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Searched
refs:btTriangleCallback
(Results
1 - 25
of
41
) sorted by null
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2
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleCallback.cpp
16
#include "
btTriangleCallback
.h"
18
btTriangleCallback
::~
btTriangleCallback
()
btTriangleCallback.h
22
///The
btTriangleCallback
provides a callback for each overlapping triangle when calling processAllTriangles.
24
class
btTriangleCallback
28
virtual ~
btTriangleCallback
();
btTriangleBuffer.h
19
#include "
btTriangleCallback
.h"
40
class btTriangleBuffer : public
btTriangleCallback
btConcaveShape.h
21
#include "
btTriangleCallback
.h"
48
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
btEmptyShape.h
61
virtual void processAllTriangles(
btTriangleCallback
* ,const btVector3& ,const btVector3& ) const
btBvhTriangleMeshShape.h
63
void performRaycast (
btTriangleCallback
* callback, const btVector3& raySource, const btVector3& rayTarget);
64
void performConvexcast (
btTriangleCallback
* callback, const btVector3& boxSource, const btVector3& boxTarget, const btVector3& boxMin, const btVector3& boxMax);
66
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btScaledBvhTriangleMeshShape.cpp
30
class btScaledTriangleCallback : public
btTriangleCallback
32
btTriangleCallback
* m_originalCallback;
38
btScaledTriangleCallback(
btTriangleCallback
* originalCallback,const btVector3& localScaling)
54
void btScaledBvhTriangleMeshShape::processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
btTriangleMeshShape.cpp
79
class SupportVertexCallback : public
btTriangleCallback
144
void btTriangleMeshShape::processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
148
btTriangleCallback
* m_callback;
152
FilteredCallback(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax)
btTriangleMeshShape.h
52
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btBvhTriangleMeshShape.cpp
93
void btBvhTriangleMeshShape::performRaycast (
btTriangleCallback
* callback, const btVector3& raySource, const btVector3& rayTarget)
98
btTriangleCallback
* m_callback;
100
MyNodeOverlapCallback(
btTriangleCallback
* callback,btStridingMeshInterface* meshInterface)
162
void btBvhTriangleMeshShape::performConvexcast (
btTriangleCallback
* callback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax)
167
btTriangleCallback
* m_callback;
169
MyNodeOverlapCallback(
btTriangleCallback
* callback,btStridingMeshInterface* meshInterface)
232
void btBvhTriangleMeshShape::processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
246
btTriangleCallback
* m_callback;
250
MyNodeOverlapCallback(
btTriangleCallback
* callback,btStridingMeshInterface* meshInterface)
btHeightfieldTerrainShape.h
154
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btScaledBvhTriangleMeshShape.h
47
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btStaticPlaneShape.h
43
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btStaticPlaneShape.cpp
58
void btStaticPlaneShape::processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btTriangleCallback.java
18
public class
btTriangleCallback
extends BulletBase {
21
protected
btTriangleCallback
(final String className, long cPtr, boolean cMemoryOwn) {
26
/** Construct a new
btTriangleCallback
, normally you should not need this constructor it's intended for low-level usage. */
27
public
btTriangleCallback
(long cPtr, boolean cMemoryOwn) {
28
this("
btTriangleCallback
", cPtr, cMemoryOwn);
39
public static long getCPtr(
btTriangleCallback
obj) {
80
public
btTriangleCallback
() {
btConcaveShape.java
61
public void processAllTriangles(
btTriangleCallback
callback, Vector3 aabbMin, Vector3 aabbMax) {
62
CollisionJNI.btConcaveShape_processAllTriangles(swigCPtr, this,
btTriangleCallback
.getCPtr(callback), callback, aabbMin, aabbMax);
btTriangleBuffer.java
18
public class btTriangleBuffer extends
btTriangleCallback
{
btGImpactShapeInterface.java
152
public void processAllTrianglesRay(
btTriangleCallback
arg0, Vector3 arg1, Vector3 arg2) {
153
CollisionJNI.btGImpactShapeInterface_processAllTrianglesRay(swigCPtr, this,
btTriangleCallback
.getCPtr(arg0), arg0, arg1, arg2);
btBvhTriangleMeshShape.java
173
public void performRaycast(
btTriangleCallback
callback, Vector3 raySource, Vector3 rayTarget) {
174
CollisionJNI.btBvhTriangleMeshShape_performRaycast(swigCPtr, this,
btTriangleCallback
.getCPtr(callback), callback, raySource, rayTarget);
177
public void performConvexcast(
btTriangleCallback
callback, Vector3 boxSource, Vector3 boxTarget, Vector3 boxMin, Vector3 boxMax) {
178
CollisionJNI.btBvhTriangleMeshShape_performConvexcast(swigCPtr, this,
btTriangleCallback
.getCPtr(callback), callback, boxSource, boxTarget, boxMin, boxMax);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btRaycastCallback.h
19
#include "BulletCollision/CollisionShapes/
btTriangleCallback
.h"
24
class btTriangleRaycastCallback: public
btTriangleCallback
55
class btTriangleConvexcastCallback : public
btTriangleCallback
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.cpp
148
void btGImpactMeshShapePart::processAllTrianglesRay(
btTriangleCallback
* callback,const btVector3& rayFrom, const btVector3& rayTo) const
174
void btGImpactMeshShapePart::processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
202
void btGImpactMeshShape::processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
211
void btGImpactMeshShape::processAllTrianglesRay(
btTriangleCallback
* callback,const btVector3& rayFrom, const btVector3& rayTo) const
btGImpactShape.h
287
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
296
virtual void processAllTrianglesRay(
btTriangleCallback
* /*callback*/,const btVector3& /*rayFrom*/, const btVector3& /*rayTo*/) const
897
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
898
virtual void processAllTrianglesRay(
btTriangleCallback
* callback,const btVector3& rayFrom,const btVector3& rayTo) const;
1153
virtual void processAllTriangles(
btTriangleCallback
* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
1155
virtual void processAllTrianglesRay (
btTriangleCallback
* callback,const btVector3& rayFrom,const btVector3& rayTo) const;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btConvexConcaveCollisionAlgorithm.h
22
#include "BulletCollision/CollisionShapes/
btTriangleCallback
.h"
29
class btConvexTriangleCallback : public
btTriangleCallback
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyConcaveCollisionAlgorithm.h
22
#include "BulletCollision/CollisionShapes/
btTriangleCallback
.h"
65
class btSoftBodyTriangleCallback : public
btTriangleCallback
/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBodyTriangleCallback.java
20
public class btSoftBodyTriangleCallback extends
btTriangleCallback
{
Completed in 439 milliseconds
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