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  /external/mesa3d/src/gallium/state_trackers/egl/common/
egl_g3d_st.c 211 struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; local
241 &gsurf->sequence_number, textures, &gsurf->base.Width,
268 tex = textures[natt];
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
native_dri2.c 78 struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; member in struct:dri2_surface
124 /* free the old textures */
126 pipe_resource_reference(&dri2surf->textures[i], NULL);
171 if (!desc || dri2surf->textures[natt]) {
182 dri2surf->textures[natt] = dri2dpy->base.screen->resource_from_handle(
184 if (dri2surf->textures[natt])
382 unsigned int *seq_num, struct pipe_resource **textures,
396 if (textures) {
400 struct pipe_resource *ptex = dri2surf->textures[att];
402 textures[att] = NULL
    [all...]
  /frameworks/base/media/mca/effect/java/android/media/effect/
Effect.java 50 * Apply an effect to GL textures.
66 * input and output textures are owned by the caller. That is, the caller is responsible for
67 * calling glDeleteTextures() to deallocate the input and output textures.</p>
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 182 int[] textures = new int[1]; local
183 GLES20.glGenTextures(1, textures, 0);
184 mTextureName = textures[0];
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java 120 TEXTURES("Textures"),
138 TEXTURE_IMMUTABLE_LEVELS("# of levels in immutable textures"),
  /external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/
TideMapLoader.java 65 ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>(); local
67 textures.put(textureFile.path(), new Texture(textureFile));
69 DirectImageResolver imageResolver = new DirectImageResolver(textures);
71 map.setOwnedResources(textures.values().toArray());
102 /** Loads the map data, given the XML root element and an {@link ImageResolver} used to return the tileset Textures
TmxMapLoader.java 79 ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>(); local
86 textures.put(textureFile.path(), texture);
89 DirectImageResolver imageResolver = new DirectImageResolver(textures);
91 map.setOwnedResources(textures.values().toArray());
150 /** Loads the map data, given the XML root element and an {@link ImageResolver} used to return the tileset Textures
289 * an {@link ImageResolver} used to retrieve the tileset Textures.
  /external/mesa3d/src/gallium/auxiliary/rbug/
rbug_texture.c 240 rbug_texture_t *textures,
251 LEN_ARRAY(8, textures); /* textures */
263 WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */
550 READ_ARRAY(8, rbug_texture_t, textures); /* textures */
  /external/skia/include/gpu/
GrTypes.h 400 * Placeholder for managing zero-copy textures
416 * Some textures will be stored such that the upper and left edges of the content meet at the
417 * the origin (in texture coord space) and for other textures the lower and left edges meet at
418 * the origin. kDefault_GrSurfaceOrigin sets textures to TopLeft, and render targets
466 * Skia does not always destroy its outstanding textures. See
468 * responsible for making sure that all textures are destroyed, even if this
551 * Textures that are also render targets are supported as well. Gr will manage
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp     [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20.java 60 final Map<Integer, WebGLTexture> textures = new HashMap<Integer, WebGLTexture>(); field in class:GwtGL20
201 textures.put(id, texture);
206 textures.remove(id);
216 gl.bindTexture(target, textures.get(texture));
252 throw new GdxRuntimeException("compressed textures not supported by GWT WebGL backend");
258 throw new GdxRuntimeException("compressed textures not supported by GWT WebGL backend");
277 public void glDeleteTextures (int n, IntBuffer textures) {
279 int id = textures.get();
280 WebGLTexture texture = this.textures.get(id);
288 WebGLTexture texture = this.textures.get(id);
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Model.java 64 * the owner of any meshes and textures, all instances created from the model share these resources. Disposing the model will
83 /** Array of disposable resources like textures or meshes the Model is responsible for disposing **/
100 * @param textureProvider the {@link TextureProvider} to use for loading the textures */
283 ObjectMap<String, Texture> textures = new ObjectMap<String, Texture>(); local
286 if (mtl.textures != null) {
287 for (ModelTexture tex : mtl.textures) {
289 if (textures.containsKey(tex.fileName)) {
290 texture = textures.get(tex.fileName);
293 textures.put(tex.fileName, texture);
337 /** Adds a {@link Disposable} to be managed and disposed by this Model. Can be used to keep track of manually loaded textures
    [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_blit.c 150 /* XXX Decompressing MSAA depth textures is broken on R6xx.
177 * as far as 3D textures are concerned. */
231 struct r600_samplerview_state *textures)
234 unsigned depth_texture_mask = textures->compressed_depthtex_mask;
242 view = &textures->views[i]->base;
273 * as far as 3D textures are concerned. */
304 struct r600_samplerview_state *textures)
307 unsigned mask = textures->compressed_colortex_mask;
322 view = &textures->views[i]->base;
767 /* XXX Properly implement multisample textures on Cayman. In the meantime
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
LabelMaker.java 82 int[] textures = new int[1]; local
83 gl.glGenTextures(1, textures, 0);
84 mTextureID = textures[0];
108 int[] textures = new int[1]; local
109 textures[0] = mTextureID;
110 gl.glDeleteTextures(1, textures, 0);
  /docs/source.android.com/src/devices/graphics/
arch-st.jd 40 <h2 id=ext_texture>External textures</h2>
41 <p>External textures (<code>GL_TEXTURE_EXTERNAL_OES</code>) are not quite the
42 same as textures created by GLES (<code>GL_TEXTURE_2D</code>): You have to
149 mapping protected video content onto textures for use in general graphics scenes
163 Allows tagging textures as protected so they can be used as framebuffer texture
176 enhanced video effects or apply video textures using protected content in GL
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_mipmap_tree.h 193 * However, for textures and renderbuffers with packed depth/stencil formats
200 * For ETC1 textures, this is MESA_FORMAT_RGBX8888_REV if the hardware
333 * \brief Stencil miptree for depthstencil textures.
335 * This miptree is used for depthstencil textures and renderbuffers that
345 * \brief MCS miptree for multisampled textures.
356 * On hardware that lacks support for ETC1 textures, we do the
  /frameworks/base/core/jni/
android_opengl_GLES10.cpp 723 /* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */
732 GLuint *textures = (GLuint *) 0; local
737 _exceptionMessage = "textures == null";
755 textures = textures_base + offset;
759 (GLuint *)textures
772 /* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */
782 GLuint *textures = (GLuint *) 0; local
784 textures = (GLuint *)getPointer(_env, textures_buf, (jarray*)&_array, &_remaining, &_bufferOffset);
791 if (textures == NULL) {
793 textures = (GLuint *) (_texturesBase + _bufferOffset)
1229 GLuint *textures = (GLuint *) 0; local
1279 GLuint *textures = (GLuint *) 0; local
    [all...]
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/
GLArrowSensorTestRenderer.java 126 int[] textures = new int[1]; local
127 gl.glGenTextures(1, textures, 0);
128 mTextureID = textures[0];
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestRenderer.java 158 int[] textures = new int[1]; local
159 gl.glGenTextures(1, textures, 0);
161 mTextureID = textures[0];
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 121 int[] textures = new int[1]; local
122 GLES20.glGenTextures(1, textures, 0);
124 mTextureID = textures[0];
StaticTriangleRenderer.java 99 int[] textures = new int[1]; local
100 glGenTextures(1, textures, 0);
102 mTextureID = textures[0];
TriangleRenderer.java 71 int[] textures = new int[1]; local
72 gl.glGenTextures(1, textures, 0);
74 mTextureID = textures[0];
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 119 int[] textures = new int[1]; local
120 GLES20.glGenTextures(1, textures, 0);
122 mTextureID = textures[0];
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 137 QuadGrid (int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords, const vector<Mat4>& userAttribTransforms, const vector<TextureBinding>& textures);
177 QuadGrid::QuadGrid (int gridSize, int width, int height, const Vec4& constCoords, const vector<Mat4>& userAttribTransforms, const vector<TextureBinding>& textures)
183 , m_textures (textures)
279 textures[ndx].sampler = binding.getSampler();
283 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D()->getRefTexture(); break;
284 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube()->getRefTexture(); break;
285 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break;
286 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D()->getRefTexture(); break;
316 if (textures[unitNdx].tex2D)
317 return textures[unitNdx].tex2D->sample(textures[unitNdx].sampler, texCoords.x(), texCoords.y(), 0.0f)
    [all...]
  /external/mesa3d/docs/
viewperf.html 110 This test uses a number of mipmapped textures, but the textures are
145 Later, these incomplete textures are bound before drawing calls.

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