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  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp     [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_exec_api.c 434 /* something to draw (not just updating a color or texcoord).*/ \
    [all...]
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/
graphics_PiglitBVT_1.sh     [all...]
graphics_PiglitBVT_0.sh     [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 257 * \param s the texcoord
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]
es31fShaderImageLoadStoreTests.cpp 916 " highp vec3 texCoord = u_texCoordLD*(1.0-s)*(1.0-t)\n"
921 " sb_out.color[ndx] = texture(u_texture, texCoord" + (textureType == TEXTURETYPE_2D ? ".xy" : "") + ");\n"
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  /external/mesa3d/src/gallium/drivers/r600/
r600d.h     [all...]
  /external/mesa3d/docs/
news.html 773 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
    [all...]
relnotes-7.10.html 254 <li>llvmpipe: fix sprite texcoord setup for non-projective texturing</li>
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c     [all...]
  /external/vulkan-validation-layers/demos/
tri.c     [all...]
cube.c 149 float u, v, s, t; // Texcoord
    [all...]
  /external/libdrm/intel/
intel_decode.c     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_reg.h     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLLogWrapper.java     [all...]
  /external/mesa3d/src/mesa/main/
dlist.c     [all...]

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