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  /external/icu/icu4c/source/i18n/
utf16collationiterator.h 29 * Handles normalized UTF-16 text inline, with length or NUL-terminated.
166 // or the current segment had to be normalized so that
167 // [segmentStart..segmentLimit[ turned into the normalized string,
168 // corresponding to normalized.getBuffer()==start<=pos<=limit==start+normalized.length().
176 UnicodeString normalized; member in class:FCDUTF16CollationIterator
utf8collationiterator.cpp 211 } else if(state == IN_NORMALIZED && pos != normalized.length()) {
212 c = normalized[pos++];
248 U_ASSERT(pos < normalized.length());
250 if(U16_IS_TRAIL(trail = normalized[pos])) { ++pos; }
292 } else if(state == IN_NORMALIZED && pos != normalized.length()) {
293 c = normalized.char32At(pos);
331 c = normalized.char32At(pos - 1);
362 (state == IN_NORMALIZED && pos == normalized.length()));
376 // The input text segment needed to be normalized.
390 // Collect the characters being checked, in case they need to be normalized
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  /external/vulkan-validation-layers/libs/glm/detail/
type_half.inl 123 // Normalized number
168 // less than half_MIN (f may be a small normalized
178 // E is between -10 and 0. F is a normalized float,
190 // our number normalized. Because of the way a half's bits
234 // E is greater than zero. F is a normalized float.
235 // We try to convert f to a normalized half.
  /external/apache-commons-math/src/main/java/org/apache/commons/math/random/
CorrelatedRandomVectorGenerator.java 41 * {@link NormalizedRandomGenerator normalized values} like {@link
72 /** Storage for the normalized vector. */
73 private final double[] normalized; field in class:CorrelatedRandomVectorGenerator
88 * @param generator underlying generator for uncorrelated normalized
111 normalized = new double[rank];
121 * @param generator underlying generator for uncorrelated normalized
139 normalized = new double[rank];
143 /** Get the underlying normalized components generator.
288 normalized[i] = generator.nextNormalizedDouble();
296 correlated[i] += root.getEntry(i, j) * normalized[j]
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  /external/mesa3d/src/mesa/vbo/
vbo_attrib_tmp.h 159 #define ATTR_UI(val, type, normalized, attr, arg) do { \
161 if (normalized) { \
167 if (normalized) { \
176 #define ATTR_UI_INDEX(val, type, normalized, index, arg) do { \
178 ATTR_UI(val, (type), normalized, 0, (arg)); \
180 ATTR_UI(val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \
1022 TAG(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized,
1026 ATTR_UI_INDEX(1, type, normalized, index, value);
1030 TAG(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized,
1034 ATTR_UI_INDEX(2, type, normalized, index, value)
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  /external/eigen/test/
vectorwiseop.cpp 182 // test normalized
183 m2 = m1.colwise().normalized();
184 VERIFY_IS_APPROX(m2.col(c), m1.col(c).normalized());
185 m2 = m1.rowwise().normalized();
186 VERIFY_IS_APPROX(m2.row(r), m1.row(r).normalized());
191 VERIFY_IS_APPROX(m2.col(c), m1.col(c).normalized());
194 VERIFY_IS_APPROX(m2.row(r), m1.row(r).normalized());
geo_orthomethods.cpp 37 mat3 << v0.normalized(),
38 (v0.cross(v1)).normalized(),
39 (v0.cross(v1).cross(v0)).normalized();
  /external/mesa3d/src/gallium/docs/source/
resources.rst 72 1D surface accessed with normalized coordinates.
81 - Must use normalized coordinates
102 D3D11: not supported (only PIPE_TEXTURE_2D with normalized coordinates is supported)
106 2D surface accessed with normalized coordinates.
114 - Must use normalized coordinates
135 - Must use normalized coordinates
161 - Must use normalized coordinates
  /libcore/ojluni/src/main/java/sun/util/locale/
BaseLocale.java 171 private final boolean normalized; field in class:BaseLocale.Key
175 * Creates a Key. language and region must be normalized
186 this.normalized = true;
203 String variant, boolean normalized) {
242 this.normalized = normalized;
277 if (key.normalized) {
  /packages/apps/Camera2/src/com/android/camera/one/v2/
AutoFocusHelper.java 119 * @param nx x coordinate of the touch point, in normalized portrait coordinates.
120 * @param ny y coordinate of the touch point, in normalized portrait coordinates.
134 // nx, ny is normalized to the screen.
137 // Normalized coordinates, now rotated into sensor space.
162 * Normalized coordinates are referenced to portrait preview window with
178 * Normalized coordinates are referenced to portrait preview window with
194 * Normalized coordinates are referenced to portrait preview window with
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/include/freetype/
ftlcdfil.h 64 * 1) It should be normalized, meaning the sum of the 5~components
88 * normalized.
91 * normalized.
93 * - [0x19 0x33 0x66 0x4c 0x19] is beveled and normalized but not
96 * - [0x00 0x4c 0x66 0x4c 0x00] is boxily beveled and normalized but not
99 * - [0x00 0x55 0x56 0x55 0x00] is boxy, normalized, and almost
102 * - [0x08 0x4D 0x56 0x4D 0x08] is beveled, normalized and, almost
136 * It is a beveled, normalized, and color-balanced five-tap filter
146 * It is a boxy, normalized, and color-balanced three-tap filter that
  /external/icu/icu4c/source/common/unicode/
unorm2.h 67 * equivalent text, without having to be fully normalized.
225 * @param filterSet USet which determines the characters to be normalized
265 * Writes the normalized form of the source string to the destination string
271 * @param dest destination string; its contents is replaced with normalized src
286 * Appends the normalized form of the second string to the first string
288 * The result is normalized if the first string was normalized.
291 * @param first string, should be normalized
294 * @param second string, will be normalized
311 * The result is normalized if both the strings were normalized
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  /frameworks/compile/slang/
slang_rs_export_element.cpp 37 bool normalized; member in struct:slang::DataElementInfo
61 EI->normalized = DataElementInfoTable[i].normalized;
97 EI->normalized);
112 EI->normalized);
  /packages/apps/Camera2/src/com/android/camera/one/v2/autofocus/
PointMeteringParameters.java 45 * normalized portrait coordinates such that (0, 0) is top left
48 * normalized portrait coordinates such that (0, 0) is top left
99 // point is normalized to the screen.
103 // Normalized coordinates, now rotated into sensor space.
128 * returns normalized sensor coordinates \in [0, 1]^2 depending on how the
  /external/vulkan-validation-layers/libs/glm/gtc/
packing.hpp 54 /// First, converts the normalized floating-point value v into a 8-bit integer value.
67 /// Convert a single 8-bit integer to a normalized floating-point value.
79 /// First, converts each component of the normalized floating-point value v into 8-bit integer values.
96 /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector.
111 /// First, converts the normalized floating-point value v into 8-bit integer value.
125 /// Then, the value is converted to a normalized floating-point value to generate the returned scalar.
137 /// First, converts each component of the normalized floating-point value v into 8-bit integer values.
154 /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector.
169 /// First, converts the normalized floating-point value v into a 16-bit integer value.
183 /// Then, the value is converted to a normalized floating-point value to generate the returned scalar
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  /external/icu/android_icu4j/src/main/java/android/icu/text/
Normalizer.java 86 * It allows to work on strings that are not necessarily normalized
102 * normalized (NFD) for such a process. The FCD quick check will return YES for
112 * string search, normalized strings may be useful for string equivalence
118 * character encodings the Unicode text needs to be normalized to NFC.
124 * iterate through characters in the normalized output.
352 * requires raw text at some times and normalized text at others, you can
478 * Indicates that string is not in the normalized format
483 * Indicates that string is in the normalized format
488 * Indicates it cannot be determined if string is in the normalized
550 * normalized form of a given string
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  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
Normalizer.java 85 * It allows to work on strings that are not necessarily normalized
101 * normalized (NFD) for such a process. The FCD quick check will return YES for
111 * string search, normalized strings may be useful for string equivalence
117 * character encodings the Unicode text needs to be normalized to NFC.
123 * iterate through characters in the normalized output.
341 * requires raw text at some times and normalized text at others, you can
462 * Indicates that string is not in the normalized format
468 * Indicates that string is in the normalized format
474 * Indicates it cannot be determined if string is in the normalized
541 * normalized form of a given string
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  /external/eigen/test/eigen2/
eigen2_adjoint.cpp 72 // check that Random().normalized() works: tricky as the random xpr must be evaluated by
73 // normalized() in order to produce a consistent result.
74 VERIFY_IS_APPROX(VectorType::Random(rows).normalized().norm(), RealScalar(1));
  /external/icu/android_icu4j/src/main/java/android/icu/impl/coll/
FCDUTF16CollationIterator.java 229 // The input text segment needed to be normalized.
309 // The input text segment needed to be normalized.
366 if(normalized == null) {
367 normalized = new StringBuilder();
370 nfcImpl.decompose(rawSeq, from, to, normalized, to - from);
375 seq = normalized;
377 limit = start + normalized.length();
402 // or the current segment had to be normalized so that
403 // rawSeq[segmentStart..segmentLimit[ turned into the normalized string,
404 // corresponding to seq==normalized && 0==start<=pos<=limit==start+normalized.length()
412 private StringBuilder normalized; typedefs
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  /external/icu/icu4j/main/classes/collate/src/com/ibm/icu/impl/coll/
FCDUTF16CollationIterator.java 227 // The input text segment needed to be normalized.
307 // The input text segment needed to be normalized.
364 if(normalized == null) {
365 normalized = new StringBuilder();
368 nfcImpl.decompose(rawSeq, from, to, normalized, to - from);
373 seq = normalized;
375 limit = start + normalized.length();
400 // or the current segment had to be normalized so that
401 // rawSeq[segmentStart..segmentLimit[ turned into the normalized string,
402 // corresponding to seq==normalized && 0==start<=pos<=limit==start+normalized.length()
410 private StringBuilder normalized; typedefs
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_format_aos.c 130 desc->channel[chan].normalized != type.norm) {
159 boolean normalized; local
190 normalized = FALSE;
215 if (desc->channel[i].normalized) {
217 normalized = TRUE;
241 * {255.0, 255.0, 255.0, 255.0}. Next, if the pixel values are normalized
245 if (normalized)
274 boolean normalized; local
300 normalized = FALSE;
317 if (desc->channel[i].normalized) {
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  /external/vulkan-validation-layers/libs/glm/gtx/
matrix_query.hpp 76 /// Return whether a matrix is a normalized matrix.
81 /// Return whether a matrix is a normalized matrix.
86 /// Return whether a matrix is a normalized matrix.
vector_angle.hpp 59 //! Parameters need to be normalized.
67 //! Parameters need to be normalized.
75 //! Parameters need to be normalized.
  /frameworks/av/media/libstagefright/codecs/amrwbenc/inc/
math_op.h 32 Word32 * frac, /* (i/o) Q31: normalized value (1.0 < frac <= 0.5) */
41 Word32 Dot_product12( /* (o) Q31: normalized result (1 < val <= -1) */
48 Word32 Dot_product12_asm( /* (o) Q31: normalized result (1 < val <= -1) */
  /external/bison/lib/
float.in.h 43 /* Minimum e such that FLT_RADIX^(e-1) is a normalized number. */
49 /* Minimum positive normalized number. */
55 /* Minimum e such that 10^e is in the range of normalized numbers. */
76 /* Minimum e such that FLT_RADIX^(e-1) is a normalized number. */
82 /* Minimum positive normalized number. */
103 /* Minimum e such that 10^e is in the range of normalized numbers. */

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