1 2 #ifndef __NVC0_STATEOBJ_H__ 3 #define __NVC0_STATEOBJ_H__ 4 5 #include "pipe/p_state.h" 6 7 #define SB_BEGIN_3D(so, m, s) \ 8 (so)->state[(so)->size++] = NVC0_FIFO_PKHDR_SQ(NVC0_3D(m), s) 9 10 #define SB_IMMED_3D(so, m, d) \ 11 (so)->state[(so)->size++] = NVC0_FIFO_PKHDR_IL(NVC0_3D(m), d) 12 13 #define SB_DATA(so, u) (so)->state[(so)->size++] = (u) 14 15 #include "nv50/nv50_stateobj_tex.h" 16 17 struct nvc0_blend_stateobj { 18 struct pipe_blend_state pipe; 19 int size; 20 uint32_t state[72]; 21 }; 22 23 struct nvc0_rasterizer_stateobj { 24 struct pipe_rasterizer_state pipe; 25 int size; 26 uint32_t state[43]; 27 }; 28 29 struct nvc0_zsa_stateobj { 30 struct pipe_depth_stencil_alpha_state pipe; 31 int size; 32 uint32_t state[26]; 33 }; 34 35 struct nvc0_constbuf { 36 union { 37 struct pipe_resource *buf; 38 const void *data; 39 } u; 40 uint32_t size; 41 uint16_t offset; 42 boolean user; /* should only be TRUE if u.data is valid and non-NULL */ 43 }; 44 45 struct nvc0_vertex_element { 46 struct pipe_vertex_element pipe; 47 uint32_t state; 48 uint32_t state_alt; /* buffer 0 and with source offset (for translate) */ 49 }; 50 51 struct nvc0_vertex_stateobj { 52 uint32_t min_instance_div[PIPE_MAX_ATTRIBS]; 53 uint16_t vb_access_size[PIPE_MAX_ATTRIBS]; 54 struct translate *translate; 55 unsigned num_elements; 56 uint32_t instance_elts; 57 uint32_t instance_bufs; 58 boolean shared_slots; 59 boolean need_conversion; /* e.g. VFETCH cannot convert f64 to f32 */ 60 unsigned size; /* size of vertex in bytes (when packed) */ 61 struct nvc0_vertex_element element[0]; 62 }; 63 64 struct nvc0_so_target { 65 struct pipe_stream_output_target pipe; 66 struct pipe_query *pq; 67 unsigned stride; 68 boolean clean; 69 }; 70 71 static INLINE struct nvc0_so_target * 72 nvc0_so_target(struct pipe_stream_output_target *ptarg) 73 { 74 return (struct nvc0_so_target *)ptarg; 75 } 76 77 #endif 78