/prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 452 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } 453 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 458 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion) 469 quadColors[ndx] = sample(texture, coord, lod, sampler); 1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); local [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_tgsi_soa.c | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFunctionTests.cpp | [all...] |
es31fMultisampleShaderRenderCase.cpp | 211 // texture sampler shader 217 m_testCtx.getLog() << tcu::TestLog::Section("SamplerShader", "Sampler shader") << *m_textureSamplerProgram << tcu::TestLog::EndSection; 563 m_testCtx.getLog() << tcu::TestLog::Message << "Using sampler shader to sample the multisample texture to single sample framebuffer." << tcu::TestLog::EndMessage; 565 m_testCtx.getLog() << tcu::TestLog::Message << "Drawing texture to single sample framebuffer. Using sampler shader." << tcu::TestLog::EndMessage;
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkBuilderUtil.hpp | 61 const VkSampler* immutableSampler) //!< \note: Using pointer to sampler to clarify that handle is not
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vkNullDriverImpl.inl | 91 VK_NULL_RETURN((*pSampler = allocateNonDispHandle<Sampler, VkSampler>(device, pCreateInfo, pAllocator))); 266 VKAPI_ATTR void VKAPI_CALL destroySampler (VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) 269 freeNonDispHandle<Sampler, VkSampler>(sampler, pAllocator); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSamplerTests.cpp | 22 * \brief Sampler Tests 617 MovePtr<tcu::TestCaseGroup> samplerLodTests (new tcu::TestCaseGroup(testCtx, "lod", "Tests for sampler LOD")); 855 de::MovePtr<tcu::TestCaseGroup> samplerTests (new tcu::TestCaseGroup(testCtx, "sampler", "Sampler tests")); [all...] |
/external/deqp/framework/opengl/ |
gluObjectWrapper.cpp | 80 { "sampler", &glw::Functions::genSamplers, &glw::Functions::deleteSamplers },
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