/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/ |
com.badlogic.gdx.physics.box2d.Manifold.cpp | 11 b2Manifold* manifold = (b2Manifold*)addr; 22 b2Manifold* manifold = (b2Manifold*)addr; 34 b2Manifold* manifold = (b2Manifold*)addr; 48 b2Manifold* manifold = (b2Manifold*)addr; 61 b2Manifold* manifold = (b2Manifold*)addr [all...] |
com.badlogic.gdx.physics.box2d.World.cpp | 86 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold)
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
b2CircleContact.h | 36 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2EdgeAndCircleContact.h | 36 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2EdgeAndPolygonContact.h | 36 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2PolygonAndCircleContact.h | 35 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2PolygonContact.h | 36 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2ChainAndCircleContact.h | 36 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2ChainAndPolygonContact.h | 36 void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
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b2Contact.h | 83 b2Manifold* GetManifold(); 84 const b2Manifold* GetManifold() const; 145 virtual void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB) = 0; 211 b2Manifold m_manifold; 222 inline b2Manifold* b2Contact::GetManifold() 227 inline const b2Manifold* b2Contact::GetManifold() const
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b2ChainAndCircleContact.cpp | 47 void b2ChainAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2ChainAndPolygonContact.cpp | 47 void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2CircleContact.cpp | 48 void b2CircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2EdgeAndCircleContact.cpp | 45 void b2EdgeAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2EdgeAndPolygonContact.cpp | 45 void b2EdgeAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2PolygonAndCircleContact.cpp | 45 void b2PolygonAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2PolygonContact.cpp | 48 void b2PolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
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b2ContactSolver.cpp | 41 b2Manifold::Type type; 70 b2Manifold* manifold = contact->GetManifold(); 149 b2Manifold* manifold = m_contacts[vc->contactIndex]->GetManifold(); 609 b2Manifold* manifold = m_contacts[vc->contactIndex]->GetManifold(); 627 case b2Manifold::e_circles: 638 case b2Manifold::e_faceA: 649 case b2Manifold::e_faceB:
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b2Contact.cpp | 163 b2Manifold oldManifold = m_manifold;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
b2CollideCircle.cpp | 24 b2Manifold* manifold, 42 manifold->type = b2Manifold::e_circles; 52 b2Manifold* manifold, 97 manifold->type = b2Manifold::e_faceA; 116 manifold->type = b2Manifold::e_faceA; 131 manifold->type = b2Manifold::e_faceA; 148 manifold->type = b2Manifold::e_faceA;
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b2Collision.h | 93 struct b2Manifold 116 void Initialize(const b2Manifold* manifold, 137 const b2Manifold* manifold1, const b2Manifold* manifold2); 219 void b2CollideCircles(b2Manifold* manifold, 224 void b2CollidePolygonAndCircle(b2Manifold* manifold, 229 void b2CollidePolygons(b2Manifold* manifold, 234 void b2CollideEdgeAndCircle(b2Manifold* manifold, 239 void b2CollideEdgeAndPolygon(b2Manifold* manifold,
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b2Collision.cpp | 22 void b2WorldManifold::Initialize(const b2Manifold* manifold, 33 case b2Manifold::e_circles: 51 case b2Manifold::e_faceA: 67 case b2Manifold::e_faceB: 89 const b2Manifold* manifold1, const b2Manifold* manifold2)
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b2CollideEdge.cpp | 27 void b2CollideEdgeAndCircle(b2Manifold* manifold, 78 manifold->type = b2Manifold::e_circles; 116 manifold->type = b2Manifold::e_circles; 146 manifold->type = b2Manifold::e_faceA; 196 void Collide(b2Manifold* manifold, const b2EdgeShape* edgeA, const b2Transform& xfA, 230 void b2EPCollider::Collide(b2Manifold* manifold, const b2EdgeShape* edgeA, const b2Transform& xfA, 480 manifold->type = b2Manifold::e_faceA; 529 manifold->type = b2Manifold::e_faceB; 692 void b2CollideEdgeAndPolygon( b2Manifold* manifold,
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b2CollidePolygon.cpp | 116 void b2CollidePolygons(b2Manifold* manifold, 147 manifold->type = b2Manifold::e_faceB; 157 manifold->type = b2Manifold::e_faceA;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
b2WorldCallbacks.h | 31 struct b2Manifold; 64 /// match up one-to-one with the contact points in b2Manifold. 102 virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold)
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