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  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
es.po 119 msgid "TCL mode (Transformation, Clipping, Lighting)"
fr.po 118 msgid "TCL mode (Transformation, Clipping, Lighting)"
nl.po 119 msgid "TCL mode (Transformation, Clipping, Lighting)"
t_options.h 153 DRI_CONF_DESC_BEGIN(en,gettext("TCL mode (Transformation, Clipping, Lighting)")) \
de.po 120 msgid "TCL mode (Transformation, Clipping, Lighting)"
  /external/opencv3/doc/py_tutorials/py_video/py_bg_subtraction/
py_bg_subtraction.markdown 108 Tracking of Human Visitors under Variable-Lighting Conditions for a Responsive Audio Art
  /external/opencv3/doc/tutorials/imgproc/histograms/histogram_comparison/
histogram_comparison.markdown 145 different lighting conditions, so the matching should not be very good:
  /external/vulkan-validation-layers/libs/glm/detail/
dummy.cpp 155 glm::vec3 lighting
  /docs/source.android.com/src/devices/camera/
camera3_3Amodes.jd 168 (tungsten) lighting, roughly 2700K.<br/>
170 lighting, roughly 5000K.<br/>
172 lighting, roughly 3000K.<br/>
  /external/mesa3d/src/mesa/main/
state.c 433 * Lighting and shading
543 * new lighting space and recompute the positions of lights and the
546 * If the lighting space hasn't changed, may still need to recompute
dd.h 73 * Vertex transformation/clipping/lighting is patched into the T&L module.
488 /** Set the lighting model parameters */
836 * Transform/Clip/Lighting interface
    [all...]
attrib.c 82 GLboolean Lighting;
277 attr->Lighting = ctx->Light.Enabled;
527 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
    [all...]
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher_archive.jd 297 varying textures and lighting effects, but must be lit directly from above
314 <tr><td><em>1.</em></td><td nowrap>Lighting:</td><td>Top-lit, using appropriate lighting details<br><br></td></tr>
  /frameworks/native/opengl/libagl/
context.h 124 LIT = 0x4000, // lighting has been applied
282 // lighting
617 lighting_t lighting; member in struct:android::gl::ogles_context_t
  /external/mesa3d/docs/
news.html 619 - two-sided lighting and vertex program didn't work (bug 887330)
712 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
    [all...]
  /external/ImageMagick/ImageMagick/script/
compose.html 286 This 'Over' alpha blending is also applied to the lighting composition methods
299 <p>This special flag is not applied to the lighting composition methods (see
303 <p>The following lighting composition methods are also available. </p>
  /external/ImageMagick/www/
compose.html 290 This 'Over' alpha blending is also applied to the lighting composition methods
303 <p>This special flag is not applied to the lighting composition methods (see
307 <p>The following lighting composition methods are also available. </p>
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/
graphics_PiglitBVT_3.sh 270 run_test "spec/!OpenGL 1.1/two-sided-lighting" 0.0 "bin/two-sided-lighting -auto"
289 run_test "spec/!OpenGL 1.2/two-sided-lighting-separate-specular" 0.0 "bin/two-sided-lighting-separate-specular -auto"
  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp     [all...]
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BaseBulletTest.java 185 protected void beginRender (boolean lighting) {
FrustumCullingTest.java 246 protected void beginRender (boolean lighting) {
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_validate.c 136 /* two-side lighting */
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_context.h 218 /* position changes frequently when lighting in modelpos - separate
  /external/opencv3/doc/py_tutorials/py_imgproc/py_thresholding/
py_thresholding.markdown 67 the conditions where image has different lighting conditions in different areas. In that case, we go

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