/external/libgdx/extensions/gdx-bullet/jni/src/custom/gdx/collision/ |
CollisionObjectWrapper.h | 28 CollisionObjectWrapper(btCollisionObjectWrapper* parent, btCollisionShape* shape, btCollisionObject* collisionObject, btTransform& worldTransform, int partId=-1, int index=-1) : 29 wrapper(parent, shape, collisionObject, worldTransform, partId, index) {} 31 CollisionObjectWrapper(btCollisionShape* shape, btCollisionObject* collisionObject, btTransform& worldTransform, int partId=-1, int index=-1) : 32 wrapper(0, shape, collisionObject, worldTransform, partId, index) {} 34 CollisionObjectWrapper(btCollisionObjectWrapper* parent, btCollisionObject* collisionObject, int partId=-1, int index=-1) : 35 wrapper(parent, collisionObject->getCollisionShape(),collisionObject, collisionObject->getWorldTransform(), partId, index) {} 37 CollisionObjectWrapper(btCollisionObject* collisionObject, int partId=-1, int index=-1) : 38 wrapper(0, collisionObject->getCollisionShape(),collisionObject, collisionObject->getWorldTransform(), partId, index) { [all...] |
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
CollisionObjectWrapper.java | 78 public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index) { 79 this(CollisionJNI.new_CollisionObjectWrapper__SWIG_0(btCollisionObjectWrapper.getCPtr(parent), parent, btCollisionShape.getCPtr(shape), shape, btCollisionObject.getCPtr(collisionObject), collisionObject, worldTransform, partId, index), true); 82 public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId) { 83 this(CollisionJNI.new_CollisionObjectWrapper__SWIG_1(btCollisionObjectWrapper.getCPtr(parent), parent, btCollisionShape.getCPtr(shape), shape, btCollisionObject.getCPtr(collisionObject), collisionObject, worldTransform, partId), true); 86 public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform) { 87 this(CollisionJNI.new_CollisionObjectWrapper__SWIG_2(btCollisionObjectWrapper.getCPtr(parent), parent, btCollisionShape.getCPtr(shape), shape, btCollisionObject.getCPtr(collisionObject), collisionObject, worldTransform), true); 90 public CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index) [all...] |
btCollisionWorld.java | 137 public static void rayTestSingle(Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, RayResultCallback resultCallback) { 138 CollisionJNI.btCollisionWorld_rayTestSingle(rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, RayResultCallback.getCPtr(resultCallback), resultCallback); 145 public static void objectQuerySingle(btConvexShape castShape, Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, ConvexResultCallback resultCallback, float allowedPenetration) { 146 CollisionJNI.btCollisionWorld_objectQuerySingle(btConvexShape.getCPtr(castShape), castShape, rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, ConvexResultCallback.getCPtr(resultCallback), resultCallback, allowedPenetration); 153 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup, short collisionFilterMask) { 154 CollisionJNI.btCollisionWorld_addCollisionObject__SWIG_0(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject, collisionFilterGroup, collisionFilterMask); 157 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup) [all...] |
LocalRayResult.java | 61 public LocalRayResult(btCollisionObject collisionObject, LocalShapeInfo localShapeInfo, Vector3 hitNormalLocal, float hitFraction) { 62 this(CollisionJNI.new_LocalRayResult(btCollisionObject.getCPtr(collisionObject), collisionObject, LocalShapeInfo.getCPtr(localShapeInfo), localShapeInfo, hitNormalLocal, hitFraction), true);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
btGhostObject.cpp | 123 btCollisionObject* collisionObject= m_overlappingObjects[i]; 125 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) { 126 //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); 128 collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); 135 collisionObject, 136 collisionObject->getCollisionShape(), 137 collisionObject->getWorldTransform(), 159 btCollisionObject* collisionObject= m_overlappingObjects[i]; 161 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) [all...] |
btSimulationIslandManager.cpp | 83 btCollisionObject* collisionObject= colWorld->getCollisionObjectArray()[i]; 85 if (!collisionObject->isStaticOrKinematicObject()) 87 collisionObject->setIslandTag(index++); 89 collisionObject->setCompanionId(-1); 90 collisionObject->setHitFraction(btScalar(1.)); 108 btCollisionObject* collisionObject= colWorld->getCollisionObjectArray()[i]; 109 if (!collisionObject->isStaticOrKinematicObject()) 111 collisionObject->setIslandTag( m_unionFind.find(index) ); 114 collisionObject->setCompanionId(-1); 118 collisionObject->setIslandTag(-1) [all...] |
btCollisionObjectWrapper.h | 33 btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index) 34 : m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform),
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btCollisionWorld.cpp | 85 btCollisionObject* collisionObject= m_collisionObjects[i]; 87 btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle(); 95 collisionObject->setBroadphaseHandle(0); 111 void btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask) 114 btAssert(collisionObject); 117 btAssert( m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size()); 119 m_collisionObjects.push_back(collisionObject); 122 btTransform trans = collisionObject->getWorldTransform(); 126 collisionObject->getCollisionShape()->getAabb(trans,minAabb,maxAabb); 128 int type = collisionObject->getCollisionShape()->getShapeType() [all...] |
btCollisionWorld.h | 185 LocalRayResult(const btCollisionObject* collisionObject, 189 :m_collisionObject(collisionObject), 464 btCollisionObject* collisionObject, 475 btCollisionObject* collisionObject, 484 virtual void addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup=btBroadphaseProxy::DefaultFilter,short int collisionFilterMask=btBroadphaseProxy::AllFilter); 497 virtual void removeCollisionObject(btCollisionObject* collisionObject);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
btSoftRigidDynamicsWorld.cpp | 149 void btSoftRigidDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject) 151 btSoftBody* body = btSoftBody::upcast(collisionObject); 155 btDiscreteDynamicsWorld::removeCollisionObject(collisionObject); 232 btCollisionObject* collisionObject = (btCollisionObject*)proxy->m_clientObject; 235 if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) 237 //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); 242 collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); 244 //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax); 245 const btVector3& collisionObjectAabbMin = collisionObject->getBroadphaseHandle()->m_aabbMin [all...] |
btSoftRigidDynamicsWorld.h | 62 virtual void removeCollisionObject(btCollisionObject* collisionObject); 98 btCollisionObject* collisionObject,
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btSoftBodySolvers.h | 127 virtual void addCollisionObjectForSoftBody( int clothIdentifier, btCollisionObject *collisionObject ) = 0;
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
btDiscreteDynamicsWorld.java | 100 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup, short collisionFilterMask) { 101 DynamicsJNI.btDiscreteDynamicsWorld_addCollisionObject__SWIG_0(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject, collisionFilterGroup, collisionFilterMask); 104 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup) { 105 DynamicsJNI.btDiscreteDynamicsWorld_addCollisionObject__SWIG_1(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject, collisionFilterGroup); 108 public void addCollisionObject(btCollisionObject collisionObject) { 109 DynamicsJNI.btDiscreteDynamicsWorld_addCollisionObject__SWIG_2(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
btSimpleDynamicsWorld.h | 70 virtual void removeCollisionObject(btCollisionObject* collisionObject);
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btDiscreteDynamicsWorld.h | 142 virtual void addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup=btBroadphaseProxy::StaticFilter,short int collisionFilterMask=btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter); 151 virtual void removeCollisionObject(btCollisionObject* collisionObject);
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btSimpleDynamicsWorld.cpp | 138 void btSimpleDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject) 140 btRigidBody* body = btRigidBody::upcast(collisionObject); 144 btCollisionWorld::removeCollisionObject(collisionObject);
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btDiscreteDynamicsWorld.cpp | 542 void btDiscreteDynamicsWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask) 544 btCollisionWorld::addCollisionObject(collisionObject,collisionFilterGroup,collisionFilterMask); 547 void btDiscreteDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject) 549 btRigidBody* body = btRigidBody::upcast(collisionObject); 553 btCollisionWorld::removeCollisionObject(collisionObject); [all...] |
/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/ |
btSoftRigidDynamicsWorld.java | 103 public static void rayTestSingle(Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, RayResultCallback resultCallback) { 104 SoftbodyJNI.btSoftRigidDynamicsWorld_rayTestSingle(rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, RayResultCallback.getCPtr(resultCallback), resultCallback);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
btSequentialImpulseConstraintSolver.h | 95 void initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject, btScalar timeStep);
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btSequentialImpulseConstraintSolver.cpp | 462 void btSequentialImpulseConstraintSolver::initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject, btScalar timeStep) 465 btRigidBody* rb = collisionObject? btRigidBody::upcast(collisionObject) : 0; [all...] |