1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24 /** 25 * Code to convert compressed/paletted texture images to ordinary images. 26 * See the GL_OES_compressed_paletted_texture spec at 27 * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt 28 * 29 * XXX this makes it impossible to add hardware support... 30 */ 31 32 33 #include "glheader.h" 34 #include "compiler.h" /* for ASSERT */ 35 #include "context.h" 36 #include "mfeatures.h" 37 #include "mtypes.h" 38 #include "imports.h" 39 #include "pixelstore.h" 40 #include "texcompress_cpal.h" 41 #include "teximage.h" 42 43 #if FEATURE_ES 44 45 46 static const struct cpal_format_info { 47 GLenum cpal_format; 48 GLenum format; 49 GLenum type; 50 GLuint palette_size; 51 GLuint size; 52 } formats[] = { 53 { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 }, 54 { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 }, 55 { GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 }, 56 { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 }, 57 { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 }, 58 { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 }, 59 { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 }, 60 { GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 }, 61 { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 }, 62 { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 } 63 }; 64 65 66 /** 67 * Get a color/entry from the palette. 68 */ 69 static GLuint 70 get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette, 71 GLuint index, GLubyte *pixel) 72 { 73 memcpy(pixel, palette + info->size * index, info->size); 74 return info->size; 75 } 76 77 78 /** 79 * Convert paletted texture to color texture. 80 */ 81 static void 82 paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette, 83 const void *indices, GLuint num_pixels, GLubyte *image) 84 { 85 GLubyte *pix = image; 86 GLuint remain, i; 87 88 if (info->palette_size == 16) { 89 /* 4 bits per index */ 90 const GLubyte *ind = (const GLubyte *) indices; 91 92 /* two pixels per iteration */ 93 remain = num_pixels % 2; 94 for (i = 0; i < num_pixels / 2; i++) { 95 pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix); 96 pix += get_palette_entry(info, palette, ind[i] & 0xf, pix); 97 } 98 if (remain) { 99 get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix); 100 } 101 } 102 else { 103 /* 8 bits per index */ 104 const GLubyte *ind = (const GLubyte *) indices; 105 for (i = 0; i < num_pixels; i++) 106 pix += get_palette_entry(info, palette, ind[i], pix); 107 } 108 } 109 110 unsigned 111 _mesa_cpal_compressed_size(int level, GLenum internalFormat, 112 unsigned width, unsigned height) 113 { 114 const struct cpal_format_info *info; 115 const int num_levels = -level + 1; 116 int lvl; 117 unsigned w, h, expect_size; 118 119 if (internalFormat < GL_PALETTE4_RGB8_OES 120 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 121 return 0; 122 } 123 124 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 125 ASSERT(info->cpal_format == internalFormat); 126 127 expect_size = info->palette_size * info->size; 128 for (lvl = 0; lvl < num_levels; lvl++) { 129 w = width >> lvl; 130 if (!w) 131 w = 1; 132 h = height >> lvl; 133 if (!h) 134 h = 1; 135 136 if (info->palette_size == 16) 137 expect_size += (w * h + 1) / 2; 138 else 139 expect_size += w * h; 140 } 141 142 return expect_size; 143 } 144 145 void 146 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format, 147 GLenum *type) 148 { 149 const struct cpal_format_info *info; 150 151 if (internalFormat < GL_PALETTE4_RGB8_OES 152 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 153 return; 154 } 155 156 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 157 *format = info->format; 158 *type = info->type; 159 } 160 161 /** 162 * Convert a call to glCompressedTexImage2D() where internalFormat is a 163 * compressed palette format into a regular GLubyte/RGBA glTexImage2D() call. 164 */ 165 void 166 _mesa_cpal_compressed_teximage2d(GLenum target, GLint level, 167 GLenum internalFormat, 168 GLsizei width, GLsizei height, 169 GLsizei imageSize, const void *palette) 170 { 171 const struct cpal_format_info *info; 172 GLint lvl, num_levels; 173 const GLubyte *indices; 174 GLint saved_align, align; 175 GET_CURRENT_CONTEXT(ctx); 176 177 /* By this point, the internalFormat should have been validated. 178 */ 179 assert(internalFormat >= GL_PALETTE4_RGB8_OES 180 && internalFormat <= GL_PALETTE8_RGB5_A1_OES); 181 182 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 183 184 num_levels = -level + 1; 185 186 /* first image follows the palette */ 187 indices = (const GLubyte *) palette + info->palette_size * info->size; 188 189 saved_align = ctx->Unpack.Alignment; 190 align = saved_align; 191 192 for (lvl = 0; lvl < num_levels; lvl++) { 193 GLsizei w, h; 194 GLuint num_texels; 195 GLubyte *image = NULL; 196 197 w = width >> lvl; 198 if (!w) 199 w = 1; 200 h = height >> lvl; 201 if (!h) 202 h = 1; 203 num_texels = w * h; 204 if (w * info->size % align) { 205 _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1); 206 align = 1; 207 } 208 209 /* allocate and fill dest image buffer */ 210 if (palette) { 211 image = (GLubyte *) malloc(num_texels * info->size); 212 paletted_to_color(info, palette, indices, num_texels, image); 213 } 214 215 _mesa_TexImage2D(target, lvl, info->format, w, h, 0, 216 info->format, info->type, image); 217 if (image) 218 free(image); 219 220 /* advance index pointer to point to next src mipmap */ 221 if (info->palette_size == 16) 222 indices += (num_texels + 1) / 2; 223 else 224 indices += num_texels; 225 } 226 227 if (saved_align != align) 228 _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align); 229 } 230 231 #endif 232