/external/mesa3d/src/gallium/state_trackers/egl/common/ |
egl_g3d_st.c | 211 struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; local 241 &gsurf->sequence_number, textures, &gsurf->base.Width, 268 tex = textures[natt];
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
native_dri2.c | 78 struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; member in struct:dri2_surface 124 /* free the old textures */ 126 pipe_resource_reference(&dri2surf->textures[i], NULL); 171 if (!desc || dri2surf->textures[natt]) { 182 dri2surf->textures[natt] = dri2dpy->base.screen->resource_from_handle( 184 if (dri2surf->textures[natt]) 382 unsigned int *seq_num, struct pipe_resource **textures, 396 if (textures) { 400 struct pipe_resource *ptex = dri2surf->textures[att]; 402 textures[att] = NULL [all...] |
/frameworks/base/media/mca/effect/java/android/media/effect/ |
Effect.java | 50 * Apply an effect to GL textures. 66 * input and output textures are owned by the caller. That is, the caller is responsible for 67 * calling glDeleteTextures() to deallocate the input and output textures.</p>
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 182 int[] textures = new int[1]; local 183 GLES20.glGenTextures(1, textures, 0); 184 mTextureName = textures[0];
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 120 TEXTURES("Textures"), 138 TEXTURE_IMMUTABLE_LEVELS("# of levels in immutable textures"),
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/ |
TideMapLoader.java | 65 ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>();
local 67 textures.put(textureFile.path(), new Texture(textureFile));
69 DirectImageResolver imageResolver = new DirectImageResolver(textures);
71 map.setOwnedResources(textures.values().toArray());
102 /** Loads the map data, given the XML root element and an {@link ImageResolver} used to return the tileset Textures
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TmxMapLoader.java | 79 ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>(); local 86 textures.put(textureFile.path(), texture); 89 DirectImageResolver imageResolver = new DirectImageResolver(textures); 91 map.setOwnedResources(textures.values().toArray()); 150 /** Loads the map data, given the XML root element and an {@link ImageResolver} used to return the tileset Textures 289 * an {@link ImageResolver} used to retrieve the tileset Textures.
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/external/mesa3d/src/gallium/auxiliary/rbug/ |
rbug_texture.c | 240 rbug_texture_t *textures, 251 LEN_ARRAY(8, textures); /* textures */ 263 WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */ 550 READ_ARRAY(8, rbug_texture_t, textures); /* textures */
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/external/skia/include/gpu/ |
GrTypes.h | 400 * Placeholder for managing zero-copy textures 416 * Some textures will be stored such that the upper and left edges of the content meet at the 417 * the origin (in texture coord space) and for other textures the lower and left edges meet at 418 * the origin. kDefault_GrSurfaceOrigin sets textures to TopLeft, and render targets 466 * Skia does not always destroy its outstanding textures. See 468 * responsible for making sure that all textures are destroyed, even if this 551 * Textures that are also render targets are supported as well. Gr will manage
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/external/deqp/modules/gles3/functional/ |
es3fNegativeTextureApiTests.cpp | [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20.java | 60 final Map<Integer, WebGLTexture> textures = new HashMap<Integer, WebGLTexture>();
field in class:GwtGL20 201 textures.put(id, texture);
206 textures.remove(id);
216 gl.bindTexture(target, textures.get(texture));
252 throw new GdxRuntimeException("compressed textures not supported by GWT WebGL backend");
258 throw new GdxRuntimeException("compressed textures not supported by GWT WebGL backend");
277 public void glDeleteTextures (int n, IntBuffer textures) {
279 int id = textures.get();
280 WebGLTexture texture = this.textures.get(id);
288 WebGLTexture texture = this.textures.get(id); [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/ |
Model.java | 64 * the owner of any meshes and textures, all instances created from the model share these resources. Disposing the model will
83 /** Array of disposable resources like textures or meshes the Model is responsible for disposing **/
100 * @param textureProvider the {@link TextureProvider} to use for loading the textures */
283 ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>();
local 286 if (mtl.textures != null) {
287 for (ModelTexture tex : mtl.textures) {
289 if (textures.containsKey(tex.fileName)) {
290 texture = textures.get(tex.fileName);
293 textures.put(tex.fileName, texture);
337 /** Adds a {@link Disposable} to be managed and disposed by this Model. Can be used to keep track of manually loaded textures
[all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
r600_blit.c | 150 /* XXX Decompressing MSAA depth textures is broken on R6xx. 177 * as far as 3D textures are concerned. */ 231 struct r600_samplerview_state *textures) 234 unsigned depth_texture_mask = textures->compressed_depthtex_mask; 242 view = &textures->views[i]->base; 273 * as far as 3D textures are concerned. */ 304 struct r600_samplerview_state *textures) 307 unsigned mask = textures->compressed_colortex_mask; 322 view = &textures->views[i]->base; 767 /* XXX Properly implement multisample textures on Cayman. In the meantime [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
LabelMaker.java | 82 int[] textures = new int[1]; local 83 gl.glGenTextures(1, textures, 0); 84 mTextureID = textures[0]; 108 int[] textures = new int[1]; local 109 textures[0] = mTextureID; 110 gl.glDeleteTextures(1, textures, 0);
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/docs/source.android.com/src/devices/graphics/ |
arch-st.jd | 40 <h2 id=ext_texture>External textures</h2> 41 <p>External textures (<code>GL_TEXTURE_EXTERNAL_OES</code>) are not quite the 42 same as textures created by GLES (<code>GL_TEXTURE_2D</code>): You have to 149 mapping protected video content onto textures for use in general graphics scenes 163 Allows tagging textures as protected so they can be used as framebuffer texture 176 enhanced video effects or apply video textures using protected content in GL
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_mipmap_tree.h | 193 * However, for textures and renderbuffers with packed depth/stencil formats 200 * For ETC1 textures, this is MESA_FORMAT_RGBX8888_REV if the hardware 333 * \brief Stencil miptree for depthstencil textures. 335 * This miptree is used for depthstencil textures and renderbuffers that 345 * \brief MCS miptree for multisampled textures. 356 * On hardware that lacks support for ETC1 textures, we do the
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/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | 723 /* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */ 732 GLuint *textures = (GLuint *) 0; local 737 _exceptionMessage = "textures == null"; 755 textures = textures_base + offset; 759 (GLuint *)textures 772 /* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */ 782 GLuint *textures = (GLuint *) 0; local 784 textures = (GLuint *)getPointer(_env, textures_buf, (jarray*)&_array, &_remaining, &_bufferOffset); 791 if (textures == NULL) { 793 textures = (GLuint *) (_texturesBase + _bufferOffset) 1229 GLuint *textures = (GLuint *) 0; local 1279 GLuint *textures = (GLuint *) 0; local [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/ |
GLArrowSensorTestRenderer.java | 126 int[] textures = new int[1]; local 127 gl.glGenTextures(1, textures, 0); 128 mTextureID = textures[0];
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
TextureTestRenderer.java | 158 int[] textures = new int[1]; local 159 gl.glGenTextures(1, textures, 0); 161 mTextureID = textures[0];
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 121 int[] textures = new int[1]; local 122 GLES20.glGenTextures(1, textures, 0); 124 mTextureID = textures[0];
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StaticTriangleRenderer.java | 99 int[] textures = new int[1]; local 100 glGenTextures(1, textures, 0); 102 mTextureID = textures[0];
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TriangleRenderer.java | 71 int[] textures = new int[1]; local 72 gl.glGenTextures(1, textures, 0); 74 mTextureID = textures[0];
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 119 int[] textures = new int[1]; local 120 GLES20.glGenTextures(1, textures, 0); 122 mTextureID = textures[0];
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 137 QuadGrid (int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords, const vector<Mat4>& userAttribTransforms, const vector<TextureBinding>& textures); 177 QuadGrid::QuadGrid (int gridSize, int width, int height, const Vec4& constCoords, const vector<Mat4>& userAttribTransforms, const vector<TextureBinding>& textures) 183 , m_textures (textures) 279 textures[ndx].sampler = binding.getSampler(); 283 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D()->getRefTexture(); break; 284 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube()->getRefTexture(); break; 285 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break; 286 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D()->getRefTexture(); break; 316 if (textures[unitNdx].tex2D) 317 return textures[unitNdx].tex2D->sample(textures[unitNdx].sampler, texCoords.x(), texCoords.y(), 0.0f) [all...] |
/external/mesa3d/docs/ |
viewperf.html | 110 This test uses a number of mipmapped textures, but the textures are 145 Later, these incomplete textures are bound before drawing calls.
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