HomeSort by relevance Sort by last modified time
    Searched refs:m_invMass (Results 1 - 25 of 36) sorted by null

1 2

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btSolverBody.h 116 btVector3 m_invMass;
225 return m_invMass;
230 m_invMass = invMass;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.cpp 91 m_invMass = 1.0f;
96 m_invMass = 0.0f;
285 m_invMass = 0.0f;
320 m_invMass = 1.0f / m_mass;
321 localCenter *= m_invMass;
327 m_invMass = 1.0f;
366 m_invMass = 0.0f;
376 m_invMass = 1.0f / m_mass;
b2Body.h 455 float32 m_mass, m_invMass;
810 m_linearVelocity += m_invMass * impulse;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/
ConstantVolumeJoint.java 199 velocities[bodies[i].m_islandIndex].v.x += bodies[i].m_invMass * d[i].y * .5f * m_impulse;
200 velocities[bodies[i].m_islandIndex].v.y += bodies[i].m_invMass * -d[i].x * .5f * m_impulse;
236 velocities[bodies[i].m_islandIndex].v.x += bodies[i].m_invMass * d[i].y * .5f * lambda;
237 velocities[bodies[i].m_islandIndex].v.y += bodies[i].m_invMass * -d[i].x * .5f * lambda;
FrictionJoint.java 131 m_invMassA = m_bodyA.m_invMass;
132 m_invMassB = m_bodyB.m_invMass;
DistanceJoint.java 173 m_invMassA = m_bodyA.m_invMass;
174 m_invMassB = m_bodyB.m_invMass;
MotorJoint.java 173 m_invMassA = m_bodyA.m_invMass;
174 m_invMassB = m_bodyB.m_invMass;
PulleyJoint.java 187 m_invMassA = m_bodyA.m_invMass;
188 m_invMassB = m_bodyB.m_invMass;
RopeJoint.java 61 m_invMassA = m_bodyA.m_invMass;
62 m_invMassB = m_bodyB.m_invMass;
GearJoint.java 238 m_mA = m_bodyA.m_invMass;
239 m_mB = m_bodyB.m_invMass;
240 m_mC = m_bodyC.m_invMass;
241 m_mD = m_bodyD.m_invMass;
MouseJoint.java 148 m_invMassB = m_bodyB.m_invMass;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Body.java 88 public float m_mass, m_invMass;
160 m_invMass = 1f;
163 m_invMass = 0f;
537 m_linearVelocity.x += impulse.x * m_invMass;
538 m_linearVelocity.y += impulse.y * m_invMass;
619 m_invMass = 0.0f;
628 m_invMass = 1.0f / m_mass;
664 m_invMass = 0.0f;
699 m_invMass = 1.0f / m_mass;
700 localCenter.mulLocal(m_invMass);
    [all...]
Island.java 261 // v += h * (b.m_gravityScale * gravity + b.m_invMass * b.m_force);
262 v.x += h * (b.m_gravityScale * gravity.x + b.m_invMass * b.m_force.x);
263 v.y += h * (b.m_gravityScale * gravity.y + b.m_invMass * b.m_force.y);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2FrictionJoint.cpp 62 m_invMassA = m_bodyA->m_invMass;
63 m_invMassB = m_bodyB->m_invMass;
b2GearJoint.cpp 141 m_mA = m_bodyA->m_invMass;
142 m_mB = m_bodyB->m_invMass;
143 m_mC = m_bodyC->m_invMass;
144 m_mD = m_bodyD->m_invMass;
b2DistanceJoint.cpp 68 m_invMassA = m_bodyA->m_invMass;
69 m_invMassB = m_bodyB->m_invMass;
b2MotorJoint.cpp 67 m_invMassA = m_bodyA->m_invMass;
68 m_invMassB = m_bodyB->m_invMass;
b2RopeJoint.cpp 52 m_invMassA = m_bodyA->m_invMass;
53 m_invMassB = m_bodyB->m_invMass;
b2PulleyJoint.cpp 79 m_invMassA = m_bodyA->m_invMass;
80 m_invMassB = m_bodyB->m_invMass;
b2WeldJoint.cpp 64 m_invMassA = m_bodyA->m_invMass;
65 m_invMassB = m_bodyB->m_invMass;
b2WheelJoint.cpp 83 m_invMassA = m_bodyA->m_invMass;
84 m_invMassB = m_bodyB->m_invMass;
b2MouseJoint.cpp 100 m_invMassB = m_bodyB->m_invMass;
b2RevoluteJoint.cpp 70 m_invMassA = m_bodyA->m_invMass;
71 m_invMassB = m_bodyB->m_invMass;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h 106 btVector3 m_invMass;
268 m_invMass = m_linearFactor*m_inverseMass;
btRigidBody.cpp 95 m_invMass = m_inverseMass*m_linearFactor;
250 m_invMass = m_linearFactor*m_inverseMass;

Completed in 220 milliseconds

1 2