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  /external/kernel-headers/original/uapi/drm/
i915_drm.h     [all...]
  /external/libdrm/include/drm/
i915_drm.h     [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c 468 i, sprite_coord ? " (sprite coord)" : "", tex_count);
472 i, sprite_coord ? " (sprite coord)" : "");
483 i, sprite_coord ? " (sprite coord)" : "");
    [all...]
  /external/libpcap/
nametoaddr.c 287 { "sprite", ETHERTYPE_SPRITE },
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h 74 * a rectangular point sprite.
  /external/skia/bench/
BitmapBench.cpp 235 // just enough so we can't take the sprite case
  /external/skia/include/gpu/
GrDrawContext.h 194 * @param colors optional array of per-sprite colors, supercedes
  /external/tcpdump/
print-ether.c 49 { ETHERTYPE_SPRITE, "Sprite" },
  /frameworks/base/docs/html/topic/instant-apps/
index.jd 43 <span class="dac-sprite dac-auto-chevron"></span>
  /hardware/intel/common/libmix/mix_vbp/viddec_fw/fw/codecs/mp4/parser/
viddec_mp4_videoobjectplane.c 352 /* SGA: IS decode sprite not required. Is static even supported */
  /hardware/intel/common/libmix/mix_vbp/viddec_fw/include/
viddec_fw_frame_attr.h 78 VIDDEC_FRAME_TYPE_S=0x8, /** SVOP frame - mpeg4 only - sprite encoded frame - treat as P */
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_emit.c 375 * (containing 2 attrs) to do point sprite coordinate replacement on.
590 /* Point sprite coordinate replacement: A texcoord with this
brw_vs.c 222 * point sprite coords in. We shouldn't need these dummy slots,
brw_defines.h     [all...]
  /external/owasp/sanitizer/benchmark-data/
Yahoo!.html 357 .y-mast-sprite { background: url(http://l1.yimg.com/a/i/ww/met/th/slate/spr_masthd_slate_20100628_ltr.png) no-repeat; }
394 .y-opennews-sprite { background-image: none; }
487 <ul class="stabs large " id="p_13838465-masthead-stabs" aria-labelledby="aria-legend"><li class="small tab first selected y-mast-sprite"><a class="y-mast-sprite y-mast-txt web" href="_ylt=AgpLgwWEWX_GNpIqVTvY9lCbvZx4/SIG=11c6ltssq/EXP=1297449155/**http%3A//search.yahoo.com/" data-b="_ylt=AiTbEv70.gW1fdkY7LZeZPSbvZx4"><span class="tab-cover y-mast-bg" style="padding-left:0em;padding-right:0em;">Web</span></a></li>
496 <div class="searchwrapper-inner y-mast-sprite y-mast-ln-lt"><input style="" id="p_13838465-p" class="input-query med-large " name="p" type="text" title="Web Search" autocomplete="off"><span class="button-wrapper"><button style="" class="searchsubmit med-large y-fp-pg-grad" value="Web Search" type="submit" id="search-submit">Web Search</button>
497 </span><input type="hidden" value="1" name="toggle"><input type="hidden" value="mss" name="cop"><input type="hidden" value="UTF-8" name="ei"><input type="hidden" value="yfp-t-701" id="p_13838465-frcode" name="fr"><span class="rc-tl y-mast-sprite"></span><span class="rc-tr y-mast-sprite"></span>
498 <span class="rc-bl y-mast-sprite"></span>
499 <span class="rc-br y-mast-sprite"></span>
503 <span class="ds-r y-mast-sprite"></span><div id="p_13838465-hood" class="hood ds-b"
    [all...]
  /external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_decl_sm30.c 291 /* This is a sprite texture coord with lower-left origin.
  /external/mesa3d/src/gallium/include/pipe/
p_defines.h 404 * Point sprite coord modes
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_context.h 317 /* SPR - point sprite state
  /external/mesa3d/src/mesa/swrast/
s_points.c 80 * Draw a point sprite
  /external/replicaisland/src/com/replica/replicaisland/
BackgroundCollisionComponent.java 50 * sprite that this object controls.
PlayerComponent.java 245 // and also tell the component managing the glow sprite to reset its
  /frameworks/base/docs/html/wear/
index.jd 95 <span class="dac-sprite dac-auto-chevron"></span>
  /prebuilts/misc/windows/sdl2/test/
controllermap.c 55 /* Load the sprite image */
  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
FlameMain.java 158 PointSprite("Point Sprite", new InfluencerWrapper[]{
353 return new EmptyPanel(this, "Point Sprite Batch", "It renders particles as point sprites.");
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_tris.c     [all...]

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1 2 3 4 5 6 78 91011