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Searched
refs:isPerspective
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/libs/hwui/
DamageAccumulator.cpp
124
if (CC_LIKELY(!matrix->
isPerspective
())) {
Matrix.h
200
bool
isPerspective
() const;
Snapshot.cpp
107
return transform->
isPerspective
();
Matrix.cpp
146
bool Matrix4::
isPerspective
() const {
FrameBuilder.cpp
765
if (totalTransform.isPureTranslate() || totalTransform.
isPerspective
()) {
[
all
...]
BakedOpDispatcher.cpp
277
} else if (CC_UNLIKELY(transform.
isPerspective
())) {
[
all
...]
OpenGLRenderer.cpp
[
all
...]
/external/skia/src/gpu/
GrDrawContext.cpp
208
bool
isPerspective
= viewMatrix.hasPerspective();
213
if (!
isPerspective
) {
/external/skia/src/core/
SkMatrix.cpp
753
static double sk_inv_determinant(const float mat[9], int
isPerspective
) {
756
if (
isPerspective
) {
[
all
...]
Completed in 259 milliseconds