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    Searched refs:glInterface (Results 1 - 20 of 20) sorted by null

  /external/skia/src/gpu/gl/
GrGLProgramDataManager.cpp 74 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit));
77 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit));
87 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0));
90 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0));
106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v));
109 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v));
119 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1));
122 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1));
135 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fFSLocation, arrayCount, v));
138 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fVSLocation, arrayCount, v))
    [all...]
GrGLVertexArray.cpp 48 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(index));
61 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
70 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index,
89 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i));
121 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibufferID));
GrGLStencilAttachment.cpp 24 const GrGLInterface* gl = gpuGL->glInterface();
GrGLPath.cpp 178 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
235 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
248 GR_GL_CALL(gpu->glInterface(),
250 GR_GL_CALL(gpu->glInterface(),
253 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
255 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
256 GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
260 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, nullptr, 0, GR_GL_FLOAT, nullptr));
GrGLUniformHandler.cpp 14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
GrGLPathRendering.cpp 19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X)
67 const GrGLInterface* glInterface = gpu->glInterface();
69 nullptr != glInterface->fFunctions.fBindFragmentInputLocation;
GrGLGpu.cpp 27 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
28 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
166 SkAutoTUnref<const GrGLInterface> glInterface(
168 if (!glInterface) {
169 glInterface.reset(GrGLDefaultInterface());
171 glInterface->ref();
173 if (!glInterface) {
176 GrGLContext* glContext = GrGLContext::Create(glInterface, options);
193 GrGLClearErr(this->glInterface());
379 GL_ALLOC_CALL(this->glInterface(),
    [all...]
GrGLProgram.cpp 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
GrGLTexture.cpp 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
GrGLBufferImpl.cpp 11 #define GL_CALL(GPU, X) GR_GL_CALL(GPU->glInterface(), X)
GrGLGpu.h 45 const GrGLInterface* glInterface() const { return fGLContext->interface(); }
453 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
481 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ARRAY_BUFFER, id));
495 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
GrGLPathRange.cpp 62 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
GrGLRenderTarget.cpp 16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
77 const GrGLInterface* interface = gpu->glInterface();
GrGLCaps.h 120 const GrGLInterface* glInterface);
GrGLCaps.cpp 20 const GrGLInterface* glInterface) : INHERITED(contextOptions) {
61 this->init(contextOptions, ctxInfo, glInterface);
    [all...]
  /external/skia/src/gpu/
GrContextFactory.cpp 124 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
126 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
127 if (!glInterface) {
133 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
  /external/skia/src/gpu/gl/builders/
GrGLShaderStringBuilder.cpp 14 #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
GrGLProgramBuilder.cpp 28 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
29 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
  /external/skia/samplecode/
SampleApp.cpp 227 SkAutoTUnref<const GrGLInterface> glInterface;
232 glInterface.reset(GrGLCreateNativeInterface());
236 glInterface.reset(GrGLCreateANGLEInterface());
241 glInterface.reset(GrGLCreateCommandBufferInterface());
251 fCurIntf = GrGLInterfaceRemoveNVPR(glInterface.get());
    [all...]
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTestCase.cpp     [all...]

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