OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:angVel
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
btTransformUtil.java
60
public static void integrateTransform(Matrix4 curTrans, Vector3 linvel, Vector3
angvel
, float timeStep, Matrix4 predictedTransform) {
61
LinearMathJNI.btTransformUtil_integrateTransform(curTrans, linvel,
angvel
, timeStep, predictedTransform);
64
public static void calculateVelocityQuaternion(Vector3 pos0, Vector3 pos1, Quaternion orn0, Quaternion orn1, float timeStep, Vector3 linVel, Vector3
angVel
) {
65
LinearMathJNI.btTransformUtil_calculateVelocityQuaternion(pos0, pos1, orn0, orn1, timeStep, linVel,
angVel
);
72
public static void calculateVelocity(Matrix4 transform0, Matrix4 transform1, float timeStep, Vector3 linVel, Vector3
angVel
) {
73
LinearMathJNI.btTransformUtil_calculateVelocity(transform0, transform1, timeStep, linVel,
angVel
);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btSolverBody.h
154
SIMD_FORCE_INLINE void getAngularVelocity(btVector3&
angVel
) const
157
angVel
=m_angularVelocity+m_deltaAngularVelocity;
159
angVel
.setValue(0,0,0);
248
SIMD_FORCE_INLINE void internalGetAngularVelocity(btVector3&
angVel
) const
250
angVel
= m_angularVelocity+m_deltaAngularVelocity;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btTransformUtil.h
43
static void integrateTransform(const btTransform& curTrans,const btVector3& linvel,const btVector3&
angvel
,btScalar timeStep,btTransform& predictedTransform)
49
predictedOrn += (
angvel
* predictedOrn) * (timeStep * btScalar(0.5));
56
btScalar fAngle =
angvel
.length();
66
axis =
angvel
*( btScalar(0.5)*timeStep-(timeStep*timeStep*timeStep)*(btScalar(0.020833333333))*fAngle*fAngle );
71
axis =
angvel
*( btSin(btScalar(0.5)*fAngle*timeStep)/fAngle );
82
static void calculateVelocityQuaternion(const btVector3& pos0,const btVector3& pos1,const btQuaternion& orn0,const btQuaternion& orn1,btScalar timeStep,btVector3& linVel,btVector3&
angVel
)
90
angVel
= axis * angle / timeStep;
93
angVel
.setValue(0,0,0);
112
static void calculateVelocity(const btTransform& transform0,const btTransform& transform1,btScalar timeStep,btVector3& linVel,btVector3&
angVel
)
118
angVel
= axis * angle / timeStep
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btGhostObject.cpp
110
btVector3 linVel,
angVel
;
111
btTransformUtil::calculateVelocity (convexFromTrans, convexToTrans, 1.0, linVel,
angVel
);
115
castShape->calculateTemporalAabb (R, linVel,
angVel
, 1.0, castShapeAabbMin, castShapeAabbMax);
btCollisionWorld.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btSolverBody.java
186
public void getAngularVelocity(Vector3
angVel
) {
187
DynamicsJNI.btSolverBody_getAngularVelocity(swigCPtr, this,
angVel
);
230
public void internalGetAngularVelocity(Vector3
angVel
) {
231
DynamicsJNI.btSolverBody_internalGetAngularVelocity(swigCPtr, this,
angVel
);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.cpp
117
btVector3 linVel,
angVel
;
402
btScalar
angvel
= m_angularVelocity.length();
local
403
if (
angvel
*step > MAX_ANGVEL)
405
m_angularVelocity *= (MAX_ANGVEL/step) /
angvel
;
Completed in 196 milliseconds