HomeSort by relevance Sort by last modified time
    Searched refs:y2 (Results 126 - 150 of 901) sorted by null

1 2 3 4 56 7 8 91011>>

  /external/skia/experimental/docs/
interpolatorFunctions.js 27 var x1 = curve[0], y1 = curve[1], x2 = curve[2], y2 = curve[3];
31 var ay = interp_cubic_coords(y1, y2, y3, y4, t1);
33 var ey = interp_cubic_coords(y1, y2, y3, y4, (t1*2+t2)/3);
35 var fy = interp_cubic_coords(y1, y2, y3, y4, (t1+t2*2)/3);
37 var dy = interp_cubic_coords(y1, y2, y3, y4, t2);
  /external/fio/
graph.c 242 double x1, y1, x2, y2; local
256 y2 = bg->ydim * 0.90;
258 y1 = y2 - (((v - mindata) / domain) * range);
260 cairo_line_to(cr, x1, y2);
261 cairo_line_to(cr, x2, y2);
271 double *y1, double *x2, double *y2)
281 *y2 = 0.90 * g->ydim;
293 cairo_line_to(cr, *x2 + offset, *y2 - offset);
301 cairo_line_to(cr, *x1, *y2);
302 cairo_line_to(cr, *x2, *y2);
438 double x1, y1, x2, y2; local
529 double x1, y1, x2, y2; local
    [all...]
  /external/libpng/contrib/tools/
genpng.c 18 * shape ::= color width shape x1 y1 x2 y2
42 * shape ::= color width shape x1 y1 x2 y2
52 * y2 ::= <number>
179 double x1, y1, x2, y2; member in struct:arg
347 square_check(double x, double y, double x1, double y1, double x2, double y2)
348 /* Is x,y inside the square (x1,y1)..(x2,y2)? */
353 * x<x1 | x<y1 | x<x2 | x<y2
359 * So 'inside' is (x<x1) != (x<x2) && (y<y1) != (y<y2);
361 return ((x<x1) ^ (x<x2)) & ((y<y1) ^ (y<y2));
367 return square_check(x, y, arg->x1, arg->y1, arg->x2, arg->y2);
    [all...]
  /external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/
BicubicSplineInterpolatingFunction.java 402 final double y2 = y * y; local
403 final double y3 = y2 * y;
404 final double[] pY = {1, y, y2, y3};
505 final double y2 = y * y;
506 final double y3 = y2 * y;
507 final double[] pY = {1, y, y2, y3};
518 final double y2 = y * y;
519 final double[] pY = {0, 1, y, y2};
528 final double y2 = y * y;
529 final double y3 = y2 * y
    [all...]
  /external/pdfium/third_party/agg23/
agg_rasterizer_scanline_aa.cpp 162 AGG_INLINE void outline_aa::render_hline(int ey, int x1, int y1, int x2, int y2)
170 if(y1 == y2) {
175 delta = y2 - y1;
179 p = (poly_base_size - fx1) * (y2 - y1);
184 p = fx1 * (y2 - y1);
200 p = poly_base_size * (y2 - y1 + delta);
221 delta = y2 - y1;
224 void outline_aa::render_line(int x1, int y1, int x2, int y2)
230 int cy = (y1 + y2) >> 1;
232 render_line(cx, cy, x2, y2);
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/grid/
GridLayoutPainter.java 71 gc.drawLine(x, b.y, x, b.y2());
91 int y2 = b.y2() - MARGIN_SIZE; local
92 for (int y = y1; y < y2; y += GRID_SIZE) {
193 int y2; local
196 y2 = rowMatch.matchedLine - rowMatch.margin;
200 y2 = rowMatch.matchedLine + rowMatch.margin;
203 gc.drawLine(b.x, y2, b.x2(), y2);
205 centerX - 3, y1 + (y2 - y1 - 16) / 2)
    [all...]
  /device/google/dragon/audio/hal/dsp/
crossover2.c 38 float32x4_t y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; local
60 "vmls.f32 q1, %q[a2], %q[y2] \n"
62 "vmla.f32 q2, %q[b2], %q[y2] \n"
63 "vmov.f32 %q[y2], %q[y1] \n"
83 [y2]"+w"(y2),
104 lp->y2L = y2[0]; lp->y2R = y2[2];
111 hp->y2L = y2[1]; hp->y2R = y2[3]
124 __m128 y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; local
322 float32x4_t y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; local
402 __m128 y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; local
    [all...]
  /external/libvncserver/test/
encodingstest.c 226 y1=(rand()%(server->height-1)),y2=(rand()%(server->height-1)); local
228 if(y1>y2) { i=y1; y1=y2; y2=i; }
229 x2++; y2++;
232 for(j=y1;j<y2;j++)
233 server->frameBuffer[i*4+c+j*server->paddedWidthInBytes]=255*(i-x1+j-y1)/(x2-x1+y2-y1);
235 rfbMarkRectAsModified(server,x1,y1,x2,y2);
238 rfbLog("Sent update (%d,%d)-(%d,%d)\n",x1,y1,x2,y2);
  /bionic/libm/upstream-freebsd/lib/msun/src/
e_hypot.c 33 * t1*y1+((x-y)*(x-y)+(t1*y2+t2*y))
35 * y1= y with lower 32 bits chopped, y2 = y-y1.
57 double a,b,t1,t2,y1,y2,w; local
114 y2 = b - y1;
118 w = sqrt(t1*y1-(w*(-w)-(t1*y2+t2*b)));
e_hypotf.c 25 float a,b,t1,t2,y1,y2,w; local
74 y2 = b - y1;
77 w = __ieee754_sqrtf(t1*y1-(w*(-w)-(t1*y2+t2*b)));
  /external/fdlibm/
e_hypot.c 30 * t1*y1+((x-y)*(x-y)+(t1*y2+t2*y))
32 * y1= y with lower 32 bits chopped, y2 = y-y1.
55 double a=x,b=y,t1,t2,y1,y2,w; local
104 y2 = b - y1;
108 w = ieee_sqrt(t1*y1-(w*(-w)-(t1*y2+t2*b)));
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btConeShape.h 62 const btScalar y2 = ly*ly; local
66 inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
68 // inertia.x() = scaledmass * (y2+z2);
70 // inertia.z() = scaledmass * (x2+y2);
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Polygon.java 207 float y2 = vertices[(i + 3) % numFloats];
208 if (((y1 <= y && y < y2) || (y2 <= y && y < y1)) && x < ((x2 - x1) / (y2 - y1) * (y - y1) + x1)) intersects++;
  /external/opencv/cv/src/
_cvgeom.h 56 double x2, double dx2, double y2, double dy2,
  /external/skia/include/c/
sk_path.h 52 (x0,y0) and (x1,y1), and ending at (x2,y2). If no
59 float x2, float y2);
  /external/skia/src/svg/parser/
SkSVGLinearGradient.cpp 19 SVG_ATTRIBUTE(y2)
  /external/tpm2/
Commit_fp.h 16 TPM2B_ECC_PARAMETER y2; member in struct:__anon24597
  /external/dng_sdk/source/
dng_1d_function.cpp 62 real64 y2 = Evaluate (x2); local
68 y1 = y2;
  /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
spstproc.cpp 111 y2 -- Word16 Array -- Filtered fixed codebook excitation
183 Word16 y2[], /* i : Filtered fixed codebook excitation */
295 * y2 Q10 Q12
307 L_temp = ((Word32)y2[i] * gain_code);
  /frameworks/base/core/java/android/transition/
CircularPropagation.java 100 private static double distance(float x1, float y1, float x2, float y2) {
102 double y = y2 - y1;
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/internal/
BogusMoveEventDetector.java 107 private static int getDistance(final int x1, final int y1, final int x2, final int y2) {
108 return (int)Math.hypot(x1 - x2, y1 - y2);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
Gdx2DPixmap.java 173 public void drawLine (int x, int y, int x2, int y2, int color) {
174 drawLine(basePtr, x, y, x2, y2, color);
193 public void fillTriangle (int x1, int y1, int x2, int y2, int x3, int y3, int color) {
194 fillTriangle(basePtr, x1, y1, x2, y2, x3, y3, color);
326 private static native void drawLine (long pixmap, int x, int y, int x2, int y2, int color); /*
327 gdx2d_draw_line((gdx2d_pixmap*)pixmap, x, y, x2, y2, color);
346 private static native void fillTriangle (long pixmap, int x1, int y1, int x2, int y2, int x3, int y3, int color); /*
347 gdx2d_fill_triangle((gdx2d_pixmap*)pixmap, x1, y1, x2, y2, x3, y3, color);
  /external/mesa3d/src/gallium/state_trackers/vega/
path.c 365 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
466 y2 = data[3];
470 map_if_relative(ox, oy, relative, &x2, &y2);
475 py = y2;
479 matrix_map_point(matrix, x2, y2, &x2, &y2);
482 x2, y2, x3, y3);
501 y2 = (y3 + 2*y1) / 3.f;
510 matrix_map_point(matrix, x2, y2, &x2, &y2);
1027 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1058 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1088 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
1234 VGfloat x0, y0, x1, y1, x2, y2, x3, y3; local
    [all...]
  /prebuilts/misc/windows/sdl2/test/
testautomation_rect.c 21 int x1, int y1, int x2, int y2,
34 SDLTest_AssertCheck(x1 == x1Ref && y1 == y1Ref && x2 == x2Ref && y2 == y2Ref,
36 x1, y1, x2, y2,
54 int x2, y2; local
65 y2 = 15;
67 intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
68 _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 15, 31, 15);
73 y2 = yBottom;
75 intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
76 _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 15, 0, 15, 31)
125 int x2, y2; local
192 int x2, y2; local
247 int x2, y2, x2Ref, y2Ref; local
283 int y2 = 2 * rect.h; local
    [all...]
  /external/mesa3d/src/mesa/program/
prog_noise.c 259 float x1, y1, x2, y2; local
282 y2 = y0 - 1.0f + 2.0f * G2;
305 t2 = 0.5f - x2 * x2 - y2 * y2;
310 n2 = t2 * t2 * grad2(perm[ii + 1 + perm[jj + 1]], x2, y2);
346 float x1, y1, z1, x2, y2, z2, x3, y3, z3; local
419 y2 = y0 - j2 + 2.0f * G3;
449 t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2;
456 y2, z2)
529 float x1, y1, z1, w1, x2, y2, z2, w2, x3, y3, z3, w3, x4, y4, z4, w4; local
    [all...]

Completed in 1206 milliseconds

1 2 3 4 56 7 8 91011>>