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Searched
refs:imgInc
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/effects/
GrBicubicEffect.cpp
58
const char*
imgInc
= uniformHandler->getUniformCStr(fImageIncrementUni);
81
fragBuilder->codeAppendf("\tvec2 coord = %s - %s * vec2(0.5);\n", coords2D.c_str(),
imgInc
);
84
// starting coords are near a texel boundary and accumulations of
imgInc
would cause us to skip/
86
fragBuilder->codeAppendf("\tcoord /= %s;\n",
imgInc
);
88
fragBuilder->codeAppendf("\tcoord = (coord - f + vec2(0.5)) * %s;\n",
imgInc
);
93
coord.printf("coord + %s * vec2(%d, %d)",
imgInc
, x - 1, y - 1);
GrConvolutionEffect.cpp
59
const char*
imgInc
= uniformHandler->getUniformCStr(fImageIncrementUni);
61
fragBuilder->codeAppendf("vec2 coord = %s - %d.0 * %s;", coords2D.c_str(), ce.radius(),
imgInc
);
85
fragBuilder->codeAppendf("\t\tcoord += %s;\n",
imgInc
);
GrMatrixConvolutionEffect.cpp
59
const char*
imgInc
= uniformHandler->getUniformCStr(fImageIncrementUni);
67
fragBuilder->codeAppendf("vec2 coord = %s - %s * %s;", coords2D.c_str(), kernelOffset,
imgInc
);
75
coord.printf("coord + vec2(%d, %d) * %s", x, y,
imgInc
);
/external/skia/src/effects/
SkLightingImageFilter.cpp
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