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Searched
refs:b2Shape
(Results
1 - 25
of
31
) sorted by null
1
2
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Shape.cpp
11
b2Shape
* shape = (
b2Shape
*)addr;
22
b2Shape
* shape = (
b2Shape
*)addr;
33
b2Shape
* shape = (
b2Shape
*)addr;
44
b2Shape
* shape = (
b2Shape
*)addr;
46
case
b2Shape
::e_circle: return 0;
47
case
b2Shape
::e_edge: return 1
[
all
...]
com.badlogic.gdx.physics.box2d.Fixture.cpp
12
b2Shape
::Type type = fixture->GetType();
15
case
b2Shape
::e_circle: return 0;
16
case
b2Shape
::e_edge: return 1;
17
case
b2Shape
::e_polygon: return 2;
18
case
b2Shape
::e_chain: return 3;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2Shape.h
42
class
b2Shape
55
virtual ~
b2Shape
() {}
58
virtual
b2Shape
* Clone(b2BlockAllocator* allocator) const = 0;
96
inline
b2Shape
::Type
b2Shape
::GetType() const
b2EdgeShape.h
22
#include <Box2D/Collision/Shapes/
b2Shape
.h>
27
class b2EdgeShape : public
b2Shape
35
/// Implement
b2Shape
.
36
b2Shape
* Clone(b2BlockAllocator* allocator) const;
38
/// @see
b2Shape
::GetChildCount
41
/// @see
b2Shape
::TestPoint
44
/// Implement
b2Shape
.
48
/// @see
b2Shape
::ComputeAABB
51
/// @see
b2Shape
::ComputeMass
b2ChainShape.h
22
#include <Box2D/Collision/Shapes/
b2Shape
.h>
32
class b2ChainShape : public
b2Shape
61
/// Implement
b2Shape
. Vertices are cloned using b2Alloc.
62
b2Shape
* Clone(b2BlockAllocator* allocator) const;
64
/// @see
b2Shape
::GetChildCount
71
/// @see
b2Shape
::TestPoint
74
/// Implement
b2Shape
.
78
/// @see
b2Shape
::ComputeAABB
82
/// @see
b2Shape
::ComputeMass
b2CircleShape.h
22
#include <Box2D/Collision/Shapes/
b2Shape
.h>
25
class b2CircleShape : public
b2Shape
30
/// Implement
b2Shape
.
31
b2Shape
* Clone(b2BlockAllocator* allocator) const;
33
/// @see
b2Shape
::GetChildCount
36
/// Implement
b2Shape
.
39
/// Implement
b2Shape
.
43
/// @see
b2Shape
::ComputeAABB
46
/// @see
b2Shape
::ComputeMass
b2PolygonShape.h
22
#include <Box2D/Collision/Shapes/
b2Shape
.h>
28
class b2PolygonShape : public
b2Shape
33
/// Implement
b2Shape
.
34
b2Shape
* Clone(b2BlockAllocator* allocator) const;
36
/// @see
b2Shape
::GetChildCount
58
/// @see
b2Shape
::TestPoint
61
/// Implement
b2Shape
.
65
/// @see
b2Shape
::ComputeAABB
68
/// @see
b2Shape
::ComputeMass
b2ChainShape.cpp
92
b2Shape
* b2ChainShape::Clone(b2BlockAllocator* allocator) const
113
edge->m_type =
b2Shape
::e_edge;
b2CircleShape.cpp
23
b2Shape
* b2CircleShape::Clone(b2BlockAllocator* allocator) const
b2EdgeShape.cpp
31
b2Shape
* b2EdgeShape::Clone(b2BlockAllocator* allocator) const
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2Contact.cpp
31
#include <Box2D/Collision/Shapes/
b2Shape
.h>
37
b2ContactRegister b2Contact::s_registers[
b2Shape
::e_typeCount][
b2Shape
::e_typeCount];
42
AddType(b2CircleContact::Create, b2CircleContact::Destroy,
b2Shape
::e_circle,
b2Shape
::e_circle);
43
AddType(b2PolygonAndCircleContact::Create, b2PolygonAndCircleContact::Destroy,
b2Shape
::e_polygon,
b2Shape
::e_circle);
44
AddType(b2PolygonContact::Create, b2PolygonContact::Destroy,
b2Shape
::e_polygon,
b2Shape
::e_polygon);
45
AddType(b2EdgeAndCircleContact::Create, b2EdgeAndCircleContact::Destroy,
b2Shape
::e_edge, b2Shape::e_circle)
[
all
...]
b2Contact.h
24
#include <Box2D/Collision/Shapes/
b2Shape
.h>
180
b2Shape
::Type typeA,
b2Shape
::Type typeB);
183
static void Destroy(b2Contact* contact,
b2Shape
::Type typeA,
b2Shape
::Type typeB, b2BlockAllocator* allocator);
192
static b2ContactRegister s_registers[
b2Shape
::e_typeCount][
b2Shape
::e_typeCount];
236
const
b2Shape
* shapeA = m_fixtureA->GetShape();
237
const
b2Shape
* shapeB = m_fixtureB->GetShape();
b2ChainAndCircleContact.cpp
43
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_chain);
44
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_circle);
b2ChainAndPolygonContact.cpp
43
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_chain);
44
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_polygon);
b2CircleContact.cpp
44
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_circle);
45
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_circle);
b2EdgeAndCircleContact.cpp
41
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_edge);
42
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_circle);
b2EdgeAndPolygonContact.cpp
41
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_edge);
42
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_polygon);
b2PolygonAndCircleContact.cpp
41
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_polygon);
42
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_circle);
b2PolygonContact.cpp
44
b2Assert(m_fixtureA->GetType() ==
b2Shape
::e_polygon);
45
b2Assert(m_fixtureB->GetType() ==
b2Shape
::e_polygon);
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.h
24
#include <Box2D/Collision/Shapes/
b2Shape
.h>
71
const
b2Shape
* shape;
112
b2Shape
::Type GetType() const;
117
b2Shape
* GetShape();
118
const
b2Shape
* GetShape() const;
223
b2Shape
* m_shape;
238
inline
b2Shape
::Type b2Fixture::GetType() const
243
inline
b2Shape
* b2Fixture::GetShape()
248
inline const
b2Shape
* b2Fixture::GetShape() const
b2Fixture.cpp
82
case
b2Shape
::e_circle:
90
case
b2Shape
::e_edge:
98
case
b2Shape
::e_polygon:
106
case
b2Shape
::e_chain:
242
case
b2Shape
::e_circle:
251
case
b2Shape
::e_edge:
265
case
b2Shape
::e_polygon:
278
case
b2Shape
::e_chain:
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Distance.h
25
class
b2Shape
;
35
void Set(const
b2Shape
* shape, int32 index);
b2Collision.h
29
class
b2Shape
;
248
bool b2TestOverlap( const
b2Shape
* shapeA, int32 indexA,
249
const
b2Shape
* shapeB, int32 indexB,
b2Distance.cpp
28
void b2DistanceProxy::Set(const
b2Shape
* shape, int32 index)
32
case
b2Shape
::e_circle:
41
case
b2Shape
::e_polygon:
50
case
b2Shape
::e_chain:
71
case
b2Shape
::e_edge:
b2Collision.cpp
233
bool b2TestOverlap( const
b2Shape
* shapeA, int32 indexA,
234
const
b2Shape
* shapeB, int32 indexB,
Completed in 142 milliseconds
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