1 /* 2 ** 3 ** Copyright 2012 The Android Open Source Project 4 ** 5 ** Licensed under the Apache License Version 2.0(the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing software 12 ** distributed under the License is distributed on an "AS IS" BASIS 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 // #define LOG_NDEBUG 0 19 #undef LOG_TAG 20 #define LOG_TAG "FramebufferSurface" 21 22 #include <stdlib.h> 23 #include <stdio.h> 24 #include <string.h> 25 #include <errno.h> 26 27 #include <cutils/log.h> 28 29 #include <utils/String8.h> 30 31 #include <ui/Rect.h> 32 33 #include <EGL/egl.h> 34 35 #include <hardware/hardware.h> 36 #include <gui/BufferItem.h> 37 #include <gui/GraphicBufferAlloc.h> 38 #include <gui/Surface.h> 39 #include <ui/GraphicBuffer.h> 40 41 #include "FramebufferSurface.h" 42 #include "HWComposer.h" 43 44 #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS 45 #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2) 46 #endif 47 48 // ---------------------------------------------------------------------------- 49 namespace android { 50 // ---------------------------------------------------------------------------- 51 52 /* 53 * This implements the (main) framebuffer management. This class is used 54 * mostly by SurfaceFlinger, but also by command line GL application. 55 * 56 */ 57 58 FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp, 59 const sp<IGraphicBufferConsumer>& consumer) : 60 ConsumerBase(consumer), 61 mDisplayType(disp), 62 mCurrentBufferSlot(-1), 63 mCurrentBuffer(), 64 mCurrentFence(Fence::NO_FENCE), 65 #ifdef USE_HWC2 66 mHwc(hwc), 67 mHasPendingRelease(false), 68 mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT), 69 mPreviousBuffer() 70 #else 71 mHwc(hwc) 72 #endif 73 { 74 #ifdef USE_HWC2 75 ALOGV("Creating for display %d", disp); 76 #endif 77 78 mName = "FramebufferSurface"; 79 mConsumer->setConsumerName(mName); 80 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | 81 GRALLOC_USAGE_HW_RENDER | 82 GRALLOC_USAGE_HW_COMPOSER); 83 #ifdef USE_HWC2 84 const auto& activeConfig = mHwc.getActiveConfig(disp); 85 mConsumer->setDefaultBufferSize(activeConfig->getWidth(), 86 activeConfig->getHeight()); 87 #else 88 mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp)); 89 mConsumer->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp)); 90 #endif 91 mConsumer->setMaxAcquiredBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS - 1); 92 } 93 94 status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) { 95 return NO_ERROR; 96 } 97 98 status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) { 99 return NO_ERROR; 100 } 101 102 status_t FramebufferSurface::advanceFrame() { 103 #ifdef USE_HWC2 104 sp<GraphicBuffer> buf; 105 sp<Fence> acquireFence(Fence::NO_FENCE); 106 android_dataspace_t dataspace = HAL_DATASPACE_UNKNOWN; 107 status_t result = nextBuffer(buf, acquireFence, dataspace); 108 if (result != NO_ERROR) { 109 ALOGE("error latching next FramebufferSurface buffer: %s (%d)", 110 strerror(-result), result); 111 return result; 112 } 113 result = mHwc.setClientTarget(mDisplayType, acquireFence, buf, dataspace); 114 if (result != NO_ERROR) { 115 ALOGE("error posting framebuffer: %d", result); 116 } 117 return result; 118 #else 119 // Once we remove FB HAL support, we can call nextBuffer() from here 120 // instead of using onFrameAvailable(). No real benefit, except it'll be 121 // more like VirtualDisplaySurface. 122 return NO_ERROR; 123 #endif 124 } 125 126 #ifdef USE_HWC2 127 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, 128 sp<Fence>& outFence, android_dataspace_t& outDataspace) { 129 #else 130 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { 131 #endif 132 Mutex::Autolock lock(mMutex); 133 134 BufferItem item; 135 status_t err = acquireBufferLocked(&item, 0); 136 if (err == BufferQueue::NO_BUFFER_AVAILABLE) { 137 outBuffer = mCurrentBuffer; 138 return NO_ERROR; 139 } else if (err != NO_ERROR) { 140 ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err); 141 return err; 142 } 143 144 // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot 145 // then we may have acquired the slot we already own. If we had released 146 // our current buffer before we call acquireBuffer then that release call 147 // would have returned STALE_BUFFER_SLOT, and we would have called 148 // freeBufferLocked on that slot. Because the buffer slot has already 149 // been overwritten with the new buffer all we have to do is skip the 150 // releaseBuffer call and we should be in the same state we'd be in if we 151 // had released the old buffer first. 152 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && 153 item.mSlot != mCurrentBufferSlot) { 154 #ifdef USE_HWC2 155 mHasPendingRelease = true; 156 mPreviousBufferSlot = mCurrentBufferSlot; 157 mPreviousBuffer = mCurrentBuffer; 158 #else 159 // Release the previous buffer. 160 err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer, 161 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); 162 if (err < NO_ERROR) { 163 ALOGE("error releasing buffer: %s (%d)", strerror(-err), err); 164 return err; 165 } 166 #endif 167 } 168 mCurrentBufferSlot = item.mSlot; 169 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; 170 mCurrentFence = item.mFence; 171 172 outFence = item.mFence; 173 outBuffer = mCurrentBuffer; 174 #ifdef USE_HWC2 175 outDataspace = item.mDataSpace; 176 #endif 177 return NO_ERROR; 178 } 179 180 #ifndef USE_HWC2 181 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl. 182 void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) { 183 sp<GraphicBuffer> buf; 184 sp<Fence> acquireFence; 185 status_t err = nextBuffer(buf, acquireFence); 186 if (err != NO_ERROR) { 187 ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)", 188 strerror(-err), err); 189 return; 190 } 191 err = mHwc.fbPost(mDisplayType, acquireFence, buf); 192 if (err != NO_ERROR) { 193 ALOGE("error posting framebuffer: %d", err); 194 } 195 } 196 #endif 197 198 void FramebufferSurface::freeBufferLocked(int slotIndex) { 199 ConsumerBase::freeBufferLocked(slotIndex); 200 if (slotIndex == mCurrentBufferSlot) { 201 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; 202 } 203 } 204 205 void FramebufferSurface::onFrameCommitted() { 206 #ifdef USE_HWC2 207 if (mHasPendingRelease) { 208 sp<Fence> fence = mHwc.getRetireFence(mDisplayType); 209 if (fence->isValid()) { 210 status_t result = addReleaseFence(mPreviousBufferSlot, 211 mPreviousBuffer, fence); 212 ALOGE_IF(result != NO_ERROR, "onFrameCommitted: failed to add the" 213 " fence: %s (%d)", strerror(-result), result); 214 } 215 status_t result = releaseBufferLocked(mPreviousBufferSlot, 216 mPreviousBuffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); 217 ALOGE_IF(result != NO_ERROR, "onFrameCommitted: error releasing buffer:" 218 " %s (%d)", strerror(-result), result); 219 220 mPreviousBuffer.clear(); 221 mHasPendingRelease = false; 222 } 223 #else 224 sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType); 225 if (fence->isValid() && 226 mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { 227 status_t err = addReleaseFence(mCurrentBufferSlot, 228 mCurrentBuffer, fence); 229 ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)", 230 strerror(-err), err); 231 } 232 #endif 233 } 234 235 #ifndef USE_HWC2 236 status_t FramebufferSurface::compositionComplete() 237 { 238 return mHwc.fbCompositionComplete(); 239 } 240 #endif 241 242 void FramebufferSurface::dumpAsString(String8& result) const { 243 ConsumerBase::dump(result); 244 } 245 246 void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const 247 { 248 #ifndef USE_HWC2 249 mHwc.fbDump(result); 250 #endif 251 ConsumerBase::dumpLocked(result, prefix); 252 } 253 254 const sp<Fence>& FramebufferSurface::getClientTargetAcquireFence() const { 255 return mCurrentFence; 256 } 257 258 // ---------------------------------------------------------------------------- 259 }; // namespace android 260 // ---------------------------------------------------------------------------- 261