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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Shape.cpp 11 b2Shape* shape = (b2Shape*)addr;
22 b2Shape* shape = (b2Shape*)addr;
33 b2Shape* shape = (b2Shape*)addr;
44 b2Shape* shape = (b2Shape*)addr;
46 case b2Shape::e_circle: return 0;
47 case b2Shape::e_edge: return 1
    [all...]
com.badlogic.gdx.physics.box2d.Fixture.cpp 12 b2Shape::Type type = fixture->GetType();
15 case b2Shape::e_circle: return 0;
16 case b2Shape::e_edge: return 1;
17 case b2Shape::e_polygon: return 2;
18 case b2Shape::e_chain: return 3;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2Shape.h 42 class b2Shape
55 virtual ~b2Shape() {}
58 virtual b2Shape* Clone(b2BlockAllocator* allocator) const = 0;
96 inline b2Shape::Type b2Shape::GetType() const
b2EdgeShape.h 22 #include <Box2D/Collision/Shapes/b2Shape.h>
27 class b2EdgeShape : public b2Shape
35 /// Implement b2Shape.
36 b2Shape* Clone(b2BlockAllocator* allocator) const;
38 /// @see b2Shape::GetChildCount
41 /// @see b2Shape::TestPoint
44 /// Implement b2Shape.
48 /// @see b2Shape::ComputeAABB
51 /// @see b2Shape::ComputeMass
b2ChainShape.h 22 #include <Box2D/Collision/Shapes/b2Shape.h>
32 class b2ChainShape : public b2Shape
61 /// Implement b2Shape. Vertices are cloned using b2Alloc.
62 b2Shape* Clone(b2BlockAllocator* allocator) const;
64 /// @see b2Shape::GetChildCount
71 /// @see b2Shape::TestPoint
74 /// Implement b2Shape.
78 /// @see b2Shape::ComputeAABB
82 /// @see b2Shape::ComputeMass
b2CircleShape.h 22 #include <Box2D/Collision/Shapes/b2Shape.h>
25 class b2CircleShape : public b2Shape
30 /// Implement b2Shape.
31 b2Shape* Clone(b2BlockAllocator* allocator) const;
33 /// @see b2Shape::GetChildCount
36 /// Implement b2Shape.
39 /// Implement b2Shape.
43 /// @see b2Shape::ComputeAABB
46 /// @see b2Shape::ComputeMass
b2PolygonShape.h 22 #include <Box2D/Collision/Shapes/b2Shape.h>
28 class b2PolygonShape : public b2Shape
33 /// Implement b2Shape.
34 b2Shape* Clone(b2BlockAllocator* allocator) const;
36 /// @see b2Shape::GetChildCount
58 /// @see b2Shape::TestPoint
61 /// Implement b2Shape.
65 /// @see b2Shape::ComputeAABB
68 /// @see b2Shape::ComputeMass
b2ChainShape.cpp 92 b2Shape* b2ChainShape::Clone(b2BlockAllocator* allocator) const
113 edge->m_type = b2Shape::e_edge;
b2CircleShape.cpp 23 b2Shape* b2CircleShape::Clone(b2BlockAllocator* allocator) const
b2EdgeShape.cpp 31 b2Shape* b2EdgeShape::Clone(b2BlockAllocator* allocator) const
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2Contact.cpp 31 #include <Box2D/Collision/Shapes/b2Shape.h>
37 b2ContactRegister b2Contact::s_registers[b2Shape::e_typeCount][b2Shape::e_typeCount];
42 AddType(b2CircleContact::Create, b2CircleContact::Destroy, b2Shape::e_circle, b2Shape::e_circle);
43 AddType(b2PolygonAndCircleContact::Create, b2PolygonAndCircleContact::Destroy, b2Shape::e_polygon, b2Shape::e_circle);
44 AddType(b2PolygonContact::Create, b2PolygonContact::Destroy, b2Shape::e_polygon, b2Shape::e_polygon);
45 AddType(b2EdgeAndCircleContact::Create, b2EdgeAndCircleContact::Destroy, b2Shape::e_edge, b2Shape::e_circle)
    [all...]
b2Contact.h 24 #include <Box2D/Collision/Shapes/b2Shape.h>
180 b2Shape::Type typeA, b2Shape::Type typeB);
183 static void Destroy(b2Contact* contact, b2Shape::Type typeA, b2Shape::Type typeB, b2BlockAllocator* allocator);
192 static b2ContactRegister s_registers[b2Shape::e_typeCount][b2Shape::e_typeCount];
236 const b2Shape* shapeA = m_fixtureA->GetShape();
237 const b2Shape* shapeB = m_fixtureB->GetShape();
b2ChainAndCircleContact.cpp 43 b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
44 b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
b2ChainAndPolygonContact.cpp 43 b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
44 b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
b2CircleContact.cpp 44 b2Assert(m_fixtureA->GetType() == b2Shape::e_circle);
45 b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
b2EdgeAndCircleContact.cpp 41 b2Assert(m_fixtureA->GetType() == b2Shape::e_edge);
42 b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
b2EdgeAndPolygonContact.cpp 41 b2Assert(m_fixtureA->GetType() == b2Shape::e_edge);
42 b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
b2PolygonAndCircleContact.cpp 41 b2Assert(m_fixtureA->GetType() == b2Shape::e_polygon);
42 b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
b2PolygonContact.cpp 44 b2Assert(m_fixtureA->GetType() == b2Shape::e_polygon);
45 b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.h 24 #include <Box2D/Collision/Shapes/b2Shape.h>
71 const b2Shape* shape;
112 b2Shape::Type GetType() const;
117 b2Shape* GetShape();
118 const b2Shape* GetShape() const;
223 b2Shape* m_shape;
238 inline b2Shape::Type b2Fixture::GetType() const
243 inline b2Shape* b2Fixture::GetShape()
248 inline const b2Shape* b2Fixture::GetShape() const
b2Fixture.cpp 82 case b2Shape::e_circle:
90 case b2Shape::e_edge:
98 case b2Shape::e_polygon:
106 case b2Shape::e_chain:
242 case b2Shape::e_circle:
251 case b2Shape::e_edge:
265 case b2Shape::e_polygon:
278 case b2Shape::e_chain:
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Distance.h 25 class b2Shape;
35 void Set(const b2Shape* shape, int32 index);
b2Collision.h 29 class b2Shape;
248 bool b2TestOverlap( const b2Shape* shapeA, int32 indexA,
249 const b2Shape* shapeB, int32 indexB,
b2Distance.cpp 28 void b2DistanceProxy::Set(const b2Shape* shape, int32 index)
32 case b2Shape::e_circle:
41 case b2Shape::e_polygon:
50 case b2Shape::e_chain:
71 case b2Shape::e_edge:
b2Collision.cpp 233 bool b2TestOverlap( const b2Shape* shapeA, int32 indexA,
234 const b2Shape* shapeB, int32 indexB,

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