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/external/icu/icu4c/source/layout/ |
LookupTables.cpp | 15 These are the rolled-up versions of the uniform binary search.
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/external/javassist/src/main/javassist/ |
ClassPath.java | 53 * Returns the uniform resource locator (URL) of the class file
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/external/libchrome/base/ |
rand_util.cc | 55 // make the random generator non-uniform (consider e.g. if
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/ |
btSphereShape.h | 65 //this means, non-uniform scaling is not supported anymore
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gles2/ |
SimpleVertexShader.java | 42 "uniform mat4 u_mvpMatrix; \n"
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/external/libgdx/tests/gdx-tests-android/assets/data/g3d/shaders/ |
gouraud.glsl | 50 uniform vec4 u_fogColor;
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phong.glsl | 62 uniform vec4 u_fogColor;
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/external/libweave/third_party/chromium/base/ |
rand_util.cc | 55 // make the random generator non-uniform (consider e.g. if
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/external/llvm/include/llvm/Analysis/ |
DivergenceAnalysis.h | 41 // Returns true if V is uniform/non-divergent.
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/external/llvm/test/Analysis/DivergenceAnalysis/NVPTX/ |
diverge.ll | 12 br i1 %cond, label %then, label %else ; uniform 46 ; c = (n < 0 ? a : b); // c here is uniform because n is uniform 95 ; i++; // i here is uniform
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/external/mesa3d/src/gallium/docs/source/cso/ |
velems.rst | 22 deficiencies. It is planned to support a single uniform set of formats for all
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_program.h | 63 unsigned parm_size; /* size limit of uniform buffer */
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs.h | 64 UNIFORM, /* prog_data->params[reg] */ 365 /* This is the map from UNIFORM hw_reg + reg_offset as generated by 366 * the visitor to the packed uniform number after 368 * uniform index.
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/external/nist-sip/java/gov/nist/javax/sip/message/ |
HeaderIterator.java | 33 * Iterator over lists of headers. Allows for uniform removal handling for singleton headers.
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/external/opencv3/modules/imgproc/test/ocl/ |
test_filters.cpp | 138 double sigmacolor = rng.uniform(20, 100); 139 double sigmaspace = rng.uniform(10, 40); 222 double sigma1 = rng.uniform(0.1, 1.0); 223 double sigma2 = j % 2 == 0 ? sigma1 : rng.uniform(0.1, 1.0);
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/external/opencv3/samples/gpu/ |
multi.cpp | 87 rng.fill(src, RNG::UNIFORM, 0, 1);
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/external/skia/src/gpu/ |
GrDefaultGeoProcFactory.h | 16 * A factory for creating default Geometry Processors which simply multiply position by the uniform
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/external/skia/src/gpu/glsl/ |
GrGLSLPrimitiveProcessor.h | 81 uploads any uniform variables required by the shaders created in emitCode(). The
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GrGLSLVertexShaderBuilder.cpp | 21 // setup RT Uniform
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GrGLSLXferProcessor.h | 67 uniform variables required by the shaders created in emitCode(). The GrXferProcessor
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/external/skia/tests/ |
ChecksumTest.cpp | 13 // Murmur3 has an optional third seed argument, so we wrap it to fit a uniform type.
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/external/srtp/crypto/include/ |
xfm.h | 29 * implements a crypto transform, and provides a uniform API for
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/external/vulkan-validation-layers/layers/ |
device_limits.h | 46 DEVLIMITS_INVALID_UNIFORM_BUFFER_OFFSET, // Uniform buffer offset violates device limit granularity
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/external/webrtc/webrtc/base/ |
random.h | 27 // We need to limit the size to 32 bits to keep the output close to uniform.
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/external/webrtc/webrtc/common_audio/ |
real_fourier.h | 19 // Uniform interface class for the real DFT and its inverse, for power-of-2
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