1 /* 2 The zlib/libpng License 3 4 Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) 5 6 This software is provided 'as-is', without any express or implied warranty. In no event will 7 the authors be held liable for any damages arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, including commercial 10 applications, and to alter it and redistribute it freely, subject to the following 11 restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not claim that 14 you wrote the original software. If you use this software in a product, 15 an acknowledgment in the product documentation would be appreciated but is 16 not required. 17 18 2. Altered source versions must be plainly marked as such, and must not be 19 misrepresented as being the original software. 20 21 3. This notice may not be removed or altered from any source distribution. 22 */ 23 #ifndef OIS_Win32InputManager_H 24 #define OIS_Win32InputManager_H 25 26 #include "OISInputManager.h" 27 #include "OISFactoryCreator.h" 28 #include "win32/Win32Prereqs.h" 29 30 namespace OIS 31 { 32 /** Win32InputManager specialization - Using DirectInput8 */ 33 class Win32InputManager : public InputManager, public FactoryCreator 34 { 35 public: 36 Win32InputManager(); 37 virtual ~Win32InputManager(); 38 39 //InputManager Overrides 40 /** @copydoc InputManager::_initialize */ 41 void _initialize( ParamList ¶mList ); 42 43 //FactoryCreator Overrides 44 /** @copydoc FactoryCreator::deviceList */ 45 DeviceList freeDeviceList(); 46 47 /** @copydoc FactoryCreator::totalDevices */ 48 int totalDevices(Type iType); 49 50 /** @copydoc FactoryCreator::freeDevices */ 51 int freeDevices(Type iType); 52 53 /** @copydoc FactoryCreator::vendorExist */ 54 bool vendorExist(Type iType, const std::string & vendor); 55 56 /** @copydoc FactoryCreator::createObject */ 57 Object* createObject(InputManager* creator, Type iType, bool bufferMode, const std::string & vendor = ""); 58 59 /** @copydoc FactoryCreator::destroyObject */ 60 void destroyObject(Object* obj); 61 62 //Internal Items 63 //! Internal method, used for flaggin keyboard as available/unavailable for creation 64 void _setKeyboardUsed(bool used) {keyboardUsed = used; } 65 66 //! Internal method, used for flaggin mouse as available/unavailable for creation 67 void _setMouseUsed(bool used) { mouseUsed = used; } 68 69 //! Internal method, return unused joystick to queue 70 void _returnJoyStick(const JoyStickInfo& joystick); 71 72 //! Returns HWND needed by DirectInput Device Object 73 HWND getWindowHandle() { return hWnd; } 74 75 protected: 76 //! internal class method for dealing with param list 77 void _parseConfigSettings( ParamList ¶mList ); 78 79 //! internal class method for finding attached devices 80 void _enumerateDevices(); 81 82 //! Used during device enumeration 83 static BOOL CALLBACK _DIEnumDevCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef); 84 85 //! Keep a list of all joysticks enumerated, but not in use 86 JoyStickInfoList unusedJoyStickList; 87 88 //! The window handle we are using 89 HWND hWnd; 90 91 //! Direct Input Interface 92 IDirectInput8* mDirectInput; 93 94 //! Used for keyboard device settings 95 DWORD kbSettings; 96 97 //! Used for mouse device settings 98 DWORD mouseSettings; 99 100 //! Used for joystick device settings 101 DWORD joySettings; 102 103 //! Number of total joysticks (inuse or not) 104 char joySticks; 105 106 //! Used to know if we used up keyboard 107 bool keyboardUsed; 108 109 //! Used to know if we used up mouse 110 bool mouseUsed; 111 }; 112 } 113 #endif 114