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Searched
refs:onFrameCommitted
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/services/surfaceflinger/DisplayHardware/
DisplaySurface.h
66
// advanceFrame must be followed by a call to
onFrameCommitted
before
70
//
onFrameCommitted
is called after the frame has been committed to the
73
virtual void
onFrameCommitted
() = 0;
FramebufferSurface.h
48
virtual void
onFrameCommitted
();
VirtualDisplaySurface.h
90
virtual void
onFrameCommitted
();
194
// Valid after prepareFrame(), cleared in
onFrameCommitted
.
223
// | HWC |
onFrameCommitted
|| IDLE |
FramebufferSurface.cpp
205
void FramebufferSurface::
onFrameCommitted
() {
212
ALOGE_IF(result != NO_ERROR, "
onFrameCommitted
: failed to add the"
217
ALOGE_IF(result != NO_ERROR, "
onFrameCommitted
: error releasing buffer:"
VirtualDisplaySurface.cpp
235
void VirtualDisplaySurface::
onFrameCommitted
() {
240
"Unexpected
onFrameCommitted
() in %s state", dbgStateStr());
252
VDS_LOGV("
onFrameCommitted
: release scratch sslot=%d", sslot);
269
VDS_LOGV("
onFrameCommitted
: queue sink sslot=%d", sslot);
/frameworks/native/services/surfaceflinger/
DisplayDevice.cpp
332
mDisplaySurface->
onFrameCommitted
();
337
mDisplaySurface->
onFrameCommitted
();
Completed in 62 milliseconds