/external/skia/include/gpu/ |
GrProcessorUnitTest.h | 37 * fTextures are valid textures that can optionally be used to construct 52 fTextures[0] = textures[0]; 53 fTextures[1] = textures[1]; 59 GrTexture* fTextures[2];
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/external/skia/src/gpu/vk/ |
GrVkProgram.cpp | 48 fTextures.setReserve(numSamplers); 70 SkASSERT(!fTextures.count()); 84 for (int i = 0; i < fTextures.count(); ++i) { 85 fTextures[i]->unref(gpu); 87 fTextures.rewind(); 149 for (int i = 0; i < fTextures.count(); ++i) { 150 fTextures[i]->unrefAndAbandon(); 152 fTextures.rewind(); 269 fTextures.push(textureResource); 363 for (int i = 0; i < fTextures.count(); ++i) [all...] |
GrVkProgram.h | 141 SkTDArray<const GrVkImage::Resource*> fTextures;
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/external/skia/src/gpu/effects/ |
GrSimpleTextureEffect.cpp | 71 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet);
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GrMatrixConvolutionEffect.cpp | 241 SkIRect bounds = SkIRect::MakeXYWH(d->fRandom->nextRangeU(0, d->fTextures[texIdx]->width()), 242 d->fRandom->nextRangeU(0, d->fTextures[texIdx]->height()), 243 d->fRandom->nextRangeU(0, d->fTextures[texIdx]->width()), 244 d->fRandom->nextRangeU(0, d->fTextures[texIdx]->height())); 248 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx],
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GrBicubicEffect.cpp | 189 return GrBicubicEffect::Create(d->fTextures[texIdx], coefficients);
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GrBitmapTextGeoProc.cpp | 195 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[texIdx], params,
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GrConvolutionEffect.cpp | 224 return GrConvolutionEffect::Create(d->fTextures[texIdx],
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GrConfigConversionEffect.cpp | 134 return new GrConfigConversionEffect(d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx],
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GrTextureDomain.cpp | 297 d->fTextures[texIdx],
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GrDistanceFieldGeoProc.cpp | 259 d->fTextures[texIdx], params, 469 d->fTextures[texIdx], [all...] |
/external/skia/src/effects/ |
SkAlphaThresholdFilter.cpp | 223 GrTexture* bmpTex = d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx]; 224 GrTexture* maskTex = d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx];
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SkDisplacementMapEffect.cpp | 534 colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->width()); 535 colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->height()); 537 d->fTextures[texIdxDispl], SkMatrix::I(), 538 d->fTextures[texIdxColor], colorDimensions);
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SkMagnifierImageFilter.cpp | 191 GrTexture* texture = d->fTextures[0];
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SkLightingImageFilter.cpp | [all...] |
SkMorphologyImageFilter.cpp | 445 return GrMorphologyEffect::Create(d->fTextures[texIdx], dir, radius, type);
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