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  /external/elfutils/src/
i386_ld.c 316 /* Contents of all but the first PLT entry in executable. */
613 defined in the executable (if we create such a thing).
653 error (EXIT_FAILURE, 0, gettext ("initial-executable TLS relocation cannot be used "));
956 /* The symbol is defined in the executable.
990 /* The symbol is defined in the executable.
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  /external/llvm/docs/
CMake.rst 102 online help accessible via the ``cmake`` executable itself. Execute ``cmake
302 Full path to a native TableGen executable (usually named ``llvm-tblgen``). This is
405 The path to the ``qhelpgenerator`` executable. Defaults to whatever CMake's
415 If enabled CMake will search for the ``sphinx-build`` executable and will make
420 The path to the ``sphinx-build`` executable detected by CMake.
  /external/llvm/include/llvm/Support/
FileSystem.h 232 elf_executable, ///< ELF Executable image
236 macho_executable, ///< Mach-O Executable
239 macho_preload_executable, ///< Mach-O Preloaded Executable
249 pecoff_executable, ///< PECOFF executable file
681 /// Return the path to the main executable, given the value of argv[0] from
  /external/eigen/blas/testing/
dblat3.f 93 * .. Executable Statements ..
409 * .. Executable Statements ..
690 * .. Executable Statements ..
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sblat3.f 93 * .. Executable Statements ..
409 * .. Executable Statements ..
690 * .. Executable Statements ..
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  /prebuilts/eclipse/mavenplugins/tycho/tycho-dependencies-m2repo/org/apache/commons/commons-exec/1.2/
commons-exec-1.2.jar 
  /prebuilts/tools/common/m2/repository/org/apache/commons/commons-exec/1.1/
commons-exec-1.1.jar 
  /build/core/
build-system.html 353 <p>You have a new library, a new app, or a new executable. For each of the
379 <p>Use the <code>templates/executable</code> file, or the
395 we use static libraries, since executable size isn't as big an issue, and it
402 we use static libraries, since executable size isn't as big an issue, and it
549 <p>FYI: If you're installing an executable to /sbin, you probably also want to
694 <p>If your executable should be linked statically, set
728 that are not part of the build for your executable or library. Specify
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definitions.mk     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/share/man/man1/
x86_64-w64-mingw32-objcopy.1 651 executable.
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  /prebuilts/misc/darwin-x86/analyzer/tools/scan-build/
scan-build 839 # Make sure $Dir and $BaseDir are world readable/executable.
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  /prebuilts/misc/linux-x86/analyzer/tools/scan-build/
scan-build 839 # Make sure $Dir and $BaseDir are world readable/executable.
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  /toolchain/binutils/binutils-2.25/gold/
i386.cc 255 // for the executable (non-PIC) and shared-library (PIC) cases.
287 // Actually fill the PLT contents for an executable (non-PIC).
311 // The first entry in the PLT for an executable.
314 // Other entries in the PLT for an executable.
529 // This chooses the right PLT flavor for an executable or a shared object.
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  /external/selinux/policycoreutils/po/
zh_CN.po     [all...]
  /prebuilts/go/darwin-x86/src/cmd/cgo/
doc.go 484 _cgo_export.c and *.cgo2.c, into a dynamic executable and then lets
485 cgo examine the executable. Cgo records the list of shared library
503 The final program will be a dynamic executable, so that 6l can avoid
545 executable itself. Keeping 6l simple means we cannot possibly
557 final executable. External linking avoids the dynamic library
752 cgo-wrapped library like sqlite3 can generate a standalone executable
  /prebuilts/go/linux-x86/src/cmd/cgo/
doc.go 484 _cgo_export.c and *.cgo2.c, into a dynamic executable and then lets
485 cgo examine the executable. Cgo records the list of shared library
503 The final program will be a dynamic executable, so that 6l can avoid
545 executable itself. Keeping 6l simple means we cannot possibly
557 final executable. External linking avoids the dynamic library
752 cgo-wrapped library like sqlite3 can generate a standalone executable
  /toolchain/binutils/binutils-2.25/bfd/
peicode.h 31 The main reference for the pei format is "Microsoft Portable Executable
36 "Peering Inside the PE: A Tour of the Win32 Portable Executable
47 The Microsoft docs use the word "image" instead of "executable" because
242 or from an executable image that has not initialized the field,
243 or if the image is an executable file and the physical size is padded,
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  /toolchain/binutils/binutils-2.25/config/
acinclude.m4 7 dnl link an executable. This should really be fixed in autoconf itself.
43 dnl to get a correct fully linked executable with a cross compiler. For
46 dnl actually does work, even though we can't produce an executable without
140 dnl to get a correct fully linked executable with a cross
144 dnl produce an executable without more info about the target it's
201 dnl manipulate object or executable files.
  /external/selinux/policycoreutils/sepolicy/sepolicy/
gui.py 329 self.executable_files_treeview = builder.get_object("Executable_files_treeview") # Get the executable files tree view
400 self.transitions_into_treeview = builder.get_object("transitions_into_treeview") # Get the transitions tree list Enabled, source, Executable File
412 self.transitions_from_treestore = builder.get_object("transitions_from_treestore") # Contains the tree with Enabled, Executable File Type, Transtype
420 self.transitions_file_liststore = builder.get_object("file_transitions_liststore") # Contains the tree with Enabled, Executable File Type, Transtype
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  /external/cblas/testing/
c_cblat2.f 123 * .. Executable Statements ..
521 * .. Executable Statements ..
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c_dblat2.f 119 * .. Executable Statements ..
512 * .. Executable Statements ..
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c_sblat2.f 119 * .. Executable Statements ..
512 * .. Executable Statements ..
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c_zblat2.f 124 * .. Executable Statements ..
522 * .. Executable Statements ..
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  /external/clang/tools/scan-build/bin/
scan-build 896 # Make sure $Dir and $BaseDir are world readable/executable.
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  /external/mesa3d/src/glsl/
linker.cpp 48 * - Each shader executable must define a \c main function.
49 * - Each vertex shader executable must write to \c gl_Position.
50 * - Each fragment shader executable must write to either \c gl_FragData or
256 * Verify that a vertex shader executable meets all semantic requirements.
261 * \param shader Vertex shader executable to be verified
275 * executable must write a value into this variable. [...] The
279 * executable must write a value into this variable."
291 * the vertex shader executable does not write gl_Position."
333 * Verify that a fragment shader executable meets all semantic requirements
335 * \param shader Fragment shader executable to be verifie
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<<81828384858687888990>>