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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/scripts/
genresults.bat 5 java -Declipse.perf.dbloc=%dbloc% -jar .\..\..\..\plugins\org.eclipse.equinox.launcher.jar -application org.eclipse.test.performance.ui.resultGenerator %*
  /external/eigen/demos/mandelbrot/
README 7 Be sure to enable SSE2 or AltiVec to improve performance.
  /external/icu/icu4c/source/test/perf/perldriver/
Common.pl.template 12 $PerformanceDataPath = ""; #Change to Performance Data Path
21 $CollationDataPath = $PerformanceDataPath."/collation"; # Collation Performance Data Path
22 $ConversionDataPath = $PerformanceDataPath."/conversion"; # Conversion Performance Data Path
23 $UDHRDataPath = $PerformanceDataPath."/udhr"; # UDHR Performance Data Path
  /external/skia/include/utils/
SkNullCanvas.h 16 * Creates a canvas that draws nothing. This is useful for performance testing.
  /external/valgrind/memcheck/tests/
vcpu_fbench.stdout.exp 2 and performance benchmark. 100 iterations will be made.
  /frameworks/base/docs/html/training/
best-background.jd 8 application's performance and minimize its drain on the battery.</p>
  /frameworks/base/media/tests/players/
README 3 For functional/system/performance tests, a native test player can be used.
  /frameworks/base/rs/java/android/renderscript/
package.html 3 <p>RenderScript provides support for high-performance computation across heterogeneous processors.</p>
  /packages/experimental/RpcPerformance/
README 4 (particularly related to IPC and RPC performance, such as
  /external/icu/icu4c/source/test/perf/
README 4 README for ICU4C Performance Test
7 The performance tests in ICU4C compares various aspects of ICU against previous versions of ICU,
9 performance tests are driven by a perl-based script which calls the underlying C program and
23 Running Performance Test:
30 3) Build the ICU performance tests either through Visual Studios or with the Makefile.
31 (The location of the performance test is: icu/source/test/perf)
36 b) Path to the performance test data
54 Note: After building the performance tests, it is a good idea to execute each C program to ensure that each
56 Note: To run the actual performance test, you will need to setup Perl with the following modules:
59 Note: Some tests take a while depending on the machine it is running on so a script to run each performance test'
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  /docs/source.android.com/src/devices/tech/power/
performance.jd 1 page.title=Performance Management
26 <p>Managing the power and performance of Android devices can help ensure
28 Android 7.0, OEMs can implement support for sustained performance hints that
29 enable apps to maintain a consistent device performance and specify an exclusive
30 core to improve performance for CPU-intensive, foreground applications.</p>
32 <h2 id=sustained_performance>Sustained performance</h2>
34 processing), performance can vary dramatically as device temperature limits are
36 high-performance, long-running apps are limited because the capabilities of the
40 performance, enabling OEMs to provide hints on device performance capabilitie
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  /external/autotest/client/tests/kvm/tests/
hdparm.py 9 1) Set/record parameters value of hard disk to low performance status.
11 3) Set/record parameters value of hard disk to high performance status.
61 error.context("Setting hard disk to lower performance")
65 error.context("Checking hard disk keyval under lower performance "
69 logging.info("Average buffered disk read speed under low performance "
72 error.context("Setting hard disk to higher performance")
76 error.context("Checking hard disk keyval under higher performance "
80 logging.info("Average buffered disk read speed under high performance "
84 raise error.TestFail("High performance setting does not "
  /external/deqp/doc/testspecs/GLES2/
performance.texture.format.txt 19 Texture format performance tests
22 + dEQP-GLES2.performance.texture.format.*
25 + Texture lookup performance with all uncompressed texture formats
31 + Performance of other filtering or wrap modes
32 - Covered performance.texture.filtering and performance.texture.wrap
36 Test cases measure performance of 2D and cubemap texture lookups without
56 See performance.txt for more details on shader performance testing.
  /external/deqp/modules/gles3/performance/
es3pPerformanceTests.cpp 21 * \brief Performance tests.
44 namespace Performance
53 : TestCaseGroup(context, "texture", "Texture Performance Tests")
71 : TestCaseGroup(context, "shader", "Shader Performance Tests")
88 : TestCaseGroup(context, "api", "API Performance Tests")
106 : TestCaseGroup(context, "buffer", "Buffer Performance Tests")
119 : TestCaseGroup(context, "performance", "Performance Tests")
138 } // Performance
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/html/
components.html 12 This view shows the performance results in similar way than the one used to generate
13 the performance results, hence make it easy to match the numbers in the corresponding
18 nor from the performance results database.
24 Typically, the Eclipse builder runs performance tests for each component after
25 the build is made on several performance test machines. Each component defines one
26 or several specific performance test suites made of several test (aka scenario).
28 Several performance numbers (e.g. Elapsed Process Time and CPU Time) are stored
29 for each scenario and all build results are available in the performance results
38 + Performance numbers
  /external/autotest/client/site_tests/hardware_StorageTrim/
hardware_StorageTrim.py 12 Measure write performance before and after trim.
14 Use fio to measure write performance.
23 Measure write performance before and after trim.
51 # Also, print result every minute to look at the performance drop trend
55 # Check write performance
68 # Check write performance
  /external/autotest/client/site_tests/graphics_GLMark2/
control 7 PURPOSE = 'Benchmark the graphics library performance.'
11 TEST_CATEGORY = 'Performance'
control.bvt-cq 7 PURPOSE = 'Benchmark the graphics library performance.'
11 TEST_CATEGORY = 'Performance'
control.bvt-perbuild 7 PURPOSE = 'Benchmark the graphics library performance.'
11 TEST_CATEGORY = 'Performance'
  /external/autotest/client/site_tests/graphics_dEQP/
control.egl.performance 7 NAME = 'graphics_dEQP.egl.performance'
21 job.run_test('graphics_dEQP', opts = args + ['filter=dEQP-EGL.performance',
control.egl.performance.NotPass 7 NAME = 'graphics_dEQP.egl.performance.NotPass'
22 job.run_test('graphics_dEQP', opts = args + ['filter=dEQP-EGL.performance',
control.gles2.performance 7 NAME = 'graphics_dEQP.gles2.performance'
21 job.run_test('graphics_dEQP', opts = args + ['filter=dEQP-GLES2.performance',
control.gles2.performance.NotPass 7 NAME = 'graphics_dEQP.gles2.performance.NotPass'
22 job.run_test('graphics_dEQP', opts = args + ['filter=dEQP-GLES2.performance',
control.gles3.performance 7 NAME = 'graphics_dEQP.gles3.performance'
21 job.run_test('graphics_dEQP', opts = args + ['filter=dEQP-GLES3.performance',
control.gles3.performance.NotPass 7 NAME = 'graphics_dEQP.gles3.performance.NotPass'
22 job.run_test('graphics_dEQP', opts = args + ['filter=dEQP-GLES3.performance',

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