/external/vulkan-validation-layers/demos/ |
cube.vert | 32 mat4 MVP; 46 gl_Position = ubuf.MVP * ubuf.position[gl_VertexIndex];
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cube.c | 123 // Must start with MVP 124 float mvp[4][4]; member in struct:vkcube_vs_uniform 130 // Must start with MVP 131 float mvp[4][4]; member in struct:vktexcube_vs_uniform 244 void dumpMatrix(const char *note, mat4x4 MVP) { 249 printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]); 652 mat4x4 MVP, Model, VP [all...] |
/external/vulkan-validation-layers/libs/glm/detail/ |
dummy.cpp | 96 glm::mat4 MVP = Projection * View * Model;
97 glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
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/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/ |
BallsRS.java | 49 Matrix4f mvp = new Matrix4f(); local 50 mvp.loadOrtho(0, mRS.getWidth(), mRS.getHeight(), 0, -1, 1); 51 i.MVP = mvp;
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/frameworks/native/opengl/libagl/ |
matrix.cpp | 78 transform_state_t::MVP; 79 c->transforms.mvp.loadIdentity(); 139 // We need to update the mvp (used to transform each vertex) 140 if (dirty & transform_state_t::MVP) { 498 case GL_MODELVIEW: dirty |= MODELVIEW | MVP | MVUI | MVIT; break; 499 case GL_PROJECTION: dirty |= PROJECTION | MVP; break; 500 case GL_TEXTURE: dirty |= TEXTURE | MVP; break; 514 // the mvp matrix doesn't transform W, in this case we can 520 mvp.matrix.load(mvpv); 521 mvp.picker() [all...] |
context.h | 493 MVP = 0x40, 501 transform_t mvp __attribute__((aligned(32))); member in struct:android::gl::transform_state_t
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array.cpp | 961 c->arrays.mvp_transform(&c->transforms.mvp, &v->clip, &v->obj); 971 transform_t const* const mvp = &c->transforms.mvp; local 978 c->arrays.mvp_transform(mvp, &v->clip, &v->obj); 991 // const GLfixed* const& m = c->transforms.mvp.matrix.m; 994 memcpy(&m, c->transforms.mvp.matrix.m, sizeof(m)); [all...] |
/external/mesa3d/src/mesa/program/ |
program_lexer.l | 287 {dot}mvp { return MVP; }
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program_parse.y | 178 %token MATERIAL MAT_PROGRAM MATRIX MATRIXINDEX MODELVIEW MVP [all...] |
/external/vulkan-validation-layers/tests/ |
layer_validation_tests.cpp | 77 // Must start with MVP 78 float mvp[4][4]; member in struct:vktriangle_vs_uniform 338 glm::mat4 MVP = Projection * View * Model; 339 const int matrixSize = sizeof(MVP); 342 memcpy(&data.mvp, &MVP[0][0], matrixSize); [all...] |