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    Searched refs:GL_UNSIGNED_BYTE (Results 26 - 50 of 501) sorted by null

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  /external/deqp/modules/gles3/functional/
es3fTextureSwizzleTests.cpp 243 { "alpha", GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE },
244 { "luminance", GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE },
245 { "luminance_alpha", GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE },
246 { "red", GL_R8, GL_RED, GL_UNSIGNED_BYTE },
247 { "rg", GL_RG8, GL_RG, GL_UNSIGNED_BYTE },
248 { "rgb", GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE },
249 { "rgba", GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE }
317 singleChannelGroup->addChild(new Texture2DSwizzleCase(m_context, name.c_str(), "Single-channel swizzle", GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, swzR, swzG, swzB, swzA));
es3fReadPixelsTests.cpp 69 ReadPixelsTest (Context& context, const char* name, const char* description, int flags, int alignment, GLint rowLength, GLint skipRows, GLint skipPixels, GLenum format = GL_RGBA, GLenum type = GL_UNSIGNED_BYTE);
413 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_1", "", ReadPixelsTest::FLAG_NO_FLAGS, 1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
414 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_2", "", ReadPixelsTest::FLAG_NO_FLAGS, 2, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
415 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_4", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
416 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_8", "", ReadPixelsTest::FLAG_NO_FLAGS, 8, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
438 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_17", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 17, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
439 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_19", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 19, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
440 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_23", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 23, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
441 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_29", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 29, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE));
463 group->addChild(new ReadPixelsTest(m_context, "rgba_ubyte_0_3", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 17, 0, 3, GL_RGBA, GL_UNSIGNED_BYTE));
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
VertexAttribute.java 35 /** the OpenGL type of each component, e.g. {@link GL20#GL_FLOAT} or {@link GL20#GL_UNSIGNED_BYTE} */
63 this(usage, numComponents, usage == Usage.ColorPacked ? GL20.GL_UNSIGNED_BYTE : GL20.GL_FLOAT,
94 return new VertexAttribute(Usage.ColorPacked, 4, GL20.GL_UNSIGNED_BYTE, true, ShaderProgram.COLOR_ATTRIBUTE);
  /external/libgdx/gdx/src/com/badlogic/gdx/utils/
ScreenUtils.java 75 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
103 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
  /external/webrtc/webrtc/modules/video_render/ios/
open_gles20.mm 161 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices_);
260 GL_UNSIGNED_BYTE,
294 GL_UNSIGNED_BYTE,
307 GL_UNSIGNED_BYTE,
  /external/deqp/modules/gles2/functional/
es2fTextureCompletenessTests.cpp 268 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
292 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
338 tcu::TextureFormat fmt = glu::mapGLTransferFormat(m_format, GL_UNSIGNED_BYTE);
363 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
391 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
416 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
449 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
465 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
497 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
520 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr())
    [all...]
  /external/deqp/framework/opengl/
gluStateReset.cpp 157 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
185 gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
186 gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
187 gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
188 gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
189 gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
190 gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
220 gl.texImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
247 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
738 gl.texImage1D (GL_TEXTURE_1D, 0, GL_RGBA, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL)
    [all...]
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 40 GL_UNSIGNED_BYTE,
  /external/deqp/modules/egl/
teglGLES1RenderUtil.cpp 53 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
  /external/mesa3d/src/glx/
compsize.c 116 case GL_UNSIGNED_BYTE:
  /external/mesa3d/src/mesa/main/
texcompress_cpal.c 53 { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 },
54 { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 },
58 { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 },
59 { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 },
debug.c 292 ctx->Driver.GetTexImage(ctx, GL_RGBA, GL_UNSIGNED_BYTE, buffer, img);
321 type = GL_UNSIGNED_BYTE;
475 _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
544 _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
568 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
571 else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) {
574 else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) {
577 else if (format == GL_RED && type == GL_UNSIGNED_BYTE) {
  /frameworks/base/libs/hwui/
Dither.cpp 68 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
PixelBuffer.cpp 73 mFormat, GL_UNSIGNED_BYTE, &mBuffer[offset]);
154 GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset));
Readback.cpp 65 type = GL_UNSIGNED_BYTE;
78 type = GL_UNSIGNED_BYTE;
  /frameworks/native/libs/gui/tests/
SurfaceTextureFBO.h 37 getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 40 GL_UNSIGNED_BYTE,
  /external/mesa3d/src/mesa/swrast/
s_fog.c 141 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
167 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
186 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
205 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
230 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
s_alpha.c 113 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
134 if (span->array->ChanType == GL_UNSIGNED_BYTE) {
s_drawpix.c 47 * Handle a common case of drawing GL_RGB/GL_UNSIGNED_BYTE into a
60 height, GL_RGB, GL_UNSIGNED_BYTE, 0, 0);
62 GL_RGB, GL_UNSIGNED_BYTE);
94 * Handle a common case of drawing GL_RGBA/GL_UNSIGNED_BYTE into a
107 height, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0);
109 _mesa_image_row_stride(unpack, width, GL_RGBA, GL_UNSIGNED_BYTE);
225 type == GL_UNSIGNED_BYTE &&
234 type == GL_UNSIGNED_BYTE &&
266 const GLenum destType = GL_UNSIGNED_BYTE;
558 const GLenum stencilType = GL_UNSIGNED_BYTE;
    [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/utils/
ScreenUtils.java 78 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
122 Gdx.gl.glReadPixels(x, y, w, h, GL20.GL_RGBA, GL20.GL_UNSIGNED_BYTE, pixels);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_pixel_read.c 61 case GL_UNSIGNED_BYTE:
78 case GL_UNSIGNED_BYTE:
  /frameworks/native/opengl/tests/textures/
textures.cpp 105 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
114 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/cube/
Cube.java 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES2.cpp 133 glVertexAttribPointer(mColorAttrib, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, rgba));

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