/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/ |
btTransformUtil.java | 17 public class btTransformUtil extends BulletBase { 20 protected btTransformUtil(final String className, long cPtr, boolean cMemoryOwn) { 25 /** Construct a new btTransformUtil, normally you should not need this constructor it's intended for low-level usage. */ 26 public btTransformUtil(long cPtr, boolean cMemoryOwn) { 27 this("btTransformUtil", cPtr, cMemoryOwn); 38 public static long getCPtr(btTransformUtil obj) { 80 public btTransformUtil() {
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/external/libgdx/extensions/gdx-bullet/jni/swig/linearmath/ |
linearmath.i | 74 #include <LinearMath/btTransformUtil.h> 76 %include "LinearMath/btTransformUtil.h"
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/ |
btContinuousConvexCollision.cpp | 20 #include "LinearMath/btTransformUtil.h" 101 btTransformUtil::calculateVelocity(fromA,toA,btScalar(1.),linVelA,angVelA); 102 btTransformUtil::calculateVelocity(fromB,toB,btScalar(1.),linVelB,angVelB); 200 btTransformUtil::integrateTransform(fromA,linVelA,angVelA,lambda,interpolatedTransA); 201 btTransformUtil::integrateTransform(fromB,linVelB,angVelB,lambda,interpolatedTransB);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
btTransformUtil.h | 38 class btTransformUtil 185 btTransformUtil::calculateVelocityQuaternion(m_posA,toPosA,m_ornA,toOrnA,btScalar(1.),linVelA,angVelA); 186 btTransformUtil::calculateVelocityQuaternion(m_posB,toPosB,m_ornB,toOrnB,btScalar(1.),linVelB,angVelB);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
btGhostObject.cpp | 111 btTransformUtil::calculateVelocity (convexFromTrans, convexToTrans, 1.0, linVel, angVel);
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btCollisionWorld.cpp | [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
btSolverBody.h | 24 #include "LinearMath/btTransformUtil.h" 292 btTransformUtil::integrateTransform(m_worldTransform,m_pushVelocity,m_turnVelocity*splitImpulseTurnErp,timeStep,newTransform);
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btConeTwistConstraint.cpp | 21 #include "LinearMath/btTransformUtil.h" 363 btTransformUtil::integrateTransform( 366 btTransformUtil::integrateTransform( 378 btTransformUtil::calculateVelocity(trACur, trADes, timeStep, zerovec, omegaADes); 379 btTransformUtil::calculateVelocity(trBCur, trBDes, timeStep, zerovec, omegaBDes); [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
btRigidBody.cpp | 19 #include "LinearMath/btTransformUtil.h" 106 btTransformUtil::integrateTransform(m_worldTransform,m_linearVelocity,m_angularVelocity,timeStep,predictedTransform); 119 btTransformUtil::calculateVelocity(m_interpolationWorldTransform,m_worldTransform,timeStep,m_linearVelocity,m_angularVelocity);
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btDiscreteDynamicsWorld.cpp | 25 #include "LinearMath/btTransformUtil.h" 365 btTransformUtil::integrateTransform(body->getInterpolationWorldTransform(), [all...] |
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/ |
classes.i | 47 SPECIFY_CLASS(btTransformUtil, com.badlogic.gdx.physics.bullet.linearmath)
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linearmath_wrap.cpp | [all...] |