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  /prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES3/
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 452 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); }
453 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
458 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion)
469 quadColors[ndx] = sample(texture, coord, lod, sampler);
1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); local
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_tgsi_soa.c     [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFunctionTests.cpp     [all...]
es31fMultisampleShaderRenderCase.cpp 211 // texture sampler shader
217 m_testCtx.getLog() << tcu::TestLog::Section("SamplerShader", "Sampler shader") << *m_textureSamplerProgram << tcu::TestLog::EndSection;
563 m_testCtx.getLog() << tcu::TestLog::Message << "Using sampler shader to sample the multisample texture to single sample framebuffer." << tcu::TestLog::EndMessage;
565 m_testCtx.getLog() << tcu::TestLog::Message << "Drawing texture to single sample framebuffer. Using sampler shader." << tcu::TestLog::EndMessage;
  /external/deqp/external/vulkancts/framework/vulkan/
vkBuilderUtil.hpp 61 const VkSampler* immutableSampler) //!< \note: Using pointer to sampler to clarify that handle is not
vkNullDriverImpl.inl 91 VK_NULL_RETURN((*pSampler = allocateNonDispHandle<Sampler, VkSampler>(device, pCreateInfo, pAllocator)));
266 VKAPI_ATTR void VKAPI_CALL destroySampler (VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator)
269 freeNonDispHandle<Sampler, VkSampler>(sampler, pAllocator);
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSamplerTests.cpp 22 * \brief Sampler Tests
617 MovePtr<tcu::TestCaseGroup> samplerLodTests (new tcu::TestCaseGroup(testCtx, "lod", "Tests for sampler LOD"));
855 de::MovePtr<tcu::TestCaseGroup> samplerTests (new tcu::TestCaseGroup(testCtx, "sampler", "Sampler tests"));
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  /external/deqp/framework/opengl/
gluObjectWrapper.cpp 80 { "sampler", &glw::Functions::genSamplers, &glw::Functions::deleteSamplers },

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