/external/opencv3/samples/cpp/tutorial_code/HighGUI/GDAL_IO/ |
gdal-image.cpp | 30 std::vector<std::pair<cv::Vec3b,double> > color_range; 36 cv::Vec3b get_dem_color( const double& ); 42 void add_color( cv::Vec3b& pix, const uchar& b, const uchar& g, const uchar& r ); 75 cv::Vec3b get_dem_color( const double& elevation ){ 145 void add_color( cv::Vec3b& pix, const uchar& b, const uchar& g, const uchar& r ){ 184 color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 188, 154, 46), -1)); 185 color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 110, 220, 110), 0.25)); 186 color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 150, 250, 230), 20)) [all...] |
/external/opencv3/samples/cpp/ |
connected_components.cpp | 18 std::vector<Vec3b> colors(nLabels); 19 colors[0] = Vec3b(0, 0, 0);//background 21 colors[label] = Vec3b( (rand()&255), (rand()&255), (rand()&255) ); 27 Vec3b &pixel = dst.at<Vec3b>(r, c);
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watershed.cpp | 102 vector<Vec3b> colorTab; 109 colorTab.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r)); 125 wshed.at<Vec3b>(i,j) = Vec3b(255,255,255); 127 wshed.at<Vec3b>(i,j) = Vec3b(0,0,0); 129 wshed.at<Vec3b>(i,j) = colorTab[index - 1];
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points_classifier.cpp | 27 vector<Vec3b> classColors(MAX_CLASSES); 64 Vec3b c = classColors[trainedPointsMarkers[i]]; 96 dst.at<Vec3b>(y, x) = classColors[response]; 289 imgDst.at<Vec3b>(y, x) = classColors[maxLoc.x]; 310 classColors[0] = Vec3b(0, 255, 0); 311 classColors[1] = Vec3b(0, 0, 255);
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camshiftdemo.cpp | 143 buf.at<Vec3b>(i) = Vec3b(saturate_cast<uchar>(i*180./hsize), 255, 255); 151 Scalar(buf.at<Vec3b>(i)), -1, 8 );
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tvl1_optical_flow.cpp | 17 static Vec3b computeColor(float fx, float fy) 67 Vec3b pix; 119 dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad);
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detect_blob.cpp | 119 vector< Vec3b > palette; 122 palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
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detect_mser.cpp | 426 vector<Vec3b> palette; 428 palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand())); 514 result.at<Vec3b>(itp->y, itp->x) = Vec3b(128, 0, 0);
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/external/opencv3/samples/cpp/tutorial_code/ImgTrans/ |
imageSegmentation.cpp | 32 if ( src.at<Vec3b>(x, y) == Vec3b(255,255,255) ) { 33 src.at<Vec3b>(x, y)[0] = 0; 34 src.at<Vec3b>(x, y)[1] = 0; 35 src.at<Vec3b>(x, y)[2] = 0; 136 vector<Vec3b> colors; 143 colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r)); 156 dst.at<Vec3b>(i,j) = colors[index-1]; 158 dst.at<Vec3b>(i,j) = Vec3b(0,0,0) [all...] |
/external/opencv3/samples/cpp/tutorial_code/HighGUI/ |
BasicLinearTransformsTrackbar.cpp | 33 new_image.at<Vec3b>(y,x)[c] = saturate_cast<uchar>( alpha*( image.at<Vec3b>(y,x)[c] ) + beta );
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/external/opencv3/samples/cpp/tutorial_code/ImgProc/ |
BasicLinearTransforms.cpp | 41 new_image.at<Vec3b>(y,x)[c] = saturate_cast<uchar>( alpha*( image.at<Vec3b>(y,x)[c] ) + beta );
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/external/opencv3/samples/cpp/tutorial_code/ShapeDescriptors/ |
pointPolygonTest_demo.cpp | 64 { drawing.at<Vec3b>(j,i)[0] = (uchar)(255 - abs(raw_dist.at<float>(j,i))*255/minVal); } 66 { drawing.at<Vec3b>(j,i)[2] = (uchar)(255 - raw_dist.at<float>(j,i)*255/maxVal); } 68 { drawing.at<Vec3b>(j,i)[0] = 255; drawing.at<Vec3b>(j,i)[1] = 255; drawing.at<Vec3b>(j,i)[2] = 255; }
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/external/opencv3/samples/cpp/tutorial_code/ml/introduction_to_svm/ |
introduction_to_svm.cpp | 40 Vec3b green(0,255,0), blue (255,0,0); 48 image.at<Vec3b>(i,j) = green; 50 image.at<Vec3b>(i,j) = blue;
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/external/opencv3/modules/viz/src/vtk/ |
vtkImageMatSource.cpp | 119 Vec3b* dptr = reinterpret_cast<Vec3b*>(output->GetScalarPointer()); 120 size_t elem_step = output->GetIncrements()[1]/sizeof(Vec3b); 124 Vec3b* drow = dptr + elem_step * y; 127 drow[x] = Vec3b(srow[2], srow[1], srow[0]);
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vtkCloudMatSource.cpp | 210 Vec3b* array = new Vec3b[total]; 211 Vec3b* pos = array; 225 *pos++ = Vec3b(srow[0], srow[0], srow[0]); 230 *pos++ = Vec3b(srow[2], srow[1], srow[0]);
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/external/opencv3/samples/cpp/tutorial_code/ml/non_linear_svms/ |
non_linear_svms.cpp | 94 Vec3b green(0,100,0), blue (100,0,0); 101 if (response == 1) I.at<Vec3b>(j, i) = green; 102 else if (response == 2) I.at<Vec3b>(j, i) = blue;
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/external/opencv3/modules/features2d/test/ |
test_mser.cpp | 64 Vec3b color(b, g, r); 69 img.at<Vec3b>(pt[j]) = color;
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/external/opencv3/modules/imgproc/src/ |
grabcut.cpp | 240 Vec3d color = img.at<Vec3b>(y,x); 243 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y,x-1); 248 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x-1); 253 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x); 258 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x+1); 286 Vec3d color = img.at<Vec3b>(y,x); 289 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y,x-1); 296 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x-1); 303 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x); 310 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x+1) [all...] |
floodfill.cpp | 234 Diff8uC3(Vec3b _lo, Vec3b _up) 239 bool operator()(const Vec3b* a, const Vec3b* b) const 477 struct { Vec3b b; Vec3i i; Vec3f f; } ld_buf, ud_buf; 529 floodFill_CnIR(img, seedPoint, Vec3b(nv_buf.b), &comp, flags, &buffer); 595 floodFillGrad_CnIR<Vec3b, uchar, Vec3i, Diff8uC3>( 596 img, mask, seedPoint, Vec3b(nv_buf.b), newMaskVal,
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/external/opencv3/samples/cpp/tutorial_code/core/how_to_scan_images/ |
how_to_scan_images.cpp | 182 MatIterator_<Vec3b> it, end; 183 for( it = I.begin<Vec3b>(), end = I.end<Vec3b>(); it != end; ++it) 214 Mat_<Vec3b> _I = I;
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/external/opencv3/samples/gpu/ |
optical_flow.cpp | 19 static Vec3b computeColor(float fx, float fy) 69 Vec3b pix; 121 dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad);
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/external/opencv3/samples/tapi/ |
camshift.cpp | 145 buf.at<cv::Vec3b>(i) = cv::Vec3b(cv::saturate_cast<uchar>(i*180./hsize), 255, 255); 155 cv::Scalar(buf.at<cv::Vec3b>(i)), -1, 8);
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/external/opencv3/modules/videoio/test/ |
test_video_io.cpp | 468 if (img.at<Vec3b>(k, l) == Vec3b::all(0)) 469 img.at<Vec3b>(k, l) = Vec3b(0, 255, 0); 470 else img.at<Vec3b>(k, l) = Vec3b(0, 0, 255);
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/external/opencv3/modules/viz/src/ |
precomp.hpp | 276 Vec3b rgb = Vec3d(color[2], color[1], color[0]); 277 Vec3b* color_data = new Vec3b[size];
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/external/opencv3/modules/imgcodecs/src/ |
grfmt_gdal.cpp | 239 if( image.depth() == CV_8U ){ image.at<Vec3b>(row,col) = Vec3b(newValue,newValue,newValue); } 262 if( image.depth() == CV_8U ){ image.at<Vec3b>(row,col)[channel] = newValue; } 274 else if( image.depth() == CV_8U && channel < 4 ){ image.at<Vec3b>(row,col)[channel] = newValue; }
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