1 //===-------------------- Graph.h - PBQP Graph ------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // PBQP Graph class. 11 // 12 //===----------------------------------------------------------------------===// 13 14 15 #ifndef LLVM_CODEGEN_PBQP_GRAPH_H 16 #define LLVM_CODEGEN_PBQP_GRAPH_H 17 18 #include "llvm/ADT/ilist.h" 19 #include "llvm/ADT/ilist_node.h" 20 #include "llvm/Support/Debug.h" 21 #include <list> 22 #include <map> 23 #include <set> 24 #include <vector> 25 26 namespace llvm { 27 namespace PBQP { 28 29 class GraphBase { 30 public: 31 typedef unsigned NodeId; 32 typedef unsigned EdgeId; 33 34 /// @brief Returns a value representing an invalid (non-existent) node. 35 static NodeId invalidNodeId() { 36 return std::numeric_limits<NodeId>::max(); 37 } 38 39 /// @brief Returns a value representing an invalid (non-existent) edge. 40 static EdgeId invalidEdgeId() { 41 return std::numeric_limits<EdgeId>::max(); 42 } 43 }; 44 45 /// PBQP Graph class. 46 /// Instances of this class describe PBQP problems. 47 /// 48 template <typename SolverT> 49 class Graph : public GraphBase { 50 private: 51 typedef typename SolverT::CostAllocator CostAllocator; 52 public: 53 typedef typename SolverT::RawVector RawVector; 54 typedef typename SolverT::RawMatrix RawMatrix; 55 typedef typename SolverT::Vector Vector; 56 typedef typename SolverT::Matrix Matrix; 57 typedef typename CostAllocator::VectorPtr VectorPtr; 58 typedef typename CostAllocator::MatrixPtr MatrixPtr; 59 typedef typename SolverT::NodeMetadata NodeMetadata; 60 typedef typename SolverT::EdgeMetadata EdgeMetadata; 61 typedef typename SolverT::GraphMetadata GraphMetadata; 62 63 private: 64 65 class NodeEntry { 66 public: 67 typedef std::vector<EdgeId> AdjEdgeList; 68 typedef AdjEdgeList::size_type AdjEdgeIdx; 69 typedef AdjEdgeList::const_iterator AdjEdgeItr; 70 71 static AdjEdgeIdx getInvalidAdjEdgeIdx() { 72 return std::numeric_limits<AdjEdgeIdx>::max(); 73 } 74 75 NodeEntry(VectorPtr Costs) : Costs(Costs) {} 76 77 AdjEdgeIdx addAdjEdgeId(EdgeId EId) { 78 AdjEdgeIdx Idx = AdjEdgeIds.size(); 79 AdjEdgeIds.push_back(EId); 80 return Idx; 81 } 82 83 void removeAdjEdgeId(Graph &G, NodeId ThisNId, AdjEdgeIdx Idx) { 84 // Swap-and-pop for fast removal. 85 // 1) Update the adj index of the edge currently at back(). 86 // 2) Move last Edge down to Idx. 87 // 3) pop_back() 88 // If Idx == size() - 1 then the setAdjEdgeIdx and swap are 89 // redundant, but both operations are cheap. 90 G.getEdge(AdjEdgeIds.back()).setAdjEdgeIdx(ThisNId, Idx); 91 AdjEdgeIds[Idx] = AdjEdgeIds.back(); 92 AdjEdgeIds.pop_back(); 93 } 94 95 const AdjEdgeList& getAdjEdgeIds() const { return AdjEdgeIds; } 96 97 VectorPtr Costs; 98 NodeMetadata Metadata; 99 private: 100 AdjEdgeList AdjEdgeIds; 101 }; 102 103 class EdgeEntry { 104 public: 105 EdgeEntry(NodeId N1Id, NodeId N2Id, MatrixPtr Costs) 106 : Costs(Costs) { 107 NIds[0] = N1Id; 108 NIds[1] = N2Id; 109 ThisEdgeAdjIdxs[0] = NodeEntry::getInvalidAdjEdgeIdx(); 110 ThisEdgeAdjIdxs[1] = NodeEntry::getInvalidAdjEdgeIdx(); 111 } 112 113 void invalidate() { 114 NIds[0] = NIds[1] = Graph::invalidNodeId(); 115 ThisEdgeAdjIdxs[0] = ThisEdgeAdjIdxs[1] = 116 NodeEntry::getInvalidAdjEdgeIdx(); 117 Costs = nullptr; 118 } 119 120 void connectToN(Graph &G, EdgeId ThisEdgeId, unsigned NIdx) { 121 assert(ThisEdgeAdjIdxs[NIdx] == NodeEntry::getInvalidAdjEdgeIdx() && 122 "Edge already connected to NIds[NIdx]."); 123 NodeEntry &N = G.getNode(NIds[NIdx]); 124 ThisEdgeAdjIdxs[NIdx] = N.addAdjEdgeId(ThisEdgeId); 125 } 126 127 void connectTo(Graph &G, EdgeId ThisEdgeId, NodeId NId) { 128 if (NId == NIds[0]) 129 connectToN(G, ThisEdgeId, 0); 130 else { 131 assert(NId == NIds[1] && "Edge does not connect NId."); 132 connectToN(G, ThisEdgeId, 1); 133 } 134 } 135 136 void connect(Graph &G, EdgeId ThisEdgeId) { 137 connectToN(G, ThisEdgeId, 0); 138 connectToN(G, ThisEdgeId, 1); 139 } 140 141 void setAdjEdgeIdx(NodeId NId, typename NodeEntry::AdjEdgeIdx NewIdx) { 142 if (NId == NIds[0]) 143 ThisEdgeAdjIdxs[0] = NewIdx; 144 else { 145 assert(NId == NIds[1] && "Edge not connected to NId"); 146 ThisEdgeAdjIdxs[1] = NewIdx; 147 } 148 } 149 150 void disconnectFromN(Graph &G, unsigned NIdx) { 151 assert(ThisEdgeAdjIdxs[NIdx] != NodeEntry::getInvalidAdjEdgeIdx() && 152 "Edge not connected to NIds[NIdx]."); 153 NodeEntry &N = G.getNode(NIds[NIdx]); 154 N.removeAdjEdgeId(G, NIds[NIdx], ThisEdgeAdjIdxs[NIdx]); 155 ThisEdgeAdjIdxs[NIdx] = NodeEntry::getInvalidAdjEdgeIdx(); 156 } 157 158 void disconnectFrom(Graph &G, NodeId NId) { 159 if (NId == NIds[0]) 160 disconnectFromN(G, 0); 161 else { 162 assert(NId == NIds[1] && "Edge does not connect NId"); 163 disconnectFromN(G, 1); 164 } 165 } 166 167 NodeId getN1Id() const { return NIds[0]; } 168 NodeId getN2Id() const { return NIds[1]; } 169 MatrixPtr Costs; 170 EdgeMetadata Metadata; 171 private: 172 NodeId NIds[2]; 173 typename NodeEntry::AdjEdgeIdx ThisEdgeAdjIdxs[2]; 174 }; 175 176 // ----- MEMBERS ----- 177 178 GraphMetadata Metadata; 179 CostAllocator CostAlloc; 180 SolverT *Solver; 181 182 typedef std::vector<NodeEntry> NodeVector; 183 typedef std::vector<NodeId> FreeNodeVector; 184 NodeVector Nodes; 185 FreeNodeVector FreeNodeIds; 186 187 typedef std::vector<EdgeEntry> EdgeVector; 188 typedef std::vector<EdgeId> FreeEdgeVector; 189 EdgeVector Edges; 190 FreeEdgeVector FreeEdgeIds; 191 192 // ----- INTERNAL METHODS ----- 193 194 NodeEntry &getNode(NodeId NId) { 195 assert(NId < Nodes.size() && "Out of bound NodeId"); 196 return Nodes[NId]; 197 } 198 const NodeEntry &getNode(NodeId NId) const { 199 assert(NId < Nodes.size() && "Out of bound NodeId"); 200 return Nodes[NId]; 201 } 202 203 EdgeEntry& getEdge(EdgeId EId) { return Edges[EId]; } 204 const EdgeEntry& getEdge(EdgeId EId) const { return Edges[EId]; } 205 206 NodeId addConstructedNode(NodeEntry N) { 207 NodeId NId = 0; 208 if (!FreeNodeIds.empty()) { 209 NId = FreeNodeIds.back(); 210 FreeNodeIds.pop_back(); 211 Nodes[NId] = std::move(N); 212 } else { 213 NId = Nodes.size(); 214 Nodes.push_back(std::move(N)); 215 } 216 return NId; 217 } 218 219 EdgeId addConstructedEdge(EdgeEntry E) { 220 assert(findEdge(E.getN1Id(), E.getN2Id()) == invalidEdgeId() && 221 "Attempt to add duplicate edge."); 222 EdgeId EId = 0; 223 if (!FreeEdgeIds.empty()) { 224 EId = FreeEdgeIds.back(); 225 FreeEdgeIds.pop_back(); 226 Edges[EId] = std::move(E); 227 } else { 228 EId = Edges.size(); 229 Edges.push_back(std::move(E)); 230 } 231 232 EdgeEntry &NE = getEdge(EId); 233 234 // Add the edge to the adjacency sets of its nodes. 235 NE.connect(*this, EId); 236 return EId; 237 } 238 239 Graph(const Graph &Other) {} 240 void operator=(const Graph &Other) {} 241 242 public: 243 244 typedef typename NodeEntry::AdjEdgeItr AdjEdgeItr; 245 246 class NodeItr { 247 public: 248 typedef std::forward_iterator_tag iterator_category; 249 typedef NodeId value_type; 250 typedef int difference_type; 251 typedef NodeId* pointer; 252 typedef NodeId& reference; 253 254 NodeItr(NodeId CurNId, const Graph &G) 255 : CurNId(CurNId), EndNId(G.Nodes.size()), FreeNodeIds(G.FreeNodeIds) { 256 this->CurNId = findNextInUse(CurNId); // Move to first in-use node id 257 } 258 259 bool operator==(const NodeItr &O) const { return CurNId == O.CurNId; } 260 bool operator!=(const NodeItr &O) const { return !(*this == O); } 261 NodeItr& operator++() { CurNId = findNextInUse(++CurNId); return *this; } 262 NodeId operator*() const { return CurNId; } 263 264 private: 265 NodeId findNextInUse(NodeId NId) const { 266 while (NId < EndNId && 267 std::find(FreeNodeIds.begin(), FreeNodeIds.end(), NId) != 268 FreeNodeIds.end()) { 269 ++NId; 270 } 271 return NId; 272 } 273 274 NodeId CurNId, EndNId; 275 const FreeNodeVector &FreeNodeIds; 276 }; 277 278 class EdgeItr { 279 public: 280 EdgeItr(EdgeId CurEId, const Graph &G) 281 : CurEId(CurEId), EndEId(G.Edges.size()), FreeEdgeIds(G.FreeEdgeIds) { 282 this->CurEId = findNextInUse(CurEId); // Move to first in-use edge id 283 } 284 285 bool operator==(const EdgeItr &O) const { return CurEId == O.CurEId; } 286 bool operator!=(const EdgeItr &O) const { return !(*this == O); } 287 EdgeItr& operator++() { CurEId = findNextInUse(++CurEId); return *this; } 288 EdgeId operator*() const { return CurEId; } 289 290 private: 291 EdgeId findNextInUse(EdgeId EId) const { 292 while (EId < EndEId && 293 std::find(FreeEdgeIds.begin(), FreeEdgeIds.end(), EId) != 294 FreeEdgeIds.end()) { 295 ++EId; 296 } 297 return EId; 298 } 299 300 EdgeId CurEId, EndEId; 301 const FreeEdgeVector &FreeEdgeIds; 302 }; 303 304 class NodeIdSet { 305 public: 306 NodeIdSet(const Graph &G) : G(G) { } 307 NodeItr begin() const { return NodeItr(0, G); } 308 NodeItr end() const { return NodeItr(G.Nodes.size(), G); } 309 bool empty() const { return G.Nodes.empty(); } 310 typename NodeVector::size_type size() const { 311 return G.Nodes.size() - G.FreeNodeIds.size(); 312 } 313 private: 314 const Graph& G; 315 }; 316 317 class EdgeIdSet { 318 public: 319 EdgeIdSet(const Graph &G) : G(G) { } 320 EdgeItr begin() const { return EdgeItr(0, G); } 321 EdgeItr end() const { return EdgeItr(G.Edges.size(), G); } 322 bool empty() const { return G.Edges.empty(); } 323 typename NodeVector::size_type size() const { 324 return G.Edges.size() - G.FreeEdgeIds.size(); 325 } 326 private: 327 const Graph& G; 328 }; 329 330 class AdjEdgeIdSet { 331 public: 332 AdjEdgeIdSet(const NodeEntry &NE) : NE(NE) { } 333 typename NodeEntry::AdjEdgeItr begin() const { 334 return NE.getAdjEdgeIds().begin(); 335 } 336 typename NodeEntry::AdjEdgeItr end() const { 337 return NE.getAdjEdgeIds().end(); 338 } 339 bool empty() const { return NE.getAdjEdgeIds().empty(); } 340 typename NodeEntry::AdjEdgeList::size_type size() const { 341 return NE.getAdjEdgeIds().size(); 342 } 343 private: 344 const NodeEntry &NE; 345 }; 346 347 /// @brief Construct an empty PBQP graph. 348 Graph() : Solver(nullptr) {} 349 350 /// @brief Construct an empty PBQP graph with the given graph metadata. 351 Graph(GraphMetadata Metadata) : Metadata(Metadata), Solver(nullptr) {} 352 353 /// @brief Get a reference to the graph metadata. 354 GraphMetadata& getMetadata() { return Metadata; } 355 356 /// @brief Get a const-reference to the graph metadata. 357 const GraphMetadata& getMetadata() const { return Metadata; } 358 359 /// @brief Lock this graph to the given solver instance in preparation 360 /// for running the solver. This method will call solver.handleAddNode for 361 /// each node in the graph, and handleAddEdge for each edge, to give the 362 /// solver an opportunity to set up any requried metadata. 363 void setSolver(SolverT &S) { 364 assert(!Solver && "Solver already set. Call unsetSolver()."); 365 Solver = &S; 366 for (auto NId : nodeIds()) 367 Solver->handleAddNode(NId); 368 for (auto EId : edgeIds()) 369 Solver->handleAddEdge(EId); 370 } 371 372 /// @brief Release from solver instance. 373 void unsetSolver() { 374 assert(Solver && "Solver not set."); 375 Solver = nullptr; 376 } 377 378 /// @brief Add a node with the given costs. 379 /// @param Costs Cost vector for the new node. 380 /// @return Node iterator for the added node. 381 template <typename OtherVectorT> 382 NodeId addNode(OtherVectorT Costs) { 383 // Get cost vector from the problem domain 384 VectorPtr AllocatedCosts = CostAlloc.getVector(std::move(Costs)); 385 NodeId NId = addConstructedNode(NodeEntry(AllocatedCosts)); 386 if (Solver) 387 Solver->handleAddNode(NId); 388 return NId; 389 } 390 391 /// @brief Add a node bypassing the cost allocator. 392 /// @param Costs Cost vector ptr for the new node (must be convertible to 393 /// VectorPtr). 394 /// @return Node iterator for the added node. 395 /// 396 /// This method allows for fast addition of a node whose costs don't need 397 /// to be passed through the cost allocator. The most common use case for 398 /// this is when duplicating costs from an existing node (when using a 399 /// pooling allocator). These have already been uniqued, so we can avoid 400 /// re-constructing and re-uniquing them by attaching them directly to the 401 /// new node. 402 template <typename OtherVectorPtrT> 403 NodeId addNodeBypassingCostAllocator(OtherVectorPtrT Costs) { 404 NodeId NId = addConstructedNode(NodeEntry(Costs)); 405 if (Solver) 406 Solver->handleAddNode(NId); 407 return NId; 408 } 409 410 /// @brief Add an edge between the given nodes with the given costs. 411 /// @param N1Id First node. 412 /// @param N2Id Second node. 413 /// @param Costs Cost matrix for new edge. 414 /// @return Edge iterator for the added edge. 415 template <typename OtherVectorT> 416 EdgeId addEdge(NodeId N1Id, NodeId N2Id, OtherVectorT Costs) { 417 assert(getNodeCosts(N1Id).getLength() == Costs.getRows() && 418 getNodeCosts(N2Id).getLength() == Costs.getCols() && 419 "Matrix dimensions mismatch."); 420 // Get cost matrix from the problem domain. 421 MatrixPtr AllocatedCosts = CostAlloc.getMatrix(std::move(Costs)); 422 EdgeId EId = addConstructedEdge(EdgeEntry(N1Id, N2Id, AllocatedCosts)); 423 if (Solver) 424 Solver->handleAddEdge(EId); 425 return EId; 426 } 427 428 /// @brief Add an edge bypassing the cost allocator. 429 /// @param N1Id First node. 430 /// @param N2Id Second node. 431 /// @param Costs Cost matrix for new edge. 432 /// @return Edge iterator for the added edge. 433 /// 434 /// This method allows for fast addition of an edge whose costs don't need 435 /// to be passed through the cost allocator. The most common use case for 436 /// this is when duplicating costs from an existing edge (when using a 437 /// pooling allocator). These have already been uniqued, so we can avoid 438 /// re-constructing and re-uniquing them by attaching them directly to the 439 /// new edge. 440 template <typename OtherMatrixPtrT> 441 NodeId addEdgeBypassingCostAllocator(NodeId N1Id, NodeId N2Id, 442 OtherMatrixPtrT Costs) { 443 assert(getNodeCosts(N1Id).getLength() == Costs->getRows() && 444 getNodeCosts(N2Id).getLength() == Costs->getCols() && 445 "Matrix dimensions mismatch."); 446 // Get cost matrix from the problem domain. 447 EdgeId EId = addConstructedEdge(EdgeEntry(N1Id, N2Id, Costs)); 448 if (Solver) 449 Solver->handleAddEdge(EId); 450 return EId; 451 } 452 453 /// @brief Returns true if the graph is empty. 454 bool empty() const { return NodeIdSet(*this).empty(); } 455 456 NodeIdSet nodeIds() const { return NodeIdSet(*this); } 457 EdgeIdSet edgeIds() const { return EdgeIdSet(*this); } 458 459 AdjEdgeIdSet adjEdgeIds(NodeId NId) { return AdjEdgeIdSet(getNode(NId)); } 460 461 /// @brief Get the number of nodes in the graph. 462 /// @return Number of nodes in the graph. 463 unsigned getNumNodes() const { return NodeIdSet(*this).size(); } 464 465 /// @brief Get the number of edges in the graph. 466 /// @return Number of edges in the graph. 467 unsigned getNumEdges() const { return EdgeIdSet(*this).size(); } 468 469 /// @brief Set a node's cost vector. 470 /// @param NId Node to update. 471 /// @param Costs New costs to set. 472 template <typename OtherVectorT> 473 void setNodeCosts(NodeId NId, OtherVectorT Costs) { 474 VectorPtr AllocatedCosts = CostAlloc.getVector(std::move(Costs)); 475 if (Solver) 476 Solver->handleSetNodeCosts(NId, *AllocatedCosts); 477 getNode(NId).Costs = AllocatedCosts; 478 } 479 480 /// @brief Get a VectorPtr to a node's cost vector. Rarely useful - use 481 /// getNodeCosts where possible. 482 /// @param NId Node id. 483 /// @return VectorPtr to node cost vector. 484 /// 485 /// This method is primarily useful for duplicating costs quickly by 486 /// bypassing the cost allocator. See addNodeBypassingCostAllocator. Prefer 487 /// getNodeCosts when dealing with node cost values. 488 const VectorPtr& getNodeCostsPtr(NodeId NId) const { 489 return getNode(NId).Costs; 490 } 491 492 /// @brief Get a node's cost vector. 493 /// @param NId Node id. 494 /// @return Node cost vector. 495 const Vector& getNodeCosts(NodeId NId) const { 496 return *getNodeCostsPtr(NId); 497 } 498 499 NodeMetadata& getNodeMetadata(NodeId NId) { 500 return getNode(NId).Metadata; 501 } 502 503 const NodeMetadata& getNodeMetadata(NodeId NId) const { 504 return getNode(NId).Metadata; 505 } 506 507 typename NodeEntry::AdjEdgeList::size_type getNodeDegree(NodeId NId) const { 508 return getNode(NId).getAdjEdgeIds().size(); 509 } 510 511 /// @brief Update an edge's cost matrix. 512 /// @param EId Edge id. 513 /// @param Costs New cost matrix. 514 template <typename OtherMatrixT> 515 void updateEdgeCosts(EdgeId EId, OtherMatrixT Costs) { 516 MatrixPtr AllocatedCosts = CostAlloc.getMatrix(std::move(Costs)); 517 if (Solver) 518 Solver->handleUpdateCosts(EId, *AllocatedCosts); 519 getEdge(EId).Costs = AllocatedCosts; 520 } 521 522 /// @brief Get a MatrixPtr to a node's cost matrix. Rarely useful - use 523 /// getEdgeCosts where possible. 524 /// @param EId Edge id. 525 /// @return MatrixPtr to edge cost matrix. 526 /// 527 /// This method is primarily useful for duplicating costs quickly by 528 /// bypassing the cost allocator. See addNodeBypassingCostAllocator. Prefer 529 /// getEdgeCosts when dealing with edge cost values. 530 const MatrixPtr& getEdgeCostsPtr(EdgeId EId) const { 531 return getEdge(EId).Costs; 532 } 533 534 /// @brief Get an edge's cost matrix. 535 /// @param EId Edge id. 536 /// @return Edge cost matrix. 537 const Matrix& getEdgeCosts(EdgeId EId) const { 538 return *getEdge(EId).Costs; 539 } 540 541 EdgeMetadata& getEdgeMetadata(EdgeId EId) { 542 return getEdge(EId).Metadata; 543 } 544 545 const EdgeMetadata& getEdgeMetadata(EdgeId EId) const { 546 return getEdge(EId).Metadata; 547 } 548 549 /// @brief Get the first node connected to this edge. 550 /// @param EId Edge id. 551 /// @return The first node connected to the given edge. 552 NodeId getEdgeNode1Id(EdgeId EId) const { 553 return getEdge(EId).getN1Id(); 554 } 555 556 /// @brief Get the second node connected to this edge. 557 /// @param EId Edge id. 558 /// @return The second node connected to the given edge. 559 NodeId getEdgeNode2Id(EdgeId EId) const { 560 return getEdge(EId).getN2Id(); 561 } 562 563 /// @brief Get the "other" node connected to this edge. 564 /// @param EId Edge id. 565 /// @param NId Node id for the "given" node. 566 /// @return The iterator for the "other" node connected to this edge. 567 NodeId getEdgeOtherNodeId(EdgeId EId, NodeId NId) { 568 EdgeEntry &E = getEdge(EId); 569 if (E.getN1Id() == NId) { 570 return E.getN2Id(); 571 } // else 572 return E.getN1Id(); 573 } 574 575 /// @brief Get the edge connecting two nodes. 576 /// @param N1Id First node id. 577 /// @param N2Id Second node id. 578 /// @return An id for edge (N1Id, N2Id) if such an edge exists, 579 /// otherwise returns an invalid edge id. 580 EdgeId findEdge(NodeId N1Id, NodeId N2Id) { 581 for (auto AEId : adjEdgeIds(N1Id)) { 582 if ((getEdgeNode1Id(AEId) == N2Id) || 583 (getEdgeNode2Id(AEId) == N2Id)) { 584 return AEId; 585 } 586 } 587 return invalidEdgeId(); 588 } 589 590 /// @brief Remove a node from the graph. 591 /// @param NId Node id. 592 void removeNode(NodeId NId) { 593 if (Solver) 594 Solver->handleRemoveNode(NId); 595 NodeEntry &N = getNode(NId); 596 // TODO: Can this be for-each'd? 597 for (AdjEdgeItr AEItr = N.adjEdgesBegin(), 598 AEEnd = N.adjEdgesEnd(); 599 AEItr != AEEnd;) { 600 EdgeId EId = *AEItr; 601 ++AEItr; 602 removeEdge(EId); 603 } 604 FreeNodeIds.push_back(NId); 605 } 606 607 /// @brief Disconnect an edge from the given node. 608 /// 609 /// Removes the given edge from the adjacency list of the given node. 610 /// This operation leaves the edge in an 'asymmetric' state: It will no 611 /// longer appear in an iteration over the given node's (NId's) edges, but 612 /// will appear in an iteration over the 'other', unnamed node's edges. 613 /// 614 /// This does not correspond to any normal graph operation, but exists to 615 /// support efficient PBQP graph-reduction based solvers. It is used to 616 /// 'effectively' remove the unnamed node from the graph while the solver 617 /// is performing the reduction. The solver will later call reconnectNode 618 /// to restore the edge in the named node's adjacency list. 619 /// 620 /// Since the degree of a node is the number of connected edges, 621 /// disconnecting an edge from a node 'u' will cause the degree of 'u' to 622 /// drop by 1. 623 /// 624 /// A disconnected edge WILL still appear in an iteration over the graph 625 /// edges. 626 /// 627 /// A disconnected edge should not be removed from the graph, it should be 628 /// reconnected first. 629 /// 630 /// A disconnected edge can be reconnected by calling the reconnectEdge 631 /// method. 632 void disconnectEdge(EdgeId EId, NodeId NId) { 633 if (Solver) 634 Solver->handleDisconnectEdge(EId, NId); 635 636 EdgeEntry &E = getEdge(EId); 637 E.disconnectFrom(*this, NId); 638 } 639 640 /// @brief Convenience method to disconnect all neighbours from the given 641 /// node. 642 void disconnectAllNeighborsFromNode(NodeId NId) { 643 for (auto AEId : adjEdgeIds(NId)) 644 disconnectEdge(AEId, getEdgeOtherNodeId(AEId, NId)); 645 } 646 647 /// @brief Re-attach an edge to its nodes. 648 /// 649 /// Adds an edge that had been previously disconnected back into the 650 /// adjacency set of the nodes that the edge connects. 651 void reconnectEdge(EdgeId EId, NodeId NId) { 652 EdgeEntry &E = getEdge(EId); 653 E.connectTo(*this, EId, NId); 654 if (Solver) 655 Solver->handleReconnectEdge(EId, NId); 656 } 657 658 /// @brief Remove an edge from the graph. 659 /// @param EId Edge id. 660 void removeEdge(EdgeId EId) { 661 if (Solver) 662 Solver->handleRemoveEdge(EId); 663 EdgeEntry &E = getEdge(EId); 664 E.disconnect(); 665 FreeEdgeIds.push_back(EId); 666 Edges[EId].invalidate(); 667 } 668 669 /// @brief Remove all nodes and edges from the graph. 670 void clear() { 671 Nodes.clear(); 672 FreeNodeIds.clear(); 673 Edges.clear(); 674 FreeEdgeIds.clear(); 675 } 676 }; 677 678 } // namespace PBQP 679 } // namespace llvm 680 681 #endif // LLVM_CODEGEN_PBQP_GRAPH_HPP 682