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Searched
refs:GL_TESS_CONTROL_SHADER
(Results
1 - 18
of
18
) sorted by null
/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES32Header.java-if
138
public static final int
GL_TESS_CONTROL_SHADER
= 0x8E88;
/external/deqp/framework/opengl/
gluES3PlusWrapperContext.cpp
298
else if (shaderType ==
GL_TESS_CONTROL_SHADER
)
338
if (shaderType ==
GL_TESS_CONTROL_SHADER
)
gluStrUtil.inl
555
case
GL_TESS_CONTROL_SHADER
: return "
GL_TESS_CONTROL_SHADER
";
[
all
...]
gluShaderProgram.cpp
394
GL_TESS_CONTROL_SHADER
,
/frameworks/base/opengl/java/android/opengl/
GLES32.java
138
public static final int
GL_TESS_CONTROL_SHADER
= 0x8E88;
[
all
...]
/external/deqp/framework/opengl/wrapper/
glwEnums.inl
[
all
...]
/external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp
[
all
...]
/development/ndk/platforms/android-24/include/GLES3/
gl32.h
[
all
...]
/frameworks/native/opengl/include/GLES3/
gl32.h
[
all
...]
/external/libgdx/backends/gdx-backend-lwjgl/libs/
lwjgl.jar
/external/libgdx/backends/gdx-backend-lwjgl3/libs/
lwjgl.jar
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
glew.h
[
all
...]
/external/mesa3d/include/GL/
glext.h
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h
[
all
...]
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_opengl.h
[
all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h
[
all
...]
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