/cts/tests/openglperf2/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 34 glUniform1i(textureUniformHandle1, 0); 38 glUniform1i(textureUniformHandle2, 1); 40 glUniform1i(timeUniformHandle, mTime);
|
/cts/tests/openglperf2/jni/reference/scene/glowing/ |
BlurMeshNode.cpp | 38 glUniform1i(textureUniformHandle, 0); 48 glUniform1i(textureUniformHandle, 0);
|
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
GlRectDrawer.java | 200 GLES20.glUniform1i(shader.glShader.getUniformLocation("y_tex"), 0); 201 GLES20.glUniform1i(shader.glShader.getUniformLocation("u_tex"), 1); 202 GLES20.glUniform1i(shader.glShader.getUniformLocation("v_tex"), 2); 204 GLES20.glUniform1i(shader.glShader.getUniformLocation("rgb_tex"), 0); 206 GLES20.glUniform1i(shader.glShader.getUniformLocation("oes_tex"), 0);
|
/cts/tests/openglperf2/jni/graphics/ |
TexturedMeshNode.cpp | 29 glUniform1i(textureUniformHandle, 0);
|
PerspectiveMeshNode.cpp | 34 glUniform1i(textureUniformHandle, 0);
|
/external/autotest/client/deps/glbench/src/ |
windowmanagercompositingtest.cc | 136 glUniform1i(textureSampler, 0); 184 glUniform1i(textureSampler0, 0); 186 glUniform1i(textureSampler1, 1); 248 glUniform1i(textureSampler0, 0); 250 glUniform1i(textureSampler1, 1); 252 glUniform1i(textureSampler2, 2);
|
yuvtest.cc | 96 glUniform1i(textureSampler, 0); 97 glUniform1i(evenLinesSampler, 1); 99 glUniform1i(ySampler, 2); 100 glUniform1i(uSampler, 3); 101 glUniform1i(vSampler, 4); 102 glUniform1i(uvSampler, 5);
|
main.h | 43 F(glUniform1i, PFNGLUNIFORM1IPROC) \ 83 F(glUniform1i, PFNGLUNIFORM1IPROC) \
|
texturetest.cc | 58 glUniform1i(texture_sampler, 0);
|
fillratetest.cc | 122 glUniform1i(texture_uniform, 0); 223 glUniform1i(texture_uniform, 0);
|
/cts/tests/vr/src/android/vr/cts/ |
RendererProtectedTexturesTest.java | 72 GLES20.glUniform1i(loc, 2);
|
/frameworks/base/libs/hwui/ |
Dither.cpp | 94 glUniform1i(program.getUniform("ditherSampler"), textureSlot);
|
SkiaShader.cpp | 188 glUniform1i(caches.program().getUniform("gradientSampler"), data.gradientSampler); 253 glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler); 354 glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler);
|
/external/webrtc/webrtc/modules/video_render/ios/ |
open_gles20.mm | 109 glUniform1i(i, 0); /* Bind Ytex to texture unit 0 */ 112 glUniform1i(i, 1); /* Bind Utex to texture unit 1 */ 115 glUniform1i(i, 2); /* Bind Vtex to texture unit 2 */
|
/cts/tests/openglperf2/jni/primitive/pixeloutput/ |
PixelOutputRenderer.cpp | 121 glUniform1i(mTextureUniformHandle, 0);
|
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 98 glUniform1i(mSamplerLoc, 0);
|
WarpRenderer.cpp | 129 glUniform1i(mSamplerLoc, 0);
|
/frameworks/native/libs/gui/tests/ |
TextureRenderer.cpp | 87 glUniform1i(mTexSamplerHandle, 0);
|
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 98 glUniform1i(mSamplerLoc, 0);
|
WarpRenderer.cpp | 129 glUniform1i(mSamplerLoc, 0);
|
/external/webrtc/webrtc/modules/video_render/android/ |
video_render_opengles20.cc | 155 glUniform1i(i, 0); /* Bind Ytex to texture unit 0 */ 156 checkGlError("glUniform1i Ytex"); 160 glUniform1i(i, 1); /* Bind Utex to texture unit 1 */ 161 checkGlError("glUniform1i Utex"); 165 glUniform1i(i, 2); /* Bind Vtex to texture unit 2 */ 166 checkGlError("glUniform1i");
|
/cts/tests/openglperf2/jni/primitive/shaderperf/ |
ShaderPerfRenderer.cpp | 157 glUniform1i(mTextureUniformHandle, 0);
|
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 124 {"glUniform1i", (void*)glUniform1i},
|
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
shadertoy_shader.cpp | 76 glUniform1i(uiChannel0_, 0);
|
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 134 GLES20.glUniform1i(mTexSamplerHandle, 0);
|