OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:GL_CALL
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/gpu/gl/
GrGLGpu.cpp
27
#define
GL_CALL
(X) GR_GL_CALL(this->glInterface(), X)
245
GL_CALL
(UseProgram(0));
249
GL_CALL
(DeleteFramebuffers(1, &fTempSrcFBOID));
252
GL_CALL
(DeleteFramebuffers(1, &fTempDstFBOID));
255
GL_CALL
(DeleteFramebuffers(1, &fStencilClearFBOID));
260
GL_CALL
(DeleteProgram(fCopyPrograms[i].fProgram));
265
GL_CALL
(DeleteBuffers(1, &fCopyProgramArrayBuffer));
269
GL_CALL
(DeleteProgram(fWireRectProgram.fProgram));
273
GL_CALL
(DeleteBuffers(1, &fWireRectArrayBuffer));
277
GL_CALL
(DeleteBuffers(1, &fPLSSetupProgram.fArrayBuffer))
[
all
...]
GrGLPathRendering.cpp
19
#define
GL_CALL
(X) GR_GL_CALL(this->gpu()->glInterface(), X)
85
GL_CALL
(MatrixLoadIdentity(GR_GL_PATH_MODELVIEW));
122
GL_CALL
(StencilFillPath(glPath->pathID(), fillMode, writeMask));
125
GL_CALL
(StencilStrokePath(glPath->pathID(), 0xffff, writeMask));
144
GL_CALL
(StencilFillPath(glPath->pathID(), fillMode, writeMask));
146
GL_CALL
(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask,
149
GL_CALL
(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask,
175
GL_CALL
(StencilFillPathInstanced(
180
GL_CALL
(StencilThenCoverStrokePathInstanced(
185
GL_CALL
(StencilThenCoverFillPathInstanced
[
all
...]
GrGLTexture.cpp
13
#define
GL_CALL
(X) GR_GL_CALL(GPUGL->glInterface(), X)
45
GL_CALL
(DeleteTextures(1, &fInfo.fID));
GrGLProgram.cpp
23
#define
GL_CALL
(X) GR_GL_CALL(fGpu->glInterface(), X)
48
GL_CALL
(UseProgram(fProgramID));
56
GL_CALL
(DeleteProgram(fProgramID));
GrGLUniformHandler.cpp
14
#define
GL_CALL
(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
68
GL_CALL
(BindUniformLocation(programID, i, fUniforms[i].fVariable.c_str()));
GrGLRenderTarget.cpp
16
#define
GL_CALL
(X) GR_GL_CALL(GPUGL->glInterface(), X)
124
GL_CALL
(DeleteFramebuffers(1, &fTexFBOID));
127
GL_CALL
(DeleteFramebuffers(1, &fRTFBOID));
130
GL_CALL
(DeleteRenderbuffers(1, &fMSColorRenderbufferID));
GrGLBufferImpl.cpp
11
#define
GL_CALL
(GPU, X) GR_GL_CALL(GPU->glInterface(), X)
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
utils.h
37
#define
GL_CALL
(call) \
45
#define
GL_CALL
(call) \
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp
28
#define
GL_CALL
(X) GR_GL_CALL(this->gpu()->glInterface(), X)
151
GL_CALL
(BindAttribLocation(programID, i, primProc.getAttrib(i).fName));
162
GL_CALL
(LinkProgram(programID));
184
GL_CALL
(BindFragDataLocation(programID, 0,
188
GL_CALL
(BindFragDataLocationIndexed(programID, 0, 1,
199
GL_CALL
(BindFragmentInputLocation(programID, i,
207
GL_CALL
(GetProgramiv(programID, GR_GL_LINK_STATUS, &linked));
210
GL_CALL
(GetProgramiv(programID, GR_GL_INFO_LOG_LENGTH, &infoLen));
216
GL_CALL
(GetProgramInfoLog(programID,
223
GL_CALL
(DeleteProgram(programID))
[
all
...]
GrGLShaderStringBuilder.cpp
14
#define
GL_CALL
(X) GR_GL_CALL(gpu->glInterface(), X)
Completed in 161 milliseconds