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    Searched refs:onFrameCommitted (Results 1 - 6 of 6) sorted by null

  /frameworks/native/services/surfaceflinger/DisplayHardware/
DisplaySurface.h 66 // advanceFrame must be followed by a call to onFrameCommitted before
70 // onFrameCommitted is called after the frame has been committed to the
73 virtual void onFrameCommitted() = 0;
FramebufferSurface.h 48 virtual void onFrameCommitted();
VirtualDisplaySurface.h 90 virtual void onFrameCommitted();
194 // Valid after prepareFrame(), cleared in onFrameCommitted.
223 // | HWC | onFrameCommitted || IDLE |
FramebufferSurface.cpp 205 void FramebufferSurface::onFrameCommitted() {
212 ALOGE_IF(result != NO_ERROR, "onFrameCommitted: failed to add the"
217 ALOGE_IF(result != NO_ERROR, "onFrameCommitted: error releasing buffer:"
VirtualDisplaySurface.cpp 235 void VirtualDisplaySurface::onFrameCommitted() {
240 "Unexpected onFrameCommitted() in %s state", dbgStateStr());
252 VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot);
269 VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot);
  /frameworks/native/services/surfaceflinger/
DisplayDevice.cpp 332 mDisplaySurface->onFrameCommitted();
337 mDisplaySurface->onFrameCommitted();

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