HomeSort by relevance Sort by last modified time
    Searched refs:collisionObject (Results 1 - 20 of 20) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/custom/gdx/collision/
CollisionObjectWrapper.h 28 CollisionObjectWrapper(btCollisionObjectWrapper* parent, btCollisionShape* shape, btCollisionObject* collisionObject, btTransform& worldTransform, int partId=-1, int index=-1) :
29 wrapper(parent, shape, collisionObject, worldTransform, partId, index) {}
31 CollisionObjectWrapper(btCollisionShape* shape, btCollisionObject* collisionObject, btTransform& worldTransform, int partId=-1, int index=-1) :
32 wrapper(0, shape, collisionObject, worldTransform, partId, index) {}
34 CollisionObjectWrapper(btCollisionObjectWrapper* parent, btCollisionObject* collisionObject, int partId=-1, int index=-1) :
35 wrapper(parent, collisionObject->getCollisionShape(),collisionObject, collisionObject->getWorldTransform(), partId, index) {}
37 CollisionObjectWrapper(btCollisionObject* collisionObject, int partId=-1, int index=-1) :
38 wrapper(0, collisionObject->getCollisionShape(),collisionObject, collisionObject->getWorldTransform(), partId, index) {
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
CollisionObjectWrapper.java 78 public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index) {
79 this(CollisionJNI.new_CollisionObjectWrapper__SWIG_0(btCollisionObjectWrapper.getCPtr(parent), parent, btCollisionShape.getCPtr(shape), shape, btCollisionObject.getCPtr(collisionObject), collisionObject, worldTransform, partId, index), true);
82 public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId) {
83 this(CollisionJNI.new_CollisionObjectWrapper__SWIG_1(btCollisionObjectWrapper.getCPtr(parent), parent, btCollisionShape.getCPtr(shape), shape, btCollisionObject.getCPtr(collisionObject), collisionObject, worldTransform, partId), true);
86 public CollisionObjectWrapper(btCollisionObjectWrapper parent, btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform) {
87 this(CollisionJNI.new_CollisionObjectWrapper__SWIG_2(btCollisionObjectWrapper.getCPtr(parent), parent, btCollisionShape.getCPtr(shape), shape, btCollisionObject.getCPtr(collisionObject), collisionObject, worldTransform), true);
90 public CollisionObjectWrapper(btCollisionShape shape, btCollisionObject collisionObject, Matrix4 worldTransform, int partId, int index)
    [all...]
btCollisionWorld.java 137 public static void rayTestSingle(Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, RayResultCallback resultCallback) {
138 CollisionJNI.btCollisionWorld_rayTestSingle(rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, RayResultCallback.getCPtr(resultCallback), resultCallback);
145 public static void objectQuerySingle(btConvexShape castShape, Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, ConvexResultCallback resultCallback, float allowedPenetration) {
146 CollisionJNI.btCollisionWorld_objectQuerySingle(btConvexShape.getCPtr(castShape), castShape, rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, ConvexResultCallback.getCPtr(resultCallback), resultCallback, allowedPenetration);
153 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup, short collisionFilterMask) {
154 CollisionJNI.btCollisionWorld_addCollisionObject__SWIG_0(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject, collisionFilterGroup, collisionFilterMask);
157 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup)
    [all...]
LocalRayResult.java 61 public LocalRayResult(btCollisionObject collisionObject, LocalShapeInfo localShapeInfo, Vector3 hitNormalLocal, float hitFraction) {
62 this(CollisionJNI.new_LocalRayResult(btCollisionObject.getCPtr(collisionObject), collisionObject, LocalShapeInfo.getCPtr(localShapeInfo), localShapeInfo, hitNormalLocal, hitFraction), true);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btGhostObject.cpp 123 btCollisionObject* collisionObject= m_overlappingObjects[i];
125 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) {
126 //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject();
128 collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax);
135 collisionObject,
136 collisionObject->getCollisionShape(),
137 collisionObject->getWorldTransform(),
159 btCollisionObject* collisionObject= m_overlappingObjects[i];
161 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))
    [all...]
btSimulationIslandManager.cpp 83 btCollisionObject* collisionObject= colWorld->getCollisionObjectArray()[i];
85 if (!collisionObject->isStaticOrKinematicObject())
87 collisionObject->setIslandTag(index++);
89 collisionObject->setCompanionId(-1);
90 collisionObject->setHitFraction(btScalar(1.));
108 btCollisionObject* collisionObject= colWorld->getCollisionObjectArray()[i];
109 if (!collisionObject->isStaticOrKinematicObject())
111 collisionObject->setIslandTag( m_unionFind.find(index) );
114 collisionObject->setCompanionId(-1);
118 collisionObject->setIslandTag(-1)
    [all...]
btCollisionObjectWrapper.h 33 btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index)
34 : m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform),
btCollisionWorld.cpp 85 btCollisionObject* collisionObject= m_collisionObjects[i];
87 btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle();
95 collisionObject->setBroadphaseHandle(0);
111 void btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask)
114 btAssert(collisionObject);
117 btAssert( m_collisionObjects.findLinearSearch(collisionObject) == m_collisionObjects.size());
119 m_collisionObjects.push_back(collisionObject);
122 btTransform trans = collisionObject->getWorldTransform();
126 collisionObject->getCollisionShape()->getAabb(trans,minAabb,maxAabb);
128 int type = collisionObject->getCollisionShape()->getShapeType()
    [all...]
btCollisionWorld.h 185 LocalRayResult(const btCollisionObject* collisionObject,
189 :m_collisionObject(collisionObject),
464 btCollisionObject* collisionObject,
475 btCollisionObject* collisionObject,
484 virtual void addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup=btBroadphaseProxy::DefaultFilter,short int collisionFilterMask=btBroadphaseProxy::AllFilter);
497 virtual void removeCollisionObject(btCollisionObject* collisionObject);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftRigidDynamicsWorld.cpp 149 void btSoftRigidDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject)
151 btSoftBody* body = btSoftBody::upcast(collisionObject);
155 btDiscreteDynamicsWorld::removeCollisionObject(collisionObject);
232 btCollisionObject* collisionObject = (btCollisionObject*)proxy->m_clientObject;
235 if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))
237 //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject();
242 collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax);
244 //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax);
245 const btVector3& collisionObjectAabbMin = collisionObject->getBroadphaseHandle()->m_aabbMin
    [all...]
btSoftRigidDynamicsWorld.h 62 virtual void removeCollisionObject(btCollisionObject* collisionObject);
98 btCollisionObject* collisionObject,
btSoftBodySolvers.h 127 virtual void addCollisionObjectForSoftBody( int clothIdentifier, btCollisionObject *collisionObject ) = 0;
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btDiscreteDynamicsWorld.java 100 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup, short collisionFilterMask) {
101 DynamicsJNI.btDiscreteDynamicsWorld_addCollisionObject__SWIG_0(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject, collisionFilterGroup, collisionFilterMask);
104 public void addCollisionObject(btCollisionObject collisionObject, short collisionFilterGroup) {
105 DynamicsJNI.btDiscreteDynamicsWorld_addCollisionObject__SWIG_1(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject, collisionFilterGroup);
108 public void addCollisionObject(btCollisionObject collisionObject) {
109 DynamicsJNI.btDiscreteDynamicsWorld_addCollisionObject__SWIG_2(swigCPtr, this, btCollisionObject.getCPtr(collisionObject), collisionObject);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btSimpleDynamicsWorld.h 70 virtual void removeCollisionObject(btCollisionObject* collisionObject);
btDiscreteDynamicsWorld.h 142 virtual void addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup=btBroadphaseProxy::StaticFilter,short int collisionFilterMask=btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
151 virtual void removeCollisionObject(btCollisionObject* collisionObject);
btSimpleDynamicsWorld.cpp 138 void btSimpleDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject)
140 btRigidBody* body = btRigidBody::upcast(collisionObject);
144 btCollisionWorld::removeCollisionObject(collisionObject);
btDiscreteDynamicsWorld.cpp 542 void btDiscreteDynamicsWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask)
544 btCollisionWorld::addCollisionObject(collisionObject,collisionFilterGroup,collisionFilterMask);
547 void btDiscreteDynamicsWorld::removeCollisionObject(btCollisionObject* collisionObject)
549 btRigidBody* body = btRigidBody::upcast(collisionObject);
553 btCollisionWorld::removeCollisionObject(collisionObject);
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftRigidDynamicsWorld.java 103 public static void rayTestSingle(Matrix4 rayFromTrans, Matrix4 rayToTrans, btCollisionObject collisionObject, btCollisionShape collisionShape, Matrix4 colObjWorldTransform, RayResultCallback resultCallback) {
104 SoftbodyJNI.btSoftRigidDynamicsWorld_rayTestSingle(rayFromTrans, rayToTrans, btCollisionObject.getCPtr(collisionObject), collisionObject, btCollisionShape.getCPtr(collisionShape), collisionShape, colObjWorldTransform, RayResultCallback.getCPtr(resultCallback), resultCallback);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btSequentialImpulseConstraintSolver.h 95 void initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject, btScalar timeStep);
btSequentialImpulseConstraintSolver.cpp 462 void btSequentialImpulseConstraintSolver::initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject, btScalar timeStep)
465 btRigidBody* rb = collisionObject? btRigidBody::upcast(collisionObject) : 0;
    [all...]

Completed in 834 milliseconds