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    Searched refs:m_interpolationWorldTransform (Results 1 - 5 of 5) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionObject.h 56 ///m_interpolationWorldTransform is used for CCD and interpolation
58 btTransform m_interpolationWorldTransform;
362 return m_interpolationWorldTransform;
367 return m_interpolationWorldTransform;
373 m_interpolationWorldTransform = trans;
523 btTransformDoubleData m_interpolationWorldTransform;
556 btTransformFloatData m_interpolationWorldTransform;
btCollisionObject.cpp 78 m_interpolationWorldTransform.serialize(dataOut->m_interpolationWorldTransform);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.cpp 75 m_interpolationWorldTransform = m_worldTransform;
119 btTransformUtil::calculateVelocity(m_interpolationWorldTransform,m_worldTransform,timeStep,m_linearVelocity,m_angularVelocity);
122 m_interpolationWorldTransform = m_worldTransform;
423 m_interpolationWorldTransform = m_worldTransform;
426 m_interpolationWorldTransform = xform;
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/
bullet.h 548 btTransformDoubleData m_interpolationWorldTransform;
580 btTransformFloatData m_interpolationWorldTransform;
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp     [all...]

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