1 /* 2 ** 3 ** Copyright 2007 The Android Open Source Project 4 ** 5 ** Licensed under the Apache License Version 2.0(the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing software 12 ** distributed under the License is distributed on an "AS IS" BASIS 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #include <assert.h> 19 #include <atomic> 20 #include <errno.h> 21 #include <stdlib.h> 22 #include <stdio.h> 23 #include <string.h> 24 #include <unistd.h> 25 #include <fcntl.h> 26 #include <sys/ioctl.h> 27 #include <sys/types.h> 28 #include <sys/mman.h> 29 30 #include <cutils/log.h> 31 32 #include <utils/threads.h> 33 #include <ui/ANativeObjectBase.h> 34 #include <ui/Fence.h> 35 #include <ui/GraphicBufferMapper.h> 36 37 #include <EGL/egl.h> 38 #include <EGL/eglext.h> 39 #include <GLES/gl.h> 40 #include <GLES/glext.h> 41 42 #include <pixelflinger/format.h> 43 #include <pixelflinger/pixelflinger.h> 44 45 #include "context.h" 46 #include "state.h" 47 #include "texture.h" 48 #include "matrix.h" 49 50 #undef NELEM 51 #define NELEM(x) (sizeof(x)/sizeof(*(x))) 52 53 // ---------------------------------------------------------------------------- 54 55 EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, 56 EGLint left, EGLint top, EGLint width, EGLint height); 57 58 // ---------------------------------------------------------------------------- 59 namespace android { 60 61 // ---------------------------------------------------------------------------- 62 63 const unsigned int NUM_DISPLAYS = 1; 64 65 static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER; 66 static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER; 67 static pthread_key_t gEGLErrorKey = -1; 68 #ifndef __ANDROID__ 69 namespace gl { 70 pthread_key_t gGLKey = -1; 71 }; // namespace gl 72 #endif 73 74 template<typename T> 75 static T setError(GLint error, T returnValue) { 76 if (ggl_unlikely(gEGLErrorKey == -1)) { 77 pthread_mutex_lock(&gErrorKeyMutex); 78 if (gEGLErrorKey == -1) 79 pthread_key_create(&gEGLErrorKey, NULL); 80 pthread_mutex_unlock(&gErrorKeyMutex); 81 } 82 pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error); 83 return returnValue; 84 } 85 86 static GLint getError() { 87 if (ggl_unlikely(gEGLErrorKey == -1)) 88 return EGL_SUCCESS; 89 GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey); 90 if (error == 0) { 91 // The TLS key has been created by another thread, but the value for 92 // this thread has not been initialized. 93 return EGL_SUCCESS; 94 } 95 pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS); 96 return error; 97 } 98 99 // ---------------------------------------------------------------------------- 100 101 struct egl_display_t 102 { 103 egl_display_t() : type(0), initialized(0) { } 104 105 static egl_display_t& get_display(EGLDisplay dpy); 106 107 static EGLBoolean is_valid(EGLDisplay dpy) { 108 return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; 109 } 110 111 NativeDisplayType type; 112 std::atomic_size_t initialized; 113 }; 114 115 static egl_display_t gDisplays[NUM_DISPLAYS]; 116 117 egl_display_t& egl_display_t::get_display(EGLDisplay dpy) { 118 return gDisplays[uintptr_t(dpy)-1U]; 119 } 120 121 struct egl_context_t { 122 enum { 123 IS_CURRENT = 0x00010000, 124 NEVER_CURRENT = 0x00020000 125 }; 126 uint32_t flags; 127 EGLDisplay dpy; 128 EGLConfig config; 129 EGLSurface read; 130 EGLSurface draw; 131 132 static inline egl_context_t* context(EGLContext ctx) { 133 ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); 134 return static_cast<egl_context_t*>(gl->rasterizer.base); 135 } 136 }; 137 138 // ---------------------------------------------------------------------------- 139 140 struct egl_surface_t 141 { 142 enum { 143 PAGE_FLIP = 0x00000001, 144 MAGIC = 0x31415265 145 }; 146 147 uint32_t magic; 148 EGLDisplay dpy; 149 EGLConfig config; 150 EGLContext ctx; 151 bool zombie; 152 153 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat); 154 virtual ~egl_surface_t(); 155 bool isValid() const; 156 virtual bool initCheck() const = 0; 157 158 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0; 159 virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0; 160 virtual EGLBoolean connect() { return EGL_TRUE; } 161 virtual void disconnect() {} 162 virtual EGLint getWidth() const = 0; 163 virtual EGLint getHeight() const = 0; 164 165 virtual EGLint getHorizontalResolution() const; 166 virtual EGLint getVerticalResolution() const; 167 virtual EGLint getRefreshRate() const; 168 virtual EGLint getSwapBehavior() const; 169 virtual EGLBoolean swapBuffers(); 170 virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); 171 protected: 172 GGLSurface depth; 173 }; 174 175 egl_surface_t::egl_surface_t(EGLDisplay dpy, 176 EGLConfig config, 177 int32_t depthFormat) 178 : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false) 179 { 180 depth.version = sizeof(GGLSurface); 181 depth.data = 0; 182 depth.format = depthFormat; 183 } 184 egl_surface_t::~egl_surface_t() 185 { 186 magic = 0; 187 free(depth.data); 188 } 189 bool egl_surface_t::isValid() const { 190 ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this); 191 return magic == MAGIC; 192 } 193 194 EGLBoolean egl_surface_t::swapBuffers() { 195 return EGL_FALSE; 196 } 197 EGLint egl_surface_t::getHorizontalResolution() const { 198 return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); 199 } 200 EGLint egl_surface_t::getVerticalResolution() const { 201 return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); 202 } 203 EGLint egl_surface_t::getRefreshRate() const { 204 return (60 * EGL_DISPLAY_SCALING); 205 } 206 EGLint egl_surface_t::getSwapBehavior() const { 207 return EGL_BUFFER_PRESERVED; 208 } 209 EGLBoolean egl_surface_t::setSwapRectangle( 210 EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/) 211 { 212 return EGL_FALSE; 213 } 214 215 // ---------------------------------------------------------------------------- 216 217 struct egl_window_surface_v2_t : public egl_surface_t 218 { 219 egl_window_surface_v2_t( 220 EGLDisplay dpy, EGLConfig config, 221 int32_t depthFormat, 222 ANativeWindow* window); 223 224 ~egl_window_surface_v2_t(); 225 226 virtual bool initCheck() const { return true; } // TODO: report failure if ctor fails 227 virtual EGLBoolean swapBuffers(); 228 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); 229 virtual EGLBoolean bindReadSurface(ogles_context_t* gl); 230 virtual EGLBoolean connect(); 231 virtual void disconnect(); 232 virtual EGLint getWidth() const { return width; } 233 virtual EGLint getHeight() const { return height; } 234 virtual EGLint getHorizontalResolution() const; 235 virtual EGLint getVerticalResolution() const; 236 virtual EGLint getRefreshRate() const; 237 virtual EGLint getSwapBehavior() const; 238 virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); 239 240 private: 241 status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr); 242 status_t unlock(ANativeWindowBuffer* buf); 243 ANativeWindow* nativeWindow; 244 ANativeWindowBuffer* buffer; 245 ANativeWindowBuffer* previousBuffer; 246 int width; 247 int height; 248 void* bits; 249 GGLFormat const* pixelFormatTable; 250 251 struct Rect { 252 inline Rect() { }; 253 inline Rect(int32_t w, int32_t h) 254 : left(0), top(0), right(w), bottom(h) { } 255 inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) 256 : left(l), top(t), right(r), bottom(b) { } 257 Rect& andSelf(const Rect& r) { 258 left = max(left, r.left); 259 top = max(top, r.top); 260 right = min(right, r.right); 261 bottom = min(bottom, r.bottom); 262 return *this; 263 } 264 bool isEmpty() const { 265 return (left>=right || top>=bottom); 266 } 267 void dump(char const* what) { 268 ALOGD("%s { %5d, %5d, w=%5d, h=%5d }", 269 what, left, top, right-left, bottom-top); 270 } 271 272 int32_t left; 273 int32_t top; 274 int32_t right; 275 int32_t bottom; 276 }; 277 278 struct Region { 279 inline Region() : count(0) { } 280 typedef Rect const* const_iterator; 281 const_iterator begin() const { return storage; } 282 const_iterator end() const { return storage+count; } 283 static Region subtract(const Rect& lhs, const Rect& rhs) { 284 Region reg; 285 Rect* storage = reg.storage; 286 if (!lhs.isEmpty()) { 287 if (lhs.top < rhs.top) { // top rect 288 storage->left = lhs.left; 289 storage->top = lhs.top; 290 storage->right = lhs.right; 291 storage->bottom = rhs.top; 292 storage++; 293 } 294 const int32_t top = max(lhs.top, rhs.top); 295 const int32_t bot = min(lhs.bottom, rhs.bottom); 296 if (top < bot) { 297 if (lhs.left < rhs.left) { // left-side rect 298 storage->left = lhs.left; 299 storage->top = top; 300 storage->right = rhs.left; 301 storage->bottom = bot; 302 storage++; 303 } 304 if (lhs.right > rhs.right) { // right-side rect 305 storage->left = rhs.right; 306 storage->top = top; 307 storage->right = lhs.right; 308 storage->bottom = bot; 309 storage++; 310 } 311 } 312 if (lhs.bottom > rhs.bottom) { // bottom rect 313 storage->left = lhs.left; 314 storage->top = rhs.bottom; 315 storage->right = lhs.right; 316 storage->bottom = lhs.bottom; 317 storage++; 318 } 319 reg.count = storage - reg.storage; 320 } 321 return reg; 322 } 323 bool isEmpty() const { 324 return count<=0; 325 } 326 private: 327 Rect storage[4]; 328 ssize_t count; 329 }; 330 331 void copyBlt( 332 ANativeWindowBuffer* dst, void* dst_vaddr, 333 ANativeWindowBuffer* src, void const* src_vaddr, 334 const Region& clip); 335 336 Rect dirtyRegion; 337 Rect oldDirtyRegion; 338 }; 339 340 egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy, 341 EGLConfig config, 342 int32_t depthFormat, 343 ANativeWindow* window) 344 : egl_surface_t(dpy, config, depthFormat), 345 nativeWindow(window), buffer(0), previousBuffer(0), bits(NULL) 346 { 347 348 pixelFormatTable = gglGetPixelFormatTable(); 349 350 // keep a reference on the window 351 nativeWindow->common.incRef(&nativeWindow->common); 352 nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width); 353 nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height); 354 } 355 356 egl_window_surface_v2_t::~egl_window_surface_v2_t() { 357 if (buffer) { 358 buffer->common.decRef(&buffer->common); 359 } 360 if (previousBuffer) { 361 previousBuffer->common.decRef(&previousBuffer->common); 362 } 363 nativeWindow->common.decRef(&nativeWindow->common); 364 } 365 366 EGLBoolean egl_window_surface_v2_t::connect() 367 { 368 // we're intending to do software rendering 369 native_window_set_usage(nativeWindow, 370 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); 371 372 // dequeue a buffer 373 int fenceFd = -1; 374 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, 375 &fenceFd) != NO_ERROR) { 376 return setError(EGL_BAD_ALLOC, EGL_FALSE); 377 } 378 379 // wait for the buffer 380 sp<Fence> fence(new Fence(fenceFd)); 381 if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) { 382 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 383 return setError(EGL_BAD_ALLOC, EGL_FALSE); 384 } 385 386 // allocate a corresponding depth-buffer 387 width = buffer->width; 388 height = buffer->height; 389 if (depth.format) { 390 depth.width = width; 391 depth.height = height; 392 depth.stride = depth.width; // use the width here 393 uint64_t allocSize = static_cast<uint64_t>(depth.stride) * 394 static_cast<uint64_t>(depth.height) * 2; 395 if (depth.stride < 0 || depth.height > INT_MAX || 396 allocSize > UINT32_MAX) { 397 return setError(EGL_BAD_ALLOC, EGL_FALSE); 398 } 399 depth.data = (GGLubyte*)malloc(allocSize); 400 if (depth.data == 0) { 401 return setError(EGL_BAD_ALLOC, EGL_FALSE); 402 } 403 } 404 405 // keep a reference on the buffer 406 buffer->common.incRef(&buffer->common); 407 408 // pin the buffer down 409 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | 410 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { 411 ALOGE("connect() failed to lock buffer %p (%ux%u)", 412 buffer, buffer->width, buffer->height); 413 return setError(EGL_BAD_ACCESS, EGL_FALSE); 414 // FIXME: we should make sure we're not accessing the buffer anymore 415 } 416 return EGL_TRUE; 417 } 418 419 void egl_window_surface_v2_t::disconnect() 420 { 421 if (buffer && bits) { 422 bits = NULL; 423 unlock(buffer); 424 } 425 if (buffer) { 426 nativeWindow->cancelBuffer(nativeWindow, buffer, -1); 427 buffer->common.decRef(&buffer->common); 428 buffer = 0; 429 } 430 if (previousBuffer) { 431 previousBuffer->common.decRef(&previousBuffer->common); 432 previousBuffer = 0; 433 } 434 } 435 436 status_t egl_window_surface_v2_t::lock( 437 ANativeWindowBuffer* buf, int usage, void** vaddr) 438 { 439 auto& mapper = GraphicBufferMapper::get(); 440 return mapper.lock(buf->handle, usage, 441 android::Rect(buf->width, buf->height), vaddr); 442 } 443 444 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf) 445 { 446 if (!buf) return BAD_VALUE; 447 auto& mapper = GraphicBufferMapper::get(); 448 return mapper.unlock(buf->handle); 449 } 450 451 void egl_window_surface_v2_t::copyBlt( 452 ANativeWindowBuffer* dst, void* dst_vaddr, 453 ANativeWindowBuffer* src, void const* src_vaddr, 454 const Region& clip) 455 { 456 // NOTE: dst and src must be the same format 457 458 Region::const_iterator cur = clip.begin(); 459 Region::const_iterator end = clip.end(); 460 461 const size_t bpp = pixelFormatTable[src->format].size; 462 const size_t dbpr = dst->stride * bpp; 463 const size_t sbpr = src->stride * bpp; 464 465 uint8_t const * const src_bits = (uint8_t const *)src_vaddr; 466 uint8_t * const dst_bits = (uint8_t *)dst_vaddr; 467 468 while (cur != end) { 469 const Rect& r(*cur++); 470 ssize_t w = r.right - r.left; 471 ssize_t h = r.bottom - r.top; 472 if (w <= 0 || h<=0) continue; 473 size_t size = w * bpp; 474 uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; 475 uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp; 476 if (dbpr==sbpr && size==sbpr) { 477 size *= h; 478 h = 1; 479 } 480 do { 481 memcpy(d, s, size); 482 d += dbpr; 483 s += sbpr; 484 } while (--h > 0); 485 } 486 } 487 488 EGLBoolean egl_window_surface_v2_t::swapBuffers() 489 { 490 if (!buffer) { 491 return setError(EGL_BAD_ACCESS, EGL_FALSE); 492 } 493 494 /* 495 * Handle eglSetSwapRectangleANDROID() 496 * We copyback from the front buffer 497 */ 498 if (!dirtyRegion.isEmpty()) { 499 dirtyRegion.andSelf(Rect(buffer->width, buffer->height)); 500 if (previousBuffer) { 501 // This was const Region copyBack, but that causes an 502 // internal compile error on simulator builds 503 /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion)); 504 if (!copyBack.isEmpty()) { 505 void* prevBits; 506 if (lock(previousBuffer, 507 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) { 508 // copy from previousBuffer to buffer 509 copyBlt(buffer, bits, previousBuffer, prevBits, copyBack); 510 unlock(previousBuffer); 511 } 512 } 513 } 514 oldDirtyRegion = dirtyRegion; 515 } 516 517 if (previousBuffer) { 518 previousBuffer->common.decRef(&previousBuffer->common); 519 previousBuffer = 0; 520 } 521 522 unlock(buffer); 523 previousBuffer = buffer; 524 nativeWindow->queueBuffer(nativeWindow, buffer, -1); 525 buffer = 0; 526 527 // dequeue a new buffer 528 int fenceFd = -1; 529 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) { 530 sp<Fence> fence(new Fence(fenceFd)); 531 if (fence->wait(Fence::TIMEOUT_NEVER)) { 532 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 533 return setError(EGL_BAD_ALLOC, EGL_FALSE); 534 } 535 536 // reallocate the depth-buffer if needed 537 if ((width != buffer->width) || (height != buffer->height)) { 538 // TODO: we probably should reset the swap rect here 539 // if the window size has changed 540 width = buffer->width; 541 height = buffer->height; 542 if (depth.data) { 543 free(depth.data); 544 depth.width = width; 545 depth.height = height; 546 depth.stride = buffer->stride; 547 uint64_t allocSize = static_cast<uint64_t>(depth.stride) * 548 static_cast<uint64_t>(depth.height) * 2; 549 if (depth.stride < 0 || depth.height > INT_MAX || 550 allocSize > UINT32_MAX) { 551 setError(EGL_BAD_ALLOC, EGL_FALSE); 552 return EGL_FALSE; 553 } 554 depth.data = (GGLubyte*)malloc(allocSize); 555 if (depth.data == 0) { 556 setError(EGL_BAD_ALLOC, EGL_FALSE); 557 return EGL_FALSE; 558 } 559 } 560 } 561 562 // keep a reference on the buffer 563 buffer->common.incRef(&buffer->common); 564 565 // finally pin the buffer down 566 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | 567 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) { 568 ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)", 569 buffer, buffer->width, buffer->height); 570 return setError(EGL_BAD_ACCESS, EGL_FALSE); 571 // FIXME: we should make sure we're not accessing the buffer anymore 572 } 573 } else { 574 return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE); 575 } 576 577 return EGL_TRUE; 578 } 579 580 EGLBoolean egl_window_surface_v2_t::setSwapRectangle( 581 EGLint l, EGLint t, EGLint w, EGLint h) 582 { 583 dirtyRegion = Rect(l, t, l+w, t+h); 584 return EGL_TRUE; 585 } 586 587 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl) 588 { 589 GGLSurface buffer; 590 buffer.version = sizeof(GGLSurface); 591 buffer.width = this->buffer->width; 592 buffer.height = this->buffer->height; 593 buffer.stride = this->buffer->stride; 594 buffer.data = (GGLubyte*)bits; 595 buffer.format = this->buffer->format; 596 gl->rasterizer.procs.colorBuffer(gl, &buffer); 597 if (depth.data != gl->rasterizer.state.buffers.depth.data) 598 gl->rasterizer.procs.depthBuffer(gl, &depth); 599 600 return EGL_TRUE; 601 } 602 EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl) 603 { 604 GGLSurface buffer; 605 buffer.version = sizeof(GGLSurface); 606 buffer.width = this->buffer->width; 607 buffer.height = this->buffer->height; 608 buffer.stride = this->buffer->stride; 609 buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!! 610 buffer.format = this->buffer->format; 611 gl->rasterizer.procs.readBuffer(gl, &buffer); 612 return EGL_TRUE; 613 } 614 EGLint egl_window_surface_v2_t::getHorizontalResolution() const { 615 return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); 616 } 617 EGLint egl_window_surface_v2_t::getVerticalResolution() const { 618 return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); 619 } 620 EGLint egl_window_surface_v2_t::getRefreshRate() const { 621 return (60 * EGL_DISPLAY_SCALING); // FIXME 622 } 623 EGLint egl_window_surface_v2_t::getSwapBehavior() const 624 { 625 /* 626 * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves 627 * the content of the swapped buffer. 628 * 629 * EGL_BUFFER_DESTROYED means that the content of the buffer is lost. 630 * 631 * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED 632 * only applies to the area specified by eglSetSwapRectangleANDROID(), that 633 * is, everything outside of this area is preserved. 634 * 635 * This implementation of EGL assumes the later case. 636 * 637 */ 638 639 return EGL_BUFFER_DESTROYED; 640 } 641 642 // ---------------------------------------------------------------------------- 643 644 struct egl_pixmap_surface_t : public egl_surface_t 645 { 646 egl_pixmap_surface_t( 647 EGLDisplay dpy, EGLConfig config, 648 int32_t depthFormat, 649 egl_native_pixmap_t const * pixmap); 650 651 virtual ~egl_pixmap_surface_t() { } 652 653 virtual bool initCheck() const { return !depth.format || depth.data!=0; } 654 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); 655 virtual EGLBoolean bindReadSurface(ogles_context_t* gl); 656 virtual EGLint getWidth() const { return nativePixmap.width; } 657 virtual EGLint getHeight() const { return nativePixmap.height; } 658 private: 659 egl_native_pixmap_t nativePixmap; 660 }; 661 662 egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy, 663 EGLConfig config, 664 int32_t depthFormat, 665 egl_native_pixmap_t const * pixmap) 666 : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap) 667 { 668 if (depthFormat) { 669 depth.width = pixmap->width; 670 depth.height = pixmap->height; 671 depth.stride = depth.width; // use the width here 672 uint64_t allocSize = static_cast<uint64_t>(depth.stride) * 673 static_cast<uint64_t>(depth.height) * 2; 674 if (depth.stride < 0 || depth.height > INT_MAX || 675 allocSize > UINT32_MAX) { 676 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); 677 return; 678 } 679 depth.data = (GGLubyte*)malloc(allocSize); 680 if (depth.data == 0) { 681 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); 682 } 683 } 684 } 685 EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl) 686 { 687 GGLSurface buffer; 688 buffer.version = sizeof(GGLSurface); 689 buffer.width = nativePixmap.width; 690 buffer.height = nativePixmap.height; 691 buffer.stride = nativePixmap.stride; 692 buffer.data = nativePixmap.data; 693 buffer.format = nativePixmap.format; 694 695 gl->rasterizer.procs.colorBuffer(gl, &buffer); 696 if (depth.data != gl->rasterizer.state.buffers.depth.data) 697 gl->rasterizer.procs.depthBuffer(gl, &depth); 698 return EGL_TRUE; 699 } 700 EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl) 701 { 702 GGLSurface buffer; 703 buffer.version = sizeof(GGLSurface); 704 buffer.width = nativePixmap.width; 705 buffer.height = nativePixmap.height; 706 buffer.stride = nativePixmap.stride; 707 buffer.data = nativePixmap.data; 708 buffer.format = nativePixmap.format; 709 gl->rasterizer.procs.readBuffer(gl, &buffer); 710 return EGL_TRUE; 711 } 712 713 // ---------------------------------------------------------------------------- 714 715 struct egl_pbuffer_surface_t : public egl_surface_t 716 { 717 egl_pbuffer_surface_t( 718 EGLDisplay dpy, EGLConfig config, int32_t depthFormat, 719 int32_t w, int32_t h, int32_t f); 720 721 virtual ~egl_pbuffer_surface_t(); 722 723 virtual bool initCheck() const { return pbuffer.data != 0; } 724 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); 725 virtual EGLBoolean bindReadSurface(ogles_context_t* gl); 726 virtual EGLint getWidth() const { return pbuffer.width; } 727 virtual EGLint getHeight() const { return pbuffer.height; } 728 private: 729 GGLSurface pbuffer; 730 }; 731 732 egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, 733 EGLConfig config, int32_t depthFormat, 734 int32_t w, int32_t h, int32_t f) 735 : egl_surface_t(dpy, config, depthFormat) 736 { 737 size_t size = w*h; 738 switch (f) { 739 case GGL_PIXEL_FORMAT_A_8: size *= 1; break; 740 case GGL_PIXEL_FORMAT_RGB_565: size *= 2; break; 741 case GGL_PIXEL_FORMAT_RGBA_8888: size *= 4; break; 742 case GGL_PIXEL_FORMAT_RGBX_8888: size *= 4; break; 743 default: 744 ALOGE("incompatible pixel format for pbuffer (format=%d)", f); 745 pbuffer.data = 0; 746 break; 747 } 748 pbuffer.version = sizeof(GGLSurface); 749 pbuffer.width = w; 750 pbuffer.height = h; 751 pbuffer.stride = w; 752 pbuffer.data = (GGLubyte*)malloc(size); 753 pbuffer.format = f; 754 755 if (depthFormat) { 756 depth.width = pbuffer.width; 757 depth.height = pbuffer.height; 758 depth.stride = depth.width; // use the width here 759 uint64_t allocSize = static_cast<uint64_t>(depth.stride) * 760 static_cast<uint64_t>(depth.height) * 2; 761 if (depth.stride < 0 || depth.height > INT_MAX || 762 allocSize > UINT32_MAX) { 763 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); 764 return; 765 } 766 depth.data = (GGLubyte*)malloc(allocSize); 767 if (depth.data == 0) { 768 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); 769 return; 770 } 771 } 772 } 773 egl_pbuffer_surface_t::~egl_pbuffer_surface_t() { 774 free(pbuffer.data); 775 } 776 EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl) 777 { 778 gl->rasterizer.procs.colorBuffer(gl, &pbuffer); 779 if (depth.data != gl->rasterizer.state.buffers.depth.data) 780 gl->rasterizer.procs.depthBuffer(gl, &depth); 781 return EGL_TRUE; 782 } 783 EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl) 784 { 785 gl->rasterizer.procs.readBuffer(gl, &pbuffer); 786 return EGL_TRUE; 787 } 788 789 // ---------------------------------------------------------------------------- 790 791 struct config_pair_t { 792 GLint key; 793 GLint value; 794 }; 795 796 struct configs_t { 797 const config_pair_t* array; 798 int size; 799 }; 800 801 struct config_management_t { 802 GLint key; 803 bool (*match)(GLint reqValue, GLint confValue); 804 static bool atLeast(GLint reqValue, GLint confValue) { 805 return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue); 806 } 807 static bool exact(GLint reqValue, GLint confValue) { 808 return (reqValue == EGL_DONT_CARE) || (confValue == reqValue); 809 } 810 static bool mask(GLint reqValue, GLint confValue) { 811 return (confValue & reqValue) == reqValue; 812 } 813 static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) { 814 return true; 815 } 816 }; 817 818 // ---------------------------------------------------------------------------- 819 820 #define VERSION_MAJOR 1 821 #define VERSION_MINOR 2 822 static char const * const gVendorString = "Google Inc."; 823 static char const * const gVersionString = "1.2 Android Driver 1.2.0"; 824 static char const * const gClientApiString = "OpenGL_ES"; 825 static char const * const gExtensionsString = 826 "EGL_KHR_fence_sync " 827 "EGL_KHR_image_base " 828 // "KHR_image_pixmap " 829 "EGL_ANDROID_image_native_buffer " 830 "EGL_ANDROID_swap_rectangle " 831 ; 832 833 // ---------------------------------------------------------------------------- 834 835 struct extention_map_t { 836 const char * const name; 837 __eglMustCastToProperFunctionPointerType address; 838 }; 839 840 static const extention_map_t gExtentionMap[] = { 841 { "glDrawTexsOES", 842 (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES }, 843 { "glDrawTexiOES", 844 (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES }, 845 { "glDrawTexfOES", 846 (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES }, 847 { "glDrawTexxOES", 848 (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES }, 849 { "glDrawTexsvOES", 850 (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES }, 851 { "glDrawTexivOES", 852 (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES }, 853 { "glDrawTexfvOES", 854 (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES }, 855 { "glDrawTexxvOES", 856 (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES }, 857 { "glQueryMatrixxOES", 858 (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES }, 859 { "glEGLImageTargetTexture2DOES", 860 (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES }, 861 { "glEGLImageTargetRenderbufferStorageOES", 862 (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES }, 863 { "glClipPlanef", 864 (__eglMustCastToProperFunctionPointerType)&glClipPlanef }, 865 { "glClipPlanex", 866 (__eglMustCastToProperFunctionPointerType)&glClipPlanex }, 867 { "glBindBuffer", 868 (__eglMustCastToProperFunctionPointerType)&glBindBuffer }, 869 { "glBufferData", 870 (__eglMustCastToProperFunctionPointerType)&glBufferData }, 871 { "glBufferSubData", 872 (__eglMustCastToProperFunctionPointerType)&glBufferSubData }, 873 { "glDeleteBuffers", 874 (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers }, 875 { "glGenBuffers", 876 (__eglMustCastToProperFunctionPointerType)&glGenBuffers }, 877 { "eglCreateImageKHR", 878 (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, 879 { "eglDestroyImageKHR", 880 (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, 881 { "eglCreateSyncKHR", 882 (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR }, 883 { "eglDestroySyncKHR", 884 (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR }, 885 { "eglClientWaitSyncKHR", 886 (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR }, 887 { "eglGetSyncAttribKHR", 888 (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR }, 889 { "eglSetSwapRectangleANDROID", 890 (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, 891 }; 892 893 /* 894 * In the lists below, attributes names MUST be sorted. 895 * Additionally, all configs must be sorted according to 896 * the EGL specification. 897 */ 898 899 static config_pair_t const config_base_attribute_list[] = { 900 { EGL_STENCIL_SIZE, 0 }, 901 { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG }, 902 { EGL_LEVEL, 0 }, 903 { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS }, 904 { EGL_MAX_PBUFFER_PIXELS, 905 GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS }, 906 { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS }, 907 { EGL_NATIVE_RENDERABLE, EGL_TRUE }, 908 { EGL_NATIVE_VISUAL_ID, 0 }, 909 { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGB_565 }, 910 { EGL_SAMPLES, 0 }, 911 { EGL_SAMPLE_BUFFERS, 0 }, 912 { EGL_TRANSPARENT_TYPE, EGL_NONE }, 913 { EGL_TRANSPARENT_BLUE_VALUE, 0 }, 914 { EGL_TRANSPARENT_GREEN_VALUE, 0 }, 915 { EGL_TRANSPARENT_RED_VALUE, 0 }, 916 { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE }, 917 { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE }, 918 { EGL_MIN_SWAP_INTERVAL, 1 }, 919 { EGL_MAX_SWAP_INTERVAL, 1 }, 920 { EGL_LUMINANCE_SIZE, 0 }, 921 { EGL_ALPHA_MASK_SIZE, 0 }, 922 { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER }, 923 { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT }, 924 { EGL_CONFORMANT, 0 } 925 }; 926 927 // These configs can override the base attribute list 928 // NOTE: when adding a config here, don't forget to update eglCreate*Surface() 929 930 // 565 configs 931 static config_pair_t const config_0_attribute_list[] = { 932 { EGL_BUFFER_SIZE, 16 }, 933 { EGL_ALPHA_SIZE, 0 }, 934 { EGL_BLUE_SIZE, 5 }, 935 { EGL_GREEN_SIZE, 6 }, 936 { EGL_RED_SIZE, 5 }, 937 { EGL_DEPTH_SIZE, 0 }, 938 { EGL_CONFIG_ID, 0 }, 939 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 }, 940 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 941 }; 942 943 static config_pair_t const config_1_attribute_list[] = { 944 { EGL_BUFFER_SIZE, 16 }, 945 { EGL_ALPHA_SIZE, 0 }, 946 { EGL_BLUE_SIZE, 5 }, 947 { EGL_GREEN_SIZE, 6 }, 948 { EGL_RED_SIZE, 5 }, 949 { EGL_DEPTH_SIZE, 16 }, 950 { EGL_CONFIG_ID, 1 }, 951 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 }, 952 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 953 }; 954 955 // RGB 888 configs 956 static config_pair_t const config_2_attribute_list[] = { 957 { EGL_BUFFER_SIZE, 32 }, 958 { EGL_ALPHA_SIZE, 0 }, 959 { EGL_BLUE_SIZE, 8 }, 960 { EGL_GREEN_SIZE, 8 }, 961 { EGL_RED_SIZE, 8 }, 962 { EGL_DEPTH_SIZE, 0 }, 963 { EGL_CONFIG_ID, 6 }, 964 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 }, 965 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 966 }; 967 968 static config_pair_t const config_3_attribute_list[] = { 969 { EGL_BUFFER_SIZE, 32 }, 970 { EGL_ALPHA_SIZE, 0 }, 971 { EGL_BLUE_SIZE, 8 }, 972 { EGL_GREEN_SIZE, 8 }, 973 { EGL_RED_SIZE, 8 }, 974 { EGL_DEPTH_SIZE, 16 }, 975 { EGL_CONFIG_ID, 7 }, 976 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 }, 977 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 978 }; 979 980 // 8888 configs 981 static config_pair_t const config_4_attribute_list[] = { 982 { EGL_BUFFER_SIZE, 32 }, 983 { EGL_ALPHA_SIZE, 8 }, 984 { EGL_BLUE_SIZE, 8 }, 985 { EGL_GREEN_SIZE, 8 }, 986 { EGL_RED_SIZE, 8 }, 987 { EGL_DEPTH_SIZE, 0 }, 988 { EGL_CONFIG_ID, 2 }, 989 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 }, 990 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 991 }; 992 993 static config_pair_t const config_5_attribute_list[] = { 994 { EGL_BUFFER_SIZE, 32 }, 995 { EGL_ALPHA_SIZE, 8 }, 996 { EGL_BLUE_SIZE, 8 }, 997 { EGL_GREEN_SIZE, 8 }, 998 { EGL_RED_SIZE, 8 }, 999 { EGL_DEPTH_SIZE, 16 }, 1000 { EGL_CONFIG_ID, 3 }, 1001 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 }, 1002 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 1003 }; 1004 1005 // A8 configs 1006 static config_pair_t const config_6_attribute_list[] = { 1007 { EGL_BUFFER_SIZE, 8 }, 1008 { EGL_ALPHA_SIZE, 8 }, 1009 { EGL_BLUE_SIZE, 0 }, 1010 { EGL_GREEN_SIZE, 0 }, 1011 { EGL_RED_SIZE, 0 }, 1012 { EGL_DEPTH_SIZE, 0 }, 1013 { EGL_CONFIG_ID, 4 }, 1014 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 }, 1015 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 1016 }; 1017 1018 static config_pair_t const config_7_attribute_list[] = { 1019 { EGL_BUFFER_SIZE, 8 }, 1020 { EGL_ALPHA_SIZE, 8 }, 1021 { EGL_BLUE_SIZE, 0 }, 1022 { EGL_GREEN_SIZE, 0 }, 1023 { EGL_RED_SIZE, 0 }, 1024 { EGL_DEPTH_SIZE, 16 }, 1025 { EGL_CONFIG_ID, 5 }, 1026 { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 }, 1027 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, 1028 }; 1029 1030 static configs_t const gConfigs[] = { 1031 { config_0_attribute_list, NELEM(config_0_attribute_list) }, 1032 { config_1_attribute_list, NELEM(config_1_attribute_list) }, 1033 { config_2_attribute_list, NELEM(config_2_attribute_list) }, 1034 { config_3_attribute_list, NELEM(config_3_attribute_list) }, 1035 { config_4_attribute_list, NELEM(config_4_attribute_list) }, 1036 { config_5_attribute_list, NELEM(config_5_attribute_list) }, 1037 { config_6_attribute_list, NELEM(config_6_attribute_list) }, 1038 { config_7_attribute_list, NELEM(config_7_attribute_list) }, 1039 }; 1040 1041 static config_management_t const gConfigManagement[] = { 1042 { EGL_BUFFER_SIZE, config_management_t::atLeast }, 1043 { EGL_ALPHA_SIZE, config_management_t::atLeast }, 1044 { EGL_BLUE_SIZE, config_management_t::atLeast }, 1045 { EGL_GREEN_SIZE, config_management_t::atLeast }, 1046 { EGL_RED_SIZE, config_management_t::atLeast }, 1047 { EGL_DEPTH_SIZE, config_management_t::atLeast }, 1048 { EGL_STENCIL_SIZE, config_management_t::atLeast }, 1049 { EGL_CONFIG_CAVEAT, config_management_t::exact }, 1050 { EGL_CONFIG_ID, config_management_t::exact }, 1051 { EGL_LEVEL, config_management_t::exact }, 1052 { EGL_MAX_PBUFFER_HEIGHT, config_management_t::ignore }, 1053 { EGL_MAX_PBUFFER_PIXELS, config_management_t::ignore }, 1054 { EGL_MAX_PBUFFER_WIDTH, config_management_t::ignore }, 1055 { EGL_NATIVE_RENDERABLE, config_management_t::exact }, 1056 { EGL_NATIVE_VISUAL_ID, config_management_t::ignore }, 1057 { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact }, 1058 { EGL_SAMPLES, config_management_t::exact }, 1059 { EGL_SAMPLE_BUFFERS, config_management_t::exact }, 1060 { EGL_SURFACE_TYPE, config_management_t::mask }, 1061 { EGL_TRANSPARENT_TYPE, config_management_t::exact }, 1062 { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact }, 1063 { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact }, 1064 { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact }, 1065 { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact }, 1066 { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact }, 1067 { EGL_MIN_SWAP_INTERVAL, config_management_t::exact }, 1068 { EGL_MAX_SWAP_INTERVAL, config_management_t::exact }, 1069 { EGL_LUMINANCE_SIZE, config_management_t::atLeast }, 1070 { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast }, 1071 { EGL_COLOR_BUFFER_TYPE, config_management_t::exact }, 1072 { EGL_RENDERABLE_TYPE, config_management_t::mask }, 1073 { EGL_CONFORMANT, config_management_t::mask } 1074 }; 1075 1076 1077 static config_pair_t const config_defaults[] = { 1078 // attributes that are not specified are simply ignored, if a particular 1079 // one needs not be ignored, it must be specified here, eg: 1080 // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, 1081 }; 1082 1083 // ---------------------------------------------------------------------------- 1084 1085 static status_t getConfigFormatInfo(EGLint configID, 1086 int32_t& pixelFormat, int32_t& depthFormat) 1087 { 1088 switch(configID) { 1089 case 0: 1090 pixelFormat = GGL_PIXEL_FORMAT_RGB_565; 1091 depthFormat = 0; 1092 break; 1093 case 1: 1094 pixelFormat = GGL_PIXEL_FORMAT_RGB_565; 1095 depthFormat = GGL_PIXEL_FORMAT_Z_16; 1096 break; 1097 case 2: 1098 pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888; 1099 depthFormat = 0; 1100 break; 1101 case 3: 1102 pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888; 1103 depthFormat = GGL_PIXEL_FORMAT_Z_16; 1104 break; 1105 case 4: 1106 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; 1107 depthFormat = 0; 1108 break; 1109 case 5: 1110 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; 1111 depthFormat = GGL_PIXEL_FORMAT_Z_16; 1112 break; 1113 case 6: 1114 pixelFormat = GGL_PIXEL_FORMAT_A_8; 1115 depthFormat = 0; 1116 break; 1117 case 7: 1118 pixelFormat = GGL_PIXEL_FORMAT_A_8; 1119 depthFormat = GGL_PIXEL_FORMAT_Z_16; 1120 break; 1121 default: 1122 return NAME_NOT_FOUND; 1123 } 1124 return NO_ERROR; 1125 } 1126 1127 // ---------------------------------------------------------------------------- 1128 1129 template<typename T> 1130 static int binarySearch(T const sortedArray[], int first, int last, EGLint key) 1131 { 1132 while (first <= last) { 1133 int mid = (first + last) / 2; 1134 if (key > sortedArray[mid].key) { 1135 first = mid + 1; 1136 } else if (key < sortedArray[mid].key) { 1137 last = mid - 1; 1138 } else { 1139 return mid; 1140 } 1141 } 1142 return -1; 1143 } 1144 1145 static int isAttributeMatching(int i, EGLint attr, EGLint val) 1146 { 1147 // look for the attribute in all of our configs 1148 config_pair_t const* configFound = gConfigs[i].array; 1149 int index = binarySearch<config_pair_t>( 1150 gConfigs[i].array, 1151 0, gConfigs[i].size-1, 1152 attr); 1153 if (index < 0) { 1154 configFound = config_base_attribute_list; 1155 index = binarySearch<config_pair_t>( 1156 config_base_attribute_list, 1157 0, NELEM(config_base_attribute_list)-1, 1158 attr); 1159 } 1160 if (index >= 0) { 1161 // attribute found, check if this config could match 1162 int cfgMgtIndex = binarySearch<config_management_t>( 1163 gConfigManagement, 1164 0, NELEM(gConfigManagement)-1, 1165 attr); 1166 if (cfgMgtIndex >= 0) { 1167 bool match = gConfigManagement[cfgMgtIndex].match( 1168 val, configFound[index].value); 1169 if (match) { 1170 // this config matches 1171 return 1; 1172 } 1173 } else { 1174 // attribute not found. this should NEVER happen. 1175 } 1176 } else { 1177 // error, this attribute doesn't exist 1178 } 1179 return 0; 1180 } 1181 1182 static int makeCurrent(ogles_context_t* gl) 1183 { 1184 ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific(); 1185 if (gl) { 1186 egl_context_t* c = egl_context_t::context(gl); 1187 if (c->flags & egl_context_t::IS_CURRENT) { 1188 if (current != gl) { 1189 // it is an error to set a context current, if it's already 1190 // current to another thread 1191 return -1; 1192 } 1193 } else { 1194 if (current) { 1195 // mark the current context as not current, and flush 1196 glFlush(); 1197 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; 1198 } 1199 } 1200 if (!(c->flags & egl_context_t::IS_CURRENT)) { 1201 // The context is not current, make it current! 1202 setGlThreadSpecific(gl); 1203 c->flags |= egl_context_t::IS_CURRENT; 1204 } 1205 } else { 1206 if (current) { 1207 // mark the current context as not current, and flush 1208 glFlush(); 1209 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; 1210 } 1211 // this thread has no context attached to it 1212 setGlThreadSpecific(0); 1213 } 1214 return 0; 1215 } 1216 1217 static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config, 1218 EGLint attribute, EGLint *value) 1219 { 1220 size_t numConfigs = NELEM(gConfigs); 1221 int index = (int)(uintptr_t)config; 1222 if (uint32_t(index) >= numConfigs) 1223 return setError(EGL_BAD_CONFIG, EGL_FALSE); 1224 1225 int attrIndex; 1226 attrIndex = binarySearch<config_pair_t>( 1227 gConfigs[index].array, 1228 0, gConfigs[index].size-1, 1229 attribute); 1230 if (attrIndex>=0) { 1231 *value = gConfigs[index].array[attrIndex].value; 1232 return EGL_TRUE; 1233 } 1234 1235 attrIndex = binarySearch<config_pair_t>( 1236 config_base_attribute_list, 1237 0, NELEM(config_base_attribute_list)-1, 1238 attribute); 1239 if (attrIndex>=0) { 1240 *value = config_base_attribute_list[attrIndex].value; 1241 return EGL_TRUE; 1242 } 1243 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); 1244 } 1245 1246 static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, 1247 NativeWindowType window, const EGLint* /*attrib_list*/) 1248 { 1249 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1250 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); 1251 if (window == 0) 1252 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1253 1254 EGLint surfaceType; 1255 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) 1256 return EGL_FALSE; 1257 1258 if (!(surfaceType & EGL_WINDOW_BIT)) 1259 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1260 1261 if (static_cast<ANativeWindow*>(window)->common.magic != 1262 ANDROID_NATIVE_WINDOW_MAGIC) { 1263 return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); 1264 } 1265 1266 EGLint configID; 1267 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) 1268 return EGL_FALSE; 1269 1270 int32_t depthFormat; 1271 int32_t pixelFormat; 1272 if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { 1273 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1274 } 1275 1276 // FIXME: we don't have access to the pixelFormat here just yet. 1277 // (it's possible that the surface is not fully initialized) 1278 // maybe this should be done after the page-flip 1279 //if (EGLint(info.format) != pixelFormat) 1280 // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1281 1282 egl_surface_t* surface; 1283 surface = new egl_window_surface_v2_t(dpy, config, depthFormat, 1284 static_cast<ANativeWindow*>(window)); 1285 1286 if (!surface->initCheck()) { 1287 // there was a problem in the ctor, the error 1288 // flag has been set. 1289 delete surface; 1290 surface = 0; 1291 } 1292 return surface; 1293 } 1294 1295 static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config, 1296 NativePixmapType pixmap, const EGLint* /*attrib_list*/) 1297 { 1298 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1299 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); 1300 if (pixmap == 0) 1301 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1302 1303 EGLint surfaceType; 1304 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) 1305 return EGL_FALSE; 1306 1307 if (!(surfaceType & EGL_PIXMAP_BIT)) 1308 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1309 1310 if (static_cast<egl_native_pixmap_t*>(pixmap)->version != 1311 sizeof(egl_native_pixmap_t)) { 1312 return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE); 1313 } 1314 1315 EGLint configID; 1316 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) 1317 return EGL_FALSE; 1318 1319 int32_t depthFormat; 1320 int32_t pixelFormat; 1321 if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { 1322 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1323 } 1324 1325 if (pixmap->format != pixelFormat) 1326 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1327 1328 egl_surface_t* surface = 1329 new egl_pixmap_surface_t(dpy, config, depthFormat, 1330 static_cast<egl_native_pixmap_t*>(pixmap)); 1331 1332 if (!surface->initCheck()) { 1333 // there was a problem in the ctor, the error 1334 // flag has been set. 1335 delete surface; 1336 surface = 0; 1337 } 1338 return surface; 1339 } 1340 1341 static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, 1342 const EGLint *attrib_list) 1343 { 1344 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1345 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); 1346 1347 EGLint surfaceType; 1348 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) 1349 return EGL_FALSE; 1350 1351 if (!(surfaceType & EGL_PBUFFER_BIT)) 1352 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1353 1354 EGLint configID; 1355 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) 1356 return EGL_FALSE; 1357 1358 int32_t depthFormat; 1359 int32_t pixelFormat; 1360 if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) { 1361 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); 1362 } 1363 1364 int32_t w = 0; 1365 int32_t h = 0; 1366 while (attrib_list[0] != EGL_NONE) { 1367 if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1]; 1368 if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1]; 1369 attrib_list+=2; 1370 } 1371 1372 egl_surface_t* surface = 1373 new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat); 1374 1375 if (!surface->initCheck()) { 1376 // there was a problem in the ctor, the error 1377 // flag has been set. 1378 delete surface; 1379 surface = 0; 1380 } 1381 return surface; 1382 } 1383 1384 // ---------------------------------------------------------------------------- 1385 }; // namespace android 1386 // ---------------------------------------------------------------------------- 1387 1388 using namespace android; 1389 1390 // ---------------------------------------------------------------------------- 1391 // Initialization 1392 // ---------------------------------------------------------------------------- 1393 1394 EGLDisplay eglGetDisplay(NativeDisplayType display) 1395 { 1396 #ifndef __ANDROID__ 1397 // this just needs to be done once 1398 if (gGLKey == -1) { 1399 pthread_mutex_lock(&gInitMutex); 1400 if (gGLKey == -1) 1401 pthread_key_create(&gGLKey, NULL); 1402 pthread_mutex_unlock(&gInitMutex); 1403 } 1404 #endif 1405 if (display == EGL_DEFAULT_DISPLAY) { 1406 EGLDisplay dpy = (EGLDisplay)1; 1407 egl_display_t& d = egl_display_t::get_display(dpy); 1408 d.type = display; 1409 return dpy; 1410 } 1411 return EGL_NO_DISPLAY; 1412 } 1413 1414 EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) 1415 { 1416 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1417 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1418 1419 EGLBoolean res = EGL_TRUE; 1420 egl_display_t& d = egl_display_t::get_display(dpy); 1421 1422 if (d.initialized.fetch_add(1, std::memory_order_acquire) == 0) { 1423 // initialize stuff here if needed 1424 //pthread_mutex_lock(&gInitMutex); 1425 //pthread_mutex_unlock(&gInitMutex); 1426 } 1427 1428 if (res == EGL_TRUE) { 1429 if (major != NULL) *major = VERSION_MAJOR; 1430 if (minor != NULL) *minor = VERSION_MINOR; 1431 } 1432 return res; 1433 } 1434 1435 EGLBoolean eglTerminate(EGLDisplay dpy) 1436 { 1437 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1438 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1439 1440 EGLBoolean res = EGL_TRUE; 1441 egl_display_t& d = egl_display_t::get_display(dpy); 1442 if (d.initialized.fetch_sub(1, std::memory_order_release) == 1) { 1443 std::atomic_thread_fence(std::memory_order_acquire); 1444 // TODO: destroy all resources (surfaces, contexts, etc...) 1445 //pthread_mutex_lock(&gInitMutex); 1446 //pthread_mutex_unlock(&gInitMutex); 1447 } 1448 return res; 1449 } 1450 1451 // ---------------------------------------------------------------------------- 1452 // configuration 1453 // ---------------------------------------------------------------------------- 1454 1455 EGLBoolean eglGetConfigs( EGLDisplay dpy, 1456 EGLConfig *configs, 1457 EGLint config_size, EGLint *num_config) 1458 { 1459 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1460 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1461 1462 GLint numConfigs = NELEM(gConfigs); 1463 if (!configs) { 1464 *num_config = numConfigs; 1465 return EGL_TRUE; 1466 } 1467 GLint i; 1468 for (i=0 ; i<numConfigs && i<config_size ; i++) { 1469 *configs++ = (EGLConfig)(uintptr_t)i; 1470 } 1471 *num_config = i; 1472 return EGL_TRUE; 1473 } 1474 1475 EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, 1476 EGLConfig *configs, EGLint config_size, 1477 EGLint *num_config) 1478 { 1479 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1480 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1481 1482 if (ggl_unlikely(num_config==0)) { 1483 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 1484 } 1485 1486 if (ggl_unlikely(attrib_list==0)) { 1487 /* 1488 * A NULL attrib_list should be treated as though it was an empty 1489 * one (terminated with EGL_NONE) as defined in 1490 * section 3.4.1 "Querying Configurations" in the EGL specification. 1491 */ 1492 static const EGLint dummy = EGL_NONE; 1493 attrib_list = &dummy; 1494 } 1495 1496 int numAttributes = 0; 1497 int numConfigs = NELEM(gConfigs); 1498 uint32_t possibleMatch = (1<<numConfigs)-1; 1499 while(possibleMatch && *attrib_list != EGL_NONE) { 1500 numAttributes++; 1501 EGLint attr = *attrib_list++; 1502 EGLint val = *attrib_list++; 1503 for (int i=0 ; possibleMatch && i<numConfigs ; i++) { 1504 if (!(possibleMatch & (1<<i))) 1505 continue; 1506 if (isAttributeMatching(i, attr, val) == 0) { 1507 possibleMatch &= ~(1<<i); 1508 } 1509 } 1510 } 1511 1512 // now, handle the attributes which have a useful default value 1513 for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) { 1514 // see if this attribute was specified, if not, apply its 1515 // default value 1516 if (binarySearch<config_pair_t>( 1517 (config_pair_t const*)attrib_list, 1518 0, numAttributes-1, 1519 config_defaults[j].key) < 0) 1520 { 1521 for (int i=0 ; possibleMatch && i<numConfigs ; i++) { 1522 if (!(possibleMatch & (1<<i))) 1523 continue; 1524 if (isAttributeMatching(i, 1525 config_defaults[j].key, 1526 config_defaults[j].value) == 0) 1527 { 1528 possibleMatch &= ~(1<<i); 1529 } 1530 } 1531 } 1532 } 1533 1534 // return the configurations found 1535 int n=0; 1536 if (possibleMatch) { 1537 if (configs) { 1538 for (int i=0 ; config_size && i<numConfigs ; i++) { 1539 if (possibleMatch & (1<<i)) { 1540 *configs++ = (EGLConfig)(uintptr_t)i; 1541 config_size--; 1542 n++; 1543 } 1544 } 1545 } else { 1546 for (int i=0 ; i<numConfigs ; i++) { 1547 if (possibleMatch & (1<<i)) { 1548 n++; 1549 } 1550 } 1551 } 1552 } 1553 *num_config = n; 1554 return EGL_TRUE; 1555 } 1556 1557 EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, 1558 EGLint attribute, EGLint *value) 1559 { 1560 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1561 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1562 1563 return getConfigAttrib(dpy, config, attribute, value); 1564 } 1565 1566 // ---------------------------------------------------------------------------- 1567 // surfaces 1568 // ---------------------------------------------------------------------------- 1569 1570 EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, 1571 NativeWindowType window, 1572 const EGLint *attrib_list) 1573 { 1574 return createWindowSurface(dpy, config, window, attrib_list); 1575 } 1576 1577 EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, 1578 NativePixmapType pixmap, 1579 const EGLint *attrib_list) 1580 { 1581 return createPixmapSurface(dpy, config, pixmap, attrib_list); 1582 } 1583 1584 EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, 1585 const EGLint *attrib_list) 1586 { 1587 return createPbufferSurface(dpy, config, attrib_list); 1588 } 1589 1590 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) 1591 { 1592 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1593 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1594 if (eglSurface != EGL_NO_SURFACE) { 1595 egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) ); 1596 if (!surface->isValid()) 1597 return setError(EGL_BAD_SURFACE, EGL_FALSE); 1598 if (surface->dpy != dpy) 1599 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1600 if (surface->ctx) { 1601 // defer disconnect/delete until no longer current 1602 surface->zombie = true; 1603 } else { 1604 surface->disconnect(); 1605 delete surface; 1606 } 1607 } 1608 return EGL_TRUE; 1609 } 1610 1611 EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface, 1612 EGLint attribute, EGLint *value) 1613 { 1614 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1615 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1616 egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface); 1617 if (!surface->isValid()) 1618 return setError(EGL_BAD_SURFACE, EGL_FALSE); 1619 if (surface->dpy != dpy) 1620 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1621 1622 EGLBoolean ret = EGL_TRUE; 1623 switch (attribute) { 1624 case EGL_CONFIG_ID: 1625 ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value); 1626 break; 1627 case EGL_WIDTH: 1628 *value = surface->getWidth(); 1629 break; 1630 case EGL_HEIGHT: 1631 *value = surface->getHeight(); 1632 break; 1633 case EGL_LARGEST_PBUFFER: 1634 // not modified for a window or pixmap surface 1635 break; 1636 case EGL_TEXTURE_FORMAT: 1637 *value = EGL_NO_TEXTURE; 1638 break; 1639 case EGL_TEXTURE_TARGET: 1640 *value = EGL_NO_TEXTURE; 1641 break; 1642 case EGL_MIPMAP_TEXTURE: 1643 *value = EGL_FALSE; 1644 break; 1645 case EGL_MIPMAP_LEVEL: 1646 *value = 0; 1647 break; 1648 case EGL_RENDER_BUFFER: 1649 // TODO: return the real RENDER_BUFFER here 1650 *value = EGL_BACK_BUFFER; 1651 break; 1652 case EGL_HORIZONTAL_RESOLUTION: 1653 // pixel/mm * EGL_DISPLAY_SCALING 1654 *value = surface->getHorizontalResolution(); 1655 break; 1656 case EGL_VERTICAL_RESOLUTION: 1657 // pixel/mm * EGL_DISPLAY_SCALING 1658 *value = surface->getVerticalResolution(); 1659 break; 1660 case EGL_PIXEL_ASPECT_RATIO: { 1661 // w/h * EGL_DISPLAY_SCALING 1662 int wr = surface->getHorizontalResolution(); 1663 int hr = surface->getVerticalResolution(); 1664 *value = (wr * EGL_DISPLAY_SCALING) / hr; 1665 } break; 1666 case EGL_SWAP_BEHAVIOR: 1667 *value = surface->getSwapBehavior(); 1668 break; 1669 default: 1670 ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); 1671 } 1672 return ret; 1673 } 1674 1675 EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, 1676 EGLContext /*share_list*/, const EGLint* /*attrib_list*/) 1677 { 1678 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1679 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); 1680 1681 ogles_context_t* gl = ogles_init(sizeof(egl_context_t)); 1682 if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); 1683 1684 egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base); 1685 c->flags = egl_context_t::NEVER_CURRENT; 1686 c->dpy = dpy; 1687 c->config = config; 1688 c->read = 0; 1689 c->draw = 0; 1690 return (EGLContext)gl; 1691 } 1692 1693 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) 1694 { 1695 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1696 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1697 egl_context_t* c = egl_context_t::context(ctx); 1698 if (c->flags & egl_context_t::IS_CURRENT) 1699 setGlThreadSpecific(0); 1700 ogles_uninit((ogles_context_t*)ctx); 1701 return EGL_TRUE; 1702 } 1703 1704 EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, 1705 EGLSurface read, EGLContext ctx) 1706 { 1707 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1708 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1709 if (draw) { 1710 egl_surface_t* s = (egl_surface_t*)draw; 1711 if (!s->isValid()) 1712 return setError(EGL_BAD_SURFACE, EGL_FALSE); 1713 if (s->dpy != dpy) 1714 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1715 // TODO: check that draw is compatible with the context 1716 } 1717 if (read && read!=draw) { 1718 egl_surface_t* s = (egl_surface_t*)read; 1719 if (!s->isValid()) 1720 return setError(EGL_BAD_SURFACE, EGL_FALSE); 1721 if (s->dpy != dpy) 1722 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1723 // TODO: check that read is compatible with the context 1724 } 1725 1726 EGLContext current_ctx = EGL_NO_CONTEXT; 1727 1728 if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) 1729 return setError(EGL_BAD_MATCH, EGL_FALSE); 1730 1731 if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) 1732 return setError(EGL_BAD_MATCH, EGL_FALSE); 1733 1734 if (ctx == EGL_NO_CONTEXT) { 1735 // if we're detaching, we need the current context 1736 current_ctx = (EGLContext)getGlThreadSpecific(); 1737 } else { 1738 egl_context_t* c = egl_context_t::context(ctx); 1739 egl_surface_t* d = (egl_surface_t*)draw; 1740 egl_surface_t* r = (egl_surface_t*)read; 1741 if ((d && d->ctx && d->ctx != ctx) || 1742 (r && r->ctx && r->ctx != ctx)) { 1743 // one of the surface is bound to a context in another thread 1744 return setError(EGL_BAD_ACCESS, EGL_FALSE); 1745 } 1746 } 1747 1748 ogles_context_t* gl = (ogles_context_t*)ctx; 1749 if (makeCurrent(gl) == 0) { 1750 if (ctx) { 1751 egl_context_t* c = egl_context_t::context(ctx); 1752 egl_surface_t* d = (egl_surface_t*)draw; 1753 egl_surface_t* r = (egl_surface_t*)read; 1754 1755 if (c->draw) { 1756 egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw); 1757 s->disconnect(); 1758 s->ctx = EGL_NO_CONTEXT; 1759 if (s->zombie) 1760 delete s; 1761 } 1762 if (c->read) { 1763 // FIXME: unlock/disconnect the read surface too 1764 } 1765 1766 c->draw = draw; 1767 c->read = read; 1768 1769 if (c->flags & egl_context_t::NEVER_CURRENT) { 1770 c->flags &= ~egl_context_t::NEVER_CURRENT; 1771 GLint w = 0; 1772 GLint h = 0; 1773 if (draw) { 1774 w = d->getWidth(); 1775 h = d->getHeight(); 1776 } 1777 ogles_surfaceport(gl, 0, 0); 1778 ogles_viewport(gl, 0, 0, w, h); 1779 ogles_scissor(gl, 0, 0, w, h); 1780 } 1781 if (d) { 1782 if (d->connect() == EGL_FALSE) { 1783 return EGL_FALSE; 1784 } 1785 d->ctx = ctx; 1786 d->bindDrawSurface(gl); 1787 } 1788 if (r) { 1789 // FIXME: lock/connect the read surface too 1790 r->ctx = ctx; 1791 r->bindReadSurface(gl); 1792 } 1793 } else { 1794 // if surfaces were bound to the context bound to this thread 1795 // mark then as unbound. 1796 if (current_ctx) { 1797 egl_context_t* c = egl_context_t::context(current_ctx); 1798 egl_surface_t* d = (egl_surface_t*)c->draw; 1799 egl_surface_t* r = (egl_surface_t*)c->read; 1800 if (d) { 1801 c->draw = 0; 1802 d->disconnect(); 1803 d->ctx = EGL_NO_CONTEXT; 1804 if (d->zombie) 1805 delete d; 1806 } 1807 if (r) { 1808 c->read = 0; 1809 r->ctx = EGL_NO_CONTEXT; 1810 // FIXME: unlock/disconnect the read surface too 1811 } 1812 } 1813 } 1814 return EGL_TRUE; 1815 } 1816 return setError(EGL_BAD_ACCESS, EGL_FALSE); 1817 } 1818 1819 EGLContext eglGetCurrentContext(void) 1820 { 1821 // eglGetCurrentContext returns the current EGL rendering context, 1822 // as specified by eglMakeCurrent. If no context is current, 1823 // EGL_NO_CONTEXT is returned. 1824 return (EGLContext)getGlThreadSpecific(); 1825 } 1826 1827 EGLSurface eglGetCurrentSurface(EGLint readdraw) 1828 { 1829 // eglGetCurrentSurface returns the read or draw surface attached 1830 // to the current EGL rendering context, as specified by eglMakeCurrent. 1831 // If no context is current, EGL_NO_SURFACE is returned. 1832 EGLContext ctx = (EGLContext)getGlThreadSpecific(); 1833 if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE; 1834 egl_context_t* c = egl_context_t::context(ctx); 1835 if (readdraw == EGL_READ) { 1836 return c->read; 1837 } else if (readdraw == EGL_DRAW) { 1838 return c->draw; 1839 } 1840 return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); 1841 } 1842 1843 EGLDisplay eglGetCurrentDisplay(void) 1844 { 1845 // eglGetCurrentDisplay returns the current EGL display connection 1846 // for the current EGL rendering context, as specified by eglMakeCurrent. 1847 // If no context is current, EGL_NO_DISPLAY is returned. 1848 EGLContext ctx = (EGLContext)getGlThreadSpecific(); 1849 if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY; 1850 egl_context_t* c = egl_context_t::context(ctx); 1851 return c->dpy; 1852 } 1853 1854 EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, 1855 EGLint attribute, EGLint *value) 1856 { 1857 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1858 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1859 egl_context_t* c = egl_context_t::context(ctx); 1860 switch (attribute) { 1861 case EGL_CONFIG_ID: 1862 // Returns the ID of the EGL frame buffer configuration with 1863 // respect to which the context was created 1864 return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value); 1865 } 1866 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); 1867 } 1868 1869 EGLBoolean eglWaitGL(void) 1870 { 1871 return EGL_TRUE; 1872 } 1873 1874 EGLBoolean eglWaitNative(EGLint /*engine*/) 1875 { 1876 return EGL_TRUE; 1877 } 1878 1879 EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) 1880 { 1881 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1882 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1883 1884 egl_surface_t* d = static_cast<egl_surface_t*>(draw); 1885 if (!d->isValid()) 1886 return setError(EGL_BAD_SURFACE, EGL_FALSE); 1887 if (d->dpy != dpy) 1888 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1889 1890 // post the surface 1891 d->swapBuffers(); 1892 1893 // if it's bound to a context, update the buffer 1894 if (d->ctx != EGL_NO_CONTEXT) { 1895 d->bindDrawSurface((ogles_context_t*)d->ctx); 1896 // if this surface is also the read surface of the context 1897 // it is bound to, make sure to update the read buffer as well. 1898 // The EGL spec is a little unclear about this. 1899 egl_context_t* c = egl_context_t::context(d->ctx); 1900 if (c->read == draw) { 1901 d->bindReadSurface((ogles_context_t*)d->ctx); 1902 } 1903 } 1904 1905 return EGL_TRUE; 1906 } 1907 1908 EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface /*surface*/, 1909 NativePixmapType /*target*/) 1910 { 1911 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1912 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1913 // TODO: eglCopyBuffers() 1914 return EGL_FALSE; 1915 } 1916 1917 EGLint eglGetError(void) 1918 { 1919 return getError(); 1920 } 1921 1922 const char* eglQueryString(EGLDisplay dpy, EGLint name) 1923 { 1924 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1925 return setError(EGL_BAD_DISPLAY, (const char*)0); 1926 1927 switch (name) { 1928 case EGL_VENDOR: 1929 return gVendorString; 1930 case EGL_VERSION: 1931 return gVersionString; 1932 case EGL_EXTENSIONS: 1933 return gExtensionsString; 1934 case EGL_CLIENT_APIS: 1935 return gClientApiString; 1936 } 1937 return setError(EGL_BAD_PARAMETER, (const char *)0); 1938 } 1939 1940 // ---------------------------------------------------------------------------- 1941 // EGL 1.1 1942 // ---------------------------------------------------------------------------- 1943 1944 EGLBoolean eglSurfaceAttrib( 1945 EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/) 1946 { 1947 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1948 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1949 // TODO: eglSurfaceAttrib() 1950 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 1951 } 1952 1953 EGLBoolean eglBindTexImage( 1954 EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/) 1955 { 1956 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1957 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1958 // TODO: eglBindTexImage() 1959 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 1960 } 1961 1962 EGLBoolean eglReleaseTexImage( 1963 EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/) 1964 { 1965 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1966 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1967 // TODO: eglReleaseTexImage() 1968 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 1969 } 1970 1971 EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/) 1972 { 1973 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 1974 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 1975 // TODO: eglSwapInterval() 1976 return EGL_TRUE; 1977 } 1978 1979 // ---------------------------------------------------------------------------- 1980 // EGL 1.2 1981 // ---------------------------------------------------------------------------- 1982 1983 EGLBoolean eglBindAPI(EGLenum api) 1984 { 1985 if (api != EGL_OPENGL_ES_API) 1986 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 1987 return EGL_TRUE; 1988 } 1989 1990 EGLenum eglQueryAPI(void) 1991 { 1992 return EGL_OPENGL_ES_API; 1993 } 1994 1995 EGLBoolean eglWaitClient(void) 1996 { 1997 glFinish(); 1998 return EGL_TRUE; 1999 } 2000 2001 EGLBoolean eglReleaseThread(void) 2002 { 2003 // TODO: eglReleaseThread() 2004 return EGL_TRUE; 2005 } 2006 2007 EGLSurface eglCreatePbufferFromClientBuffer( 2008 EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/, 2009 EGLConfig /*config*/, const EGLint* /*attrib_list*/) 2010 { 2011 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 2012 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); 2013 // TODO: eglCreatePbufferFromClientBuffer() 2014 return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); 2015 } 2016 2017 // ---------------------------------------------------------------------------- 2018 // EGL_EGLEXT_VERSION 3 2019 // ---------------------------------------------------------------------------- 2020 2021 void (*eglGetProcAddress (const char *procname))() 2022 { 2023 extention_map_t const * const map = gExtentionMap; 2024 for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) { 2025 if (!strcmp(procname, map[i].name)) { 2026 return map[i].address; 2027 } 2028 } 2029 return NULL; 2030 } 2031 2032 EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/, 2033 const EGLint* /*attrib_list*/) 2034 { 2035 EGLBoolean result = EGL_FALSE; 2036 return result; 2037 } 2038 2039 EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/) 2040 { 2041 EGLBoolean result = EGL_FALSE; 2042 return result; 2043 } 2044 2045 EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, 2046 EGLClientBuffer buffer, const EGLint* /*attrib_list*/) 2047 { 2048 if (egl_display_t::is_valid(dpy) == EGL_FALSE) { 2049 return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); 2050 } 2051 if (ctx != EGL_NO_CONTEXT) { 2052 return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); 2053 } 2054 if (target != EGL_NATIVE_BUFFER_ANDROID) { 2055 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); 2056 } 2057 2058 ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer; 2059 2060 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) 2061 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); 2062 2063 if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) 2064 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); 2065 2066 switch (native_buffer->format) { 2067 case HAL_PIXEL_FORMAT_RGBA_8888: 2068 case HAL_PIXEL_FORMAT_RGBX_8888: 2069 case HAL_PIXEL_FORMAT_RGB_888: 2070 case HAL_PIXEL_FORMAT_RGB_565: 2071 case HAL_PIXEL_FORMAT_BGRA_8888: 2072 break; 2073 default: 2074 return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR); 2075 } 2076 2077 native_buffer->common.incRef(&native_buffer->common); 2078 return (EGLImageKHR)native_buffer; 2079 } 2080 2081 EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) 2082 { 2083 if (egl_display_t::is_valid(dpy) == EGL_FALSE) { 2084 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 2085 } 2086 2087 ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img; 2088 2089 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) 2090 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 2091 2092 if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) 2093 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 2094 2095 native_buffer->common.decRef(&native_buffer->common); 2096 2097 return EGL_TRUE; 2098 } 2099 2100 // ---------------------------------------------------------------------------- 2101 // EGL_KHR_fence_sync 2102 // ---------------------------------------------------------------------------- 2103 2104 #define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE) 2105 2106 EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, 2107 const EGLint *attrib_list) 2108 { 2109 if (egl_display_t::is_valid(dpy) == EGL_FALSE) { 2110 return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR); 2111 } 2112 2113 if (type != EGL_SYNC_FENCE_KHR || 2114 (attrib_list != NULL && attrib_list[0] != EGL_NONE)) { 2115 return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR); 2116 } 2117 2118 if (eglGetCurrentContext() == EGL_NO_CONTEXT) { 2119 return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR); 2120 } 2121 2122 // AGL is synchronous; nothing to do here. 2123 2124 return FENCE_SYNC_HANDLE; 2125 } 2126 2127 EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync) 2128 { 2129 if (sync != FENCE_SYNC_HANDLE) { 2130 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 2131 } 2132 2133 return EGL_TRUE; 2134 } 2135 2136 EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/, 2137 EGLTimeKHR /*timeout*/) 2138 { 2139 if (sync != FENCE_SYNC_HANDLE) { 2140 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 2141 } 2142 2143 return EGL_CONDITION_SATISFIED_KHR; 2144 } 2145 2146 EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, 2147 EGLint attribute, EGLint *value) 2148 { 2149 if (sync != FENCE_SYNC_HANDLE) { 2150 return setError(EGL_BAD_PARAMETER, EGL_FALSE); 2151 } 2152 2153 switch (attribute) { 2154 case EGL_SYNC_TYPE_KHR: 2155 *value = EGL_SYNC_FENCE_KHR; 2156 return EGL_TRUE; 2157 case EGL_SYNC_STATUS_KHR: 2158 *value = EGL_SIGNALED_KHR; 2159 return EGL_TRUE; 2160 case EGL_SYNC_CONDITION_KHR: 2161 *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR; 2162 return EGL_TRUE; 2163 default: 2164 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); 2165 } 2166 } 2167 2168 // ---------------------------------------------------------------------------- 2169 // ANDROID extensions 2170 // ---------------------------------------------------------------------------- 2171 2172 EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, 2173 EGLint left, EGLint top, EGLint width, EGLint height) 2174 { 2175 if (egl_display_t::is_valid(dpy) == EGL_FALSE) 2176 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 2177 2178 egl_surface_t* d = static_cast<egl_surface_t*>(draw); 2179 if (!d->isValid()) 2180 return setError(EGL_BAD_SURFACE, EGL_FALSE); 2181 if (d->dpy != dpy) 2182 return setError(EGL_BAD_DISPLAY, EGL_FALSE); 2183 2184 // post the surface 2185 d->setSwapRectangle(left, top, width, height); 2186 2187 return EGL_TRUE; 2188 } 2189