #define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */ 3624 #define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */ 3625 #define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */ 3626 #define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */ 3627 #define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */ 3628 3629 /*--- Sports - Baseball - Fielding 3630 Fielder control is primary objective ---*/ 3631 #define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 3632 #define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */ 3633 #define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */ 3634 #define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */ 3635 #define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */ 3636 #define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */ 3637 #define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */ 3638 #define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */ 3639 #define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */ 3640 #define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */ 3641 /*--- Priority 2 controls ---*/ 3642 3643 #define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */ 3644 #define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */ 3645 #define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */ 3646 #define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */ 3647 #define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */ 3648 #define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */ 3649 #define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */ 3650 #define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */ 3651 3652 /*--- Sports - Basketball - Offense 3653 Offense ---*/ 3654 #define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 3655 #define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */ 3656 #define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */ 3657 #define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */ 3658 #define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */ 3659 #define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */ 3660 #define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */ 3661 #define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */ 3662 #define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */ 3663 #define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */ 3664 #define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */ 3665 #define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */ 3666 /*--- Priority 2 controls ---*/ 3667 3668 #define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */ 3669 #define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */ 3670 #define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */ 3671 #define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */ 3672 #define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */ 3673 #define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */ 3674 #define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */ 3675 #define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */ 3676 #define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */ 3677 #define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */ 3678 #define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */ 3679 #define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */ 3680 #define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */ 3681 3682 /*--- Sports - Basketball - Defense 3683 Defense ---*/ 3684 #define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 3685 #define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */ 3686 #define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */ 3687 #define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */ 3688 #define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */ 3689 #define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */ 3690 #define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */ 3691 #define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */ 3692 #define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */ 3693 #define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */ 3694 #define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */ 3695 /*--- Priority 2 controls ---*/ 3696 3697 #define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */ 3698 #define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */ 3699 #define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */ 3700 #define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */ 3701 #define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */ 3702 #define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */ 3703 #define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */ 3704 #define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */ 3705 #define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */ 3706 3707 /*--- Sports - Football - Play 3708 Play selection ---*/ 3709 #define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 3710 #define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */ 3711 #define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */ 3712 #define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */ 3713 #define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */ 3714 /*--- Priority 2 controls ---*/ 3715 3716 #define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */ 3717 #define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */ 3718 3719 /*--- Sports - Football - QB 3720 Offense: Quarterback / Kicker ---*/ 3721 #define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 3722 #define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */ 3723 #define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */ 3724 #define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */ 3725 #define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */ 3726 #define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */ 3727 #define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */ 3728 #define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */ 3729 #define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */ 3730 #define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */ 3731 /*--- Priority 2 controls ---*/ 3732 3733 #define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */ 3734 #define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */ 3735 #define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */ 3736 #define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */ 3737 #define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */ 3738 #define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */ 3739 #define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */ 3740 #define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */ 3741 #define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */ 3742 3743 /*--- Sports - Football - Offense 3744 Offense - Runner ---*/ 3745 #define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 3746 #define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */ 3747 #define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */ 3748 #define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */ 3749 #define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */ 3750 #define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */ 3751 #define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */ 3752 #define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */ 3753 #define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */ 3754 /*--- Priority 2 controls ---*/ 3755 3756 #define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */ 3757 #define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */ 3758 #define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */ 3759 #define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */ 3760 #define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */ 3761 #define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */ 3762 #define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */ 3763 #define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */ 3764 #define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */ 3765 #define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */ 3766 #define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */ 3767 #define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */ 3768 3769 /*--- Sports - Football - Defense 3770 Defense ---*/ 3771 #define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 3772 #define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */ 3773 #define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */ 3774 #define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */ 3775 #define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */ 3776 #define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */ 3777 #define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */ 3778 #define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */ 3779 #define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */ 3780 #define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */ 3781 /*--- Priority 2 controls ---*/ 3782 3783 #define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */ 3784 #define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */ 3785 #define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */ 3786 #define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */ 3787 #define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */ 3788 #define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */ 3789 #define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */ 3790 #define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */ 3791 #define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */ 3792 #define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */ 3793 #define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */ 3794 #define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */ 3795 #define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */ 3796 3797 /*--- Sports - Golf 3798 ---*/ 3799 #define DIVIRTUAL_SPORTS_GOLF 0x18000000 3800 #define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */ 3801 #define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */ 3802 #define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */ 3803 #define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ 3804 #define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */ 3805 #define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */ 3806 #define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */ 3807 #define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */ 3808 #define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */ 3809 /*--- Priority 2 controls ---*/ 3810 3811 #define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */ 3812 #define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */ 3813 #define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */ 3814 #define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */ 3815 #define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */ 3816 #define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */ 3817 #define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */ 3818 #define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */ 3819 #define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */ 3820 #define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */ 3821 3822 /*--- Sports - Hockey - Offense 3823 Offense ---*/ 3824 #define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 3825 #define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */ 3826 #define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */ 3827 #define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */ 3828 #define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */ 3829 #define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */ 3830 #define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */ 3831 #define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */ 3832 #define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */ 3833 /*--- Priority 2 controls ---*/ 3834 3835 #define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */ 3836 #define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */ 3837 #define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */ 3838 #define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */ 3839 #define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */ 3840 #define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */ 3841 #define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */ 3842 #define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */ 3843 #define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */ 3844 #define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */ 3845 #define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */ 3846 3847 /*--- Sports - Hockey - Defense 3848 Defense ---*/ 3849 #define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 3850 #define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */ 3851 #define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */ 3852 #define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */ 3853 #define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */ 3854 #define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */ 3855 #define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */ 3856 #define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */ 3857 #define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */ 3858 /*--- Priority 2 controls ---*/ 3859 3860 #define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */ 3861 #define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */ 3862 #define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */ 3863 #define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */ 3864 #define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */ 3865 #define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */ 3866 #define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */ 3867 #define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */ 3868 #define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */ 3869 #define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */ 3870 #define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */ 3871 3872 /*--- Sports - Hockey - Goalie 3873 Goal tending ---*/ 3874 #define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 3875 #define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */ 3876 #define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */ 3877 #define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */ 3878 #define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */ 3879 #define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */ 3880 #define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */ 3881 #define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */ 3882 /*--- Priority 2 controls ---*/ 3883 3884 #define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */ 3885 #define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */ 3886 #define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */ 3887 #define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */ 3888 #define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */ 3889 #define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */ 3890 #define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */ 3891 #define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */ 3892 #define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */ 3893 #define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */ 3894 #define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */ 3895 3896 /*--- Sports - Mountain Biking 3897 ---*/ 3898 #define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 3899 #define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */ 3900 #define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */ 3901 #define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */ 3902 #define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */ 3903 #define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */ 3904 #define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */ 3905 #define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */ 3906 #define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */ 3907 /*--- Priority 2 controls ---*/ 3908 3909 #define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */ 3910 #define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */ 3911 #define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */ 3912 #define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */ 3913 #define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */ 3914 #define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */ 3915 #define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */ 3916 #define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */ 3917 #define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */ 3918 #define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */ 3919 3920 /*--- Sports: Skiing / Snowboarding / Skateboarding 3921 ---*/ 3922 #define DIVIRTUAL_SPORTS_SKIING 0x1D000000 3923 #define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */ 3924 #define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */ 3925 #define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */ 3926 #define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */ 3927 #define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */ 3928 #define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */ 3929 #define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */ 3930 #define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */ 3931 #define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */ 3932 /*--- Priority 2 controls ---*/ 3933 3934 #define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */ 3935 #define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */ 3936 #define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */ 3937 #define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */ 3938 #define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */ 3939 #define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */ 3940 #define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */ 3941 #define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */ 3942 3943 /*--- Sports - Soccer - Offense 3944 Offense ---*/ 3945 #define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 3946 #define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */ 3947 #define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */ 3948 #define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */ 3949 #define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */ 3950 #define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */ 3951 #define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */ 3952 #define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */ 3953 #define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */ 3954 #define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */ 3955 #define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */ 3956 /*--- Priority 2 controls ---*/ 3957 3958 #define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */ 3959 #define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */ 3960 #define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */ 3961 #define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */ 3962 #define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */ 3963 #define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */ 3964 #define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */ 3965 #define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */ 3966 #define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */ 3967 #define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */ 3968 #define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */ 3969 #define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */ 3970 #define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */ 3971 #define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */ 3972 3973 /*--- Sports - Soccer - Defense 3974 Defense ---*/ 3975 #define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 3976 #define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */ 3977 #define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */ 3978 #define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */ 3979 #define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */ 3980 #define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */ 3981 #define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */ 3982 #define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */ 3983 #define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */ 3984 #define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */ 3985 #define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */ 3986 /*--- Priority 2 controls ---*/ 3987 3988 #define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */ 3989 #define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */ 3990 #define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */ 3991 #define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */ 3992 #define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */ 3993 #define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */ 3994 #define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */ 3995 #define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */ 3996 #define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */ 3997 #define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */ 3998 #define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */ 3999 #define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */ 4000 4001 /*--- Sports - Racquet 4002 Tennis - Table-Tennis - Squash ---*/ 4003 #define DIVIRTUAL_SPORTS_RACQUET 0x20000000 4004 #define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */ 4005 #define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */ 4006 #define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */ 4007 #define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */ 4008 #define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */ 4009 #define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */ 4010 #define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */ 4011 #define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */ 4012 /*--- Priority 2 controls ---*/ 4013 4014 #define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */ 4015 #define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */ 4016 #define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */ 4017 #define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */ 4018 #define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */ 4019 #define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */ 4020 #define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */ 4021 #define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */ 4022 #define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */ 4023 4024 /*--- Arcade- 2D 4025 Side to Side movement ---*/ 4026 #define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 4027 #define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */ 4028 #define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */ 4029 #define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */ 4030 #define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */ 4031 #define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */ 4032 #define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */ 4033 #define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */ 4034 #define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */ 4035 /*--- Priority 2 controls ---*/ 4036 4037 #define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */ 4038 #define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */ 4039 #define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */ 4040 #define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */ 4041 #define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */ 4042 #define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */ 4043 #define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */ 4044 #define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */ 4045 #define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */ 4046 #define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */ 4047 #define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */ 4048 4049 /*--- Arcade - Platform Game 4050 Character moves around on screen ---*/ 4051 #define DIVIRTUAL_ARCADE_PLATFORM 0x22000000 4052 #define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */ 4053 #define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */ 4054 #define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */ 4055 #define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */ 4056 #define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */ 4057 #define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */ 4058 #define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */ 4059 #define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */ 4060 /*--- Priority 2 controls ---*/ 4061 4062 #define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */ 4063 #define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */ 4064 #define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */ 4065 #define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */ 4066 #define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */ 4067 #define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */ 4068 #define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */ 4069 #define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */ 4070 #define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */ 4071 #define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */ 4072 #define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */ 4073 #define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */ 4074 4075 /*--- CAD - 2D Object Control 4076 Controls to select and move objects in 2D ---*/ 4077 #define DIVIRTUAL_CAD_2DCONTROL 0x23000000 4078 #define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */ 4079 #define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */ 4080 #define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */ 4081 #define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */ 4082 #define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */ 4083 #define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */ 4084 #define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */ 4085 #define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */ 4086 /*--- Priority 2 controls ---*/ 4087 4088 #define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */ 4089 #define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */ 4090 #define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */ 4091 #define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */ 4092 #define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */ 4093 4094 /*--- CAD - 3D object control 4095 Controls to select and move objects within a 3D environment ---*/ 4096 #define DIVIRTUAL_CAD_3DCONTROL 0x24000000 4097 #define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */ 4098 #define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */ 4099 #define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */ 4100 #define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */ 4101 #define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */ 4102 #define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */ 4103 #define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */ 4104 #define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */ 4105 /*--- Priority 2 controls ---*/ 4106 4107 #define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */ 4108 #define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */ 4109 #define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */ 4110 #define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */ 4111 #define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */ 4112 #define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */ 4113 #define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */ 4114 4115 /*--- CAD - 3D Navigation - Fly through 4116 Controls for 3D modeling ---*/ 4117 #define DIVIRTUAL_CAD_FLYBY 0x25000000 4118 #define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */ 4119 #define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */ 4120 #define DIAXIS_CADF_INOUT 0x25018203 /* in / out */ 4121 #define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */ 4122 #define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */ 4123 #define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */ 4124 #define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */ 4125 #define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */ 4126 /*--- Priority 2 controls ---*/ 4127 4128 #define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */ 4129 #define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */ 4130 #define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */ 4131 #define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */ 4132 #define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */ 4133 #define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */ 4134 #define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */ 4135 4136 /*--- CAD - 3D Model Control 4137 Controls for 3D modeling ---*/ 4138 #define DIVIRTUAL_CAD_MODEL 0x26000000 4139 #define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */ 4140 #define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */ 4141 #define DIAXIS_CADM_INOUT 0x26018203 /* in / out */ 4142 #define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */ 4143 #define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */ 4144 #define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */ 4145 #define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */ 4146 #define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */ 4147 /*--- Priority 2 controls ---*/ 4148 4149 #define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */ 4150 #define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */ 4151 #define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */ 4152 #define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */ 4153 #define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */ 4154 #define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */ 4155 #define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */ 4156 4157 /*--- Control - Media Equipment 4158 Remote ---*/ 4159 #define DIVIRTUAL_REMOTE_CONTROL 0x27000000 4160 #define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */ 4161 #define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */ 4162 #define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ 4163 #define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */ 4164 #define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */ 4165 #define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */ 4166 #define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */ 4167 #define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */ 4168 #define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */ 4169 /*--- Priority 2 controls ---*/ 4170 4171 #define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */ 4172 #define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */ 4173 #define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */ 4174 #define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */ 4175 #define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */ 4176 #define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */ 4177 #define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */ 4178 #define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */ 4179 #define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */ 4180 #define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */ 4181 #define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */ 4182 #define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */ 4183 #define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */ 4184 #define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */ 4185 #define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */ 4186 #define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */ 4187 #define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */ 4188 #define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */ 4189 #define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */ 4190 #define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */ 4191 4192 /*--- Control- Web 4193 Help or Browser ---*/ 4194 #define DIVIRTUAL_BROWSER_CONTROL 0x28000000 4195 #define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */ 4196 #define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */ 4197 #define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */ 4198 #define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */ 4199 #define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */ 4200 #define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */ 4201 /*--- Priority 2 controls ---*/ 4202 4203 #define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */ 4204 #define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */ 4205 #define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */ 4206 #define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */ 4207 #define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */ 4208 #define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */ 4209 #define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */ 4210 #define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */ 4211 #define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */ 4212 #define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */ 4213 4214 /*--- Driving Simulator - Giant Walking Robot 4215 Walking tank with weapons ---*/ 4216 #define DIVIRTUAL_DRIVING_MECHA 0x29000000 4217 #define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */ 4218 #define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */ 4219 #define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */ 4220 #define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */ 4221 #define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */ 4222 #define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */ 4223 #define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */ 4224 #define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */ 4225 #define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */ 4226 #define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */ 4227 #define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */ 4228 /*--- Priority 2 controls ---*/ 4229 4230 #define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */ 4231 #define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */ 4232 #define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */ 4233 #define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */ 4234 #define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */ 4235 #define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */ 4236 #define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */ 4237 #define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */ 4238 #define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */ 4239 #define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */ 4240 #define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */ 4241 #define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */ 4242 #define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */ 4243 #define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */ 4244 4245 /* 4246 * "ANY" semantics can be used as a last resort to get mappings for actions 4247 * that match nothing in the chosen virtual genre. These semantics will be 4248 * mapped at a lower priority that virtual genre semantics. Also, hardware 4249 * vendors will not be able to provide sensible mappings for these unless 4250 * they provide application specific mappings. 4251 */ 4252 #define DIAXIS_ANY_X_1 0xFF00C201 4253 #define DIAXIS_ANY_X_2 0xFF00C202 4254 #define DIAXIS_ANY_Y_1 0xFF014201 4255 #define DIAXIS_ANY_Y_2 0xFF014202 4256 #define DIAXIS_ANY_Z_1 0xFF01C201 4257 #define DIAXIS_ANY_Z_2 0xFF01C202 4258 #define DIAXIS_ANY_R_1 0xFF024201 4259 #define DIAXIS_ANY_R_2 0xFF024202 4260 #define DIAXIS_ANY_U_1 0xFF02C201 4261 #define DIAXIS_ANY_U_2 0xFF02C202 4262 #define DIAXIS_ANY_V_1 0xFF034201 4263 #define DIAXIS_ANY_V_2 0xFF034202 4264 #define DIAXIS_ANY_A_1 0xFF03C201 4265 #define DIAXIS_ANY_A_2 0xFF03C202 4266 #define DIAXIS_ANY_B_1 0xFF044201 4267 #define DIAXIS_ANY_B_2 0xFF044202 4268 #define DIAXIS_ANY_C_1 0xFF04C201 4269 #define DIAXIS_ANY_C_2 0xFF04C202 4270 #define DIAXIS_ANY_S_1 0xFF054201 4271 #define DIAXIS_ANY_S_2 0xFF054202 4272 4273 #define DIAXIS_ANY_1 0xFF004201 4274 #define DIAXIS_ANY_2 0xFF004202 4275 #define DIAXIS_ANY_3 0xFF004203 4276 #define DIAXIS_ANY_4 0xFF004204 4277 4278 #define DIPOV_ANY_1 0xFF004601 4279 #define DIPOV_ANY_2 0xFF004602 4280 #define DIPOV_ANY_3 0xFF004603 4281 #define DIPOV_ANY_4 0xFF004604 4282 4283 #define DIBUTTON_ANY(instance) ( 0xFF004400 | instance ) 4284 4285 4286 #ifdef __cplusplus 4287 }; 4288 #endif 4289 4290 #endif /* __DINPUT_INCLUDED__ */ 4291 4292 /**************************************************************************** 4293 * 4294 * Definitions for non-IDirectInput (VJoyD) features defined more recently 4295 * than the current sdk files 4296 * 4297 ****************************************************************************/ 4298 4299 #ifdef _INC_MMSYSTEM 4300 #ifndef MMNOJOY 4301 4302 #ifndef __VJOYDX_INCLUDED__ 4303 #define __VJOYDX_INCLUDED__ 4304 4305 #ifdef __cplusplus 4306 extern "C" { 4307 #endif 4308 4309 /* 4310 * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure 4311 * contains mini-driver specific data to be passed by VJoyD to the mini- 4312 * driver instead of doing a poll. 4313 */ 4314 #define JOY_PASSDRIVERDATA 0x10000000l 4315 4316 /* 4317 * Informs the joystick driver that the configuration has been changed 4318 * and should be reloaded from the registery. 4319 * dwFlags is reserved and should be set to zero 4320 */ 4321 WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); 4322 4323 #ifndef DIJ_RINGZERO 4324 /* 4325 * Invoke the joystick control panel directly, using the passed window handle 4326 * as the parent of the dialog. This API is only supported for compatibility 4327 * purposes; new applications should use the RunControlPanel method of a 4328 * device interface for a game controller. 4329 * The API is called by using the function pointer returned by 4330 * GetProcAddress( hCPL, TEXT("ShowJoyCPL") ) where hCPL is a HMODULE returned 4331 * by LoadLibrary( TEXT("joy.cpl") ). The typedef is provided to allow 4332 * declaration and casting of an appropriately typed variable. 4333 */ 4334 void WINAPI ShowJoyCPL( HWND hWnd ); 4335 typedef void (WINAPI* LPFNSHOWJOYCPL)( HWND hWnd ); 4336 #endif /* DIJ_RINGZERO */ 4337 4338 4339 /* 4340 * Hardware Setting indicating that the device is a headtracker 4341 */ 4342 #define JOY_HWS_ISHEADTRACKER 0x02000000l 4343 4344 /* 4345 * Hardware Setting indicating that the VxD is used to replace 4346 * the standard analog polling 4347 */ 4348 #define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l 4349 4350 /* 4351 * Hardware Setting indicating that the driver needs a standard 4352 * gameport in order to communicate with the device. 4353 */ 4354 #define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l 4355 4356 /* 4357 * Hardware Setting indicating that VJoyD should not load this 4358 * driver, it will be loaded externally and will register with 4359 * VJoyD of it's own accord. 4360 */ 4361 #define JOY_HWS_AUTOLOAD 0x10000000l 4362 4363 /* 4364 * Hardware Setting indicating that the driver acquires any 4365 * resources needed without needing a devnode through VJoyD. 4366 */ 4367 #define JOY_HWS_NODEVNODE 0x20000000l 4368 4369 4370 /* 4371 * Hardware Setting indicating that the device is a gameport bus 4372 */ 4373 #define JOY_HWS_ISGAMEPORTBUS 0x80000000l 4374 #define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l 4375 4376 /* 4377 * Usage Setting indicating that the settings are volatile and 4378 * should be removed if still present on a reboot. 4379 */ 4380 #define JOY_US_VOLATILE 0x00000008L 4381 4382 #ifdef __cplusplus 4383 }; 4384 #endif 4385 4386 #endif /* __VJOYDX_INCLUDED__ */ 4387 4388 #endif /* not MMNOJOY */ 4389 #endif /* _INC_MMSYSTEM */ 4390 4391 /**************************************************************************** 4392 * 4393 * Definitions for non-IDirectInput (VJoyD) features defined more recently 4394 * than the current ddk files 4395 * 4396 ****************************************************************************/ 4397 4398 #ifndef DIJ_RINGZERO 4399 4400 #ifdef _INC_MMDDK 4401 #ifndef MMNOJOYDEV 4402 4403 #ifndef __VJOYDXD_INCLUDED__ 4404 #define __VJOYDXD_INCLUDED__ 4405 /* 4406 * Poll type in which the do_other field of the JOYOEMPOLLDATA 4407 * structure contains mini-driver specific data passed from an app. 4408 */ 4409 #define JOY_OEMPOLL_PASSDRIVERDATA 7 4410 4411 #endif /* __VJOYDXD_INCLUDED__ */ 4412 4413 #endif /* not MMNOJOYDEV */ 4414 #endif /* _INC_MMDDK */ 4415 4416 #endif /* DIJ_RINGZERO */ 4417 4418