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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btConvexConcaveCollisionAlgorithm.cpp 229 //quick approximation using raycast, todo: hook up to the continuous collision detection (one of the btConvexCast)
  /external/libjpeg-turbo/
jcarith.c 360 * or first pass of successive approximation).
451 * or first pass of successive approximation).
550 * MCU encoding for DC successive approximation refinement scan.
585 * MCU encoding for AC successive approximation refinement scan.
  /external/libopus/silk/
A2NLSF.c 30 /* A piecewise linear approximation maps LSF <-> cos(LSF) */
NLSF2A.c 34 /* a piecewise linear approximation maps LSF <-> cos(LSF) */
SigProc_FIX.h 154 /* Approximation of 128 * log2() (exact inverse of approx 2^() below) */
160 /* Approximation of a sigmoid function */
165 /* Approximation of 2^() (exact inverse of approx log2() above) */
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  /external/libpcap/
pcap-tstamp.manmisc.in 29 approximation of the arrival or transmission time. If it is supplied by
  /external/libvorbis/lib/
floor0.c 136 if(val>=look->ln)val=look->ln-1; /* guard against the approximation */
  /external/llvm/lib/Transforms/ObjCARC/
ProvenanceAnalysis.cpp 117 // Ask regular AliasAnalysis, for a first approximation.
  /external/llvm/utils/vim/
vimrc 50 " details. These aren't absolute rules; they're just an approximation of
  /external/mesa3d/src/gallium/auxiliary/util/
u_cache.c 267 /* Normal approximation of the Poisson distribution */
  /external/opencv3/3rdparty/libjpeg/
jcarith.c 358 * or first pass of successive approximation).
449 * or first pass of successive approximation).
554 * MCU encoding for DC successive approximation refinement scan.
589 * MCU encoding for AC successive approximation refinement scan.
jdhuff.c 686 * Successive approximation AC refinement has to be more careful, however.)
691 * or first pass of successive approximation).
762 * or first pass of successive approximation).
848 * MCU decoding for DC successive approximation refinement scan.
899 * MCU decoding for AC successive approximation refinement scan.
    [all...]
  /external/skia/src/animator/
SkParseSVGPath.cpp 27 // quadApprox - makes an approximation, which we hope is faster
  /external/skia/src/effects/
GrCircleBlurFragmentProcessor.cpp 140 // TODO: use a cheap approximation of the 2D Guassian?
  /external/skia/src/gpu/
GrPathUtils.h 120 // property and the quadratic approximation of cubics step cannot alter it.
  /external/skia/src/views/sdl/
SkOSWindow_SDL.cpp 207 // This is an approximation for sizing purposes.
  /external/speex/libspeex/
math_approx.h 4 @brief Various math approximation functions for Speex
  /external/svox/pico/lib/
picopal.h 274 /* Fast, Compact Approximation of the Exponential Function */
  /external/webrtc/webrtc/modules/audio_processing/ns/
nsx_core_c.c 230 // Quadratic approximation of 2^frac
  /frameworks/av/include/media/
AudioResamplerPublic.h 36 // the system. One issue with large upsampling ratios is the approximation by
  /frameworks/base/core/java/android/view/animation/
PathInterpolator.java 47 // This governs how accurate the approximation of the Path is.
  /frameworks/base/services/core/java/com/android/server/connectivity/tethering/
IPv6TetheringCoordinator.java 174 // Temporary approximation of "dedicated prefix":
  /frameworks/support/compat/java/android/support/v4/widget/
EdgeEffectCompat.java 253 * the method <code>getCurrVelocity</code> will provide a reasonable approximation
  /external/ceres-solver/include/ceres/
rotation.h 140 // which corresponds to a Rodrigues approximation, the last matrix being
354 // approximation.
616 // Near zero, the first order Taylor approximation of the rotation
  /frameworks/av/media/libeffects/testlibs/
EffectsMath.h 232 Instead, we implement 10^x using our 2^x approximation.
240 the 2^x approximation converts its input from cents to octaves
244 that our existing 2^x approximation can use, multiply the LFO gain

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