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    Searched refs:SDL_MOUSEBUTTONDOWN (Results 1 - 14 of 14) sorted by null

  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/SDL/
SDLMouse.cpp 78 case SDL_MOUSEBUTTONDOWN:
  /prebuilts/misc/windows/sdl2/test/
testjoystick.c 127 case SDL_MOUSEBUTTONDOWN:
282 || (event.type == SDL_MOUSEBUTTONDOWN)) {
checkkeys.c 177 case SDL_MOUSEBUTTONDOWN:
controllermap.c 287 case SDL_MOUSEBUTTONDOWN:
412 || (event.type == SDL_MOUSEBUTTONDOWN)) {
testgamecontroller.c 328 || (event.type == SDL_MOUSEBUTTONDOWN)) {
testoverlay2.c 406 case SDL_MOUSEBUTTONDOWN:
testintersections.c 277 case SDL_MOUSEBUTTONDOWN:
  /external/skia/example/
SkiaSDLExample.cpp 58 case SDL_MOUSEBUTTONDOWN:
  /external/skia/src/views/sdl/
SkOSWindow_SDL.cpp 256 case SDL_MOUSEBUTTONDOWN:
  /external/libvncserver/client_examples/
SDLvncviewer.c 384 case SDL_MOUSEBUTTONDOWN:
403 if (e->type == SDL_MOUSEBUTTONDOWN)
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_events.h 100 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
239 Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_events.h 100 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
239 Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
  /prebuilts/misc/windows/sdl2/include/
SDL_events.h 100 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
239 Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_events.h 100 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
239 Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */

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