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    Searched refs:getAndBypassAtlas (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
TextureCache.h 99 Texture* getAndBypassAtlas(const SkBitmap* bitmap) {
SkiaShader.cpp 217 outData->bitmapTexture = caches.textureCache.getAndBypassAtlas(&bitmap);

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