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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleCallback.cpp 16 #include "btTriangleCallback.h"
18 btTriangleCallback::~btTriangleCallback()
btTriangleCallback.h 22 ///The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTriangles.
24 class btTriangleCallback
28 virtual ~btTriangleCallback();
btTriangleBuffer.h 19 #include "btTriangleCallback.h"
40 class btTriangleBuffer : public btTriangleCallback
btConcaveShape.h 21 #include "btTriangleCallback.h"
48 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
btEmptyShape.h 61 virtual void processAllTriangles(btTriangleCallback* ,const btVector3& ,const btVector3& ) const
btBvhTriangleMeshShape.h 63 void performRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget);
64 void performConvexcast (btTriangleCallback* callback, const btVector3& boxSource, const btVector3& boxTarget, const btVector3& boxMin, const btVector3& boxMax);
66 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btScaledBvhTriangleMeshShape.cpp 30 class btScaledTriangleCallback : public btTriangleCallback
32 btTriangleCallback* m_originalCallback;
38 btScaledTriangleCallback(btTriangleCallback* originalCallback,const btVector3& localScaling)
54 void btScaledBvhTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
btTriangleMeshShape.cpp 79 class SupportVertexCallback : public btTriangleCallback
144 void btTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
148 btTriangleCallback* m_callback;
152 FilteredCallback(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax)
btTriangleMeshShape.h 52 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btBvhTriangleMeshShape.cpp 93 void btBvhTriangleMeshShape::performRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget)
98 btTriangleCallback* m_callback;
100 MyNodeOverlapCallback(btTriangleCallback* callback,btStridingMeshInterface* meshInterface)
162 void btBvhTriangleMeshShape::performConvexcast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax)
167 btTriangleCallback* m_callback;
169 MyNodeOverlapCallback(btTriangleCallback* callback,btStridingMeshInterface* meshInterface)
232 void btBvhTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
246 btTriangleCallback* m_callback;
250 MyNodeOverlapCallback(btTriangleCallback* callback,btStridingMeshInterface* meshInterface)
btHeightfieldTerrainShape.h 154 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btScaledBvhTriangleMeshShape.h 47 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btStaticPlaneShape.h 43 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
btStaticPlaneShape.cpp 58 void btStaticPlaneShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btTriangleCallback.java 18 public class btTriangleCallback extends BulletBase {
21 protected btTriangleCallback(final String className, long cPtr, boolean cMemoryOwn) {
26 /** Construct a new btTriangleCallback, normally you should not need this constructor it's intended for low-level usage. */
27 public btTriangleCallback(long cPtr, boolean cMemoryOwn) {
28 this("btTriangleCallback", cPtr, cMemoryOwn);
39 public static long getCPtr(btTriangleCallback obj) {
80 public btTriangleCallback() {
btConcaveShape.java 61 public void processAllTriangles(btTriangleCallback callback, Vector3 aabbMin, Vector3 aabbMax) {
62 CollisionJNI.btConcaveShape_processAllTriangles(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, aabbMin, aabbMax);
btTriangleBuffer.java 18 public class btTriangleBuffer extends btTriangleCallback {
btGImpactShapeInterface.java 152 public void processAllTrianglesRay(btTriangleCallback arg0, Vector3 arg1, Vector3 arg2) {
153 CollisionJNI.btGImpactShapeInterface_processAllTrianglesRay(swigCPtr, this, btTriangleCallback.getCPtr(arg0), arg0, arg1, arg2);
btBvhTriangleMeshShape.java 173 public void performRaycast(btTriangleCallback callback, Vector3 raySource, Vector3 rayTarget) {
174 CollisionJNI.btBvhTriangleMeshShape_performRaycast(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, raySource, rayTarget);
177 public void performConvexcast(btTriangleCallback callback, Vector3 boxSource, Vector3 boxTarget, Vector3 boxMin, Vector3 boxMax) {
178 CollisionJNI.btBvhTriangleMeshShape_performConvexcast(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, boxSource, boxTarget, boxMin, boxMax);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btRaycastCallback.h 19 #include "BulletCollision/CollisionShapes/btTriangleCallback.h"
24 class btTriangleRaycastCallback: public btTriangleCallback
55 class btTriangleConvexcastCallback : public btTriangleCallback
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.cpp 148 void btGImpactMeshShapePart::processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFrom, const btVector3& rayTo) const
174 void btGImpactMeshShapePart::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
202 void btGImpactMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
211 void btGImpactMeshShape::processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFrom, const btVector3& rayTo) const
btGImpactShape.h 287 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
296 virtual void processAllTrianglesRay(btTriangleCallback* /*callback*/,const btVector3& /*rayFrom*/, const btVector3& /*rayTo*/) const
897 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
898 virtual void processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFrom,const btVector3& rayTo) const;
1153 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
1155 virtual void processAllTrianglesRay (btTriangleCallback* callback,const btVector3& rayFrom,const btVector3& rayTo) const;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btConvexConcaveCollisionAlgorithm.h 22 #include "BulletCollision/CollisionShapes/btTriangleCallback.h"
29 class btConvexTriangleCallback : public btTriangleCallback
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyConcaveCollisionAlgorithm.h 22 #include "BulletCollision/CollisionShapes/btTriangleCallback.h"
65 class btSoftBodyTriangleCallback : public btTriangleCallback
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBodyTriangleCallback.java 20 public class btSoftBodyTriangleCallback extends btTriangleCallback {

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