/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_state_validate.c | 256 PUSH_SPACE(push, nv50->blend->size); 257 PUSH_DATAp(push, nv50->blend->state, nv50->blend->size); 316 if (!ctx_to->blend)
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/external/mesa3d/src/gallium/drivers/r600/ |
r600_state_common.c | 173 struct r600_pipe_blend *blend) 178 rstate = &blend->rstate; 182 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) { 183 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask; 187 rctx->cb_misc_state.cb_color_control != blend->cb_color_control) { 188 rctx->cb_misc_state.cb_color_control = blend->cb_color_control; 191 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) { 192 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend; 203 struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state; local 205 if (blend == NULL [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_context.c | 111 if (softpipe->quad.blend) 112 softpipe->quad.blend->destroy( softpipe->quad.blend ); 273 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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sp_quad_pipe.c | 53 sp->quad.first = sp->quad.blend;
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sp_context.h | 62 struct pipe_blend_state *blend; member in struct:softpipe_context 154 struct quad_stage *blend; member in struct:softpipe_context::__anon20616
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3dapi/ |
galliumcom.idl | 62 * - blend color, sample mask
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_xv.c | 434 struct pipe_blend_state blend; local 436 memset(&blend, 0, sizeof(struct pipe_blend_state)); 437 blend.rt[0].blend_enable = 0; 438 blend.rt[0].colormask = PIPE_MASK_RGBA; 441 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 442 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; 443 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; 444 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; 446 cso_set_blend(port->r->cso, &blend);
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/external/mesa3d/src/mesa/main/ |
blend.h | 2 * \file blend.h
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/external/opencv3/doc/tutorials/core/ |
table_of_content_core.markdown | 45 We will learn how to blend two images!
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/external/pdfium/third_party/freetype/src/truetype/ |
ttgxvar.h | 173 GX_Blend blend );
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/external/skia/src/gpu/glsl/ |
GrGLSLCaps.cpp | 73 r.appendf("Advanced blend equation interaction: %s\n",
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/external/skia/tests/ |
SrcOverTest.cpp | 28 /* Here's the idea. Can we ensure that when we blend on top of an opaque
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/frameworks/base/libs/hwui/tests/unit/ |
BakedOpDispatcherTests.cpp | 203 // provide different blend mode, so decoration draws contrast 254 // blend srcover, different from that of layer 255 EXPECT_EQ(GLenum(GL_ONE), glop.blend.src); 256 EXPECT_EQ(GLenum(GL_ONE_MINUS_SRC_ALPHA), glop.blend.dst);
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/prebuilts/misc/windows/sdl2/test/ |
testsprite2.c | 257 if (SDL_strcasecmp(argv[i], "--blend") == 0) { 262 } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { 294 SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha] [--iterations N] [num_sprites] [icon.bmp]\n",
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/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_render.h | 338 * \brief Set the blend mode used for texture copy operations. 343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is 346 * \note If the blend mode is not supported, the closest supported mode is 355 * \brief Get the blend mode used for texture copy operations. 358 * \param blendMode A pointer filled in with the current blend mode. 620 * \brief Set the blend mode used for drawing operations (Fill and Line). 622 * \param renderer The renderer for which blend mode should be set. 627 * \note If the blend mode is not supported, the closest supported mode is 636 * \brief Get the blend mode used for drawing operations. 638 * \param renderer The renderer from which blend mode should be queried [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_render.h | 338 * \brief Set the blend mode used for texture copy operations. 343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is 346 * \note If the blend mode is not supported, the closest supported mode is 355 * \brief Get the blend mode used for texture copy operations. 358 * \param blendMode A pointer filled in with the current blend mode. 620 * \brief Set the blend mode used for drawing operations (Fill and Line). 622 * \param renderer The renderer for which blend mode should be set. 627 * \note If the blend mode is not supported, the closest supported mode is 636 * \brief Get the blend mode used for drawing operations. 638 * \param renderer The renderer from which blend mode should be queried [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_render.h | 338 * \brief Set the blend mode used for texture copy operations. 343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is 346 * \note If the blend mode is not supported, the closest supported mode is 355 * \brief Get the blend mode used for texture copy operations. 358 * \param blendMode A pointer filled in with the current blend mode. 620 * \brief Set the blend mode used for drawing operations (Fill and Line). 622 * \param renderer The renderer for which blend mode should be set. 627 * \note If the blend mode is not supported, the closest supported mode is 636 * \brief Get the blend mode used for drawing operations. 638 * \param renderer The renderer from which blend mode should be queried [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_render.h | 338 * \brief Set the blend mode used for texture copy operations. 343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is 346 * \note If the blend mode is not supported, the closest supported mode is 355 * \brief Get the blend mode used for texture copy operations. 358 * \param blendMode A pointer filled in with the current blend mode. 620 * \brief Set the blend mode used for drawing operations (Fill and Line). 622 * \param renderer The renderer for which blend mode should be set. 627 * \note If the blend mode is not supported, the closest supported mode is 636 * \brief Get the blend mode used for drawing operations. 638 * \param renderer The renderer from which blend mode should be queried [all...] |
/external/ImageMagick/MagickCore/ |
composite-private.h | 173 Blend pixel colors p and q by the amount given and area. 183 Blend pixel colors p and q by the amount given.
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/external/ImageMagick/utilities/ |
composite.1 | 70 \-blend geometry blend images
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composite.1.in | 70 \-blend geometry blend images
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/external/llvm/test/CodeGen/X86/ |
lower-vec-shift.ll | 7 ; a blend. On pre-avx2 targets, instead of scalarizing logical and arithmetic 9 ; emit a simpler sequence of two shifts + blend when possible.
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/external/mesa3d/src/gallium/drivers/galahad/ |
glhd_context.c | 135 const struct pipe_blend_state *blend) 140 if (blend->logicop_enable) { 141 if (blend->rt[0].blend_enable) { 148 blend); 153 void *blend) 159 blend); 164 void *blend) 170 blend); [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_dynamic.c | 96 modes4 |= i915->blend->modes4; 167 unsigned iab = i915->blend->iab;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_wm_state.c | 187 * source blend factors. 191 ctx->Color.Blend[0]._UsesDualSrc) {
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