| /frameworks/base/libs/hwui/renderstate/ |
| TextureState.cpp | 87 void TextureState::activateTexture(GLuint textureUnit) { 88 LOG_ALWAYS_FATAL_IF(textureUnit >= kTextureUnitsCount, 90 textureUnit, kTextureUnitsCount); 91 if (mTextureUnit != textureUnit) { 92 glActiveTexture(kTextureUnits[textureUnit]); 93 mTextureUnit = textureUnit;
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| TextureState.h | 41 void activateTexture(GLuint textureUnit);
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| /frameworks/base/libs/hwui/ |
| SkiaShader.cpp | 121 GLuint* textureUnit, ProgramDescription* description, 164 outData->gradientSampler = (*textureUnit)++; 180 outData->ditherSampler = (*textureUnit)++; 203 GLuint* textureUnit, ProgramDescription* description, 220 outData->bitmapSampler = (*textureUnit)++; 282 const Matrix4& modelViewMatrix, GLuint* textureUnit, 285 textureUnit, description, &outData->bitmapData), 288 textureUnit, description, &outData->gradientData), 293 GLuint* textureUnit, ProgramDescription* description, 311 transform, textureUnit, description, outData) [all...] |
| Dither.cpp | 88 void Dither::setupProgram(Program& program, GLuint* textureUnit) { 89 GLuint textureSlot = (*textureUnit)++;
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| Dither.h | 43 void setupProgram(Program& program, GLuint* textureUnit);
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| SkiaShader.h | 91 GLuint* textureUnit, ProgramDescription* description,
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| GlopBuilder.cpp | 650 GLuint textureUnit = mOutGlop->fill.texture.texture ? 1 : 0; 665 &textureUnit, &mDescription, &(mOutGlop->fill.skiaShaderData));
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| /external/mesa3d/src/mesa/swrast/ |
| s_texcombine.c | 87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); 88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine; 157 GLfloat red = textureUnit->EnvColor[0]; 158 GLfloat green = textureUnit->EnvColor[1]; 159 GLfloat blue = textureUnit->EnvColor[2]; 160 GLfloat alpha = textureUnit->EnvColor[3]; 253 GLfloat alpha = textureUnit->EnvColor[3]; 321 if (textureUnit->EnvMode == GL_COMBINE4_NV) { 342 if (textureUnit->EnvMode == GL_COMBINE4_NV) { 466 if (textureUnit->EnvMode == GL_COMBINE4_NV) [all...] |
| /device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
| GLClientState.h | 206 struct TextureUnit { 215 TextureUnit unit[MAX_TEXTURE_UNITS]; 216 TextureUnit* activeUnit;
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| GLClientState.cpp | 410 for (TextureUnit* unit = m_tex.unit;
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| /external/deqp/modules/glshared/ |
| glsLongStressCase.hpp | 135 deUint32 textureUnit; 164 , textureUnit (unit)
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| /external/deqp/framework/opengl/simplereference/ |
| sglrReferenceContext.hpp | [all...] |
| sglrReferenceContext.cpp | [all...] |
| /frameworks/native/opengl/tests/angeles/include/GLES/ |
| gl.h | 404 /* TextureUnit */
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| /external/deqp/scripts/opengl/ |
| gen_call_log_wrapper.py | 44 def textureUnit (name): 57 "glActiveTexture": LogSpec({0: textureUnit}),
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| /development/ndk/platforms/android-4/include/GLES/ |
| gl.h | 448 /* TextureUnit */ [all...] |
| /development/ndk/platforms/android-5/include/GLES2/ |
| gl2.h | 338 /* TextureUnit */
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| /external/mesa3d/include/GLES/ |
| gl.h | 448 /* TextureUnit */ [all...] |
| /external/mesa3d/include/GLES2/ |
| gl2.h | 338 /* TextureUnit */
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| /external/skia/src/gpu/gl/ |
| GrGLDefines.h | 521 /* TextureUnit */ [all...] |
| /frameworks/native/opengl/include/GLES/ |
| gl.h | 448 /* TextureUnit */ [all...] |
| /prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/GLES/ |
| gl.h | 448 /* TextureUnit */ [all...] |
| /prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/GLES2/ |
| gl2.h | 338 /* TextureUnit */
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| /prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/GLES/ |
| gl.h | 448 /* TextureUnit */ [all...] |
| /prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/GLES2/ |
| gl2.h | 338 /* TextureUnit */
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