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/bionic/libm/upstream-freebsd/lib/msun/bsdsrc/ |
b_log.c | 392 /* Approximate expansion for log(1+f/F) ~= u + q */
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/docs/source.android.com/src/devices/audio/ |
latency_measurements.jd | 129 Devices are listed in approximate order of initial release and within device by platform version.
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/external/antlr/antlr-3.4/runtime/Python/antlr3/ |
exceptions.py | 107 # that info is approximate.
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/external/autotest/client/deps/iwcap/src/ |
iwcap.c | 366 /* NB: approximate band boundaries, we get no help */
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/external/autotest/client/site_tests/video_VideoDecodeMemoryUsage/ |
video_VideoDecodeMemoryUsage.py | 35 # The approximate values of the student's t-distribution at 95% confidence.
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/external/ceres-solver/internal/ceres/ |
reorder_program.cc | 118 // sparsity for J'J and compute an approximate minimum degree
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/external/chromium-trace/catapult/dashboard/dashboard/ |
auto_bisect.py | 256 of approximate test run times for different test suites.
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/external/chromium-trace/catapult/third_party/gsutil/third_party/boto/boto/sqs/ |
queue.py | 357 an 'approximate' count of the number of messages in a queue.
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/external/glide/library/src/main/java/com/bumptech/glide/ |
BitmapRequestBuilder.java | 72 public BitmapRequestBuilder<ModelType, TranscodeType> approximate() { method in class:BitmapRequestBuilder
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/external/iproute2/man/man8/ |
tc-cbq-details.8 | 77 with the knowledge of packet sizes, this is used to approximate how full or
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/external/jemalloc/src/ |
ckh.c | 21 * that shows approximate expected maximum load factors for various
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/external/libavc/encoder/ |
ih264e_intra_modes_eval.c | 314 * mbtype is considered as rate, we compute cost. Further we will approximate 508 * mbtype is considered as rate, we compute cost. Further we will approximate 757 * mbtype is considered as rate, we compute cost. Further we will approximate [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
WeldJoint.java | 54 * island constraint solver is approximate.
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
btRigidBody.h | 115 ///For dynamic objects, you can use the collision shape to approximate the local inertia tensor, otherwise use the zero vector (default argument)
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/external/libopus/celt/ |
modes.c | 313 approximate that. */
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vq.c | 276 /* Approximate score: we maximise Rxy/sqrt(Ryy) (we're guaranteed that
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/external/libopus/silk/fixed/ |
burg_modified_FIX.c | 263 /* Approximate residual energy */
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/external/libvpx/libvpx/vp8/encoder/arm/neon/ |
denoising_neon.c | 33 * This allowed us to use only several levels to approximate the curve without
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/external/llvm/docs/TableGen/ |
LangRef.rst | 45 them as numbers. What is shown here is an attempt to approximate what it
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/external/llvm/lib/Target/AArch64/ |
AArch64RegisterInfo.cpp | 265 // Approximate the offset and see if it's legal for the instruction.
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_math.h | 325 * Approximate floating point comparison
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/external/mesa3d/src/mesa/program/ |
register_allocate.c | 140 * approximate cost of spilling this node.
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/external/opencv/cv/src/ |
_cvkdtree.hpp | 56 // J.S. Beis and D.G. Lowe. Shape indexing using approximate nearest-neighbor search in highdimensional spaces. In Proc. IEEE Conf. Comp. Vision Patt. Recog., pages 1000--1006, 1997. http://citeseer.ist.psu.edu/beis97shape.html
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/external/opencv3/modules/ml/src/ |
kdtree.cpp | 56 // J.S. Beis and D.G. Lowe. Shape indexing using approximate nearest-neighbor search
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/external/replicaisland/src/com/replica/replicaisland/ |
BackgroundCollisionComponent.java | 124 * again for surfaces opposing vertical movement. These two ray tests approximate the
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