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  /external/deqp/doc/testspecs/GLES31/
functional.texture.border_clamp.txt 57 In sampler.* subgroup, texture border color and wrapping mode are set using
58 a sampler state.
  /external/deqp/modules/gles2/accuracy/
es2aTextureMipmapTests.cpp 51 using tcu::Sampler;
283 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
295 // Bind gradient texture and setup sampler parameters.
538 tcu::Sampler sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); local
560 // Bind gradient texture and setup sampler parameters.
594 params.sampler = sampler;
  /external/deqp/modules/gles3/accuracy/
es3aTextureMipmapTests.cpp 276 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter);
288 // Bind gradient texture and setup sampler parameters.
526 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); local
527 sampler.seamlessCubeMap = true;
549 // Bind gradient texture and setup sampler parameters.
583 params.sampler = sampler;
  /external/deqp/modules/gles3/functional/
es3fASTCDecompressionCases.cpp 69 using tcu::Sampler;
339 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
es3fTextureSizeTests.cpp 46 using tcu::Sampler;
296 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter); local
297 sampler.seamlessCubeMap = true;
298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
  /external/deqp/modules/glshared/
glsStateQueryUtil.hpp 292 // sampler state
395 void querySamplerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint sampler, glw::GLenum pname, QueriedState& state);
445 void verifyStateSamplerParamInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, int expected, QueryType type);
446 void verifyStateSamplerParamFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, float expected, QueryType type);
447 void verifyStateSamplerParamFloatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::Vec4& expected, QueryType type);
448 void verifyStateSamplerParamNormalizedI32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryType type);
449 void verifyStateSamplerParamIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryType type);
450 void verifyStateSamplerParamUnsignedIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::UVec4& expected, QueryType type);
  /external/llvm/lib/Target/AMDGPU/MCTargetDesc/
R600MCCodeEmitter.cpp 109 int64_t Sampler = MI.getOperand(14).getImm();
124 uint32_t Word2 = Sampler << 15 | SrcSelect[ELEMENT_X] << 20 |
  /external/llvm/lib/Target/AMDGPU/
SIIntrinsics.td 62 llvm_v4i32_ty, // sampler(SGPR)
73 // Image instruction without a sampler.
  /external/mesa3d/src/gallium/docs/source/cso/
sampler.rst 3 Sampler
103 [0, height-1] or [0, depth-1] ranges. Interpreted according to sampler
  /external/mesa3d/src/gallium/state_trackers/clover/core/
kernel.hpp 31 #include "core/sampler.hpp"
206 clover::sampler *obj;
  /external/mesa3d/src/glsl/
link_uniform_initializers.cpp 138 prog->SamplerUnits[storage->sampler + i] = storage->storage[i].i;
148 prog->SamplerUnits[storage->sampler] = storage->storage[0].i;
link_uniforms.cpp 286 const unsigned s = this->uniforms[id].sampler + i;
306 this->uniforms[id].sampler = this->next_sampler;
308 /* Increment the sampler by 1 for non-arrays and by the number of
315 for (unsigned i = this->uniforms[id].sampler
324 this->uniforms[id].sampler = ~0;
533 * value of zero. This includes sampler uniforms.
538 * initializer, if present, or 0 if no initializer is present. Sampler
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_wm_state.c 130 OUT_BATCH(brw->sampler.offset);
165 dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
  /external/skia/src/gpu/effects/
GrTextureStripAtlas.h 60 * texture2D(sampler, vec2(x, y))
64 * texture2D(sampler, vec2(x, yOffset + y * scaleFactor))
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 89 name.printf("Sampler%d", t);
96 // We shouldn't ever create a GrGLTexture that requires external sampler type
  /external/skia/src/gpu/glsl/
GrGLSLShaderBuilder.h 31 * shaders will result in a shader compilation error as texture sampler uniforms are only
35 * TODO if append texture lookup is used on a non-fragment shader, sampler uniforms should be
  /external/mesa3d/src/mesa/state_tracker/
st_cb_drawpixels.c 278 p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
746 struct pipe_sampler_state sampler; local
747 memset(&sampler, 0, sizeof(sampler));
748 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
749 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
750 sampler.wrap_r = PIPE_TEX_WRAP_CLAMP;
751 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
752 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
753 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST
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  /external/deqp/modules/gles2/functional/
es2fTextureSizeTests.cpp 46 using tcu::Sampler;
296 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter); local
297 sampler.seamlessCubeMap = false;
298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 123 m_testCtx.getLog() << tcu::TestLog::Message << "Building program with uniform sampler of type " << glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType) << tcu::TestLog::EndMessage;
456 addChild(new CoreSamplerTypeCase (m_context, "sampler_type", "Sampler type cases"));
457 addChild(new MSArraySamplerTypeCase (m_context, "sampler_type_multisample_array", "MSAA array sampler type cases"));
458 addChild(new TextureBufferSamplerTypeCase (m_context, "sampler_type_texture_buffer", "Texture buffer sampler type cases"));
460 addChild(new CubeArraySamplerTypeCase (m_context, "sampler_type_cube_array", "Cube array sampler type cases"));
es31fCopyImageTests.cpp 66 using tcu::Sampler;
911 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST_MIPMAP_NEAREST, Sampler::NEAREST);
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  /external/mesa3d/src/glsl/builtins/tools/
texture_builtins.py 20 # Get the sampler dimension - i.e. sampler3D gives 3
34 # Get the coordinate dimension for a given sampler type.
71 print " (declare (in) " + g + "sampler" + sampler_type + " sampler)",
88 print ")\n ((return (" + tex_inst, return_type, "(var_ref sampler)",
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 101 const tcu::Sampler& getSampler (void) const { return m_sampler; }
102 tcu::Sampler& getSampler (void) { return m_sampler; }
109 tcu::Sampler m_sampler;
133 void updateSamplerMode (tcu::Sampler::DepthStencilMode);
157 void updateView (tcu::Sampler::DepthStencilMode mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
183 void updateView (tcu::Sampler::DepthStencilMode mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
208 void updateView (tcu::Sampler::DepthStencilMode mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
234 void updateView (tcu::Sampler::DepthStencilMode mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
260 void updateView (tcu::Sampler::DepthStencilMode mode); // \note View must be refreshed after texture parameter/size changes, before calling sample*()
286 void updateView (tcu::Sampler::DepthStencilMode mode); // \note View must be refreshed after texture parameter/size changes, bef (…)
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_tgsi_aos.c 369 if (!bld->sampler) {
370 _debug_printf("warning: found texture instruction but no sampler generator supplied\n");
394 return bld->sampler->emit_fetch_texel(bld->sampler,
990 struct lp_build_sampler_aos *sampler,
1014 bld.sampler = sampler;
  /external/mesa3d/src/mesa/main/
texstate.c 576 struct gl_sampler_object *sampler = texUnit->Sampler ? local
577 texUnit->Sampler : &texObj->Sampler;
579 if (!_mesa_is_texture_complete(texObj, sampler)) {
582 if (_mesa_is_texture_complete(texObj, sampler)) {
853 _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL);
  /external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c 747 struct r300_sampler_state *sampler; local
769 sampler = state->sampler_states[i];
773 texstate->filter0 = sampler->filter0;
774 texstate->filter1 = sampler->filter1;
779 sampler->state.border_color.f,
784 min_level = sampler->min_lod;
785 level_count = MIN3(sampler->max_lod,
829 /* If compare mode is disabled, sampler view swizzles
833 if (sampler->state.compare_mode == PIPE_TEX_COMPARE_NONE) {
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