| /external/kernel-headers/original/uapi/drm/ |
| i915_drm.h | [all...] |
| /external/libdrm/include/drm/ |
| i915_drm.h | [all...] |
| /external/mesa3d/src/gallium/drivers/r300/ |
| r300_state_derived.c | 468 i, sprite_coord ? " (sprite coord)" : "", tex_count); 472 i, sprite_coord ? " (sprite coord)" : ""); 483 i, sprite_coord ? " (sprite coord)" : ""); [all...] |
| /external/libpcap/ |
| nametoaddr.c | 287 { "sprite", ETHERTYPE_SPRITE },
|
| /external/mesa3d/src/gallium/auxiliary/util/ |
| u_blitter.h | 74 * a rectangular point sprite.
|
| /external/skia/bench/ |
| BitmapBench.cpp | 235 // just enough so we can't take the sprite case
|
| /external/skia/include/gpu/ |
| GrDrawContext.h | 194 * @param colors optional array of per-sprite colors, supercedes
|
| /external/tcpdump/ |
| print-ether.c | 49 { ETHERTYPE_SPRITE, "Sprite" },
|
| /frameworks/base/docs/html/topic/instant-apps/ |
| index.jd | 43 <span class="dac-sprite dac-auto-chevron"></span>
|
| /hardware/intel/common/libmix/mix_vbp/viddec_fw/fw/codecs/mp4/parser/ |
| viddec_mp4_videoobjectplane.c | 352 /* SGA: IS decode sprite not required. Is static even supported */
|
| /hardware/intel/common/libmix/mix_vbp/viddec_fw/include/ |
| viddec_fw_frame_attr.h | 78 VIDDEC_FRAME_TYPE_S=0x8, /** SVOP frame - mpeg4 only - sprite encoded frame - treat as P */
|
| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| brw_sf_emit.c | 375 * (containing 2 attrs) to do point sprite coordinate replacement on. 590 /* Point sprite coordinate replacement: A texcoord with this
|
| brw_vs.c | 222 * point sprite coords in. We shouldn't need these dummy slots,
|
| brw_defines.h | [all...] |
| /external/owasp/sanitizer/benchmark-data/ |
| Yahoo!.html | 357 .y-mast-sprite { background: url(http://l1.yimg.com/a/i/ww/met/th/slate/spr_masthd_slate_20100628_ltr.png) no-repeat; } 394 .y-opennews-sprite { background-image: none; } 487 <ul class="stabs large " id="p_13838465-masthead-stabs" aria-labelledby="aria-legend"><li class="small tab first selected y-mast-sprite"><a class="y-mast-sprite y-mast-txt web" href="_ylt=AgpLgwWEWX_GNpIqVTvY9lCbvZx4/SIG=11c6ltssq/EXP=1297449155/**http%3A//search.yahoo.com/" data-b="_ylt=AiTbEv70.gW1fdkY7LZeZPSbvZx4"><span class="tab-cover y-mast-bg" style="padding-left:0em;padding-right:0em;">Web</span></a></li> 496 <div class="searchwrapper-inner y-mast-sprite y-mast-ln-lt"><input style="" id="p_13838465-p" class="input-query med-large " name="p" type="text" title="Web Search" autocomplete="off"><span class="button-wrapper"><button style="" class="searchsubmit med-large y-fp-pg-grad" value="Web Search" type="submit" id="search-submit">Web Search</button> 497 </span><input type="hidden" value="1" name="toggle"><input type="hidden" value="mss" name="cop"><input type="hidden" value="UTF-8" name="ei"><input type="hidden" value="yfp-t-701" id="p_13838465-frcode" name="fr"><span class="rc-tl y-mast-sprite"></span><span class="rc-tr y-mast-sprite"></span> 498 <span class="rc-bl y-mast-sprite"></span> 499 <span class="rc-br y-mast-sprite"></span> 503 <span class="ds-r y-mast-sprite"></span><div id="p_13838465-hood" class="hood ds-b" [all...] |
| /external/mesa3d/src/gallium/drivers/svga/ |
| svga_tgsi_decl_sm30.c | 291 /* This is a sprite texture coord with lower-left origin.
|
| /external/mesa3d/src/gallium/include/pipe/ |
| p_defines.h | 404 * Point sprite coord modes
|
| /external/mesa3d/src/mesa/drivers/dri/r200/ |
| r200_context.h | 317 /* SPR - point sprite state
|
| /external/mesa3d/src/mesa/swrast/ |
| s_points.c | 80 * Draw a point sprite
|
| /external/replicaisland/src/com/replica/replicaisland/ |
| BackgroundCollisionComponent.java | 50 * sprite that this object controls.
|
| PlayerComponent.java | 245 // and also tell the component managing the glow sprite to reset its
|
| /frameworks/base/docs/html/wear/ |
| index.jd | 95 <span class="dac-sprite dac-auto-chevron"></span>
|
| /prebuilts/misc/windows/sdl2/test/ |
| controllermap.c | 55 /* Load the sprite image */
|
| /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/ |
| FlameMain.java | 158 PointSprite("Point Sprite", new InfluencerWrapper[]{ 353 return new EmptyPanel(this, "Point Sprite Batch", "It renders particles as point sprites."); [all...] |
| /external/mesa3d/src/mesa/drivers/dri/i915/ |
| intel_tris.c | [all...] |