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Searched
refs:texture_units
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
t_options.h
225
DRI_CONF_OPT_BEGIN_V(
texture_units
,int,def, # min ":" # max ) \
options.h
489
DRI_CONF_OPT_BEGIN_V(
texture_units
,int,def, # min ":" # max ) \
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all
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/external/mesa3d/src/glx/
indirect_vertex_array.c
153
int
texture_units
= 1, vertex_program_attribs = 0;
local
196
__indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &
texture_units
);
205
arrays->num_texture_units =
texture_units
;
207
array_count +=
texture_units
+ vertex_program_attribs;
233
for (i = 0; i <
texture_units
; i++) {
244
i = 4 +
texture_units
;
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