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    Searched refs:texture_units (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
t_options.h 225 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
options.h 489 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
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  /external/mesa3d/src/glx/
indirect_vertex_array.c 153 int texture_units = 1, vertex_program_attribs = 0; local
196 __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units);
205 arrays->num_texture_units = texture_units;
207 array_count += texture_units + vertex_program_attribs;
233 for (i = 0; i < texture_units; i++) {
244 i = 4 + texture_units;
    [all...]

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