1 page.title=Performance Management 2 @jd:body 3 4 <!-- 5 Copyright 2016 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 --> 19 <div id="qv-wrapper"> 20 <div id="qv"> 21 <h2>In this document</h2> 22 <ol id="auto-toc"></ol> 23 </div> 24 </div> 25 26 <p>Managing the power and performance of Android devices can help ensure 27 applications run consistently and smoothly on a wide range of hardware. In 28 Android 7.0, OEMs can implement support for sustained performance hints that 29 enable apps to maintain a consistent device performance and specify an exclusive 30 core to improve performance for CPU-intensive, foreground applications.</p> 31 32 <h2 id=sustained_performance>Sustained performance</h2> 33 <p>For long-running applications (games, camera, RenderScript, audio 34 processing), performance can vary dramatically as device temperature limits are 35 reached and system on chip (SoC) engines are throttled. App developers creating 36 high-performance, long-running apps are limited because the capabilities of the 37 underlying platform are a moving target when the device begins to heat up.</p> 38 39 <p>To address these limitations, Android 7.0 includes support for sustained 40 performance, enabling OEMs to provide hints on device performance capabilities 41 for long-running applications. App developers can use these hints to tune 42 applications for a predictable, consistent level of device performance over long 43 periods of time.</p> 44 45 <h3 id=architecture>Architecture</h3> 46 <p>An Android application can request the platform to enter a sustained 47 performance mode where the Android device can keep a consistent level of 48 performance for prolonged periods of time.</p> 49 50 <p><img src="../images/power_sustained_perf.png"></p> 51 <p class="img-caption"><strong>Figure 1.</strong> Sustained performance mode 52 architecture</p> 53 54 <h3 id=implementation>Implementation</h3> 55 <p>To support sustained performance in Android 7.0, OEMs must:</p> 56 <ul> 57 <li>Make device-specific changes to the power HAL to either lock the maximum 58 CPU/GPU frequencies <strong>or</strong> perform other optimizations to prevent 59 thermal throttling.</li> 60 <li>Implement the new hint <code>POWER_HINT_SUSTAINED_PERFORMANCE</code> in 61 power HAL.</li> 62 <li>Declare support by returning TRUE through the 63 <code>isSustainedPerformanceModeSupported()</code> API.</li> 64 <li>Implement <code>Window.setSustainedPerformanceMode</code>.</li> 65 </ul> 66 67 <p>In the Nexus reference implementation, the power hint caps the 68 maximum frequencies of the CPU and GPU at the highest sustainable levels. Keep 69 in mind that lowering the MAX bar in CPU/GPU frequency will lower the frame 70 rate, but this lower rate is preferred in this mode due to its sustainability. 71 For example, a device using normal max clocks might be able to render at 60 72 FPS for a few minutes, but after the device heats up, it may throttle to 30 FPS 73 by the end of 30 minutes. When using sustained mode, the device can, for 74 example, render consistently at 45 FPS for the entire 30 minutes. The goal is a 75 frame rate when using the mode that is as high (or higher) than the frame rate 76 when not using the mode, and consistent over time so that developers don't have 77 to chase a moving target.</p> 78 <p>We strongly recommend implementing sustained mode such that the device 79 achieves the highest possible sustained performancenot just the minimum values 80 required to pass the test (e.g. choose the highest possible MAX frequency caps 81 that do not cause the device to thermally throttle over time).</p> 82 83 <p class="note"><strong>Note</strong>: Capping MAX clock rates is not required 84 to implement sustained mode.</p> 85 86 <h3 id=validation>Validation</h3> 87 <p>OEMs can use a new Android 7.0 CTS test to verify their implementation of the 88 sustained performance API. The test runs a workload for approximately 30 minutes 89 and benchmarks the performance with and without sustained mode enabled:</p> 90 <ul> 91 <li>With sustained mode enabled, the frame rate must remain relatively constant 92 (test measures the percentage of change in frame rate over time and requires a 93 <5% change).</li> 94 <li>With sustained mode enabled, the frame rate must not be lower than the frame 95 rate at the end of 30 minutes with the mode disabled.</li> 96 </ul> 97 <p>In addition, you can manually test your implementation with several CPU- and 98 GPU-intensive workloads to ensure the device does not thermally throttle after 99 30 minutes of use. In internal testing, we used sample workloads including 100 games and benchmarking apps (e.g. 101 <a href="https://gfxbench.com/result.jsp">gfxbench</a>).</p> 102 103 <h2 id=exclusive_core>Exclusive cores</h2> 104 <p>For CPU-intensive, time-sensitive workloads, getting preempted by another 105 thread can be the difference between making frame deadlines or not. For apps 106 that have strict latency and frame rate requirements (such as audio or virtual 107 reality apps), having an exclusive CPU core can guarantee an acceptable level of 108 performance.</p> 109 <p>Devices running Android 7.0 can now reserve one core explicitly for the top 110 foreground application, improving performance for all foreground apps and giving 111 apps with high intensity workloads more control over how their work is allocated 112 across CPU cores.</p> 113 <p>To support an exclusive core on a device:</p> 114 <ul> 115 <li>Enable <code>cpusets</code> and configure a <code>cpuset</code> that 116 contains only the top foreground application.</li> 117 <li>Ensure one core (this is the exclusive core) is reserved for threads from 118 this <code>cpuset</code>.</li> 119 <li>Implement the getExclusiveCores API to return the core number of the 120 exclusive core.</li> 121 </ul> 122 <p>To determine which processes are scheduled on which cores, use 123 <code>systrace</code> while running any workload and verify no userspace threads 124 from applications other than the top foreground application are scheduled on the 125 exclusive core.</p> 126 <p>To view a reference implementation for the Nexus 6P, refer to 127 <code>android//device/huawei/angler/power/power.c</code>.</p> 128