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    Searched refs:isPerspective (Results 1 - 9 of 9) sorted by null

  /frameworks/base/libs/hwui/
DamageAccumulator.cpp 124 if (CC_LIKELY(!matrix->isPerspective())) {
Matrix.h 200 bool isPerspective() const;
Snapshot.cpp 107 return transform->isPerspective();
Matrix.cpp 146 bool Matrix4::isPerspective() const {
FrameBuilder.cpp 765 if (totalTransform.isPureTranslate() || totalTransform.isPerspective()) {
    [all...]
BakedOpDispatcher.cpp 277 } else if (CC_UNLIKELY(transform.isPerspective())) {
    [all...]
OpenGLRenderer.cpp     [all...]
  /external/skia/src/gpu/
GrDrawContext.cpp 208 bool isPerspective = viewMatrix.hasPerspective();
213 if (!isPerspective) {
  /external/skia/src/core/
SkMatrix.cpp 753 static double sk_inv_determinant(const float mat[9], int isPerspective) {
756 if (isPerspective) {
    [all...]

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